Encapsulation is one of the fundamental concepts of object-oriented programming (OOP). It refers to bundling data and methods that operate on that data within a class. This hides the values and state of the data from outside usage. Encapsulation helps bind data and functions together, hides data from direct access, and makes code more flexible and maintainable by allowing changes without affecting other code. The benefits of encapsulation include increased reusability, reduced complexity by hiding implementation details, and extensibility by allowing updates without changing input/output formats.
The objective is to explain how a software design may be represented as a set of interacting objects that manage their own state and operations and to introduce various models that describe an object-oriented design.
OOPS concepts are one of the most important concepts in high level languages. Here in this PPT we will learn more about Object oriented approach in python programming which includes details related to classes and objects, inheritance, dat abstraction, polymorphism and many more with examples and code.
A class is a code template for creating objects. Objects have member variables and have behaviour associated with them. In python a class is created by the keyword class.
An object is created using the constructor of the class. This object will then be called the instance of the class.
Object-oriented programming (OOP) uses objects that contain data and methods. The four pillars of OOP are abstraction, encapsulation, inheritance, and polymorphism. Abstraction hides unnecessary details, encapsulation shields an object's internal representation, inheritance allows subclasses to inherit attributes of superclasses, and polymorphism enables processing objects differently depending on their type. Classes define objects and contain data fields and methods, with objects being instances of classes that allocate space in memory. Access control in Java includes private, public, default, and protected access types.
This Powerpoint presentation covers following topics of C Plus Plus:
Features of OOP
Classes in C++
Objects & Creating the Objects
Constructors & Destructors
Friend Functions & Classes
Static data members & functions
This chapter discusses dictionaries and sets in Python. It covers how to create, manipulate, and iterate over dictionaries and sets. Some key dictionary topics include adding and retrieving key-value pairs, checking for keys, and using dictionary methods. For sets, the chapter discusses set operations like union, intersection, difference and symmetric difference. It also covers serializing objects using the pickle module.
Here is a Python class with the specifications provided in the question:
class PICTURE:
def __init__(self, pno, category, location):
self.pno = pno
self.category = category
self.location = location
def FixLocation(self, new_location):
self.location = new_location
This defines a PICTURE class with three instance attributes - pno, category and location as specified in the question. It also defines a FixLocation method to assign a new location as required.
The document discusses object-oriented programming (OOP) concepts in Python. It defines OOP, classes, objects, attributes, methods, inheritance, and polymorphism. Key points include:
- OOP uses classes as templates for objects with identities, states, and behaviors.
- Classes define attributes and methods. Objects are instances of classes.
- Inheritance allows classes to inherit attributes and methods from parent classes. There are different types of inheritance.
- Polymorphism means the same message can be displayed in different forms. Abstraction and encapsulation hide unnecessary details from users.
Encapsulation involves bundling data members and functions inside a class to help with data hiding and ensure objects work independently. It wraps both data and methods into a single unit so end-users only need to provide inputs and receive outputs. Encapsulation provides well-defined, readable code; prevents accidental modification; and provides security. Python supports public, private, and protected access modifiers to restrict access to variables and functions within and outside classes.
Object Oriented Programming Concepts for beginners Vibhawa Nirmal
This document provides an introduction to object-oriented programming concepts. It defines object-oriented programming as a paradigm based on implementing real-world entities like objects and classes. The main benefits of OOP are reusability of code, flexibility, and increased maintainability, though it can be more complex to plan. Key concepts explained include classes, which provide blueprints for creating objects with states and behaviors. Inheritance allows classes to inherit attributes and methods from super classes. Other concepts are encapsulation, which binds code and variables together; abstraction, which hides unnecessary details; and polymorphism, which allows single actions to be performed in different ways.
Object-oriented analysis and design (OOAD) is a popular approach for analyzing, designing, and developing applications using the object-oriented paradigm. It involves modeling a system as a group of interacting objects at various levels of abstraction. Key concepts in OOAD include objects, classes, attributes, methods, encapsulation, inheritance, polymorphism, and relationships like association, aggregation, and composition. Common OOAD techniques include use case diagrams, which show interactions between actors and the system, and class diagrams, which describe the structure and behavior of system objects and their relationships.
This document discusses classes, objects, and methods in Java. It defines a class as a user-defined data type that contains fields and methods. Objects are instances of classes that allocate memory at runtime. Methods define behaviors for objects and are declared within classes. The document covers defining classes, creating objects, accessing members, constructors, method overloading and overriding, static members, passing objects as parameters, recursion, and visibility control.
Encapsulation is a technique that makes fields in a class private and provides access to them via public methods. This prevents code outside the class from randomly accessing fields. Encapsulation combines data and behaviors in a class, and allows only behaviors to access and modify the data, controlling its values. It hides how an object works internally, making only its behaviors visible. Encapsulation draws boundaries around data and methods, allowing developers to use code without knowing how it works. It makes code more maintainable, flexible, and extensible by allowing updates without changing input/output formats.
Object-oriented programming (OOP) organizes code around data objects rather than functions. In Python, classes are user-defined templates for objects that contain attributes (data) and methods (functions). When a class is instantiated, an object is created with its own copies of the attributes. Self refers to the object itself and allows methods to access and modify its attributes. Classes in Python allow for code reusability, modularity, and flexibility through encapsulation, inheritance, and polymorphism.
The document discusses object-oriented programming (OOP) concepts in Java, including classes, objects, inheritance, abstraction, encapsulation, and polymorphism. It provides definitions and examples for each concept. Classes create blueprints for objects and group similar entities, while objects are instances of classes that have state and behavior. OOP uses these concepts to create reusable applications with clearer structure and less code through concepts like inheritance, abstraction of unnecessary details, encapsulation of data within classes, and polymorphism to have variables take on multiple forms based on context.
1. Data structures organize data in memory for efficient access and processing. They represent relationships between data values through placement and linking of the values.
2. Algorithms are finite sets of instructions that take inputs, produce outputs, and terminate after a finite number of unambiguous steps. Common data structures and algorithms are analyzed based on their time and space complexity.
3. Data structures can be linear, with sequential elements, or non-linear, with branching elements. Abstract data types define operations on values independently of implementation through inheritance and polymorphism.
This document discusses three relationships between classes in Java: association, aggregation, and composition. Association defines a general relationship between two classes without ownership. Aggregation is a "has-a" relationship where one class contains another but either can exist independently. Composition is a stricter form where the contained class cannot exist without the container and will be deleted with it. Examples are given like a department containing employees in aggregation and a class containing students in composition.
This document provides an overview of object-oriented programming concepts including classes, objects, inheritance, abstraction, encapsulation, and polymorphism. It defines OOP as an engineering approach for building software systems based on modeling real-world entities as classes and objects that exchange messages. Key concepts are explained such as classes defining attributes and behaviors of objects, objects being instances of classes, and communication between objects occurring through messages. The four main principles of OOP - inheritance, abstraction, encapsulation, and polymorphism - are also summarized.
Class, object and inheritance in pythonSantosh Verma
The document discusses object-oriented programming concepts in Python, including classes, objects, methods, inheritance, and the built-in __init__ method. Classes are created using the class keyword and contain attributes and methods. Methods must have a self parameter, which refers to the instance of the class. The __init__ method is similar to a constructor and is called when an object is instantiated. Inheritance allows one class to inherit attributes and methods from another class.
- Java AWT (Abstract Windowing Toolkit) is an API that provides components to build graphical user interfaces (GUIs) in Java. It includes classes like TextField, Label, TextArea, etc.
- AWT components are platform-dependent and heavyweight, using operating system resources. Common containers include Frame, Dialog, and Panel.
- This document provides details on various AWT components like Label, Button, Checkbox, List, and TextField. It also covers events, listeners, and methods of these components.
Basic concepts of object oriented programmingSachin Sharma
This document provides an overview of basic concepts in object-oriented programming including objects, classes, data abstraction, encapsulation, inheritance, polymorphism, binding, and message passing. Objects are run-time entities with state and behavior, while classes define the data and behavior for objects of a similar type. Encapsulation binds data and functions within a class, while inheritance allows new classes to acquire properties of existing classes. Polymorphism enables one function to perform different tasks. Binding determines how function calls are linked, and message passing allows objects to communicate by sending requests.
This document provides an introduction to object-oriented programming in Python. It discusses key concepts like classes, instances, inheritance, and modules. Classes group state and behavior together, and instances are created from classes. Methods defined inside a class have a self parameter. The __init__ method is called when an instance is created. Inheritance allows classes to extend existing classes. Modules package reusable code and data, and the import statement establishes dependencies between modules. The __name__ variable is used to determine if a file is being run directly or imported.
The document provides an introduction to object-oriented programming concepts. It discusses how OOP models the real world using objects that have both state in the form of attributes, and behavior through methods. Some key advantages of the OOP paradigm include simplicity through modeling real-world entities, modularity by encapsulating data and behavior within classes, and reusability through inheritance. The document outlines important OOP concepts such as classes, objects, encapsulation, inheritance, polymorphism, and abstraction.
This document provides an introduction to object-oriented programming concepts. It defines object-oriented programming as a way to conceptualize a program as interacting objects. Key concepts discussed include:
- Classes define templates for objects and their properties and behaviors.
- Objects are instantiated from classes and represent specific instances.
- Inheritance allows new classes to inherit properties from parent classes.
- Encapsulation groups related properties and methods together within objects.
- Polymorphism allows methods to perform different actions depending on an object's properties.
Introduction to Object Oriented ProgrammingMoutaz Haddara
An Introduction to Object-Oriented Programming (OOP)
Download the presentation to view it correctly, as it has some animations that won't show here.
If you have any questions, please contact me. You are free to use it this presentation, but it would be nice at least to give me some credit :)
Content:
1- History of Programming
2. Objects and Classes
3- Abstraction, Inheritance, Encapsulation, and Polymorphism
1. Inheritance is a mechanism where a new class is derived from an existing class, known as the base or parent class. The derived class inherits properties and methods from the parent class.
2. There are 5 types of inheritance: single, multilevel, multiple, hierarchical, and hybrid. Multiple inheritance allows a class to inherit from more than one parent class.
3. Overriding allows a subclass to replace or extend a method defined in the parent class, while still calling the parent method using the super() function or parent class name. This allows the subclass to provide a specific implementation of a method.
This document provides an introduction to object oriented programming concepts in Java for absolute beginners. It covers key concepts like classes, objects, abstraction, inheritance, interfaces, polymorphism, overriding, overloading and encapsulation. It includes examples and exercises to demonstrate each concept. The exercises involve creating classes for vehicles like Ferrari and Audi, making them inherit from an abstract Vehicle class, implementing interfaces, overriding and overloading methods. The goal is to help readers understand and apply OOP concepts in Java.
Basic Concepts of Object Oriented Programming (OOP) explained in layman's terms. For having a better understanding of building blocks of OOPs Language. Explanantion of Class, Objects & Methods followed by explanation of Message Passing, Inheritance, Abstraction, Encapsulation, & Polymorphism with examples.
Here is a Python class with the specifications provided in the question:
class PICTURE:
def __init__(self, pno, category, location):
self.pno = pno
self.category = category
self.location = location
def FixLocation(self, new_location):
self.location = new_location
This defines a PICTURE class with three instance attributes - pno, category and location as specified in the question. It also defines a FixLocation method to assign a new location as required.
The document discusses object-oriented programming (OOP) concepts in Python. It defines OOP, classes, objects, attributes, methods, inheritance, and polymorphism. Key points include:
- OOP uses classes as templates for objects with identities, states, and behaviors.
- Classes define attributes and methods. Objects are instances of classes.
- Inheritance allows classes to inherit attributes and methods from parent classes. There are different types of inheritance.
- Polymorphism means the same message can be displayed in different forms. Abstraction and encapsulation hide unnecessary details from users.
Encapsulation involves bundling data members and functions inside a class to help with data hiding and ensure objects work independently. It wraps both data and methods into a single unit so end-users only need to provide inputs and receive outputs. Encapsulation provides well-defined, readable code; prevents accidental modification; and provides security. Python supports public, private, and protected access modifiers to restrict access to variables and functions within and outside classes.
Object Oriented Programming Concepts for beginners Vibhawa Nirmal
This document provides an introduction to object-oriented programming concepts. It defines object-oriented programming as a paradigm based on implementing real-world entities like objects and classes. The main benefits of OOP are reusability of code, flexibility, and increased maintainability, though it can be more complex to plan. Key concepts explained include classes, which provide blueprints for creating objects with states and behaviors. Inheritance allows classes to inherit attributes and methods from super classes. Other concepts are encapsulation, which binds code and variables together; abstraction, which hides unnecessary details; and polymorphism, which allows single actions to be performed in different ways.
Object-oriented analysis and design (OOAD) is a popular approach for analyzing, designing, and developing applications using the object-oriented paradigm. It involves modeling a system as a group of interacting objects at various levels of abstraction. Key concepts in OOAD include objects, classes, attributes, methods, encapsulation, inheritance, polymorphism, and relationships like association, aggregation, and composition. Common OOAD techniques include use case diagrams, which show interactions between actors and the system, and class diagrams, which describe the structure and behavior of system objects and their relationships.
This document discusses classes, objects, and methods in Java. It defines a class as a user-defined data type that contains fields and methods. Objects are instances of classes that allocate memory at runtime. Methods define behaviors for objects and are declared within classes. The document covers defining classes, creating objects, accessing members, constructors, method overloading and overriding, static members, passing objects as parameters, recursion, and visibility control.
Encapsulation is a technique that makes fields in a class private and provides access to them via public methods. This prevents code outside the class from randomly accessing fields. Encapsulation combines data and behaviors in a class, and allows only behaviors to access and modify the data, controlling its values. It hides how an object works internally, making only its behaviors visible. Encapsulation draws boundaries around data and methods, allowing developers to use code without knowing how it works. It makes code more maintainable, flexible, and extensible by allowing updates without changing input/output formats.
Object-oriented programming (OOP) organizes code around data objects rather than functions. In Python, classes are user-defined templates for objects that contain attributes (data) and methods (functions). When a class is instantiated, an object is created with its own copies of the attributes. Self refers to the object itself and allows methods to access and modify its attributes. Classes in Python allow for code reusability, modularity, and flexibility through encapsulation, inheritance, and polymorphism.
The document discusses object-oriented programming (OOP) concepts in Java, including classes, objects, inheritance, abstraction, encapsulation, and polymorphism. It provides definitions and examples for each concept. Classes create blueprints for objects and group similar entities, while objects are instances of classes that have state and behavior. OOP uses these concepts to create reusable applications with clearer structure and less code through concepts like inheritance, abstraction of unnecessary details, encapsulation of data within classes, and polymorphism to have variables take on multiple forms based on context.
1. Data structures organize data in memory for efficient access and processing. They represent relationships between data values through placement and linking of the values.
2. Algorithms are finite sets of instructions that take inputs, produce outputs, and terminate after a finite number of unambiguous steps. Common data structures and algorithms are analyzed based on their time and space complexity.
3. Data structures can be linear, with sequential elements, or non-linear, with branching elements. Abstract data types define operations on values independently of implementation through inheritance and polymorphism.
This document discusses three relationships between classes in Java: association, aggregation, and composition. Association defines a general relationship between two classes without ownership. Aggregation is a "has-a" relationship where one class contains another but either can exist independently. Composition is a stricter form where the contained class cannot exist without the container and will be deleted with it. Examples are given like a department containing employees in aggregation and a class containing students in composition.
This document provides an overview of object-oriented programming concepts including classes, objects, inheritance, abstraction, encapsulation, and polymorphism. It defines OOP as an engineering approach for building software systems based on modeling real-world entities as classes and objects that exchange messages. Key concepts are explained such as classes defining attributes and behaviors of objects, objects being instances of classes, and communication between objects occurring through messages. The four main principles of OOP - inheritance, abstraction, encapsulation, and polymorphism - are also summarized.
Class, object and inheritance in pythonSantosh Verma
The document discusses object-oriented programming concepts in Python, including classes, objects, methods, inheritance, and the built-in __init__ method. Classes are created using the class keyword and contain attributes and methods. Methods must have a self parameter, which refers to the instance of the class. The __init__ method is similar to a constructor and is called when an object is instantiated. Inheritance allows one class to inherit attributes and methods from another class.
- Java AWT (Abstract Windowing Toolkit) is an API that provides components to build graphical user interfaces (GUIs) in Java. It includes classes like TextField, Label, TextArea, etc.
- AWT components are platform-dependent and heavyweight, using operating system resources. Common containers include Frame, Dialog, and Panel.
- This document provides details on various AWT components like Label, Button, Checkbox, List, and TextField. It also covers events, listeners, and methods of these components.
Basic concepts of object oriented programmingSachin Sharma
This document provides an overview of basic concepts in object-oriented programming including objects, classes, data abstraction, encapsulation, inheritance, polymorphism, binding, and message passing. Objects are run-time entities with state and behavior, while classes define the data and behavior for objects of a similar type. Encapsulation binds data and functions within a class, while inheritance allows new classes to acquire properties of existing classes. Polymorphism enables one function to perform different tasks. Binding determines how function calls are linked, and message passing allows objects to communicate by sending requests.
This document provides an introduction to object-oriented programming in Python. It discusses key concepts like classes, instances, inheritance, and modules. Classes group state and behavior together, and instances are created from classes. Methods defined inside a class have a self parameter. The __init__ method is called when an instance is created. Inheritance allows classes to extend existing classes. Modules package reusable code and data, and the import statement establishes dependencies between modules. The __name__ variable is used to determine if a file is being run directly or imported.
The document provides an introduction to object-oriented programming concepts. It discusses how OOP models the real world using objects that have both state in the form of attributes, and behavior through methods. Some key advantages of the OOP paradigm include simplicity through modeling real-world entities, modularity by encapsulating data and behavior within classes, and reusability through inheritance. The document outlines important OOP concepts such as classes, objects, encapsulation, inheritance, polymorphism, and abstraction.
This document provides an introduction to object-oriented programming concepts. It defines object-oriented programming as a way to conceptualize a program as interacting objects. Key concepts discussed include:
- Classes define templates for objects and their properties and behaviors.
- Objects are instantiated from classes and represent specific instances.
- Inheritance allows new classes to inherit properties from parent classes.
- Encapsulation groups related properties and methods together within objects.
- Polymorphism allows methods to perform different actions depending on an object's properties.
Introduction to Object Oriented ProgrammingMoutaz Haddara
An Introduction to Object-Oriented Programming (OOP)
Download the presentation to view it correctly, as it has some animations that won't show here.
If you have any questions, please contact me. You are free to use it this presentation, but it would be nice at least to give me some credit :)
Content:
1- History of Programming
2. Objects and Classes
3- Abstraction, Inheritance, Encapsulation, and Polymorphism
1. Inheritance is a mechanism where a new class is derived from an existing class, known as the base or parent class. The derived class inherits properties and methods from the parent class.
2. There are 5 types of inheritance: single, multilevel, multiple, hierarchical, and hybrid. Multiple inheritance allows a class to inherit from more than one parent class.
3. Overriding allows a subclass to replace or extend a method defined in the parent class, while still calling the parent method using the super() function or parent class name. This allows the subclass to provide a specific implementation of a method.
This document provides an introduction to object oriented programming concepts in Java for absolute beginners. It covers key concepts like classes, objects, abstraction, inheritance, interfaces, polymorphism, overriding, overloading and encapsulation. It includes examples and exercises to demonstrate each concept. The exercises involve creating classes for vehicles like Ferrari and Audi, making them inherit from an abstract Vehicle class, implementing interfaces, overriding and overloading methods. The goal is to help readers understand and apply OOP concepts in Java.
Basic Concepts of Object Oriented Programming (OOP) explained in layman's terms. For having a better understanding of building blocks of OOPs Language. Explanantion of Class, Objects & Methods followed by explanation of Message Passing, Inheritance, Abstraction, Encapsulation, & Polymorphism with examples.
The document presents an OOSE project on a kit issuance system created by group members Fazeel Ashraf, Ali Haider, and Zain Ul Islam. The system allows an administrator to issue kits to players, add and remove kits from the system, and search for or get information on single kits or all kits. Design patterns like Decorator, Factory, Iterator, Proxy, Prototype, Singleton, Facade, and Strategy were applied in developing the kit issuance system functionality of adding kits, searching kits, viewing single kit information, viewing all kit descriptions, and creating new kits.
This document provides an overview of object-oriented programming concepts such as objects, classes, and messaging. It defines an object as having state represented by variables and behavior represented by methods. A class is described as a blueprint that defines common attributes and behaviors of objects. The document also explains how objects communicate by sending messages to each other to invoke methods.
The document discusses key concepts in object-oriented programming (OOP) including objects, classes, encapsulation, inheritance, polymorphism, and message passing. It provides examples of a simple class named "item" that includes variables and methods. It also discusses how objects are composed of data and functions, and how classes are used to organize data and functions through principles like private/public access and data abstraction.
Object oriented programming (oop) cs304 power point slides lecture 01Adil Kakakhel
this is the first lecture developed by virtual university of pakist about object oriented programming. very useful and a start from the very basics about OO modeling.
This document describes a bus tracking application for students. The application uses GPS to track the real-time location of buses and send bus locations to students when requested. It also generates predicted arrival times at stops. The application was developed using Eclipse, Android SDK, and integrates Google Maps. It has modules for location information, maps, and bus/route details stored in a MySQL database.
The document provides an overview for a new employee orientation. It introduces the new employee to their assignment, environment, and colleagues. It outlines the agenda for the orientation, including learning objectives around technology, procedures, policies, and benefits. It discusses acclimating to new work, including the technology learning curve and achieving mastery over time. It also presents a case study of another employee's experiences and lessons learned on their first day. Key takeaways are around defining challenges, setting realistic expectations of not achieving mastery immediately, and focusing on goals with mentorship support.
The document provides an overview of object-oriented concepts. It discusses that software development is increasingly relying on object-oriented paradigms due to benefits like improved modeling of real-world problems and reusability. Key concepts discussed include classes and objects, encapsulation, inheritance, polymorphism, and object composition. Various object-oriented methodologies like those proposed by Coad/Yourdon, Booch, Rumbaugh, and Jacobson are also summarized.
The document discusses key concepts in object-oriented programming including objects, classes, messages, and requirements for object-oriented languages. An object is a bundle of related variables and methods that can model real-world things. A class defines common variables and methods for objects of a certain kind. Objects communicate by sending messages to each other specifying a method name and parameters. For a language to be object-oriented, it must support encapsulation, inheritance, and dynamic binding.
This document provides an introduction to key Java concepts including objects, classes, encapsulation, inheritance, polymorphism, and more. It defines objects as representations of real-world things that can have attributes and behaviors. Classes are templates for creating objects, and encapsulation hides implementation details within classes. Inheritance allows code reuse through subclasses. Polymorphism enables different object types to have common interfaces.
The document discusses object-oriented programming (OOP) concepts like classes, objects, attributes, methods, inheritance, polymorphism, encapsulation, and data abstraction. OOP organizes software around real-world concepts like objects that encapsulate both data and procedures to manipulate the data. The main benefits of OOP include reusability, extensibility, and the ability to model real-world problems by representing them as objects that interact.
This document provides an introduction to object-oriented programming (OOP). It discusses the basic elements of OOP including objects, methods/actions, and classes. Objects are instances of classes that represent real-world entities. Methods are associated actions. Classes group similar objects. The document also outlines key OOP features such as polymorphism, inheritance, encapsulation, and information hiding. Polymorphism allows one interface with multiple methods. Inheritance transfers properties from superclasses to subclasses. Encapsulation binds data and actions within a class, while information hiding protects parts of a class from external access.
This document provides a syllabus for a Java Programming course. The course consists of 7 topics that will be covered through lectures and practical sessions over several weeks. Students will have one exam worth 100 marks and a practical exam worth 50 marks. They will also complete term work assignments worth 25 marks. The topics covered include Java fundamentals, classes, exception handling, IO packages, multi-threading, GUI, and database connectivity. Students will submit programming assignments related to these topics as part of their term work. References for the course are also provided.
Object-oriented programming concepts organize software using objects that contain data and code. An object stores its state in fields and exposes behavior through methods. Encapsulating data within objects and requiring interaction through methods is known as data encapsulation. Classes define types of objects and act as blueprints, allowing the creation of multiple objects with similar characteristics. Inheritance allows new classes to inherit properties from existing classes. Polymorphism allows objects to take on multiple forms, while dynamic binding determines appropriate code to execute based on an object's type at runtime. Objects communicate by sending and receiving messages containing method names and parameters. Packages organize related classes and interfaces into logical groups.
This document provides a syllabus for a Java programming course including:
- 7 topics that will be covered ranging from Java fundamentals to database connectivity.
- A practical exam worth 50 marks involving 10 programming assignments.
- 12 programming assignments that will be completed as part of the term work.
- 4 references books that will be used for the course.
An object consists of data and methods that operate on that data. An object performs operations when it receives requests from a client. Encapsulation ensures an object's internal state can only be changed through its methods and is protected from outside access, promoting loosely coupled software components. Interfaces define the complete set of requests that can be sent to an object. Polymorphism allows different objects to be substituted through their shared interfaces at runtime.
OOP is a programming paradigm that uses objects and classes to structure programs. Key concepts include classes, objects, methods, inheritance, abstraction, polymorphism, encapsulation. Popular OOP languages include Java, C++, C#, Python. OOP provides flexibility by allowing code reuse through inheritance and polymorphism. Classes define common properties and behaviors of objects through abstraction and encapsulation.
The document discusses object-oriented programming languages like C++, Smalltalk, and Java. It covers the basic concepts of object-oriented programming including objects, classes, encapsulation, inheritance, and polymorphism. Key points about each language are provided, such as C++ being an extension of C and introducing classes, Smalltalk being one of the earliest languages to support OOP, and Java combining elements of C++ and Smalltalk. Sample code in each language is also shown.
The document provides an introduction to object-oriented programming concepts and Java. It discusses key OOP concepts like objects, classes, encapsulation, inheritance, and polymorphism. It also explains the basics of Java, including its history, features like being platform independent and secure, and the structure of a Java program with main components like packages, import statements, and class definitions.
This document provides an introduction to general object-oriented programming concepts. It discusses that OOP offers a powerful way to develop software by creating objects that encapsulate both data and functions. The core concepts of OOP explained are objects, classes, encapsulation, inheritance, polymorphism, and message passing. Objects communicate by sending and receiving messages, and classes act as templates for creating object instances that share common properties.
This document discusses key concepts in object-oriented programming including class, object, abstraction, encapsulation, inheritance, and polymorphism. It defines class as a user-defined data type that represents logical data but does not occupy memory. An object is an instance of a class that has an identity, state, and behavior. Abstraction hides non-essential details and focuses on what an object does. Encapsulation wraps data and methods together into a single unit. Inheritance allows a new class to reuse and extend an existing parent class. Polymorphism means an object can perform differently in different scenarios.
This document provides an overview of object-oriented programming concepts. It begins by defining a programming language and different levels of abstraction in languages. It then defines object-oriented programming as relying on classes and objects, with classes acting as blueprints for objects. The basic building blocks of OOP - objects, classes, attributes, and methods - are introduced. Each concept is then defined in more detail, including objects, classes, inheritance, encapsulation, abstraction, and polymorphism. The document concludes by outlining some advantages of using an object-oriented programming approach.
Prepare OOPs important questions for your interviews.
https://blog.geekster.in/interview-question-answer-for-full-stack-web-developers/
Encapsulation promotes maintenance and code reusability by controlling access to data and code. It is implemented by defining public interfaces and keeping data and non-essential operations private. Object-oriented programming provides advantages like clear modular structure, easy maintenance and modification of existing code, and reusable code libraries. Key concepts of OOP include objects, classes, abstraction, encapsulation, inheritance, and polymorphism. Abstraction focuses on essential features while hiding background details, and encapsulation stores data and accessing functions together within a class.
This is the presentation describing different techniques used to write test cases for software testing. You can have overview with detailed example for test case techniques. After reading this, You'll able to assume which technique can be more useful to you software testing.
It is common to base a firewall on a stand - alone machine running a common Os, Firewall functionality can also be implemented as a software module in a router or LAN switch.
The document discusses four main types of firewalls: packet filtering firewalls, application proxy firewalls, stateful inspection firewalls, and circuit-level proxy firewalls. Packet filtering firewalls apply rules to IP packets to forward or discard them. Application proxy firewalls act as a relay for application-level traffic by validating and acting on requests. Stateful inspection firewalls supplement packet filtering with connection tracking. Circuit-level proxy firewalls set up two TCP connections rather than allowing direct end-to-end connections.
Secure Shell (SSH) is a protocol for secure network communication that provides encrypted transmission and authentication between devices. It was created as a secure replacement for insecure remote login protocols like Telnet. SSH operates using three main protocols - the transport layer protocol provides host authentication and encrypted data transmission. The user authentication protocol authenticates users through methods like passwords or public keys. The connection protocol runs on top of the encrypted transport layer and allows for multiplexed channels for remote sessions, file transfers, and other network functions through features like port forwarding.
SSL uses TCP to provide a secure end-to-end service. It consists of two layers - the SSL record protocol and the SSL handshake protocol. The record protocol provides data encryption and integrity checking, while the handshake protocol allows the server and client to authenticate each other and negotiate encryption parameters for the secure connection.
This document discusses the need for IPv6 and its key features. It notes that IPv4 is running out of addresses, while IPv6 features a vastly larger 128-bit address space to avoid future exhaustion. The document outlines features of IPv6 like new header format, large addressing, built-in security, and quality of service support. It describes IPv6 addressing in detail, including how the 128-bit address is represented and the types of addresses. The packet format, use of IPSec for security, and differences between IPv4 and IPv6 are also summarized.
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Talk to us & Unlock the competitive advantage
Noah Loul Shares 5 Steps to Implement AI Agents for Maximum Business Efficien...Noah Loul
Artificial intelligence is changing how businesses operate. Companies are using AI agents to automate tasks, reduce time spent on repetitive work, and focus more on high-value activities. Noah Loul, an AI strategist and entrepreneur, has helped dozens of companies streamline their operations using smart automation. He believes AI agents aren't just tools—they're workers that take on repeatable tasks so your human team can focus on what matters. If you want to reduce time waste and increase output, AI agents are the next move.
Mastering Advance Window Functions in SQL.pdfSpiral Mantra
How well do you really know SQL?📊
.
.
If PARTITION BY and ROW_NUMBER() sound familiar but still confuse you, it’s time to upgrade your knowledge
And you can schedule a 1:1 call with our industry experts: https://spiralmantra.com/contact-us/ or drop us a mail at [email protected]
Massive Power Outage Hits Spain, Portugal, and France: Causes, Impact, and On...Aqusag Technologies
In late April 2025, a significant portion of Europe, particularly Spain, Portugal, and parts of southern France, experienced widespread, rolling power outages that continue to affect millions of residents, businesses, and infrastructure systems.
UiPath Community Berlin: Orchestrator API, Swagger, and Test Manager APIUiPathCommunity
Join this UiPath Community Berlin meetup to explore the Orchestrator API, Swagger interface, and the Test Manager API. Learn how to leverage these tools to streamline automation, enhance testing, and integrate more efficiently with UiPath. Perfect for developers, testers, and automation enthusiasts!
📕 Agenda
Welcome & Introductions
Orchestrator API Overview
Exploring the Swagger Interface
Test Manager API Highlights
Streamlining Automation & Testing with APIs (Demo)
Q&A and Open Discussion
Perfect for developers, testers, and automation enthusiasts!
👉 Join our UiPath Community Berlin chapter: https://community.uipath.com/berlin/
This session streamed live on April 29, 2025, 18:00 CET.
Check out all our upcoming UiPath Community sessions at https://community.uipath.com/events/.
Increasing Retail Store Efficiency How can Planograms Save Time and Money.pptxAnoop Ashok
In today's fast-paced retail environment, efficiency is key. Every minute counts, and every penny matters. One tool that can significantly boost your store's efficiency is a well-executed planogram. These visual merchandising blueprints not only enhance store layouts but also save time and money in the process.
This is the keynote of the Into the Box conference, highlighting the release of the BoxLang JVM language, its key enhancements, and its vision for the future.
Quantum Computing Quick Research Guide by Arthur MorganArthur Morgan
This is a Quick Research Guide (QRG).
QRGs include the following:
- A brief, high-level overview of the QRG topic.
- A milestone timeline for the QRG topic.
- Links to various free online resource materials to provide a deeper dive into the QRG topic.
- Conclusion and a recommendation for at least two books available in the SJPL system on the QRG topic.
QRGs planned for the series:
- Artificial Intelligence QRG
- Quantum Computing QRG
- Big Data Analytics QRG
- Spacecraft Guidance, Navigation & Control QRG (coming 2026)
- UK Home Computing & The Birth of ARM QRG (coming 2027)
Any questions or comments?
- Please contact Arthur Morgan at [email protected].
100% human made.
HCL Nomad Web – Best Practices and Managing Multiuser Environmentspanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-nomad-web-best-practices-and-managing-multiuser-environments/
HCL Nomad Web is heralded as the next generation of the HCL Notes client, offering numerous advantages such as eliminating the need for packaging, distribution, and installation. Nomad Web client upgrades will be installed “automatically” in the background. This significantly reduces the administrative footprint compared to traditional HCL Notes clients. However, troubleshooting issues in Nomad Web present unique challenges compared to the Notes client.
Join Christoph and Marc as they demonstrate how to simplify the troubleshooting process in HCL Nomad Web, ensuring a smoother and more efficient user experience.
In this webinar, we will explore effective strategies for diagnosing and resolving common problems in HCL Nomad Web, including
- Accessing the console
- Locating and interpreting log files
- Accessing the data folder within the browser’s cache (using OPFS)
- Understand the difference between single- and multi-user scenarios
- Utilizing Client Clocking
Vaibhav Gupta BAML: AI work flows without Hallucinationsjohn409870
Shipping Agents
Vaibhav Gupta
Cofounder @ Boundary
in/vaigup
boundaryml/baml
Imagine if every API call you made
failed only 5% of the time
boundaryml/baml
Imagine if every LLM call you made
failed only 5% of the time
boundaryml/baml
Imagine if every LLM call you made
failed only 5% of the time
boundaryml/baml
Fault tolerant systems are hard
but now everything must be
fault tolerant
boundaryml/baml
We need to change how we
think about these systems
Aaron Villalpando
Cofounder @ Boundary
Boundary
Combinator
boundaryml/baml
We used to write websites like this:
boundaryml/baml
But now we do this:
boundaryml/baml
Problems web dev had:
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
State management was impossible.
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
State management was impossible.
Dynamic components? forget about it.
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
State management was impossible.
Dynamic components? forget about it.
Reuse components? Good luck.
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
State management was impossible.
Dynamic components? forget about it.
Reuse components? Good luck.
Iteration loops took minutes.
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
State management was impossible.
Dynamic components? forget about it.
Reuse components? Good luck.
Iteration loops took minutes.
Low engineering rigor
boundaryml/baml
React added engineering rigor
boundaryml/baml
The syntax we use changes how we
think about problems
boundaryml/baml
We used to write agents like this:
boundaryml/baml
Problems agents have:
boundaryml/baml
Problems agents have:
Strings. Strings everywhere.
Context management is impossible.
Changing one thing breaks another.
New models come out all the time.
Iteration loops take minutes.
boundaryml/baml
Problems agents have:
Strings. Strings everywhere.
Context management is impossible.
Changing one thing breaks another.
New models come out all the time.
Iteration loops take minutes.
Low engineering rigor
boundaryml/baml
Agents need
the expressiveness of English,
but the structure of code
F*** You, Show Me The Prompt.
boundaryml/baml
<show don’t tell>
Less prompting +
More engineering
=
Reliability +
Maintainability
BAML
Sam
Greg Antonio
Chris
turned down
openai to join
ex-founder, one
of the earliest
BAML users
MIT PhD
20+ years in
compilers
made his own
database, 400k+
youtube views
Vaibhav Gupta
in/vaigup
[email protected]
boundaryml/baml
Thank you!
Unlocking the Power of IVR: A Comprehensive Guidevikasascentbpo
Streamline customer service and reduce costs with an IVR solution. Learn how interactive voice response systems automate call handling, improve efficiency, and enhance customer experience.
Special Meetup Edition - TDX Bengaluru Meetup #52.pptxshyamraj55
We’re bringing the TDX energy to our community with 2 power-packed sessions:
🛠️ Workshop: MuleSoft for Agentforce
Explore the new version of our hands-on workshop featuring the latest Topic Center and API Catalog updates.
📄 Talk: Power Up Document Processing
Dive into smart automation with MuleSoft IDP, NLP, and Einstein AI for intelligent document workflows.
Book industry standards are evolving rapidly. In the first part of this session, we’ll share an overview of key developments from 2024 and the early months of 2025. Then, BookNet’s resident standards expert, Tom Richardson, and CEO, Lauren Stewart, have a forward-looking conversation about what’s next.
Link to recording, presentation slides, and accompanying resource: https://bnctechforum.ca/sessions/standardsgoals-for-2025-standards-certification-roundup/
Presented by BookNet Canada on May 6, 2025 with support from the Department of Canadian Heritage.
Andrew Marnell: Transforming Business Strategy Through Data-Driven InsightsAndrew Marnell
With expertise in data architecture, performance tracking, and revenue forecasting, Andrew Marnell plays a vital role in aligning business strategies with data insights. Andrew Marnell’s ability to lead cross-functional teams ensures businesses achieve sustainable growth and operational excellence.
Big Data Analytics Quick Research Guide by Arthur MorganArthur Morgan
This is a Quick Research Guide (QRG).
QRGs include the following:
- A brief, high-level overview of the QRG topic.
- A milestone timeline for the QRG topic.
- Links to various free online resource materials to provide a deeper dive into the QRG topic.
- Conclusion and a recommendation for at least two books available in the SJPL system on the QRG topic.
QRGs planned for the series:
- Artificial Intelligence QRG
- Quantum Computing QRG
- Big Data Analytics QRG
- Spacecraft Guidance, Navigation & Control QRG (coming 2026)
- UK Home Computing & The Birth of ARM QRG (coming 2027)
Any questions or comments?
- Please contact Arthur Morgan at [email protected].
100% human made.
Spark is a powerhouse for large datasets, but when it comes to smaller data workloads, its overhead can sometimes slow things down. What if you could achieve high performance and efficiency without the need for Spark?
At S&P Global Commodity Insights, having a complete view of global energy and commodities markets enables customers to make data-driven decisions with confidence and create long-term, sustainable value. 🌍
Explore delta-rs + CDC and how these open-source innovations power lightweight, high-performance data applications beyond Spark! 🚀
Dev Dives: Automate and orchestrate your processes with UiPath MaestroUiPathCommunity
This session is designed to equip developers with the skills needed to build mission-critical, end-to-end processes that seamlessly orchestrate agents, people, and robots.
📕 Here's what you can expect:
- Modeling: Build end-to-end processes using BPMN.
- Implementing: Integrate agentic tasks, RPA, APIs, and advanced decisioning into processes.
- Operating: Control process instances with rewind, replay, pause, and stop functions.
- Monitoring: Use dashboards and embedded analytics for real-time insights into process instances.
This webinar is a must-attend for developers looking to enhance their agentic automation skills and orchestrate robust, mission-critical processes.
👨🏫 Speaker:
Andrei Vintila, Principal Product Manager @UiPath
This session streamed live on April 29, 2025, 16:00 CET.
Check out all our upcoming Dev Dives sessions at https://community.uipath.com/dev-dives-automation-developer-2025/.
2. Introduction
It is a type of programming in which programmers define not only the data
type of a data structure, but also the types of operations (functions) that can
be applied to the data structure.
In this way, the data structure becomes an object that includes both data and
functions.
In addition, programmers can create relationships between one object and
another. For example, objects can inherit characteristics from other objects.
One of the principal advantages of object-oriented programming techniques
over procedural programming techniques is that they enable programmers to
create modules that do not need to be changed when a new type of object is
added.
A programmer can simply create a new object that inherits many of its features
from existing objects.
This makes object-oriented programs easier to modify.
2
3. Object
Objects are the basic run-time entities in an object-oriented system.
When a program is executed, objects interact with each other by sending
messages.
Different objects can also interact with each other without knowing the details
of their data or code.
An object is an instance of a class.
A class must be instantiated into an object before it can be used in the
software.
More than one instance of the same class can be in existence at any one time.
3
4. Class
A class is a collection of objects of a similar type.
Once a class is defined, any number of objects can be created which belong to
that class.
A class is a blueprint, or prototype, that defines the variables and the methods
common to all objects of a certain kind.
4
5. Instance
The instance is the actual object created at runtime.
One can have an instance of a class or a particular object.
5
6. State
The set of values of the attributes of a particular object is called its state.
The object consists of state and the behaviour that's defined in the object's
class.
6
7. Method
Method describes the object’s ability.
A Bird has ability to Fly. So Fly() is one of the method of the Bird class.
7
8. Message Passing
The process by which an object sends data to another object or asks the other
object to invoke a method.
Message passing corresponds to "method calling".
8
9. Abstraction
Abstraction refers to the act of representing essential features without
including the background details or explanations.
Classes use the concept of abstraction and are defined as a list of abstract
attributes.
9
10. Encapsulation
It is the mechanism that binds together code and data in manipulates, and
keeps both safe from outside interference and misuse.
In short, it isolates a particular code and data from all other codes and data.
A well-defined interface controls the access to that particular code and data.
The act of placing data and the operations that perform on that data in the
same class.
The class then becomes the 'capsule' or container for the data and operations.
Storing data and functions in a single unit (class) is encapsulation.
Data cannot be accessible to the outside world and only those functions which
are stored in the class can access it.
10
11. Inheritance
It is the process by which one object acquires the properties of another object.
This supports the hierarchical classification.
Without the use of hierarchies, each object would need to define all its
characteristics explicitly.
However, by use of inheritance, an object need only define those qualities that
make it unique within its class.
It can inherit its general attributes from its parent.
A new sub-class inherits all of the attributes of all of its ancestors.
11
12. Polymorphism
Polymorphism means the ability to take more than one form.
An operation may exhibit different behaviours in different instances.
The behaviour depends on the data types used in the operation.
It is a feature that allows one interface to be used for a general class of actions.
The specific action is determined by the exact nature of the situation. In
general, polymorphism means "one interface, multiple methods", This means
that it is possible to design a generic interface to a group of related activities.
This helps reduce complexity by allowing the same interface to be used to
specify a general class of action.
It is the compiler's job to select the specific action (that is, method) as it
applies to each situation.
12
13. Generalization
Generalization describes an is-a relationship which represent a hierarchy
between classes of objects.
Eg:- a “Bird" is a generalization of “Dove", “Sparrow", “Parrot" and many
others.
13
14. Specialization
Specialization means an object can inherit the common state and behavior of a
generic object.
However, each object needs to define its own special and particular state and
behavior.
Specialization means to subclass. Bird is the generalization and Sparrow is the
specialization, indicating that a Sparrow is a special kind of Bird.
14
15. Advantage of OOP
OOP provides a clear modular structure for programs which makes it good for
defining abstract data types where implementation details are hidden and the
unit has a clearly defined interface.
OOP makes it easy to maintain and modify existing code as new objects can
be created with small differences to existing ones.
OOP provides a good framework for code libraries where supplied software
components can be easily adapted and modified by the programmer.
15