Here are the key points about GRASP patterns:
1. GRASP stands for General Responsibility Assignment Software Patterns. It is a set of 9 patterns used to assign responsibilities to classes in object-oriented design.
2. Properly assigning responsibilities and distributing them among classes is a core part of object-oriented design. Developers and designers should be familiar with these patterns.
3. The 9 GRASP patterns are: Information Expert, Creator, Controller, Low Coupling, High Cohesion, Indirection, Polymorphism, Pure Fabrication, and Protected Variations. Each pattern provides guidance on distributing responsibilities in a certain context.
4. When designing a system, analyzing which classes should have which responsibilities based