This lecture discusses software architecture. It begins by explaining that software architecture refers to the structure of a system, including its software elements, their properties, and relationships. An example diagram is shown but it is noted that the diagram alone does not represent the full architecture. Common architectural structures like patterns, reference models, and reference architectures are introduced. The lecture emphasizes that architecture is important because it enables communication between stakeholders, represents early critical design decisions, and can provide reusable abstractions of systems.