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Oracle Fusion Middleware 11g: Build Applications with Oracle Forms
Course Description:
  This course teaches student real world building Oracle Forms 11g to rapidly build scalable, high-performance
applications for the Web. The training is designed to cover the basic concept to building complex data forms. This course
also covers Create form modules, including components for database interaction and GUI controls, Display form
modules in multiple windows and use a variety of layout styles, Test form modules in a Web browser, Implement
triggers to enhance form functionality, Reuse objects and code Learn how it interfaces with the database and other
applications in the most efficient manner

Course Duration: 30 hours.
Take Away: Student Guide, Lab Guide and case studies.
Class Delivery: On-Line (Interactive Web Based)

    Running a Forms Application
            Running a Form
            Identifying the Data Elements
            Navigating a Forms Application
            Using the Modes of Operation
            Querying Data
            Inserting, Updating, and Deleting Records
            Saving Changes
            Displaying Errors

    Working in the Forms Builder Environment
            Forms Builder Key Features
            Forms Builder Components
            Navigating the Forms Builder Interface
            Forms Builder Module Object Hierarchy
            Customizing Your Forms Builder Session
            Forms Executables and Module Types
            Defining Environment Variables
            Testing a Form with the Run Form Button

    Creating a Basic Form Module
            Creating a New Form Module
            Creating a New Data Bock
            Using Template Forms
            Saving and Compiling a Form Module
            Module Types and Storage Formats
            Deploying a Form Module
            Producing Documentation




    www.bispsolutions.com              www.bisptrainings.com         www.hyperionguru.com                    Page 1
Creating a Master-Detail Form
       Creating Data Blocks with Relationships
       Running a Master-Detail Form Module
       Modifying the Structure of a Data Block
       Modifying the Layout of a Data Block

Working Data Blocks and Frames
       Managing Object Properties
       Creating Visual Attributes
       Controlling the Behavior and Appearance of Data Blocks
       Controlling Frame Properties
       Displaying Multiple Property Palettes
       Setting Properties on Multiple Objects
       Copying Properties
       Creating Control Blocks

Working with Text Items
       Creating a Text Item
       Modifying the Appearance of a Text Item
       Controlling the Data of a Text Item
       Altering the Navigational Behavior of a Text Item
       Enhancing the Relationship between Text Item and Database
       Adding Functionality to a Text Item
       Displaying Helpful Messages

Creating LOVs and Editors
       LOVs and Record Groups
       Creating an LOV Manually
       Using the LOV Wizard to Create an LOV
       Setting LOV Properties
       LOV Column Mapping
       Defining an Editor
       Setting Editor Properties
       Associating an Editor with a Text Item

Creating Additional Input Items
       Input Items Overview
       Creating a Check Box
       Creating a List Item
       Creating a Radio Group
Creating Noninput Items
       Noninput Items Overview
       Creating a Display Item
       Creating an Image Item
       Creating a Push Button
       Creating a Calculated Item
       Creating a Hierarchical Tree Item
       Creating a Bean Area Item




www.bispsolutions.com             www.bisptrainings.com          www.hyperionguru.com   Page 2
Creating Windows and Content Canvases
       Displaying a Form Module in Multiple Windows
       Creating a New Window
       Displaying a Form Module on Multiple Layouts
       Creating a New Content Canvas

Working with Other Canvas Types
       Overview of Canvas Types
       Creating a Stacked Canvas
       Creating a Toolbar
       Creating a Tab Canvas

Producing and Debugging Triggers
       Trigger Overview
       Creating Triggers in Forms Builde
       Specifying Execution Hierarchy
       PL/SQL Editor Features
       Using the Database Trigger Editor
       Using Variables in Triggers
       Adding Functionality with Built-in Subprograms
       Using the Forms Debugger

Adding Functionality to Items
       Coding Item Interaction Triggers
       Interacting with Noninput Items

Displaying Run-Time Messages and Alerts
       Built-Ins and Handling Errors
       Controlling System Messages
       The FORM_TRIGGER_FAILURE Exception
       Triggers for Intercepting System Messages
       Creating and Controlling Alerts
       Handling Server Errors

Using Query Triggers
       Query Processing Overview
       SELECT Statements Issued During Query Processing
       Setting WHERE and ORDER BY clauses and ONETIME_WHERE property
       Writing Query Triggers
       Query Array Processing
       Coding Triggers for Enter-Query Mode
       Overriding Default Query Processing
       Obtaining Query Information at Run Time

Validating User Input
       Validation Process
       Controlling Validation by Using Properties
       Controlling Validation by Using Triggers
       Performing Client-Side Validation with PJCs
       Tracking Validation Status
       Using Built-ins to Control When Validation Occurs


www.bispsolutions.com             www.bisptrainings.com     www.hyperionguru.com   Page 3
Controlling Navigation
       Using Object Properties to Control Navigation
       Writing Navigation Triggers
       Avoiding the Navigation Trap
       Using Navigation Built-Ins in Triggers

Overriding or Supplementing Transaction Processing
       Transaction Processing Overview
       Using Commit Triggers
       Testing the Results of Trigger DML
       DML Statements Issued during Commit Processing
       Overriding Default Transaction Processing
       Getting and Setting the Commit Status
       Implementing Array DML

Writing Flexible Code
       What is Flexible Code?
       Using System Variables for Flexible Coding
       Using Built-in Subprograms for Flexible Coding
       Copying and Subclassing Objects and Code
       Referencing Objects by Internal ID
       Referencing Items Indirectly

Sharing Objects and Code
       Benefits of Reusable Objects and Code
       Working with Property Classes
       Working with Object Groups
       Copying and Subclassing Objects and Code
       Working with Object Libraries
       Working with SmartClasses
       Reusing PL/SQL
       Working with PL/SQL Libraries

Using WebUtil to Interact with the Client
       Benefits of WebUtil
       Integrating WebUtil into a Form
       Interacting with the Client

Introducing Multiple Form Applications
       Multiple Form Applications Overview
       Starting Another Form Module
       Defining Multiple Form Functionality
       Sharing Data among Modules




www.bispsolutions.com             www.bisptrainings.com   www.hyperionguru.com   Page 4

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Oracle fusion middleware 11g build applications with oracle forms

  • 1. Oracle Fusion Middleware 11g: Build Applications with Oracle Forms Course Description: This course teaches student real world building Oracle Forms 11g to rapidly build scalable, high-performance applications for the Web. The training is designed to cover the basic concept to building complex data forms. This course also covers Create form modules, including components for database interaction and GUI controls, Display form modules in multiple windows and use a variety of layout styles, Test form modules in a Web browser, Implement triggers to enhance form functionality, Reuse objects and code Learn how it interfaces with the database and other applications in the most efficient manner Course Duration: 30 hours. Take Away: Student Guide, Lab Guide and case studies. Class Delivery: On-Line (Interactive Web Based) Running a Forms Application  Running a Form  Identifying the Data Elements  Navigating a Forms Application  Using the Modes of Operation  Querying Data  Inserting, Updating, and Deleting Records  Saving Changes  Displaying Errors Working in the Forms Builder Environment  Forms Builder Key Features  Forms Builder Components  Navigating the Forms Builder Interface  Forms Builder Module Object Hierarchy  Customizing Your Forms Builder Session  Forms Executables and Module Types  Defining Environment Variables  Testing a Form with the Run Form Button Creating a Basic Form Module  Creating a New Form Module  Creating a New Data Bock  Using Template Forms  Saving and Compiling a Form Module  Module Types and Storage Formats  Deploying a Form Module  Producing Documentation www.bispsolutions.com www.bisptrainings.com www.hyperionguru.com Page 1
  • 2. Creating a Master-Detail Form  Creating Data Blocks with Relationships  Running a Master-Detail Form Module  Modifying the Structure of a Data Block  Modifying the Layout of a Data Block Working Data Blocks and Frames  Managing Object Properties  Creating Visual Attributes  Controlling the Behavior and Appearance of Data Blocks  Controlling Frame Properties  Displaying Multiple Property Palettes  Setting Properties on Multiple Objects  Copying Properties  Creating Control Blocks Working with Text Items  Creating a Text Item  Modifying the Appearance of a Text Item  Controlling the Data of a Text Item  Altering the Navigational Behavior of a Text Item  Enhancing the Relationship between Text Item and Database  Adding Functionality to a Text Item  Displaying Helpful Messages Creating LOVs and Editors  LOVs and Record Groups  Creating an LOV Manually  Using the LOV Wizard to Create an LOV  Setting LOV Properties  LOV Column Mapping  Defining an Editor  Setting Editor Properties  Associating an Editor with a Text Item Creating Additional Input Items  Input Items Overview  Creating a Check Box  Creating a List Item  Creating a Radio Group Creating Noninput Items  Noninput Items Overview  Creating a Display Item  Creating an Image Item  Creating a Push Button  Creating a Calculated Item  Creating a Hierarchical Tree Item  Creating a Bean Area Item www.bispsolutions.com www.bisptrainings.com www.hyperionguru.com Page 2
  • 3. Creating Windows and Content Canvases  Displaying a Form Module in Multiple Windows  Creating a New Window  Displaying a Form Module on Multiple Layouts  Creating a New Content Canvas Working with Other Canvas Types  Overview of Canvas Types  Creating a Stacked Canvas  Creating a Toolbar  Creating a Tab Canvas Producing and Debugging Triggers  Trigger Overview  Creating Triggers in Forms Builde  Specifying Execution Hierarchy  PL/SQL Editor Features  Using the Database Trigger Editor  Using Variables in Triggers  Adding Functionality with Built-in Subprograms  Using the Forms Debugger Adding Functionality to Items  Coding Item Interaction Triggers  Interacting with Noninput Items Displaying Run-Time Messages and Alerts  Built-Ins and Handling Errors  Controlling System Messages  The FORM_TRIGGER_FAILURE Exception  Triggers for Intercepting System Messages  Creating and Controlling Alerts  Handling Server Errors Using Query Triggers  Query Processing Overview  SELECT Statements Issued During Query Processing  Setting WHERE and ORDER BY clauses and ONETIME_WHERE property  Writing Query Triggers  Query Array Processing  Coding Triggers for Enter-Query Mode  Overriding Default Query Processing  Obtaining Query Information at Run Time Validating User Input  Validation Process  Controlling Validation by Using Properties  Controlling Validation by Using Triggers  Performing Client-Side Validation with PJCs  Tracking Validation Status  Using Built-ins to Control When Validation Occurs www.bispsolutions.com www.bisptrainings.com www.hyperionguru.com Page 3
  • 4. Controlling Navigation  Using Object Properties to Control Navigation  Writing Navigation Triggers  Avoiding the Navigation Trap  Using Navigation Built-Ins in Triggers Overriding or Supplementing Transaction Processing  Transaction Processing Overview  Using Commit Triggers  Testing the Results of Trigger DML  DML Statements Issued during Commit Processing  Overriding Default Transaction Processing  Getting and Setting the Commit Status  Implementing Array DML Writing Flexible Code  What is Flexible Code?  Using System Variables for Flexible Coding  Using Built-in Subprograms for Flexible Coding  Copying and Subclassing Objects and Code  Referencing Objects by Internal ID  Referencing Items Indirectly Sharing Objects and Code  Benefits of Reusable Objects and Code  Working with Property Classes  Working with Object Groups  Copying and Subclassing Objects and Code  Working with Object Libraries  Working with SmartClasses  Reusing PL/SQL  Working with PL/SQL Libraries Using WebUtil to Interact with the Client  Benefits of WebUtil  Integrating WebUtil into a Form  Interacting with the Client Introducing Multiple Form Applications  Multiple Form Applications Overview  Starting Another Form Module  Defining Multiple Form Functionality  Sharing Data among Modules www.bispsolutions.com www.bisptrainings.com www.hyperionguru.com Page 4