SlideShare a Scribd company logo
3
Most read
13
Most read
20
Most read
Creating a
Game Design
Document
1. The Core Statement




“Avoid missing
ball for high
score
Working title is a
        genre game about a
        situation where you have to
        do stuff to achieve
        victory conditions.



“Avoid missing
ball for high
score
2. The Feature Set
Verbs, please
jump / travel / collect / make friends / swim / run
fly / build / defend / attack / take / cast spells / eat
drink / heal / look after / plan / dance / farm
gamble /calculate / kill / rescue / learn / develop
form alliances / jump / travel / collect / make
           What do
friends / swim / run fly / build / defend / attack /
take / cast spells / eat drink / heal / look after /

         players do?
plan / dance / farm gamble /calculate / kill /
rescue / learn / develop form alliances / jump /
travel / collect / make friends / swim / run fly /
build / defend / attack / take / cast spells / eat
drink / heal / look after / plan / dance / farm
gamble /calculate / kill / rescue / learn / develop
form alliances / jump / travel / collect / make
friends / swim / run fly / build / defend / attack /
3. Philosophy
What will it say on the game's tombstone?
4. Contents
Try Card Sorting
What are the main
 functional areas
   of the game?
(The functional areas
  are probably related
to the main feature set.)
Games are organised
   around verbs.
5. Non-meat items
Put the side-dishes in
     appendices.
Story

    Technical


                Sounds




                                   Levels




Misc.


                         Artwork
6. Put the Game Design
     Document . . .
6. onto a wiki.
Creating a Game Design Document:
Bunchberry & Fern

Find us on the web
http://gameify.org
Or on Twitter:
@gameify

Further reading and image credits:
Images - Blueprint from goatling, Too Many Hammers from Velo Steve, Cock the
hammer from Kyle May, Constipated Angel from Mugley, Container ship from
mikebaird, Card Sort from Sarah Kennon.

Further reading – Card Sorting, Creating a Game Design Document,
20 reasons to use a wiki, The process of game creation,
How to write a game design doc, A practical process for creating great
game designs,
Images and Inspiration
Blueprint from goatling on Flickr.
Too Many Hammers from Velo Steve on Flickr.
Cock the hammer from Kyle May on Flickr.
Constipated Angel from Mugley on Flickr.
Container ship from mikebaird on Flickr.
Card Sort from Sarah Kennon on Flickr.

More Related Content

What's hot (20)

PPTX
Game development
RareCoders
 
PPT
Game development Pre-Production
Kevin Duggan
 
PPTX
Introduction to Level Design
Rico Lemba
 
PPT
Design Document
Chaffey College
 
PPTX
Game Development Step by Step
Bayu Sembada
 
PDF
Introduction to Game Design
Christian Chomiak
 
PPTX
10 page pitch for game design
Tom Carter
 
PDF
Game Design fundamentals
Mirco Pasqualini
 
PPTX
Introduction to Game Development
Sumit Jain
 
PPTX
Phases of game development
Victor Terekhovskyi
 
PPTX
Game development
reittes
 
PDF
Unreal Engine 4 Introduction
Sperasoft
 
PDF
2-Game Design (Game Design and Development)
Hafiz Ammar Siddiqui
 
PDF
게임제작개론: #2 세부 디자인 요소
Seungmo Koo
 
PDF
Introduction to Game Development
iTawy Community
 
PDF
The Principles of Game Design
InstantTechInfo
 
PPTX
마이너리티 아레나 컨셉 기획서
Nawe1
 
PPTX
엄재민 Nhn과제 신규 게임 컨셉 제안서
재민 엄
 
PPTX
Killer Design Patterns for F2P Mobile/Tablet Games
Henric Suuronen
 
PDF
게임제작개론 : #7 팀 역할과 게임 리소스에 대한 이해
Seungmo Koo
 
Game development
RareCoders
 
Game development Pre-Production
Kevin Duggan
 
Introduction to Level Design
Rico Lemba
 
Design Document
Chaffey College
 
Game Development Step by Step
Bayu Sembada
 
Introduction to Game Design
Christian Chomiak
 
10 page pitch for game design
Tom Carter
 
Game Design fundamentals
Mirco Pasqualini
 
Introduction to Game Development
Sumit Jain
 
Phases of game development
Victor Terekhovskyi
 
Game development
reittes
 
Unreal Engine 4 Introduction
Sperasoft
 
2-Game Design (Game Design and Development)
Hafiz Ammar Siddiqui
 
게임제작개론: #2 세부 디자인 요소
Seungmo Koo
 
Introduction to Game Development
iTawy Community
 
The Principles of Game Design
InstantTechInfo
 
마이너리티 아레나 컨셉 기획서
Nawe1
 
엄재민 Nhn과제 신규 게임 컨셉 제안서
재민 엄
 
Killer Design Patterns for F2P Mobile/Tablet Games
Henric Suuronen
 
게임제작개론 : #7 팀 역할과 게임 리소스에 대한 이해
Seungmo Koo
 

Viewers also liked (20)

PDF
Game design doc template
davewilliamharrison
 
PDF
Game design document template for serious games
Antoine Taly
 
PPTX
Writing a gaming proposal
J'ette Novakovich
 
PPSX
Game Design Document
Kika Syafii
 
PDF
Ten page document
davewilliamharrison
 
PDF
Game Design Dokumentation und Projekt Management
fg.informatik Universität Basel
 
PPTX
CEGD Game Design Document in Thought and Action Part1
CEGD
 
PDF
Examples of Game Concepts
Pier Luca Lanzi
 
PDF
Anatomy of a Modern Game design Document - Ralf Adam, Vera Frisch - 4C:Kyiv
Ralf C. Adam
 
PDF
Sample Project Proposal Design Document
Arturo Pelayo
 
PDF
Bica Studios Game Design Document and the Importance of Testing
Bica Studios
 
PPTX
Extracts from Game Design Document
Michael Crosby
 
PPTX
Gdd template
AlexClarkGames
 
PDF
4 Game Inc Business Plan
NewtonGroupMarketing
 
DOCX
Bored game design studio formation gdd revised 0915
jhouchens99
 
PDF
SHARES.VN - MẠNG LƯỚI INFLUENCER MARKETING LỚN NHẤT TẠI VIỆT NAM
Thủy Nguyễn
 
PDF
Shares.vn - The leading influencer marketing platform in Vietnam
Thủy Nguyễn
 
PDF
Kodu game
Naowal Siripatana
 
PPTX
Game Development Club Universitas Multimedia Nusantara - Game Design Crash Co...
Albert Van Otto
 
PDF
A Journey at The Heart of Game Design
Pier Luca Lanzi
 
Game design doc template
davewilliamharrison
 
Game design document template for serious games
Antoine Taly
 
Writing a gaming proposal
J'ette Novakovich
 
Game Design Document
Kika Syafii
 
Ten page document
davewilliamharrison
 
Game Design Dokumentation und Projekt Management
fg.informatik Universität Basel
 
CEGD Game Design Document in Thought and Action Part1
CEGD
 
Examples of Game Concepts
Pier Luca Lanzi
 
Anatomy of a Modern Game design Document - Ralf Adam, Vera Frisch - 4C:Kyiv
Ralf C. Adam
 
Sample Project Proposal Design Document
Arturo Pelayo
 
Bica Studios Game Design Document and the Importance of Testing
Bica Studios
 
Extracts from Game Design Document
Michael Crosby
 
Gdd template
AlexClarkGames
 
4 Game Inc Business Plan
NewtonGroupMarketing
 
Bored game design studio formation gdd revised 0915
jhouchens99
 
SHARES.VN - MẠNG LƯỚI INFLUENCER MARKETING LỚN NHẤT TẠI VIỆT NAM
Thủy Nguyễn
 
Shares.vn - The leading influencer marketing platform in Vietnam
Thủy Nguyễn
 
Game Development Club Universitas Multimedia Nusantara - Game Design Crash Co...
Albert Van Otto
 
A Journey at The Heart of Game Design
Pier Luca Lanzi
 
Ad

Similar to Making a Game Design Document (20)

PPTX
Game Design101-01
davidfried
 
PDF
Ignite Portland 9: 5,000 Games of Solitaire
lawduck
 
PPTX
Natural Game Design: How to Birth Games Without Cloning
Greg Costikyan
 
PPT
Designing A Casual MMO
Laralyn
 
PDF
Game Production
Francis Seriña
 
DOCX
5. proposal guidance for guardian golem
Will NotTellYou
 
PPT
GROWING GAME WORLDS - JOE VELIKOVSKY
Gary Hayes
 
KEY
Pig-faced Orcs: What designers can learn from old-school role-playing games
Jamie Reffell
 
PDF
World Of Fighter En V2.0
gary1230
 
PDF
Portfolio
Steeven Plu
 
PPTX
Playful design workshop ferrara - uxlx 2014
ferrarajc
 
PPT
Games Writing - NYWF 2011 jtv
JT Velikovsky
 
PDF
Unit 1-NEW - game game Game Core Design.pdf
VinsmokeSomya
 
PDF
Portfolio 2011- Hugo Frénoy
Hugo Frénoy
 
DOCX
Emerging Learning and Development Models: Part Two
Sahil Parikh
 
PPTX
Research
jay birkin
 
PPTX
3. research
Jack-Lowes
 
PDF
Unit 30 AO2 Presentation
Heath Park, Wolverhampton
 
DOCX
4. proposal
Daniel Thompson
 
PPTX
Pre Production
JodieWood4
 
Game Design101-01
davidfried
 
Ignite Portland 9: 5,000 Games of Solitaire
lawduck
 
Natural Game Design: How to Birth Games Without Cloning
Greg Costikyan
 
Designing A Casual MMO
Laralyn
 
Game Production
Francis Seriña
 
5. proposal guidance for guardian golem
Will NotTellYou
 
GROWING GAME WORLDS - JOE VELIKOVSKY
Gary Hayes
 
Pig-faced Orcs: What designers can learn from old-school role-playing games
Jamie Reffell
 
World Of Fighter En V2.0
gary1230
 
Portfolio
Steeven Plu
 
Playful design workshop ferrara - uxlx 2014
ferrarajc
 
Games Writing - NYWF 2011 jtv
JT Velikovsky
 
Unit 1-NEW - game game Game Core Design.pdf
VinsmokeSomya
 
Portfolio 2011- Hugo Frénoy
Hugo Frénoy
 
Emerging Learning and Development Models: Part Two
Sahil Parikh
 
Research
jay birkin
 
3. research
Jack-Lowes
 
Unit 30 AO2 Presentation
Heath Park, Wolverhampton
 
4. proposal
Daniel Thompson
 
Pre Production
JodieWood4
 
Ad

Recently uploaded (20)

PDF
inbound6040378307114221962.pdf.dowload...
kayesetinasan
 
PDF
Graphic Designing Article All about Graphic Designing
Techera
 
PPTX
Iot module of the module 4 is the very beautiful
prodbythre
 
PDF
Madrina Brewery - Label design, character design
impybla
 
PDF
Cannatopolis Brand Book - brand identity
impybla
 
PDF
The Third Place revolution: Designing for community in a fragmented world
jgadsbypeet8321
 
PPTX
search engine optimization123244556.pptx
revathi148366
 
PPTX
Woven Fibers templete Title Lorem Ipsum pptx
VarunThukral8
 
PPTX
美国学位证(OSU毕业证书)俄亥俄州立大学毕业证书如何办理
Taqyea
 
PPTX
BOILER STEAM bana M ntpc kahalgaon boiler .pptx
didikesaadi1108
 
PPTX
Round 1 Final Assessment-Chelsea Black.pptx
indiapoliticscom
 
PPTX
原版加拿大亚岗昆学院毕业证(AC毕业证书)如何办理
Taqyea
 
PDF
COLOUR IN INTERIOR DESIGN- KAVYA CHAWLA .pdf
KavyaChawla4
 
PPTX
Project Report on Corrosion (1).pptxkkkk
kaushikpkrishna2024
 
PDF
HISTORY OF Ethiopia and Horn of African
dereab29
 
PPTX
class 11-B Chemistry of black and white photography by Kshitiz Sajwan.pptx
opkaddusajwan
 
PPT
Seminar FRP Materials.strenthening using frp
MohamedAttia601252
 
PPTX
西班牙硕士毕业证加泰罗尼亚理工大学文凭证书UPC录取通知书2025年新版
Taqyea
 
PPTX
Turn prompts into brochures - AI Brochure Generator
Venngage AI Infographic Generator
 
PPTX
The Costly Mistakes Homeowners Make in Dining Room Renovations
anurag anand
 
inbound6040378307114221962.pdf.dowload...
kayesetinasan
 
Graphic Designing Article All about Graphic Designing
Techera
 
Iot module of the module 4 is the very beautiful
prodbythre
 
Madrina Brewery - Label design, character design
impybla
 
Cannatopolis Brand Book - brand identity
impybla
 
The Third Place revolution: Designing for community in a fragmented world
jgadsbypeet8321
 
search engine optimization123244556.pptx
revathi148366
 
Woven Fibers templete Title Lorem Ipsum pptx
VarunThukral8
 
美国学位证(OSU毕业证书)俄亥俄州立大学毕业证书如何办理
Taqyea
 
BOILER STEAM bana M ntpc kahalgaon boiler .pptx
didikesaadi1108
 
Round 1 Final Assessment-Chelsea Black.pptx
indiapoliticscom
 
原版加拿大亚岗昆学院毕业证(AC毕业证书)如何办理
Taqyea
 
COLOUR IN INTERIOR DESIGN- KAVYA CHAWLA .pdf
KavyaChawla4
 
Project Report on Corrosion (1).pptxkkkk
kaushikpkrishna2024
 
HISTORY OF Ethiopia and Horn of African
dereab29
 
class 11-B Chemistry of black and white photography by Kshitiz Sajwan.pptx
opkaddusajwan
 
Seminar FRP Materials.strenthening using frp
MohamedAttia601252
 
西班牙硕士毕业证加泰罗尼亚理工大学文凭证书UPC录取通知书2025年新版
Taqyea
 
Turn prompts into brochures - AI Brochure Generator
Venngage AI Infographic Generator
 
The Costly Mistakes Homeowners Make in Dining Room Renovations
anurag anand
 

Making a Game Design Document

  • 2. 1. The Core Statement “Avoid missing ball for high score
  • 3. Working title is a genre game about a situation where you have to do stuff to achieve victory conditions. “Avoid missing ball for high score
  • 6. jump / travel / collect / make friends / swim / run fly / build / defend / attack / take / cast spells / eat drink / heal / look after / plan / dance / farm gamble /calculate / kill / rescue / learn / develop form alliances / jump / travel / collect / make What do friends / swim / run fly / build / defend / attack / take / cast spells / eat drink / heal / look after / players do? plan / dance / farm gamble /calculate / kill / rescue / learn / develop form alliances / jump / travel / collect / make friends / swim / run fly / build / defend / attack / take / cast spells / eat drink / heal / look after / plan / dance / farm gamble /calculate / kill / rescue / learn / develop form alliances / jump / travel / collect / make friends / swim / run fly / build / defend / attack /
  • 8. What will it say on the game's tombstone?
  • 11. What are the main functional areas of the game?
  • 12. (The functional areas are probably related to the main feature set.)
  • 13. Games are organised around verbs.
  • 15. Put the side-dishes in appendices.
  • 16. Story Technical Sounds Levels Misc. Artwork
  • 17. 6. Put the Game Design Document . . .
  • 18. 6. onto a wiki.
  • 19. Creating a Game Design Document: Bunchberry & Fern Find us on the web http://gameify.org Or on Twitter: @gameify Further reading and image credits: Images - Blueprint from goatling, Too Many Hammers from Velo Steve, Cock the hammer from Kyle May, Constipated Angel from Mugley, Container ship from mikebaird, Card Sort from Sarah Kennon. Further reading – Card Sorting, Creating a Game Design Document, 20 reasons to use a wiki, The process of game creation, How to write a game design doc, A practical process for creating great game designs,
  • 20. Images and Inspiration Blueprint from goatling on Flickr. Too Many Hammers from Velo Steve on Flickr. Cock the hammer from Kyle May on Flickr. Constipated Angel from Mugley on Flickr. Container ship from mikebaird on Flickr. Card Sort from Sarah Kennon on Flickr.