Introduction to OOP
Let’s start with the first set of concepts
What is Object-Oriented Programming ?
Procedural vs. Object-Oriented Programming
OO Programming Concepts
Data Structures and Algorithm - Module 1.pptxEllenGrace9
This document provides an introduction to data structures and algorithms from instructor Ellen Grace Porras. It defines data structures as ways of organizing data to allow for efficient operations. Linear data structures like arrays, stacks, and queues arrange elements sequentially, while non-linear structures like trees and graphs have hierarchical relationships. The document discusses characteristics of good data structures and algorithms, provides examples of common algorithms, and distinguishes between linear and non-linear data structures. It aims to explain the fundamentals of data structures and algorithms.
This document defines object-oriented programming and compares it to structured programming. It outlines the main principles of OOP including encapsulation, abstraction, inheritance, and polymorphism. Encapsulation binds code and data together for security and consistency. Abstraction hides implementation details and provides functionality. Inheritance allows classes to acquire properties from other classes in a hierarchy. Polymorphism enables different types to perform the same methods.
This presentation deals with pure object oriented concepts and defines basic principles of OOP's like Encapsulation , polymorphism , Inheritance and Abstraction.
oops concept in java | object oriented programming in javaCPD INDIA
The document discusses key concepts in object-oriented programming in Java including classes, objects, inheritance, packages, interfaces, encapsulation, abstraction, and polymorphism. It provides examples to illustrate each concept. Classes define the structure and behavior of objects. Objects are instances of classes. Inheritance allows classes to extend existing classes. Packages organize related classes. Interfaces define behaviors without implementation. Encapsulation hides implementation details. Abstraction models essential features without specifics. Polymorphism allows the same method name with different signatures or overriding.
This slide is prepared By these following Students of Dept. of CSE JnU, Dhaka. Thanks To: Nusrat Jahan, Arifatun Nesa, Fatema Akter, Maleka Khatun, Tamanna Tabassum.
Computer Science BSc Curriculum (Nov 2022) Last Updated.pdfkibrutry
This document presents a curriculum for a B.Sc. in Computer Science program in Ethiopia. It includes the rationale, mission, vision and objectives of the program which aim to develop computer science skills and knowledge to meet national needs. The curriculum is designed to deliver an internationally recognized program and produce computer scientists with skills to serve different sectors. The document also outlines the program requirements, courses, categories, credit hours and syllabi. It was developed by a revision team from Ethiopian universities to establish standards for computer science education.
In this session you will learn about
- Introduction of Languages
- Difference between POP and OOP
- What is OOP?
- Object-Oriented Programming
- Advantages of OOP
- Object-Oriented Programming Paradigm
- Features of OOP
- Applications of Object Oriented Programming
- Benefits of Object Oriented Programming
The document discusses method overloading and overriding in Java. It defines method overloading as having multiple methods with the same name but different parameters, while overriding involves subclasses providing specific implementations of methods in the parent class. It provides examples of overloading methods by changing parameters and data types, and explains why overriding is not possible by only changing the return type due to ambiguity. The use of the super keyword to refer to parent class members is also explained.
Brainsmartlabs is one of the excellent online tutorials for beginners which offers the best java and core java courses online. Enroll now to learn core java programming from scratch and become an expert.
This document discusses inter-thread communication in Java. It explains that inter-thread communication allows threads to communicate with each other using the wait(), notify(), and notifyAll() methods of the Object class. It provides details on how each method works, when they should be called, and how they allow threads to transition between waiting, notified, and running states. The document also provides a code example to demonstrate how wait() and notify() can be used to coordinate threads accessing a shared resource.
The document discusses key concepts in Java including classes, objects, methods, and command line arguments. A class defines common properties and behaviors for objects through fields and methods. Objects are instantiated from classes and can access fields and methods using dot notation. Command line arguments allow passing data into a Java application and are accessed through the args parameter in the main method.
Type casting involves assigning a value of one data type to a variable of another type. There are two types of casting: widening (implicit) and narrowing (explicit). Widening casting converts data to a broader type without needing explicit casting, like converting an int to a long. Narrowing casting converts to a narrower data type and requires explicit casting, such as converting a double to a long.
This keyword is a reference variable that refer the current object in java.
This keyword can be used for call current class constructor.
http://www.tutorial4us.com/java/java-this-keyword
- Arrays allow storing multiple values in a single variable. They are useful for problems that require working with several variables at once, like calculating exam averages for 100 students.
- Arrays are initialized with a size and values can be stored and retrieved using indexes. Common issues include accessing indexes outside the array bounds or failing to initialize arrays properly.
- Command line arguments provide a way to pass user input to a program via the command line when it is launched. The arguments are stored in a String array that is initialized for the program.
This document provides an overview of basic object-oriented programming (OOP) concepts including objects, classes, inheritance, polymorphism, encapsulation, and data abstraction. It defines objects as entities with both data (characteristics) and behavior (operations). Classes are blueprints that are used to create objects. Inheritance allows objects to inherit properties from parent classes. Polymorphism allows code to take different forms. Encapsulation wraps data and functions into classes, hiding information. Data abstraction focuses on important descriptions without details.
This document provides an overview of serialization in Java. Serialization allows an object to be written to a stream and reconstructed from that stream later. When an object is serialized, its field values are written to preserve the object's state. The transient keyword can exclude fields from serialization. Serialization uses ObjectOutputStream to write objects and ObjectInputStream to read them back. Unique identifiers prevent version conflicts during deserialization. Classes can implement Externalizable for full control over serialization.
1) A constructor in Java is a special method that is used to initialize objects and is called when an object is created. It can set initial values for object attributes.
2) There are different types of constructors including default, parameterized, and copy constructors. The default constructor takes no parameters, parameterized constructors take parameters to initialize objects with different values, and copy constructors are used to create a copy of an object.
3) Constructor overloading allows a class to have multiple constructors with the same name but different parameters, allowing objects to be initialized in different ways.
The document discusses multithreading concepts like concurrency and threading, how to create and control threads including setting priorities and states, and how to safely share resources between threads using synchronization, locks, and wait/notify methods to avoid issues like deadlocks. It also covers deprecated thread methods and increased threading support in JDK 1.5.
This document provides an overview of object-oriented programming concepts in Java including inheritance, polymorphism, abstraction, and encapsulation. It also discusses control structures like if/else statements and switches as well as repetition structures like while, do-while, and for loops. Arithmetic operations in Java like addition, subtraction, multiplication, and division are also mentioned.
The document discusses key concepts of object-oriented programming including objects, classes, inheritance, polymorphism, encapsulation, and abstraction. It provides examples of constructors, method overloading and overriding, interfaces, and packages in Java.
This document discusses Java threads and related concepts like thread states, priorities, synchronization, and inter-thread communication. It covers the two main ways to create threads in Java - by extending the Thread class or implementing the Runnable interface. Synchronization techniques like using synchronized methods and blocks are presented to prevent race conditions when multiple threads access shared resources. Finally, inter-thread communication methods like wait() and notify() from the Object class are introduced.
This document discusses Java wrapper classes. It explains that wrapper classes allow primitive types to be used as objects. Each primitive type has a corresponding wrapper class (e.g. Integer for int). Wrapper classes provide methods to convert between primitive types and their object equivalents. They allow primitives to be used in contexts that require objects, like collections, and provide additional functionality like constants and parsing/formatting methods.
Packages in Java allow grouping of related classes and interfaces to avoid naming collisions. Some key points about packages include:
- Packages allow for code reusability and easy location of files. The Java API uses packages to organize core classes.
- Custom packages can be created by specifying the package name at the beginning of a Java file. The class files are then compiled to the corresponding directory structure.
- The import statement and fully qualified names can be used to access classes from other packages. The classpath variable specifies locations of package directories and classes.
Java is a general-purpose computer-programming language that is concurrent, class-based, object-oriented,[15] and specifically designed to have as few implementation dependencies as possible
There are three types of variables in Java: local, instance, and class/static variables. Local variables are declared within methods and can only be accessed within that method. Instance variables are declared within a class but outside of methods, and can be accessed by any non-static method of that class. Class/static variables are also declared within a class but with the static keyword, and can be accessed from both static and non-static contexts.
Object Oriented Programming_Chapter 4 (Two Lectures)
1- Let’s think on polymorphism
2- Let’s focus on Full Example
الكلية الجامعية للعلوم والتكنولوجيا - خان يونس
University college of science & technology
chapter 1: Lecture 2
Let’s think on concept of Class and Object
- Concept of Objects and classes
- UML Class Diagram
الكلية الجامعية للعلوم والتكنولوجيا - خان يونس
University college of science & technology
The document discusses method overloading and overriding in Java. It defines method overloading as having multiple methods with the same name but different parameters, while overriding involves subclasses providing specific implementations of methods in the parent class. It provides examples of overloading methods by changing parameters and data types, and explains why overriding is not possible by only changing the return type due to ambiguity. The use of the super keyword to refer to parent class members is also explained.
Brainsmartlabs is one of the excellent online tutorials for beginners which offers the best java and core java courses online. Enroll now to learn core java programming from scratch and become an expert.
This document discusses inter-thread communication in Java. It explains that inter-thread communication allows threads to communicate with each other using the wait(), notify(), and notifyAll() methods of the Object class. It provides details on how each method works, when they should be called, and how they allow threads to transition between waiting, notified, and running states. The document also provides a code example to demonstrate how wait() and notify() can be used to coordinate threads accessing a shared resource.
The document discusses key concepts in Java including classes, objects, methods, and command line arguments. A class defines common properties and behaviors for objects through fields and methods. Objects are instantiated from classes and can access fields and methods using dot notation. Command line arguments allow passing data into a Java application and are accessed through the args parameter in the main method.
Type casting involves assigning a value of one data type to a variable of another type. There are two types of casting: widening (implicit) and narrowing (explicit). Widening casting converts data to a broader type without needing explicit casting, like converting an int to a long. Narrowing casting converts to a narrower data type and requires explicit casting, such as converting a double to a long.
This keyword is a reference variable that refer the current object in java.
This keyword can be used for call current class constructor.
http://www.tutorial4us.com/java/java-this-keyword
- Arrays allow storing multiple values in a single variable. They are useful for problems that require working with several variables at once, like calculating exam averages for 100 students.
- Arrays are initialized with a size and values can be stored and retrieved using indexes. Common issues include accessing indexes outside the array bounds or failing to initialize arrays properly.
- Command line arguments provide a way to pass user input to a program via the command line when it is launched. The arguments are stored in a String array that is initialized for the program.
This document provides an overview of basic object-oriented programming (OOP) concepts including objects, classes, inheritance, polymorphism, encapsulation, and data abstraction. It defines objects as entities with both data (characteristics) and behavior (operations). Classes are blueprints that are used to create objects. Inheritance allows objects to inherit properties from parent classes. Polymorphism allows code to take different forms. Encapsulation wraps data and functions into classes, hiding information. Data abstraction focuses on important descriptions without details.
This document provides an overview of serialization in Java. Serialization allows an object to be written to a stream and reconstructed from that stream later. When an object is serialized, its field values are written to preserve the object's state. The transient keyword can exclude fields from serialization. Serialization uses ObjectOutputStream to write objects and ObjectInputStream to read them back. Unique identifiers prevent version conflicts during deserialization. Classes can implement Externalizable for full control over serialization.
1) A constructor in Java is a special method that is used to initialize objects and is called when an object is created. It can set initial values for object attributes.
2) There are different types of constructors including default, parameterized, and copy constructors. The default constructor takes no parameters, parameterized constructors take parameters to initialize objects with different values, and copy constructors are used to create a copy of an object.
3) Constructor overloading allows a class to have multiple constructors with the same name but different parameters, allowing objects to be initialized in different ways.
The document discusses multithreading concepts like concurrency and threading, how to create and control threads including setting priorities and states, and how to safely share resources between threads using synchronization, locks, and wait/notify methods to avoid issues like deadlocks. It also covers deprecated thread methods and increased threading support in JDK 1.5.
This document provides an overview of object-oriented programming concepts in Java including inheritance, polymorphism, abstraction, and encapsulation. It also discusses control structures like if/else statements and switches as well as repetition structures like while, do-while, and for loops. Arithmetic operations in Java like addition, subtraction, multiplication, and division are also mentioned.
The document discusses key concepts of object-oriented programming including objects, classes, inheritance, polymorphism, encapsulation, and abstraction. It provides examples of constructors, method overloading and overriding, interfaces, and packages in Java.
This document discusses Java threads and related concepts like thread states, priorities, synchronization, and inter-thread communication. It covers the two main ways to create threads in Java - by extending the Thread class or implementing the Runnable interface. Synchronization techniques like using synchronized methods and blocks are presented to prevent race conditions when multiple threads access shared resources. Finally, inter-thread communication methods like wait() and notify() from the Object class are introduced.
This document discusses Java wrapper classes. It explains that wrapper classes allow primitive types to be used as objects. Each primitive type has a corresponding wrapper class (e.g. Integer for int). Wrapper classes provide methods to convert between primitive types and their object equivalents. They allow primitives to be used in contexts that require objects, like collections, and provide additional functionality like constants and parsing/formatting methods.
Packages in Java allow grouping of related classes and interfaces to avoid naming collisions. Some key points about packages include:
- Packages allow for code reusability and easy location of files. The Java API uses packages to organize core classes.
- Custom packages can be created by specifying the package name at the beginning of a Java file. The class files are then compiled to the corresponding directory structure.
- The import statement and fully qualified names can be used to access classes from other packages. The classpath variable specifies locations of package directories and classes.
Java is a general-purpose computer-programming language that is concurrent, class-based, object-oriented,[15] and specifically designed to have as few implementation dependencies as possible
There are three types of variables in Java: local, instance, and class/static variables. Local variables are declared within methods and can only be accessed within that method. Instance variables are declared within a class but outside of methods, and can be accessed by any non-static method of that class. Class/static variables are also declared within a class but with the static keyword, and can be accessed from both static and non-static contexts.
Object Oriented Programming_Chapter 4 (Two Lectures)
1- Let’s think on polymorphism
2- Let’s focus on Full Example
الكلية الجامعية للعلوم والتكنولوجيا - خان يونس
University college of science & technology
chapter 1: Lecture 2
Let’s think on concept of Class and Object
- Concept of Objects and classes
- UML Class Diagram
الكلية الجامعية للعلوم والتكنولوجيا - خان يونس
University college of science & technology
ملفات مساق البرمجة الهدفية (الشيئية) التي يتم تدريسها لطلبة بكالوريوس تكنولوجيا المعلومات وبكالوريوس تطوير نظم الحاسوب في الكلية الجامعية للعلوم والتكنولوجيا.
الملف يضم مفاهيم:
Class
Object
إعدادي وتدريسي
This document discusses arrays of objects in object-oriented programming. It outlines that a class can be used as a new data type, and arrays can be defined to hold multiple objects of that class. Methods can be used to manage arrays of objects, such as adding, deleting, and searching for objects. The document also explains that objects are passed by reference to methods rather than by value. An immutable class is defined as one that does not allow changes to its private data fields once an object is created. The document provides a full example of a contact book program that uses a Contact class and ManagArray class to store contact objects in an array and perform operations on them.
ملفات مساق البرمجة الهدفية (الشيئية) التي يتم تدريسها لطلبة بكالوريوس تكنولوجيا المعلومات وبكالوريوس تطوير نظم الحاسوب في الكلية الجامعية للعلوم والتكنولوجيا.
الملف يضم مفهوم مصفوفة الكائنات Array of Objects
إعدادي وتدريسي
ملفات مساق البرمجة الهدفية (الشيئية) التي يتم تدريسها لطلبة بكالوريوس تكنولوجيا المعلومات وبكالوريوس تطوير نظم الحاسوب في الكلية الجامعية للعلوم والتكنولوجيا.
الملف يضم مفهوم الوراثة Polymorphism
إعدادي وتدريسي
The document discusses key concepts and principles of software design. It begins by defining design as a blueprint for solving problems specified in requirements. Good design implements all requirements, provides a readable guide, and gives a complete picture of the software. The design process has two levels - top-level design of modules and interfaces and detailed design of module internals. The document then covers fundamental design concepts like abstraction, refinement, modularity, architecture, partitioning, data structures, procedures, information hiding, and functional independence. It provides examples and guidelines for applying these concepts to create a high-quality design.
This document introduces concepts related to software engineering design. It discusses software quality attributes like performance, security, and maintainability. It also covers operational quality attributes concerned with system usage and development quality attributes related to software development. Finally, it defines key design concepts like abstraction, architecture, patterns, and separation of concerns and provides examples of procedural and data abstraction.
The document discusses basic Java concepts including identifiers, keywords, literals, primitive data types, variables, operators, control flow statements, classes, methods, inheritance, polymorphism, packages and modifiers. It provides definitions and examples of key concepts like classes, objects, methods, inheritance, polymorphism, packages, modifiers, variables and data types. It also lists Java keywords, reserved words and literals.
The document discusses object-oriented programming (OOP). It defines some key concepts in OOP including objects, classes, abstraction/encapsulation, inheritance, and polymorphism. Objects have identity, state, and behavior. Classes group similar objects and define their attributes and methods. Abstraction hides unnecessary details, while encapsulation bundles related data and functions into a class. Inheritance allows classes to inherit characteristics from other classes. Polymorphism means an object can take on multiple forms. Benefits of OOP include reusability, extensibility, understandability, and protection.
Chapter1 - Introduction to Object-Oriented Programming and Software DevelopmentEduardo Bergavera
This document provides an introduction to object-oriented programming concepts including classes, objects, inheritance, and the software development lifecycle. It defines classes as templates that define objects, and objects as instances of classes. It describes how classes and objects store and share data through instance and class variables. The document also explains how classes and objects communicate through methods and messages. Finally, it gives an overview of inheritance, where subclasses inherit features from superclasses, and describes the typical stages of the software development lifecycle.
Object Oriented Programming_Chapter 3 (Two Lectures)
1- Let’s think on Inheritance
2- Let’s focus on Superclass’s Constructor
الكلية الجامعية للعلوم والتكنولوجيا - خان يونس
University college of science & technology
To make this comparison we need to first consider the problem that both approaches help us to solve. When programming any system you are essentially dealing with data and the code that changes that data. These two fundamental aspects of programming are handled quite differently in procedural systems compared with object oriented systems, and these differences require different strategies in how we think about writing code.
This document discusses graphs and their representation in Java. It begins with basic graph terminology like vertices, edges, directed/undirected graphs. It then discusses modeling graphs in Java using interfaces and data structures like arrays and lists to store vertices and edges. Specific implementations are shown to represent sample graphs. The document is intended to introduce basic graph concepts and their modeling in Java.
The document provides an overview of key Java concepts including classes, objects, variables, methods, encapsulation, inheritance, polymorphism, constructors, memory management, exceptions, I/O streams, threads, collections, serialization and more. It also includes examples of practical applications and code snippets to demonstrate various Java features.
An overview of object oriented programming including the differences between OOP and the traditional structural approach, definitions of class and objects, and an easy coding example in C++. This presentation includes visual aids to make the concepts easier to understand.
The document discusses procedural abstraction and predefined functions in computer programming. It provides examples of for loops and nested for loops to iterate through ranges of values. The for loop examples demonstrate how the initialization, boolean expression, and update components work together to execute the loop body. Tracing is used to step through multiple iterations of the for loops.
This document provides an introduction to object-oriented programming concepts. It discusses the key principles of OOP including data abstraction, encapsulation, inheritance, and polymorphism. It also covers Java programming basics such as classes, objects, methods, and how to compile and run a simple Java program.
The document discusses object-oriented programming (OOP) and Java. It covers the basics of OOP, including defining it as a programming paradigm that organizes code around objects rather than actions. Some key features of OOP discussed are encapsulation, inheritance, polymorphism. The document also contrasts OOP with procedural programming and provides examples of different programming paradigms. It outlines the topics to be covered in the course, including Java data types, classes, methods and access specifiers.
Object Oriented Programming All Unit NotesBalamuruganV28
The document provides an overview of object-oriented programming (OOP) and the Java programming language. It defines key OOP concepts like objects, classes, encapsulation, inheritance, and polymorphism. It also describes features of Java like platform independence, simplicity, security, and robustness. The document then explains basic Java concepts like data types, variables, arrays, control structures, and defining classes, constructors, and methods. It provides examples of operators in Java and the difference between procedural and object-oriented programming.
The document provides information about an upcoming free masterclass on Object Oriented Programming (OOP) hosted by Scaler Academy. It includes positive reviews from past attendees praising the high quality content and extended question and answer sessions. Interested readers are encouraged to register for the session. The rest of the document contains sample OOP interview questions categorized as basic and advanced, covering topics like classes, objects, encapsulation, inheritance, polymorphism and more.
The document discusses different types of programming paradigms including imperative, procedural, and object-oriented programming. It defines each paradigm and provides examples. Object-oriented programming (OOP) is introduced as a paradigm that models real-world objects like their states and behaviors to help manage complex and large programs. Key benefits of OOP like modularity, reusability and extensibility are highlighted.
Object-Oriented Programming (OOP) is a fundamental paradigm in software development that allows for modular, reusable, and efficient code. Whether you’re preparing for an interview or seeking to enhance your programming skills, understanding OOP is crucial. In this comprehensive guide, we’ll explore the essential topics and concepts of OOP, equipping you with the knowledge to write clean and maintainable code.
In this series on Object-Oriented Programming (OOP), we have curated a comprehensive set of slides that cover each topic in detail. These slides not only provide a clear explanation of the concepts but also contain the latest and tricky interview questions related to each topic. They serve as a valuable resource to help you prepare for interviews and strengthen your understanding of OOP.
Preparing for an interview? These slides will not only equip you with the knowledge required but also familiarize you with the interview questions that frequently arise in OOP discussions. By practicing these questions, you’ll gain confidence and be well-prepared to showcase your OOP expertise during interviews.
Unlock the power of OOP by exploring these slides, which encompass both the fundamentals and advanced concepts. Whether you’re a beginner or an experienced developer, this series is designed to enhance your OOP skills and make you a more proficient programmer
The course aims to provide you with an understanding of the fundamental concepts involved in object-oriented programming (object, class, protocol, hierarchy, inheritance, encapsulation, polymorphism and collaboration).
The programming language you will use is Java. However, the purpose of the course is not to teach you the minutiae of the Java language, but rather to teach you fundamental object-oriented programming concepts and skills that will be transferable to any object¬ oriented language
This document provides an overview of object-oriented programming (OOP). It discusses procedural programming and how it differs from OOP. The main features/principles of OOP are data abstraction, inheritance, encapsulation, and polymorphism. Advantages of OOP include promoting code reuse and flexibility through polymorphism. Key terms are defined, including class, object, properties, and methods. A class defines the blueprint for an object, while an object is an instance of a class that occupies memory.
The document discusses object-oriented design (OOD). It aims to explain how a software design can be represented as interacting objects that manage their own state and operations. It describes the activities in the OOD process and introduces models that can be used, including the Unified Modeling Language (UML). Characteristics of OOD like encapsulation and message passing are covered. The document provides examples of concepts like objects, classes, associations, generalization and inheritance. It also discusses design of concurrent and distributed systems.
Designing function families and bundles with java's behaviors parameterisatio...Alain Lompo
User requirements are sinking sands: should we care or should we leave it to the business managers? Java’8 behaviours parameterization and lambdas help shift paradigms from business to design: here the audience will learn how to efficiently deal with the issue and make their customers smile.
The document provides an overview of object-oriented programming (OOP) concepts and common OOP interview questions. It begins with basic questions about OOP terms and features. It then covers more advanced topics like classes, objects, encapsulation, polymorphism, inheritance, and abstraction. The document lists over 40 questions on OOP concepts and includes coding problems. It is intended to help prepare for OOP interviews.
This document contains an overview of object-oriented programming (OOP) concepts and common OOP interview questions. It begins with basic questions about OOP terms and features like classes, objects, encapsulation, inheritance and polymorphism. It then covers more advanced topics such as the differences between compile-time and runtime polymorphism, abstract classes, interfaces and access specifiers. The document provides examples in C++ and Java to illustrate various OOP concepts.
This document provides an introduction to object-oriented programming concepts including classes, objects, encapsulation, inheritance, and polymorphism. It defines a class as a blueprint for creating objects with data fields and methods. An object is an instance of a class that stores its own set of data and behaviors. Encapsulation, inheritance, and polymorphism are described as key principles of OOP. Common programming paradigms like procedural, object-oriented, functional, and declarative are also overviewed.
This Book helps the students who are persuing B.Sc Computer Science in Andhra Pradesh. It made for learning in easiest way. Words have used in this book are very familiar. Any one can understand the language easily. Prefer this book to learn Java.
Std 12 computer chapter 6 object oriented concepts (part 1) by Nuzhat Memon
Introduction to class and object
Procedural (Structural) programming language
Object Oriented programming language
Two ways of programming language (POP and OOP)
four specific object properties
4 pillars of OOPs
Encapsulation in Java
Abstraction in Java
Messaging in Java
Polymorphism in Java
For many years Object Oriented and Functional Programming have been considered diametrically opposite programming paradigms, with opposite communities.
Here we take the opposite point of view: they're two puppies from the same litter. Going through the well known SOLID Principles for good Object Oriented design and describing how some use of functional principles help improve the code.
Question Pattern in Object Oriented ProgrammingSuman Mia
The word object-oriented is the combination of two words i.e. object and oriented. The dictionary meaning of the object is an article or entity that exists in the real world. The meaning of oriented is interested in a particular kind of thing or entity. In layman's terms, it is a programming pattern that rounds around an object or entity are called object-oriented programming.
Using at least two examples (whenever applicable), concisely discuss .pdfrajeshjangid1865
Using at least two examples (whenever applicable), concisely discuss the following terms. You
are strongly recommended to at least visit and study the posted article on websites listed in the
reference section. Programming paradigm Procedural programming OOP or Object-Oriented
Programming Abstract Data Type or ADT Four basic principles of object orientation
Abstraction Encapsulation/Information hiding Inheritance Polymorphism Benefits of OOP
Object-Oriented Design & Analysis or OODA or OODA UML for OOD Attributes and
behaviors of an object C++ classes and objects Instance and instantiation of an object State of
an object
Solution
1) Programming paradigm is a way or style of writing programming languages.
For example in python, blocks are represented using blocks. In python intendation is important.
IN java, flower/open braces are used.
2)
Procedural programming
This is style of routines and subroutines.
Declaring the subroutine, top of program declaring prototype declaring and bottom of program
writing the implementation of methods.
Also subroutine is accssible is depends on public accessifiers.
3)
OOPS programming language where all variables and methods are accessed via object.
Object is real entity which stores the data.
Java, python,c++ are examples of OOPS programming languages.
4)
Abstract data type is representing the hidden object. It hides the implementation.
Example: We can see the car physically but cannot see the internal strucure.
Seeing the machine physically but doesn\'t bother about internal strucure..
This document summarizes the Null Object pattern. The Null Object pattern addresses how to handle null references in code elegantly. It describes replacing null references with an object that implements the necessary interface but does nothing. This simplifies code by eliminating null checks and making the relationship mandatory. The pattern is then demonstrated with an example of adding logging to a server where logging is optional. Introducing a NullLog object removes the need for null checks when writing log messages.
Object Oriented, Design patterns and data modelling worshopMohammad Shawahneh
The document outlines an agenda for a workshop on design patterns and data modelling. The agenda covers introductions to object-oriented programming and data modelling, as well as sessions on popular design patterns and exercises. Presenters Rami and Mohammad will cover topics such as encapsulation, inheritance, polymorphism, the SOLID principles, and data modelling techniques including the Unified Modeling Language.
This document discusses repetition statements in Java, including while, for, and do-while loops. It provides examples of using each loop type, such as calculating the average of test grades in a class and summing even integers. The break and continue statements are also covered, along with examples of how they alter loop flow. Key aspects of counter-controlled repetition like loop counters, initialization, increment/decrement, and continuation conditions are defined.
This document provides an outline and overview of hashing and hash tables. It defines hashing as a technique for storing data to allow for fast insertion, retrieval, and deletion. A hash table uses an array and hash function to map keys to array indices. Collision resolution techniques like linear probing are discussed. The document also summarizes the Hashtable class in .NET, which uses buckets and load factor to avoid collisions. Examples of hash functions and using the Hashtable class are provided.
This document discusses graphs and their representation in code. It defines graphs as consisting of vertices and edges, with edges specified as pairs of vertices. It distinguishes between directed and undirected graphs. Key graph terms like paths, cycles, and connectivity are defined. Real-world systems that can be modeled as graphs are given as an example. The document then discusses representing vertices and edges in code, choosing an adjacency matrix to represent the edges in the graph.
The document discusses trees and binary trees as data structures. It defines what a tree is, including parts like the root, parent, child, leaf nodes. It then defines binary trees as trees where each node has no more than two children. Binary search trees are introduced as binary trees where all left descendants of a node are less than or equal to the node and all right descendants are greater. The document concludes by discussing how to build a binary search tree class with Node objects.
This document provides an outline and overview of the queue data structure. It defines a queue as a first-in, first-out (FIFO) structure where new items are added to the rear of the queue and items are removed from the front. The key queue operations of enqueue and dequeue are described. Code examples are provided for implementing a queue using a linked list structure with classes for the queue, its nodes, and methods for common queue operations like enqueue, dequeue, peek, clear, print, and search. Different types of queues like linear, circular, and double-ended queues are also mentioned.
The document provides an overview of stack data structures, including definitions and examples. It discusses key stack operations like push, pop, peek, clear, print all, and search. Code examples are given for an Employee class and Stack class implementation to demonstrate how these operations work on a stack of employee objects. The document aims to teach the fundamentals of stack data structures and provide code samples to practice stack operations.
This document provides an outline and overview of linked lists. It defines a linked list as a collection of nodes that are linked together by references to the next node. Each node contains a data field and a reference field. It describes how to implement a linked list using a self-referential class with fields for data and a reference to the next node. It then outlines common linked list operations like insertion and deletion at different positions as well as sorting and searching the linked list.
Chapter 4: basic search algorithms data structureMahmoud Alfarra
1) The document discusses two common search algorithms: sequential search and binary search. Sequential search looks at each item in a list sequentially until the target is found. Binary search works on a sorted list and divides the search space in half at each step.
2) It provides pseudocode examples of how each algorithm works step-by-step to find a target value in a list or array.
3) Binary search is more efficient than sequential search when the list is sorted, as it can significantly reduce the number of comparisons needed to find the target. Sequential search is used when the list is unsorted.
Chapter 3: basic sorting algorithms data structureMahmoud Alfarra
The document provides an outline and introduction for a chapter on basic sorting algorithms, including bubble sort, selection sort, and insertion sort algorithms. It includes pseudocode examples and explanations of each algorithm. It notes that bubble sort is one of the slowest but simplest algorithms, involving values "floating" to their correct positions. Selection sort finds the smallest element and places it in the first position, then repeats to find the next smallest. Insertion sort works by moving larger elements to the right to make room for smaller elements inserted from the left.
This document is a presentation on data structures in C# by Mr. Mahmoud R. Alfarra. It introduces C# and its uses in different applications. It covers various data types in C#, calculations and logical operations, control statements like if/else and loops. The document also discusses arrays, methods, and classes in C#. It provides examples to explain concepts like selection statements, iteration, and calling methods. The presentation aims to provide an introduction to the principles of C# for learning purposes.
This document provides an introduction and outline for a course on data structures. It introduces the lecturer, Mahmoud Rafeek Alfarra, and lists his qualifications. It outlines the course objectives, resources, guidelines, assessment, and schedule. Key topics that will be covered include arrays, sorting and searching algorithms, linked lists, stacks, queues, trees and graphs. The document provides classifications of different types of data structures such as linear vs nonlinear, static vs dynamic memory allocation. It concludes with information about how students can be successful in the course.
Definition of classification
Basic principles of classification
Typical
How Does Classification Works?
Difference between Classification & Prediction.
Machine learning techniques
Decision Trees
k-Nearest Neighbors
This document is a lecture on decision making practices in Java. It identifies errors in code snippets involving if/else statements and while loops. It also contains examples to trace code with variables and determine output based on variable values. The document is in Arabic and English and presented by Mahmoud R. Alfarra on using Java and correcting errors in code involving conditional and iterative structures.
This document discusses selection statements in Java including if-else statements, nested if-else statements, blocks, and switch statements. It provides examples of using these statements to check conditions, compare values, and select different code paths. It also assigns practice problems for students to write programs using selection statements to check grades, login credentials, and print days of the week.
This document provides an introduction to object-oriented programming concepts like classes, objects, and methods in Java. It defines classes as templates that define attributes and behaviors of objects as variables and methods. Objects are instances of classes. The document explains how to declare a class with access modifiers, variables, constructors, and methods. It also demonstrates how to create objects using the new keyword and access object attributes and methods.
What is a computer?
Computer Organization
Programming languages
Java Class Libraries
Typical Java development environment
Case Study: Unified Modeling Language
What makes space feel generous, and how architecture address this generosity in terms of atmosphere, metrics, and the implications of its scale? This edition of #Untagged explores these and other questions in its presentation of the 2024 edition of the Master in Collective Housing. The Master of Architecture in Collective Housing, MCH, is a postgraduate full-time international professional program of advanced architecture design in collective housing presented by Universidad Politécnica of Madrid (UPM) and Swiss Federal Institute of Technology (ETH).
Yearbook MCH 2024. Master in Advanced Studies in Collective Housing UPM - ETH
How to Customize Your Financial Reports & Tax Reports With Odoo 17 AccountingCeline George
The Accounting module in Odoo 17 is a complete tool designed to manage all financial aspects of a business. Odoo offers a comprehensive set of tools for generating financial and tax reports, which are crucial for managing a company's finances and ensuring compliance with tax regulations.
Real GitHub Copilot Exam Dumps for SuccessMark Soia
Download updated GitHub Copilot exam dumps to boost your certification success. Get real exam questions and verified answers for guaranteed performance
This presentation was provided by Bill Kasdorf of Kasdorf & Associates LLC and Publishing Technology Partners, during the fifth session of the NISO training series "Accessibility Essentials." Session Five: A Standards Seminar, was held May 1, 2025.
pulse ppt.pptx Types of pulse , characteristics of pulse , Alteration of pulsesushreesangita003
what is pulse ?
Purpose
physiology and Regulation of pulse
Characteristics of pulse
factors affecting pulse
Sites of pulse
Alteration of pulse
for BSC Nursing 1st semester
for Gnm Nursing 1st year
Students .
vitalsign
Contact Lens:::: An Overview.pptx.: OptometryMushahidRaza8
A comprehensive guide for Optometry students: understanding in easy launguage of contact lens.
Don't forget to like,share and comments if you found it useful!.
This chapter provides an in-depth overview of the viscosity of macromolecules, an essential concept in biophysics and medical sciences, especially in understanding fluid behavior like blood flow in the human body.
Key concepts covered include:
✅ Definition and Types of Viscosity: Dynamic vs. Kinematic viscosity, cohesion, and adhesion.
⚙️ Methods of Measuring Viscosity:
Rotary Viscometer
Vibrational Viscometer
Falling Object Method
Capillary Viscometer
🌡️ Factors Affecting Viscosity: Temperature, composition, flow rate.
🩺 Clinical Relevance: Impact of blood viscosity in cardiovascular health.
🌊 Fluid Dynamics: Laminar vs. turbulent flow, Reynolds number.
🔬 Extension Techniques:
Chromatography (adsorption, partition, TLC, etc.)
Electrophoresis (protein/DNA separation)
Sedimentation and Centrifugation methods.
A measles outbreak originating in West Texas has been linked to confirmed cases in New Mexico, with additional cases reported in Oklahoma and Kansas. The current case count is 817 from Texas, New Mexico, Oklahoma, and Kansas. 97 individuals have required hospitalization, and 3 deaths, 2 children in Texas and one adult in New Mexico. These fatalities mark the first measles-related deaths in the United States since 2015 and the first pediatric measles death since 2003.
The YSPH Virtual Medical Operations Center Briefs (VMOC) were created as a service-learning project by faculty and graduate students at the Yale School of Public Health in response to the 2010 Haiti Earthquake. Each year, the VMOC Briefs are produced by students enrolled in Environmental Health Science Course 581 - Public Health Emergencies: Disaster Planning and Response. These briefs compile diverse information sources – including status reports, maps, news articles, and web content– into a single, easily digestible document that can be widely shared and used interactively. Key features of this report include:
- Comprehensive Overview: Provides situation updates, maps, relevant news, and web resources.
- Accessibility: Designed for easy reading, wide distribution, and interactive use.
- Collaboration: The “unlocked" format enables other responders to share, copy, and adapt seamlessly. The students learn by doing, quickly discovering how and where to find critical information and presenting it in an easily understood manner.
CURRENT CASE COUNT: 817 (As of 05/3/2025)
• Texas: 688 (+20)(62% of these cases are in Gaines County).
• New Mexico: 67 (+1 )(92.4% of the cases are from Eddy County)
• Oklahoma: 16 (+1)
• Kansas: 46 (32% of the cases are from Gray County)
HOSPITALIZATIONS: 97 (+2)
• Texas: 89 (+2) - This is 13.02% of all TX cases.
• New Mexico: 7 - This is 10.6% of all NM cases.
• Kansas: 1 - This is 2.7% of all KS cases.
DEATHS: 3
• Texas: 2 – This is 0.31% of all cases
• New Mexico: 1 – This is 1.54% of all cases
US NATIONAL CASE COUNT: 967 (Confirmed and suspected):
INTERNATIONAL SPREAD (As of 4/2/2025)
• Mexico – 865 (+58)
‒Chihuahua, Mexico: 844 (+58) cases, 3 hospitalizations, 1 fatality
• Canada: 1531 (+270) (This reflects Ontario's Outbreak, which began 11/24)
‒Ontario, Canada – 1243 (+223) cases, 84 hospitalizations.
• Europe: 6,814
CBSE - Grade 8 - Science - Chemistry - Metals and Non Metals - WorksheetSritoma Majumder
Introduction
All the materials around us are made up of elements. These elements can be broadly divided into two major groups:
Metals
Non-Metals
Each group has its own unique physical and chemical properties. Let's understand them one by one.
Physical Properties
1. Appearance
Metals: Shiny (lustrous). Example: gold, silver, copper.
Non-metals: Dull appearance (except iodine, which is shiny).
2. Hardness
Metals: Generally hard. Example: iron.
Non-metals: Usually soft (except diamond, a form of carbon, which is very hard).
3. State
Metals: Mostly solids at room temperature (except mercury, which is a liquid).
Non-metals: Can be solids, liquids, or gases. Example: oxygen (gas), bromine (liquid), sulphur (solid).
4. Malleability
Metals: Can be hammered into thin sheets (malleable).
Non-metals: Not malleable. They break when hammered (brittle).
5. Ductility
Metals: Can be drawn into wires (ductile).
Non-metals: Not ductile.
6. Conductivity
Metals: Good conductors of heat and electricity.
Non-metals: Poor conductors (except graphite, which is a good conductor).
7. Sonorous Nature
Metals: Produce a ringing sound when struck.
Non-metals: Do not produce sound.
Chemical Properties
1. Reaction with Oxygen
Metals react with oxygen to form metal oxides.
These metal oxides are usually basic.
Non-metals react with oxygen to form non-metallic oxides.
These oxides are usually acidic.
2. Reaction with Water
Metals:
Some react vigorously (e.g., sodium).
Some react slowly (e.g., iron).
Some do not react at all (e.g., gold, silver).
Non-metals: Generally do not react with water.
3. Reaction with Acids
Metals react with acids to produce salt and hydrogen gas.
Non-metals: Do not react with acids.
4. Reaction with Bases
Some non-metals react with bases to form salts, but this is rare.
Metals generally do not react with bases directly (except amphoteric metals like aluminum and zinc).
Displacement Reaction
More reactive metals can displace less reactive metals from their salt solutions.
Uses of Metals
Iron: Making machines, tools, and buildings.
Aluminum: Used in aircraft, utensils.
Copper: Electrical wires.
Gold and Silver: Jewelry.
Zinc: Coating iron to prevent rusting (galvanization).
Uses of Non-Metals
Oxygen: Breathing.
Nitrogen: Fertilizers.
Chlorine: Water purification.
Carbon: Fuel (coal), steel-making (coke).
Iodine: Medicines.
Alloys
An alloy is a mixture of metals or a metal with a non-metal.
Alloys have improved properties like strength, resistance to rusting.
Understanding P–N Junction Semiconductors: A Beginner’s GuideGS Virdi
Dive into the fundamentals of P–N junctions, the heart of every diode and semiconductor device. In this concise presentation, Dr. G.S. Virdi (Former Chief Scientist, CSIR-CEERI Pilani) covers:
What Is a P–N Junction? Learn how P-type and N-type materials join to create a diode.
Depletion Region & Biasing: See how forward and reverse bias shape the voltage–current behavior.
V–I Characteristics: Understand the curve that defines diode operation.
Real-World Uses: Discover common applications in rectifiers, signal clipping, and more.
Ideal for electronics students, hobbyists, and engineers seeking a clear, practical introduction to P–N junction semiconductors.
Geography Sem II Unit 1C Correlation of Geography with other school subjectsProfDrShaikhImran
The correlation of school subjects refers to the interconnectedness and mutual reinforcement between different academic disciplines. This concept highlights how knowledge and skills in one subject can support, enhance, or overlap with learning in another. Recognizing these correlations helps in creating a more holistic and meaningful educational experience.
Title: A Quick and Illustrated Guide to APA Style Referencing (7th Edition)
This visual and beginner-friendly guide simplifies the APA referencing style (7th edition) for academic writing. Designed especially for commerce students and research beginners, it includes:
✅ Real examples from original research papers
✅ Color-coded diagrams for clarity
✅ Key rules for in-text citation and reference list formatting
✅ Free citation tools like Mendeley & Zotero explained
Whether you're writing a college assignment, dissertation, or academic article, this guide will help you cite your sources correctly, confidently, and consistent.
Created by: Prof. Ishika Ghosh,
Faculty.
📩 For queries or feedback: [email protected]
2. Salamo 3likom!
I am Mahmoud R. Alfarra
I am here because I love to give knowledge.
Note: I have prepared this material Based on (Liang: “Introduction to Programming using Java”, 10’th edition, 2015)
3. Outlines
◉ What is Object-Oriented Programming ?
◉ Procedural vs. Object-Oriented Programming
◉ OO Programming Concepts
◉ Concept of Objects and classes
◉ UML Class Diagram
◉ Visibility Modifiers and Accessor Methods
◉ Full Example
7. o To have a fine definition of OOP, Please note what you
are showing in your class room now?
What is OOP?
Chairs
Tables
Teacher
PCs
.
.
# of legs
Type of material
Color
.
.
.
8. o Object-oriented programming (OOP) involves programming using
objects.
o An object represents an entity in the real world that can be
distinctly identified.
o For example, a student, a desk, a circle, a button, and even a loan
can all be viewed as objects.
o An object has a unique identity, state, and behaviors.
What is OOP?
9. o The unit in procedural programming
is function.
o Procedural programming
concentrates on creating functions.
o Procedural programming separates
the data of the program from the
operations that manipulate the
data.
Procedural vs. Object-Oriented Programming
o The unit in object-oriented
programming is class.
o Object-oriented programming
starts from isolating the classes,
and then look for the methods
inside them.
o Object-oriented programming
focus on both of them.
11. o Abstraction is simplifying complex reality by modeling classes
appropriate to the problem.
o Abstraction is mechanism to show only relevant data to the user.
o i.e: The client cares about what functionality a car offers, not
about how that functionality is implemented.
Abstraction
12. o Encapsulation allows the programmer to group data and the
methods that operate on them together in one place, and to hide
details from the user.
Encapsulation
AccountValue
Name Address
Change Address
withDraw any value
13. o Encapsulation protects the integrity of an object's data.
o Protects an object from unwanted access by clients.
A bank app forbids a client to change an Account's balance.
o Allows you to change the class implementation.
o Allows you to constrain objects' state
Benefits of encapsulation
15. o Inheritance: The ability of a new class to be created from an
existing class by extending it.
Inheritance
Student
Colleague
BCs Diploma
School
Primary Secondary
16. o Polymorphism enables us to "program in the general" rather than
"program in the specific.
Polymorphism
17. Practices
Group 1
Compare between
the main concepts of
OOP.
Group 2
Detect 5 objects from
our classroom
Group 3
Diffrenciate between
abstraction and
encabsulation.
Group 4
Diffrenciate between
procedural and Object-
Oriented Programming
Group 5
Give us 3 examples for
inheritance from your
life.
Group 6
Summerize the first
lecture using 1
complext chart.