The document discusses the Medium Access Control (MAC) sublayer of the data link layer and various protocols for determining which device can access a shared communication channel. It focuses on static and dynamic channel allocation problems in local area networks (LANs) and wireless networks. Static allocation wastes bandwidth by assigning each user a fixed portion of the channel even when they are not transmitting. Dynamic protocols like ALOHA and carrier sense multiple access (CSMA) aim to improve channel utilization by allowing users to transmit only when the channel is idle.
Observation is a method of collecting research data by watching and recording participants' behaviors. It can be naturalistic, observing in natural environments, or controlled, in laboratory settings. There are different types of observation including participant, where the observer participates, and non-participant, where they do not. Observation provides valuable qualitative data but has limitations such as potential to influence behaviors and inability to observe all behaviors. It is an important method that works best as part of a mixed methods approach.
IP addresses are 32-bit numbers that uniquely identify devices on a network. They allow for file transfers and email communication using the Internet Protocol. There are five classes of IP addresses - A, B, C, D, and E - which are divided into ranges to define large, medium, and small networks. Users can determine the IP address of their own device or other computers and websites using commands like ipconfig and ping.
S.VIJAYALAKSHMI M.SC(CS) discusses Media Access Control and multiple access protocols. The main task of MAC protocols is to minimize collisions and utilize bandwidth by determining when nodes can access the shared channel, what to do when the channel is busy, and how to handle collisions. Early protocols like Aloha and slotted Aloha were inefficient at high loads due to many collisions. CSMA protocols reduce collisions by having nodes listen first before transmitting, but collisions are still possible due to propagation delays.
This developer-focused webinar will explain how to use the Cypher graph query language. Cypher, a query language designed specifically for graphs, allows for expressing complex graph patterns using simple ASCII art-like notation and offers a simple but expressive approach for working with graph data.
During this webinar you'll learn:
-Basic Cypher syntax
-How to construct graph patterns using Cypher
-Querying existing data
-Data import with Cypher
-Using aggregations such as statistical functions
-Extending the power of Cypher using procedures and functions
MBA Finance- A Study on Funds Flow Analysis With reference to GAIL(India) Lim...Chandra Shekar Immani
This document provides an introduction and overview of a study on funds flow analysis of GAIL (India) Limited. It discusses the need for and objectives of the study, as well as the scope, methodology, and limitations. It also includes chapters on the gas industry profile in India and an overview of GAIL (India) Limited, including its vision, mission, and operations in the natural gas transmission sector.
The document discusses various medium access control protocols for local area networks:
1. Static channel allocation protocols like Frequency-Division Multiplexing (FDM) can waste bandwidth if the number of users is not exactly equal to the number of allocated channels.
2. Dynamic channel allocation protocols do not pre-allocate channels. The ALOHA and CSMA protocols allow nodes to transmit whenever the channel is sensed to be idle, which can still result in collisions.
3. Slotted ALOHA improves on pure ALOHA by only allowing transmissions to start at discrete time slots, doubling its maximum throughput. Carrier sensing in CSMA helps reduce but does not eliminate the possibility of collisions.
The document discusses various topics related to flow and error control in computer networks, including stop-and-wait ARQ, sliding window protocols, and selective reject ARQ. Stop-and-wait ARQ allows transmission of one frame at a time, while sliding window protocols allow multiple outstanding frames using sequence numbers and acknowledgments. Go-back-N ARQ requires retransmission of frames from the lost frame onward, while selective reject ARQ only retransmits the lost frame to minimize retransmissions.
CSMA (Carrier Sense Multiple Access) is a protocol where nodes listen to detect if other nodes are transmitting before transmitting themselves to avoid collisions. There are different types of CSMA including persistent CSMA, non-persistent CSMA, and CSMA/CD. CSMA/CD adds collision detection, allowing nodes to detect collisions while transmitting and stop transmitting to avoid wasting bandwidth.
Bandwidth utilization techniques like multiplexing and spreading can help efficiently use available bandwidth. Multiplexing allows simultaneous transmission of multiple signals over a single data link by techniques like frequency division multiplexing (FDM), wavelength division multiplexing (WDM), and time division multiplexing (TDM). FDM divides the link into frequency channels. WDM is similar but uses light signals transmitted through fiber. TDM divides the link into timed slots and allows digital signals to share the bandwidth. Efficiency can be improved through techniques like multilevel multiplexing, multiple slot allocation, and pulse stuffing to handle disparities in data rates.
Carrier-sense multiple access with collision detection (CSMA/CD) is a media access control method used most notably in early Ethernet technology for local area networking.Carrier-sense multiple access with collision detection is a media access control method used most notably in early Ethernet technology for local area networking. It uses carrier-sensing to defer transmissions until no other stations are transmitting.
The network layer is responsible for routing packets from the source to destination. The routing algorithm is the piece of software that decides where a packet goes next (e.g., which output line, or which node on a broadcast channel).For connectionless networks, the routing decision is made for each datagram. For connection-oriented networks, the decision is made once, at circuit setup time.
Routing Issues
The routing algorithm must deal with the following issues:
Correctness and simplicity: networks are never taken down; individual parts (e.g., links, routers) may fail, but the whole network should not.
Stability: if a link or router fails, how much time elapses before the remaining routers recognize the topology change? (Some never do..)
Fairness and optimality: an inherently intractable problem. Definition of optimality usually doesn't consider fairness. Do we want to maximize channel usage? Minimize average delay?
When we look at routing in detail, we'll consider both adaptive--those that take current traffic and topology into consideration--and nonadaptive algorithms.
This document provides an overview of data link control (DLC) and data link layer protocols. It discusses the key functions of DLC including framing, flow control, and error control. Framing involves encapsulating data frames with header information like source and destination addresses. Flow control manages the flow of data between nodes while error control handles detecting and correcting errors. Common data link layer protocols described include simple protocol, stop-and-wait protocol, and High-Level Data Link Control (HDLC). HDLC is a bit-oriented protocol that supports full-duplex communication over both point-to-point and multipoint links. It uses three types of frames: unnumbered, information, and supervisory frames.
The document discusses the Internet Control Message Protocol (ICMP). ICMP provides error reporting, congestion reporting, and first-hop router redirection. It uses IP to carry its data end-to-end and is considered an integral part of IP. ICMP messages are encapsulated in IP datagrams and are used to report errors in IP datagrams, though some errors may still result in datagrams being dropped without a report. ICMP defines various message types including error messages like destination unreachable and informational messages like echo request and reply.
CSMA protocols allow nodes on a shared transmission medium to transmit packets in a probabilistic manner without collisions. There are several types of CSMA protocols. CSMA with collision detection (CSMA/CD) improves performance by terminating transmissions when collisions are detected. CSMA with collision avoidance (CSMA/CA) uses random deferral of transmissions when the medium is busy to reduce collisions. Virtual time CSMA avoids collisions in hard real-time systems using two clocks, one that freezes when the medium is busy.
Computer Networks Unit 2 UNIT II DATA-LINK LAYER & MEDIA ACCESSDr. SELVAGANESAN S
The document discusses data link layer framing and protocols. It describes:
1) Two main approaches to framing - byte-oriented (using sentinel characters) and bit-oriented (using bit stuffing). Protocols discussed include BISYNC, DDCMP, and HDLC.
2) Features of PPP framing including negotiated field sizes and use of LCP control messages.
3) Functions of data link layer including framing, flow control, error control, and media access control. The relationship between the logical link control and media access control sublayers is also covered.
In the seven-layer OSI model of computer networking, media access control (MAC) data communication protocol is a sublayer of the data link layer (layer 2). The MAC sublayer provides addressing and channel access control mechanisms that make it possible for several terminals or network nodes to communicate within a multiple access network that incorporates a shared medium, e.g. an Ethernet network. The hardware that implements the MAC is referred to as a media access controller.
The MAC sublayer acts as an interface between the logical link control (LLC) sublayer and the network's physical layer. The MAC layer emulates a full-duplex logical communication channel in a multi-point network. This channel may provide unicast, multicast or broadcast communication service.
Computer Networks Unit 1 Introduction and Physical Layer Dr. SELVAGANESAN S
This document discusses data communication and computer networks. It defines data communication as the exchange of data between devices via transmission medium. A data communication system has five components: sender, receiver, message, medium, and protocol. Communication can be simplex, half-duplex, or full-duplex. The document also defines networks, explaining that a network allows interconnected devices to communicate and share resources. Local area networks (LANs), metropolitan area networks (MANs), and wide area networks (WANs) are described as the main categories of networks.
This document discusses different types of computer network switching, including circuit switching, packet switching, and virtual circuit switching. Circuit switching establishes a dedicated connection between nodes for the duration of a call. Packet switching divides messages into packets that are routed independently through a network on a first-come, first-served basis without dedicated connections. Virtual circuit switching combines aspects of circuit switching and packet switching by establishing paths for packets through a three-phase process of setup, data transfer using local addressing, and teardown.
The document discusses circuit switching in data communication networks, describing circuit switching as a method of establishing a dedicated connection between devices using switches, which involves three phases of connection setup, data transfer, and connection teardown. Examples of circuit switched networks are provided, including the public switched telephone network and cellular data networks, and different types of switches used for circuit switching like crossbar and multistage switches are explained.
The document discusses various IEEE 802 standards for networking technologies including Ethernet, wireless LAN (802.11), and their variants and evolutions over time. It provides details on Ethernet standards and implementations such as 802.3, 10BASE5, 10BASE2, 10BASE-T, 10BASE-F, Fast Ethernet, and Gigabit Ethernet. It also summarizes key aspects of wireless networking standards such as 802.11 components, frame format, and physical layer specifications including FHSS, DSSS, OFDM, and associated data rates and frequencies.
The document discusses network layer concepts including packet switching, IP addressing, and fragmentation. It provides details on:
- Packet switching breaks data into packets that are routed independently and reassembled at the destination. This allows for more efficient use of bandwidth compared to circuit switching.
- IP addresses in IPv4 are 32-bit numbers that identify devices on the network. Addresses are expressed in decimal notation like 192.168.1.1. Fragmentation breaks packets larger than the MTU into smaller fragments for transmission.
Packet switching and circuit switching are two different technologies for sending messages over networks. Packet switching breaks messages into packets that can take different routes to the destination, while circuit switching establishes a dedicated connection for the duration of the call. Each approach has advantages - packet switching uses bandwidth efficiently but can experience delays, while circuit switching guarantees quality but is inefficient. Modern networks are shifting more towards packet switching as it allows for easier scaling.
The document discusses the key features and mechanisms of the Transmission Control Protocol (TCP). It begins with an introduction to TCP's main goals of reliable, in-order delivery of data streams between endpoints. It then covers TCP's connection establishment and termination processes, flow and error control techniques using acknowledgments and retransmissions, and congestion control methods like slow start, congestion avoidance, and detection.
TCP and UDP are transport layer protocols used for data transfer in the OSI model. TCP is connection-oriented, requiring a three-way handshake to establish a connection that maintains data integrity. It guarantees data will reach its destination without duplication but is slower than UDP. UDP is connectionless and used for applications requiring fast transmission like video calls, but does not ensure packet delivery and order. Both protocols add headers to packets with TCP focused on reliability and UDP on speed.
The data link layer, or layer 2, is the second layer of the seven-layer OSI model of computer networking. This layer is the protocol layer that transfers data between adjacent network nodes in a wide area network (WAN) or between nodes on the same local area network (LAN) segment.
This document discusses multiple access protocols for sharing a communication channel between multiple stations. It covers both random access protocols like ALOHA and slotted ALOHA, and controlled access protocols like polling, token passing, and reservation. It also discusses channelization protocols for sharing bandwidth, including Frequency-Division Multiple Access (FDMA), Time-Division Multiple Access (TDMA), and Code-Division Multiple Access (CDMA). FDMA divides the channel into frequency bands, TDMA divides it into time slots, and CDMA allows all stations to transmit simultaneously using unique coding. The document provides detailed explanations, examples, diagrams and equations for each protocol.
The document discusses various medium access control protocols for local area networks:
1. Static channel allocation protocols like Frequency-Division Multiplexing (FDM) can waste bandwidth if the number of users is not exactly equal to the number of allocated channels.
2. Dynamic channel allocation protocols do not pre-allocate channels. The ALOHA and CSMA protocols allow nodes to transmit whenever the channel is sensed to be idle, which can still result in collisions.
3. Slotted ALOHA improves on pure ALOHA by only allowing transmissions to start at discrete time slots, doubling its maximum throughput. Carrier sensing in CSMA helps reduce but does not eliminate the possibility of collisions.
The document discusses various topics related to flow and error control in computer networks, including stop-and-wait ARQ, sliding window protocols, and selective reject ARQ. Stop-and-wait ARQ allows transmission of one frame at a time, while sliding window protocols allow multiple outstanding frames using sequence numbers and acknowledgments. Go-back-N ARQ requires retransmission of frames from the lost frame onward, while selective reject ARQ only retransmits the lost frame to minimize retransmissions.
CSMA (Carrier Sense Multiple Access) is a protocol where nodes listen to detect if other nodes are transmitting before transmitting themselves to avoid collisions. There are different types of CSMA including persistent CSMA, non-persistent CSMA, and CSMA/CD. CSMA/CD adds collision detection, allowing nodes to detect collisions while transmitting and stop transmitting to avoid wasting bandwidth.
Bandwidth utilization techniques like multiplexing and spreading can help efficiently use available bandwidth. Multiplexing allows simultaneous transmission of multiple signals over a single data link by techniques like frequency division multiplexing (FDM), wavelength division multiplexing (WDM), and time division multiplexing (TDM). FDM divides the link into frequency channels. WDM is similar but uses light signals transmitted through fiber. TDM divides the link into timed slots and allows digital signals to share the bandwidth. Efficiency can be improved through techniques like multilevel multiplexing, multiple slot allocation, and pulse stuffing to handle disparities in data rates.
Carrier-sense multiple access with collision detection (CSMA/CD) is a media access control method used most notably in early Ethernet technology for local area networking.Carrier-sense multiple access with collision detection is a media access control method used most notably in early Ethernet technology for local area networking. It uses carrier-sensing to defer transmissions until no other stations are transmitting.
The network layer is responsible for routing packets from the source to destination. The routing algorithm is the piece of software that decides where a packet goes next (e.g., which output line, or which node on a broadcast channel).For connectionless networks, the routing decision is made for each datagram. For connection-oriented networks, the decision is made once, at circuit setup time.
Routing Issues
The routing algorithm must deal with the following issues:
Correctness and simplicity: networks are never taken down; individual parts (e.g., links, routers) may fail, but the whole network should not.
Stability: if a link or router fails, how much time elapses before the remaining routers recognize the topology change? (Some never do..)
Fairness and optimality: an inherently intractable problem. Definition of optimality usually doesn't consider fairness. Do we want to maximize channel usage? Minimize average delay?
When we look at routing in detail, we'll consider both adaptive--those that take current traffic and topology into consideration--and nonadaptive algorithms.
This document provides an overview of data link control (DLC) and data link layer protocols. It discusses the key functions of DLC including framing, flow control, and error control. Framing involves encapsulating data frames with header information like source and destination addresses. Flow control manages the flow of data between nodes while error control handles detecting and correcting errors. Common data link layer protocols described include simple protocol, stop-and-wait protocol, and High-Level Data Link Control (HDLC). HDLC is a bit-oriented protocol that supports full-duplex communication over both point-to-point and multipoint links. It uses three types of frames: unnumbered, information, and supervisory frames.
The document discusses the Internet Control Message Protocol (ICMP). ICMP provides error reporting, congestion reporting, and first-hop router redirection. It uses IP to carry its data end-to-end and is considered an integral part of IP. ICMP messages are encapsulated in IP datagrams and are used to report errors in IP datagrams, though some errors may still result in datagrams being dropped without a report. ICMP defines various message types including error messages like destination unreachable and informational messages like echo request and reply.
CSMA protocols allow nodes on a shared transmission medium to transmit packets in a probabilistic manner without collisions. There are several types of CSMA protocols. CSMA with collision detection (CSMA/CD) improves performance by terminating transmissions when collisions are detected. CSMA with collision avoidance (CSMA/CA) uses random deferral of transmissions when the medium is busy to reduce collisions. Virtual time CSMA avoids collisions in hard real-time systems using two clocks, one that freezes when the medium is busy.
Computer Networks Unit 2 UNIT II DATA-LINK LAYER & MEDIA ACCESSDr. SELVAGANESAN S
The document discusses data link layer framing and protocols. It describes:
1) Two main approaches to framing - byte-oriented (using sentinel characters) and bit-oriented (using bit stuffing). Protocols discussed include BISYNC, DDCMP, and HDLC.
2) Features of PPP framing including negotiated field sizes and use of LCP control messages.
3) Functions of data link layer including framing, flow control, error control, and media access control. The relationship between the logical link control and media access control sublayers is also covered.
In the seven-layer OSI model of computer networking, media access control (MAC) data communication protocol is a sublayer of the data link layer (layer 2). The MAC sublayer provides addressing and channel access control mechanisms that make it possible for several terminals or network nodes to communicate within a multiple access network that incorporates a shared medium, e.g. an Ethernet network. The hardware that implements the MAC is referred to as a media access controller.
The MAC sublayer acts as an interface between the logical link control (LLC) sublayer and the network's physical layer. The MAC layer emulates a full-duplex logical communication channel in a multi-point network. This channel may provide unicast, multicast or broadcast communication service.
Computer Networks Unit 1 Introduction and Physical Layer Dr. SELVAGANESAN S
This document discusses data communication and computer networks. It defines data communication as the exchange of data between devices via transmission medium. A data communication system has five components: sender, receiver, message, medium, and protocol. Communication can be simplex, half-duplex, or full-duplex. The document also defines networks, explaining that a network allows interconnected devices to communicate and share resources. Local area networks (LANs), metropolitan area networks (MANs), and wide area networks (WANs) are described as the main categories of networks.
This document discusses different types of computer network switching, including circuit switching, packet switching, and virtual circuit switching. Circuit switching establishes a dedicated connection between nodes for the duration of a call. Packet switching divides messages into packets that are routed independently through a network on a first-come, first-served basis without dedicated connections. Virtual circuit switching combines aspects of circuit switching and packet switching by establishing paths for packets through a three-phase process of setup, data transfer using local addressing, and teardown.
The document discusses circuit switching in data communication networks, describing circuit switching as a method of establishing a dedicated connection between devices using switches, which involves three phases of connection setup, data transfer, and connection teardown. Examples of circuit switched networks are provided, including the public switched telephone network and cellular data networks, and different types of switches used for circuit switching like crossbar and multistage switches are explained.
The document discusses various IEEE 802 standards for networking technologies including Ethernet, wireless LAN (802.11), and their variants and evolutions over time. It provides details on Ethernet standards and implementations such as 802.3, 10BASE5, 10BASE2, 10BASE-T, 10BASE-F, Fast Ethernet, and Gigabit Ethernet. It also summarizes key aspects of wireless networking standards such as 802.11 components, frame format, and physical layer specifications including FHSS, DSSS, OFDM, and associated data rates and frequencies.
The document discusses network layer concepts including packet switching, IP addressing, and fragmentation. It provides details on:
- Packet switching breaks data into packets that are routed independently and reassembled at the destination. This allows for more efficient use of bandwidth compared to circuit switching.
- IP addresses in IPv4 are 32-bit numbers that identify devices on the network. Addresses are expressed in decimal notation like 192.168.1.1. Fragmentation breaks packets larger than the MTU into smaller fragments for transmission.
Packet switching and circuit switching are two different technologies for sending messages over networks. Packet switching breaks messages into packets that can take different routes to the destination, while circuit switching establishes a dedicated connection for the duration of the call. Each approach has advantages - packet switching uses bandwidth efficiently but can experience delays, while circuit switching guarantees quality but is inefficient. Modern networks are shifting more towards packet switching as it allows for easier scaling.
The document discusses the key features and mechanisms of the Transmission Control Protocol (TCP). It begins with an introduction to TCP's main goals of reliable, in-order delivery of data streams between endpoints. It then covers TCP's connection establishment and termination processes, flow and error control techniques using acknowledgments and retransmissions, and congestion control methods like slow start, congestion avoidance, and detection.
TCP and UDP are transport layer protocols used for data transfer in the OSI model. TCP is connection-oriented, requiring a three-way handshake to establish a connection that maintains data integrity. It guarantees data will reach its destination without duplication but is slower than UDP. UDP is connectionless and used for applications requiring fast transmission like video calls, but does not ensure packet delivery and order. Both protocols add headers to packets with TCP focused on reliability and UDP on speed.
The data link layer, or layer 2, is the second layer of the seven-layer OSI model of computer networking. This layer is the protocol layer that transfers data between adjacent network nodes in a wide area network (WAN) or between nodes on the same local area network (LAN) segment.
This document discusses multiple access protocols for sharing a communication channel between multiple stations. It covers both random access protocols like ALOHA and slotted ALOHA, and controlled access protocols like polling, token passing, and reservation. It also discusses channelization protocols for sharing bandwidth, including Frequency-Division Multiple Access (FDMA), Time-Division Multiple Access (TDMA), and Code-Division Multiple Access (CDMA). FDMA divides the channel into frequency bands, TDMA divides it into time slots, and CDMA allows all stations to transmit simultaneously using unique coding. The document provides detailed explanations, examples, diagrams and equations for each protocol.
Carrier sense multiple access (CSMA) is a method for stations to access a shared data transmission channel. There are two variants: CSMA/CD used in wired networks, and CSMA/CA used in wireless networks. CSMA/CD uses collision detection, where a station monitors the channel after transmitting and resends if a collision is detected. CSMA/CA avoids collision using inter-frame spacing, contention windows and acknowledgements since collision is difficult to detect in wireless transmissions. Both aim to reduce collisions by having stations check if the channel is idle before transmitting.
This document summarizes multiple access protocols used in computer networks. It describes random access protocols like ALOHA, CSMA, CSMA/CD, and CSMA/CA that allow nodes to transmit without coordination. It also covers controlled access protocols like reservation, polling, and token passing that coordinate transmissions between nodes to avoid collisions. Finally, it discusses channelization protocols including FDMA, TDMA, and CDMA that divide the available bandwidth between nodes in different ways.
The document discusses multiple access protocols at the data link layer. It describes several random access protocols including ALOHA, Carrier Sense Multiple Access (CSMA), CSMA with Collision Detection (CSMA/CD), and CSMA with Collision Avoidance (CSMA/CA). It also covers controlled access protocols like reservation, polling, and token passing. Finally, it discusses channelization protocols including Frequency-Division Multiple Access (FDMA), Time-Division Multiple Access (TDMA), and Code-Division Multiple Access (CDMA).
WHAT IS MAC-1 presentation for information .pptxSaqlainKhan39
This presentation discusses media access control (MAC) protocols. It begins by defining MAC and describing multiple access protocols like random access, carrier sense multiple access (CSMA), and their variations. Random access methods use random transmission with collisions resolved by retransmission. CSMA requires listening before transmitting to avoid collisions. Variations include CSMA/CD which detects collisions on Ethernet, and CSMA/CA used in wireless networks which avoids collisions through interframe spacing, backoff windows, and acknowledgements.
The document provides an overview of concepts related to the data link layer. It discusses functions of the data link layer including framing, flow control, and error detection. It also covers topics such as HDLC, PPP, channel allocation problems, multiple access protocols including ALOHA, CSMA, CSMA/CD, and channelization techniques like FDMA, TDMA, and CDMA. Specific standards for wired LANs like Ethernet and wireless LANs like IEEE 802.11 are also mentioned. Finally, it briefly discusses technologies like token bus, token ring, and virtual LANs.
This document discusses multiple access protocols for shared communication links. It describes several random access protocols including ALOHA, slotted ALOHA, and CSMA. It also covers controlled access protocols like polling, reservation, and token passing. Key points covered include how each protocol coordinates transmission to avoid collisions and maximize throughput on the shared link.
Mobile computing unit2,SDMA,FDMA,CDMA,TDMA Space Division Multi Access,Frequ...Pallepati Vasavi
This document discusses various terminology related to the MAC sublayer, including:
1. The station model consisting of independent stations that generate frames for transmission.
2. The single channel assumption where a single channel is available for all communication.
3. The collision assumption where if two frames are transmitted simultaneously they will overlap and be garbled.
It then covers concepts such as carrier sensing, hidden and exposed terminals, and near and far terminals that create challenges for wireless networks. Finally, it introduces various multiple access methods including SDMA, FDMA, TDMA, and CDMA.
This document discusses wireless medium access control (MAC) protocols. It provides an overview of MAC responsibilities and categorizes MAC protocols as contention-free, contention-based, or hybrid. It describes several MAC protocols including Carrier Sense Multiple Access (CSMA), MACA, IEEE 802.11, and IEEE 802.15.4/ZigBee. It discusses key characteristics for MAC protocols in wireless sensor networks including energy efficiency, scalability, adaptability, latency, reliability, and contrasts them with traditional network priorities like fairness.
This document discusses multiple access protocols for computer networks. It describes several random access protocols including ALOHA, slotted ALOHA, and CSMA (carrier sense multiple access). CSMA is discussed in further detail, outlining variants such as CSMA/CD, CSMA/CA, 1-persistent CSMA, non-persistent CSMA, and p-persistent CSMA. Diagrams illustrate the basic behaviors and flows of these random access protocols.
Jaimin chp-4 - media access sub-layer- 2011 batchJaimin Jani
The document discusses MAC protocols for broadcast networks. It covers topics like CSMA, CSMA/CD, and how they work. It explains assumptions like the collision model and how protocols determine channel access. It also compares the performance of different protocols in terms of channel utilization and delay under varying load levels. Collision-free protocols are more efficient at high loads while contention-based protocols have lower delay at low loads.
The document discusses medium access control (MAC) sublayer protocols. It describes Pure ALOHA and Slotted ALOHA protocols, which allow multiple users to share a broadcast channel. It then covers Carrier Sense Multiple Access (CSMA) protocols, including persistent and non-persistent CSMA. Exponential backoff is introduced as a way to reduce collisions in CSMA. Finally, it summarizes CSMA/CA used in wireless LANs where collisions are detected by acknowledgements rather than carrier sensing.
Here are the steps I would take to diagnose electrical problems with a car:
1. Check the spark plugs. Look for fouling, cracking, or gaps that are too wide or narrow. Replace as needed.
2. Check the ignition timing. Use a timing light to ensure it is properly set. Adjust if necessary.
3. Test the battery with a voltmeter. It should read over 12 volts. If lower, have the battery and charging system checked.
4. Inspect wires and connectors for cracks, corrosion or loose connections. Tighten or replace as needed.
5. Check for faulty sensors that could cause ignition or fuel delivery problems, like the crankshaft position sensor
Binary addition, Binary subtraction, Negative number representation, Subtraction using 1’s complement and 2’s complement, Binary multiplication and division, Arithmetic in octal, hexadecimal number system, BCD and Excess – 3 arithmetic
INTERNET PROTOCOL (IP)
, Datagram Format
, Fragmentation
, Options
, Security of IPv4 Datagrams
,ICMPv4
, MESSAGES
, Debugging Tools
, ICMP Checksum
, MOBILE IP
, Addressing
, Agents
, Three Phases
, Inefficiency in Mobile IP
This document discusses various wireless networks including WiMAX, cellular networks, and satellite networks. It describes WiMAX services and standards, the evolution of cellular networks from 1G to 4G, and key aspects of satellite network operations including orbit types, footprints, and frequency bands. Specifically, it outlines the characteristics of GEO, MEO, and LEO satellite orbits and provides examples for each type. The document provides a technical overview of the technologies, standards, and applications of several major wireless networking approaches.
This document outlines the evolution of Ethernet networking standards from the original Ethernet developed at Xerox PARC to modern Gigabit and 10-Gigabit Ethernet standards. It discusses the IEEE 802.3 working group and standards for various Ethernet technologies including 10BASE-T, 100BASE-TX, 1000BASE-T, and 10GbE. Encoding methods like 4D-PAM5 that have allowed Ethernet speeds to increase over twisted pair cabling are also covered at a high level.
Numbering system, binary number system, octal number system, decimal number system, hexadecimal number system.
Code conversion, Conversion from one number system to another, floating point numbers
This document discusses error detection and correction techniques at the data link layer. It covers block coding methods like parity checks and cyclic redundancy checks that add redundant bits to detect errors. Parity checks use a single redundant bit to detect single-bit errors. Cyclic redundancy checks are error detecting codes based on cyclic codes that use a polynomial representation. Checksums are also discussed as an error detection method that adds data segments and checks the resulting sum.
Bandwidth Utilization Multiplexing and Spectrum SpreadingMeenakshi Paul
This document provides an overview of bandwidth utilization techniques including multiplexing and spread spectrum. It discusses multiplexing techniques like frequency-division multiplexing (FDM), wavelength-division multiplexing (WDM), and time-division multiplexing (TDM). It also covers spread spectrum techniques such as frequency hopping spread spectrum (FHSS) and direct sequence spread spectrum (DSSS). The key advantages of these techniques are that they allow for more efficient use of bandwidth and increase resistance to interference and jamming.
Theory building, What Is a Theory? , What Are the Goals of Theory?, Research Concepts, Constructs, Propositions, Variables, and Hypotheses, Research Concepts and Constructs, Research Propositions and Hypotheses, Understanding Theory, Verifying Theory, Theory Building, The Scientific Method
Information Systems and Knowledge ManagementMeenakshi Paul
Information Systems and Knowledge
Management, Information, data and Intelligence, The Characteristics of Valuable Information, Relevance, Quality, Timeliness, Completeness, Knowledge Management, Global Information Systems, Decision Support Systems, Databases and Data Warehousing, Input Management, Computerized Data Archives Networks and Electronic Data Interchange, The Internet and Research
The Role of Business Research, The Nature of Business Research, Business Research Defined, Applied and Basic Business Research , The Scientific method, Managerial Value of business Research, Identifying Problems or Opportunities, Diagnosing and Assessing Problems or Opportunities, Selecting and Implementing a Course of Action, Evaluating the Course of Action, When Is Business Research Needed?, Time Constraints, Availability of Data, Nature of the Decision, Benefits versus Costs, Business Research in the Twenty-First Century, Communication Technologies, Global Business Research
Analog Transmission, data communication
Digital-to-analog conversion, analog-to-analog conversion, Digital to Digital conversion, Analog to Digital Conversion, Amplitude Shift Keying , Frequency Shift Keying, Phase Shift Keying,Quadrature Amplitude Modulation, Amplitude Modulation (AM), Frequency Modulation (FM), Phase Modulation (PM)
The document discusses network models and protocol layering. It describes the TCP/IP model which consists of five layers - application, transport, network, data link, and physical. It also mentions the OSI model. Each layer in the TCP/IP model has specific responsibilities like the application layer supporting network applications, the transport layer handling end-to-end data transfer, the network layer routing data, the data link layer transferring data between neighboring elements, and the physical layer dealing with transmission of raw bits. Layering allows for modularity and abstraction which helps manage network complexity.
☁️ GDG Cloud Munich: Build With AI Workshop - Introduction to Vertex AI! ☁️
Join us for an exciting #BuildWithAi workshop on the 28th of April, 2025 at the Google Office in Munich!
Dive into the world of AI with our "Introduction to Vertex AI" session, presented by Google Cloud expert Randy Gupta.
"Feed Water Heaters in Thermal Power Plants: Types, Working, and Efficiency G...Infopitaara
A feed water heater is a device used in power plants to preheat water before it enters the boiler. It plays a critical role in improving the overall efficiency of the power generation process, especially in thermal power plants.
🔧 Function of a Feed Water Heater:
It uses steam extracted from the turbine to preheat the feed water.
This reduces the fuel required to convert water into steam in the boiler.
It supports Regenerative Rankine Cycle, increasing plant efficiency.
🔍 Types of Feed Water Heaters:
Open Feed Water Heater (Direct Contact)
Steam and water come into direct contact.
Mixing occurs, and heat is transferred directly.
Common in low-pressure stages.
Closed Feed Water Heater (Surface Type)
Steam and water are separated by tubes.
Heat is transferred through tube walls.
Common in high-pressure systems.
⚙️ Advantages:
Improves thermal efficiency.
Reduces fuel consumption.
Lowers thermal stress on boiler components.
Minimizes corrosion by removing dissolved gases.
Lidar for Autonomous Driving, LiDAR Mapping for Driverless Cars.pptxRishavKumar530754
LiDAR-Based System for Autonomous Cars
Autonomous Driving with LiDAR Tech
LiDAR Integration in Self-Driving Cars
Self-Driving Vehicles Using LiDAR
LiDAR Mapping for Driverless Cars
In tube drawing process, a tube is pulled out through a die and a plug to reduce its diameter and thickness as per the requirement. Dimensional accuracy of cold drawn tubes plays a vital role in the further quality of end products and controlling rejection in manufacturing processes of these end products. Springback phenomenon is the elastic strain recovery after removal of forming loads, causes geometrical inaccuracies in drawn tubes. Further, this leads to difficulty in achieving close dimensional tolerances. In the present work springback of EN 8 D tube material is studied for various cold drawing parameters. The process parameters in this work include die semi-angle, land width and drawing speed. The experimentation is done using Taguchi’s L36 orthogonal array, and then optimization is done in data analysis software Minitab 17. The results of ANOVA shows that 15 degrees die semi-angle,5 mm land width and 6 m/min drawing speed yields least springback. Furthermore, optimization algorithms named Particle Swarm Optimization (PSO), Simulated Annealing (SA) and Genetic Algorithm (GA) are applied which shows that 15 degrees die semi-angle, 10 mm land width and 8 m/min drawing speed results in minimal springback with almost 10.5 % improvement. Finally, the results of experimentation are validated with Finite Element Analysis technique using ANSYS.
Sorting Order and Stability in Sorting.
Concept of Internal and External Sorting.
Bubble Sort,
Insertion Sort,
Selection Sort,
Quick Sort and
Merge Sort,
Radix Sort, and
Shell Sort,
External Sorting, Time complexity analysis of Sorting Algorithms.
its all about Artificial Intelligence(Ai) and Machine Learning and not on advanced level you can study before the exam or can check for some information on Ai for project
Concept of Problem Solving, Introduction to Algorithms, Characteristics of Algorithms, Introduction to Data Structure, Data Structure Classification (Linear and Non-linear, Static and Dynamic, Persistent and Ephemeral data structures), Time complexity and Space complexity, Asymptotic Notation - The Big-O, Omega and Theta notation, Algorithmic upper bounds, lower bounds, Best, Worst and Average case analysis of an Algorithm, Abstract Data Types (ADT)
3. Introduction
The medium access control (MAC) is a sublayer of the data link layer.
The MAC sublayer emulates a full-duplex logical communication channel in a
multipoint network.
This channel may provide unicast, multicast, or broadcast communication service.
The MAC sublayer uses MAC protocols to ensure that signals sent from different
stations across the same channel don't collide. Eg: two people speak
A multiple-access protocol to coordinate access to the link (multipoint or broadcast
link).
Many protocols have been devised to handle access to a shared link.
3
6. 12.1Random Access
Also called contention-based access
No station is superior to another station and No station is assigned to control
another.
A station that has data to send uses a procedure defined by the protocol to
make a decision on whether or not to send.
Decision depends on the state of the medium (idle or busy).
Two features of RA:
No scheduled time for a station to transmit
No rules specify which station should send next
Stations compete with one another to access the medium
6
7. 12.1.1 ALOHA
Aloha is the type of Random access protocol
ALOHA, was developed at the University of Hawaii in early 1970.
It was designed for a radio (wireless) LAN, but it can be used on any
shared medium.
It have two types one is Pure Aloha and another is Slotted Aloha.
There is a potential of collisions
The medium is shared between the stations.
When a station sends data, another station may attempt to do so at the
same time.
The data from the two stations collide and become garbled.
7
8. 12.1.1Pure ALOHA
The original ALOHA protocol is called pure ALOHA.
This is a simple but elegant protocol.
The idea is that each station sends a frame whenever it has a
frame to send (multiple access).
However, since there is only one channel to share, there is
the possibility of collision between frames from different
stations.
8
10. 12.1.1Pure ALOHA Contd…
If collision occurs then retransmission frames.
The pure ALOHA protocol relies on acknowledgments from the receiver.
If the acknowledgment does not arrive after a time-out period, then
retransmission take place.
If all these stations try to resend their frames after the time-out, the frames will
collide again.
After time-out, each station waits a random amount of time (backoff time TB)
before resending its frame.
This help avoid more collisions.
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12. 12.1.1.2 Slotted ALOHA
Slotted Aloha divides the time of shared channel into discrete intervals called
as time slots.
Any station can transmit its data in any time slot.
The only condition is that station must start its transmission from the
beginning of the time slot.
If the beginning of the slot is missed, then station has to wait until the
beginning of the next time slot.
A collision may occur if two or more stations try to transmit data at the
beginning of the same time slot.
Slotted ALOHA was invented to improve the efficiency of pure ALOHA.
12
15. 12.1.2 CSMA
To minimize the chance of collision and to increase the
performance
Principle of CSMA: “sense before transmit” or “listen
before talk”
Carrier busy= Transmission is taking place
Carrier idle= No transmission currently taking place
CSMA can reduce the possibility of collision, but it
cannot eliminate it.
15
16. 12.1.2 Collision in CSMA
At time t1, station B senses the
medium and finds it idle, so it
sends a frame.
At time t2 (t2 > t1), station C
senses the medium and finds it
idle because, at this time, the
first bits from station B have not
reached station C.
Station C also sends a frame.
The two signals collide and
both frames are destroyed.
16
B
C
17. Persistence Methods
What should a station do if the channel is busy?
What should a station do if the channel is idle?
Three methods have been devised to answer these
questions:
1-persistent method
nonpersistent method
p-persistent method
17
18. 1-Persistent
The 1-persistent method is simple and straightforward.
In this method, after the station finds the line idle, it sends its frame
immediately (with probability 1).
This method has the highest chance of collision because two or more
stations may find the line idle and send their frames immediately.
18
19. Non-persistent
In the non-persistent method, a station that has a frame to send senses the
line
If the line is idle, it sends immediately.
If the line is not idle, it waits a random amount of time and then senses the
line again.
The nonpersistent approach reduces the chance of collision
19
20. p-Persistent
If the channel has time slots with a slot duration equal to or greater than the
maximum propagation time.
The p-persistent approach combines the advantages of the other two strategies.
It reduces the chance of collision and improves efficiency.
20
22. 12.1.3 CSMA/CD
Carrier Sense Multiple Access with Collision Detection
Station monitors channel while sending a frame
If, however, there is a collision, the frame is sent again.
Eg. Collision of the first bit in CSMA/CD,stations A and C are
involved in the collision.
22
23. 23
At time t1, station A has executed its persistence procedure and starts sending the
bits of its frame.
At time t2, station C has not yet sensed the first bit sent by A.
Station C executes its persistence procedure and starts sending the bits in its frame,
which propagate both to the left and to the right.
The collision occurs sometime after time t2.
Station C detects a collision at time t3 when it receives the first bit of A’s frame.
Station C immediately aborts transmission.
Station A detects collision at time t4 when it receives the first bit of C’s frame; it
also immediately aborts transmission.
Looking at the figure, we see that A transmits for the duration t4 − t1; C transmits for
the duration t3 − t2.
27. 12.1.3 CSMA/CA
Carrier Sense Multiple Access with Collision Avoidance was invented for
wireless networks
Used in a network where collision cannot be detected
Collisions are avoided through the use of CSMA/CA’s three strategies:
Interframe space (IFS)
Contention window
Acknowledgments
27
28. 12.1.3 CSMA/CA Contd…
Interframe space (IFS)
When an idle channel is found, the station does not send immediately.
It waits for a period of time called the interframe space or IFS.
Contention Window
The contention window is an amount of time divided into slots.
if station determine that the channel is free, they wait a random amount of time
before they start sending.
This time window doubles with each collision and corresponds to the binary
exponential backoff (BEB) that is familiar from CSMA/CD.
Acknowledgment:
The positive acknowledgment and the time-out timer can help guarantee that the
receiver has received the frame.
28
32. 12.2 CONTROLLED ACCESS
In controlled access, the stations consult one another to find which station
has the right to send.
A station cannot send unless it has been authorized by other stations.
Three common methods:
Reservation
Polling
Token passing
32
33. 12.2.1 Reservation
A station needs to make a reservation before sending data.
Time is divided into intervals.
In each interval, a reservation frame precedes the data frames sent in that
interval.
If there are N stations in the system, there are exactly N reservation minislots in
the reservation frame.
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34. 12.2.2 Polling
Polling works with topologies in which one device is
designated as a primary station and the other devices are
secondary stations.
Primary device is the initiator of a session.
All data exchanges must be made through the primary
device.
Primary device controls the link; the secondary devices
follow its instructions.
34
35. Select and poll functions in polling-
access method
Select
The select function is used whenever the primary device has something to send.
Poll
The poll function is used by the primary device to solicit transmissions from the
secondary devices.
35
36. 12.2.3 Token Passing
The stations in a network are organized in a logical ring.
For each station, there is a predecessor and a successor.
The right to this access has been passed from the predecessor to the current station.
The right will be passed to the successor when the current station has no more data to send.
The RIGHT passed from by means of special packet called “TOKEN”.
36
38. 12.3 Channelization
Channelization is a multiple-access method in which the available bandwidth
of a link is shared in time, frequency, or through code, among different
stations.
Similar to multiplexing
Three schemes
Frequency-Division Multiple Access (FDMA)
Time-Division Multiple Access (TDMA)
Code-Division Multiple Access (CDMA)
38
39. 12.3.1 Frequency-Division Multiple
Access (FDMA)
• Available bandwidth is divided into frequency bands.
• Each band is reserved for a specific station.
• Each station also uses a bandpass filter to confine the transmitter frequencies.
39
40. 12.3.2 TDMA
• Stations share the bandwidth of the channel in time.
• Each station is allocated a time slot during which it can send data.
40
41. 12.3.3 CDMA
One channel carries all transmissions at the same time
https://www.youtube.com/watch?v=5plZGFd-cWc
Each channel is separated by code
41
42. CDMA: Chip Sequences
Each station is assigned a unique chip sequence
Chip sequences are orthogonal vectors
Inner product of any pair must be zero
With N stations, sequences must have the following
properties:
They are of length N
Their self inner product is always N
42