The document discusses how MongoDB helped Kixeye solve data scaling problems for analytics of game play data. MongoDB provided fast reads and writes needed to power applications like a cheater detection engine. It processed large volumes of click data from games to find the small percentage of cheaters in under 5 minutes. MongoDB was a good fit because it is schema-less, supports indexing of nested data, and provides features like auto-sharding and TTL collections. The use of MongoDB helped Kixeye efficiently ban over 100 cheaters per hour and improve game balancing.