This document discusses various techniques for prototyping augmented reality interfaces, including sketching, storyboarding, wireframing, mockups, and video prototyping. Low-fidelity techniques like sketching and paper prototyping allow for rapid iteration and exploring interactions at early stages. Higher-fidelity techniques like interactive mockups and video prototypes communicate the look and feel of the final product and allow for user testing. A variety of tools are presented for different stages of prototyping, from sketching and interactive modeling in VR, to scene assembly using drag-and-drop tools, to final mockups using design software. Case studies demonstrate applying these techniques from initial concepts through to higher-fidelity prototypes. Overall the document
SAM is a new segmentation model that can segment objects in images using natural language prompts. It was trained on over 1,100 datasets totaling over 10,000 images using a model-in-the-loop approach. SAM uses a transformer-based architecture with encoders for images, text, bounding boxes and masks. It achieves state-of-the-art zero-shot segmentation performance without any fine-tuning on target datasets.
SAM is a new segmentation model that can segment objects in images using natural language prompts. It was trained on over 1,100 datasets totaling over 10,000 images using a model-in-the-loop approach. SAM uses a transformer-based architecture with encoders for images, text, bounding boxes and masks. It achieves state-of-the-art zero-shot segmentation performance without any fine-tuning on target datasets.
OpenCV is an open source computer vision and machine learning software library. Originally developed by Intel, it is now supported by Willow Garage and has over 2,000 algorithms for computer vision and deep learning. OpenCV is cross-platform and available for Windows, Linux, Android, and Mac. It has C++, Python and Java interfaces and supports machine learning algorithms like SVM and neural networks. OpenCV is used widely in applications like face detection, object recognition, gesture recognition, and more.
This document presents mathematical formulas for calculating gradients and updates in reinforcement learning. It defines a formula for calculating the gradient of a value function with respect to its parameters, a formula for calculating the gradient of a policy based on the reward and value, and a formula for calculating the gradient of a parameter vector that is a weighted combination of its previous value and the policy gradient.
Comparison between Blur Transfer and Blur Re-Generation in Depth Image Based ...Norishige Fukushima
The document compares three methods for handling blur during depth image based rendering (DIBR): blur erasing, blur regeneration, and blur transfer. It proposes an improved blur transfer method that generates a mask using Canny filtering and smooths the masked region with Gaussian filtering. Experimental results show that the proposed method achieves similar subjective quality as blur regeneration with a 5x speed improvement and has the second highest PSNR scores on average. The proposed method improves blur treatment at object boundaries with only a minor computational cost increase over basic DIBR methods.
Non-essentiality of Correlation between Image and Depth Map in Free Viewpoin...Norishige Fukushima
This document summarizes an experiment on the correlation between images and depth maps in free viewpoint image coding. The experiment found that when using an accurate depth map, there is no need to consider correlation between the image and depth map. Various image codecs and post-filtering techniques were tested, and the best results were achieved using a post-filter set without a joint filter. Future work could optimize bit allocation between coded images and depth maps.
9. OpenCVの歴史 9
OpenCV Started
Alpha Release at CVPR 2000. Windows only.
Beta 1. Linux support
Release 1.0 Release 1.1
Release 2.0. C++
Release 2.1. Full Python support
Release 2.4 LTS
Release 2.2. Android Support
Release 3.0
Refactored
Willow
Support
OpenCV
Foundation
Intel
Support
Google Summer of
Code
Nvidia
Support
Renewed
Intel Support
Release 2.3. GPU Support. Modules
Magic Leap
Development
team has moved
to Itseez
33. ArUco: a minimal library for Augmented
Reality applications based on OpenCV
OpenCVベースのシンプルなARツール
ARマーカー (aruco) 33
https://www.youtube.com/watch?v=CzD48UkGsK8
49. オートバッファ
–Mallocよりも100倍速い(時もある)
–型安全でクロスプラットフォームなalloca
–バッファは,関数内のスコープでのみ有効
alloca + malloc = AutoBuffer<> 49
using namespace cv;
void foo()
{
AutoBuffer<float> buf;
…
buf.allocate(n); // allocate buffer for n floats on stack or, if n is big, on the heap
float* bufptr = buf;
…
} // buf is invalid at this point
…
AutoBuffer<float, 100> buf(n); // allocate on stack if n<=100
…
閾値を用いて,ヒープとスタックを切り替えてもOK
55. "We should forget about small efficiencies, say about 97% of the time:
premature optimization is the root of all evil. Yet we should not pass up
our opportunities in that critical 3%”
Donald Knuth
… especially when you are doing computer vision on a cell phone
OpenCV team
Questions?
CVPR 2015チュートリアルより