- Data modeling for NoSQL databases is different than relational databases and requires designing the data model around access patterns rather than object structure. Key differences include not having joins so data needs to be duplicated and modeling the data in a way that works for querying, indexing, and retrieval speed.
- The data model should focus on making the most of features like atomic updates, inner indexes, and unique identifiers. It's also important to consider how data will be added, modified, and retrieved factoring in object complexity, marshalling/unmarshalling costs, and index maintenance.
- The _id field can be tailored to the access patterns, such as using dates for time-series data to keep recent
The document discusses best practices for processing crime and incident scenes involving digital evidence. It outlines general tasks investigators perform, including identifying digital artifacts as evidence, collecting and preserving evidence, analyzing and organizing it, and reproducing results reliably. It emphasizes the importance of collecting evidence systematically and in compliance with relevant rules and standards to ensure the authenticity and credibility of the evidence.
This document provides an overview of geolocation and mapping using Google Maps services. It defines geolocation as identifying the real-world location of an object like a mobile phone or computer. Mapping refers to map-making and cartography. The document reviews the navigator.geolocation API for accessing location data, the Google Maps Javascript API for embedding maps, and common overlays like markers and polylines that can be added to maps. It also summarizes services for obtaining directions and distance matrix information between locations.
PostgreSQL is an object-relational database management system (ORDBMS) that is cross-platform and implements the majority of the SQL:2011 standard. It uses a client-server model with a postmaster daemon process that manages connections to backend server processes. PostgreSQL supports features like ACID compliance, transactions, complex queries, user-defined objects, and built-in replication. It allows custom indexing and inheritance between tables. To get started, users can create databases and tables, populate them with data, and perform queries.
The document discusses key concepts related to process management in Linux, including process lifecycle, states, memory segments, scheduling, and priorities. It explains that a process goes through creation, execution, termination, and removal phases repeatedly. Process states include running, stopped, interruptible, uninterruptible, and zombie. Process memory is made up of text, data, BSS, heap, and stack segments. Linux uses a O(1) CPU scheduling algorithm that scales well with process and processor counts.
This document summarizes a presentation about semantic technologies for big data. It discusses how semantic technologies can help address challenges related to the volume, velocity, and variety of big data. Specific examples are provided of large semantic datasets containing billions of triples and semantic applications that have integrated and analyzed disparate data sources. Semantic technologies are presented as a good fit for addressing big data's variety, and research is making progress in applying them to velocity and volume as well.
The document discusses class identification for a system. It identifies potential classes like homeowner, sensor, control panel, system, and sensor event by examining nouns in use cases. It then evaluates the potential classes against characteristics like retained information, needed services, and common attributes to determine which should be defined as classes in a requirements model. The security system, sensor, control panel, and sensor event classes are selected as they meet the evaluated characteristics.
Cloud Architectures - Jinesh Varia - GrepTheWebjineshvaria
- Cloud computing platforms like Amazon Web Services allow companies to focus on innovation rather than infrastructure maintenance by providing scalable, pay-as-you-go cloud services.
- Amazon's cloud services like EC2, S3, and SQS were used to build GrepTheWeb, a distributed text search service that can quickly search very large datasets by distributing work across elastic compute resources.
- GrepTheWeb coordinates distributed processing using SQS, stores input files in S3, runs jobs on EC2 instances, and stores results in SimpleDB to provide fast, scalable text searches without having to manage physical infrastructure.
Marco juridico de la educacion tecnica de Nicaragua.pptxfrankjhellrayo1
Este documento resume el marco jurídico de la educación técnica en Nicaragua, incluyendo la Declaración Universal de los Derechos Humanos, la Constitución Política de Nicaragua, la Ley General de Educación, la Ley de Carrera Docente, y artículos relacionados con los ejes del Plan Nacional de Desarrollo Humano. También describe brevemente la nueva Ley Reguladora del Instituto Nacional Tecnológico.
This document discusses Python database programming. It introduces databases and how they store data in tables connected through columns. It discusses SQL for creating, accessing, and manipulating database data. It then discusses how Python supports various databases and database operations. It covers the Python DB-API for providing a standard interface for database programming. It provides examples of connecting to a database, executing queries, and retrieving and inserting data.
The document discusses processes and threads in operating systems. It describes how processes contain multiple threads that can run concurrently on multicore systems. Each thread has its own execution state and context stored in a thread control block. When a thread is not actively running, its context is saved so it can resume execution later. The document provides examples of how threads are implemented in Windows and Linux operating systems.
This document discusses multimedia databases. A multimedia database is a collection of related multimedia data managed by a multimedia database management system. It supports different data types and allows for creation, storage, access, querying and control of multimedia data. Key components include a query interface, query processing, indexing, buffer management and storage management. Challenges include large storage needs, processing time requirements, and temporal properties of some multimedia data types. Application areas mentioned are digital libraries, news on demand, video on demand, and music databases.
OPERATING SYSTEM SERVICES, OPERATING SYSTEM STRUCTURESpriyasoundar
These slides will help the engineering students for understanding the functionalities of operating system and its structure. Also it will help them for their exam preparation.
UNIT II PROCESS MANAGEMENT
Processes-Process Concept, Process Scheduling, Operations on Processes, Interprocess Communication; Threads- Overview, Multicore Programming, Multithreading Models; Windows 7 - Thread and SMP Management. Process Synchronization - Critical Section Problem, Mutex Locks, Semophores, Monitors; CPU Scheduling and Deadlocks.
El documento describe la creación de una base de datos para una inmobiliaria utilizando MySQL Workbench. Se crean tablas como Inmueble, Propietario, Cliente y otras utilizando sentencias SQL que definen los campos y claves primarias de cada tabla. Las tablas se relacionan entre sí a través de claves externas para almacenar información sobre propiedades inmobiliarias.
Computer Forensics: First Responder Training - Eric Vanderburg - JurInnovEric Vanderburg
This document provides an overview of a three-day computer forensics training hosted by JurInnov Ltd. It introduces the trainers and covers topics including understanding computing environments, collecting electronically stored information, forensic analysis demonstrations, and types of cases where computer forensics are useful. The document outlines concepts like what computer forensics is, sources of electronically stored information, reasons for using computer forensics, how computers operate, and methods for collecting, imaging, and analyzing various types of digital evidence from computers, networks, phones and other devices.
This document provides an overview of multimedia database management systems (MDBMS). It discusses that MDBMS can manage different types of multimedia data, including images, video, audio and more. The key tasks of a MDBMS include organizing, classifying, querying and supporting operations on multimedia data while enforcing data independence and integrity. MDBMS architectures typically feature three layers - an interface layer, an object composition layer to manage multimedia objects, and a storage layer for clustering and indexing multimedia data.
Basic Memory Management
Introduction
Logical and Physical address map
Memory allocation
Contiguous Memory allocation
Fixed and variable partition
Internal and External fragmentation and Compaction
Paging
Principle of operation
Page allocation
Hardware support for paging
Protection and sharing
Disadvantages of paging
Virtual Memory
Basics of Virtual Memory
Hardware and control structures
Locality of reference
Page fault
Working Set
Dirty page/Dirty bit
Demand paging
Page Replacement policies
Optimal (OPT)
First in First Out (FIFO)
Second Chance (SC)
Not recently used (NRU)
Least Recently used (LRU)
The document discusses file concepts, file management, and file attributes. It defines a file as a named collection of related information recorded on secondary storage. It describes different types of files including program files, data files, and their various structures. The document also discusses common file operations and types.
The document discusses run-time environments in compiler design. It provides details about storage organization and allocation strategies at run-time. Storage is allocated either statically at compile-time, dynamically from the heap, or from the stack. The stack is used to store procedure activations by pushing activation records when procedures are called and popping them on return. Activation records contain information for each procedure call like local variables, parameters, and return values.
01-Database Administration and Management.pdfTOUSEEQHAIDER14
This document provides an introduction and overview of database systems. It discusses the purpose of database systems in addressing issues with file-based data storage like data redundancy, inconsistent data, and difficulty of data access. It also describes database applications, data models, database languages like SQL, database design, database architecture, and the major components of a database system including the storage manager, query processor, and transaction manager.
Este documento presenta las herramientas de arquitectura de información para el diseño de servicios de información digital. Explica que la arquitectura de información es el diseño estructural de ambientes de información compartidos para apoyar la búsqueda y uso de la información. Luego, describe la metodología de arquitectura de información, incluyendo objetivos, experiencia de usuario, contenido, estructura y diseño visual. Finalmente, presenta el modelo de Louis Rosenfeld y las herramientas de arquitectura de información agrupadas por
This document summarizes XML out-of-band data retrieval attacks using XML external entities. It discusses how XML external entities can be used to retrieve files from remote servers or make requests to external resources. It also covers how entities defined in attributes can be used to bypass restrictions on external entity references. The document demonstrates these attack techniques and outlines tools that can automate XML out-of-band exploitation.
This document discusses semaphores and their use in solving critical section problems. It defines semaphores, describes their wait and signal methods, and types including counting and binary semaphores. It then explains how semaphores can be used to solve classical synchronization problems like the bounded buffer, readers-writers, and dining philosophers problems. Examples of semaphore implementations are provided for each problem.
This document provides an overview of web development. It defines web development as building, creating, and maintaining websites using tools like HTML, CSS, JavaScript, PHP, Java, Python, and Node.js. It classifies web development into frontend and backend development. The frontend is what users interact with, using tools like HTML, CSS, JavaScript, and frameworks like Bootstrap and Angular. The backend is server-side and uses tools like PHP, Java, Python, Node.js, and frameworks like Django and Rails. It describes a full-stack developer as someone proficient in both front-end and back-end development.
- An object-relational database (ORD) or object-relational database management system (ORDBMS) supports objects, classes, and inheritance directly in the database schema and query language, while also retaining the relational model.
- An ORDBMS supports an extended form of SQL called SQL3 for handling abstract data types. It allows storage of complex data types like images and location data.
- Key advantages of ORDBMS include reuse and sharing of code through inheritance, increased productivity for developers and users, and more powerful query capabilities. Key challenges include complexity, immaturity of the technology, and increased costs.
C language computer introduction to the computer hardwareNIKHIL KRISHNA
This document provides an overview of computer hardware, software, organization and concepts. It defines a computer as a device that performs computations and logical decisions by processing data under instruction sets. Key components include the central processing unit (CPU), memory, storage, input/output devices, and software like operating systems and applications. Fundamental concepts discussed include Moore's Law, which predicts an exponential increase in component density, Von Neumann architecture, and how memory is organized into addressable cells.
Marco juridico de la educacion tecnica de Nicaragua.pptxfrankjhellrayo1
Este documento resume el marco jurídico de la educación técnica en Nicaragua, incluyendo la Declaración Universal de los Derechos Humanos, la Constitución Política de Nicaragua, la Ley General de Educación, la Ley de Carrera Docente, y artículos relacionados con los ejes del Plan Nacional de Desarrollo Humano. También describe brevemente la nueva Ley Reguladora del Instituto Nacional Tecnológico.
This document discusses Python database programming. It introduces databases and how they store data in tables connected through columns. It discusses SQL for creating, accessing, and manipulating database data. It then discusses how Python supports various databases and database operations. It covers the Python DB-API for providing a standard interface for database programming. It provides examples of connecting to a database, executing queries, and retrieving and inserting data.
The document discusses processes and threads in operating systems. It describes how processes contain multiple threads that can run concurrently on multicore systems. Each thread has its own execution state and context stored in a thread control block. When a thread is not actively running, its context is saved so it can resume execution later. The document provides examples of how threads are implemented in Windows and Linux operating systems.
This document discusses multimedia databases. A multimedia database is a collection of related multimedia data managed by a multimedia database management system. It supports different data types and allows for creation, storage, access, querying and control of multimedia data. Key components include a query interface, query processing, indexing, buffer management and storage management. Challenges include large storage needs, processing time requirements, and temporal properties of some multimedia data types. Application areas mentioned are digital libraries, news on demand, video on demand, and music databases.
OPERATING SYSTEM SERVICES, OPERATING SYSTEM STRUCTURESpriyasoundar
These slides will help the engineering students for understanding the functionalities of operating system and its structure. Also it will help them for their exam preparation.
UNIT II PROCESS MANAGEMENT
Processes-Process Concept, Process Scheduling, Operations on Processes, Interprocess Communication; Threads- Overview, Multicore Programming, Multithreading Models; Windows 7 - Thread and SMP Management. Process Synchronization - Critical Section Problem, Mutex Locks, Semophores, Monitors; CPU Scheduling and Deadlocks.
El documento describe la creación de una base de datos para una inmobiliaria utilizando MySQL Workbench. Se crean tablas como Inmueble, Propietario, Cliente y otras utilizando sentencias SQL que definen los campos y claves primarias de cada tabla. Las tablas se relacionan entre sí a través de claves externas para almacenar información sobre propiedades inmobiliarias.
Computer Forensics: First Responder Training - Eric Vanderburg - JurInnovEric Vanderburg
This document provides an overview of a three-day computer forensics training hosted by JurInnov Ltd. It introduces the trainers and covers topics including understanding computing environments, collecting electronically stored information, forensic analysis demonstrations, and types of cases where computer forensics are useful. The document outlines concepts like what computer forensics is, sources of electronically stored information, reasons for using computer forensics, how computers operate, and methods for collecting, imaging, and analyzing various types of digital evidence from computers, networks, phones and other devices.
This document provides an overview of multimedia database management systems (MDBMS). It discusses that MDBMS can manage different types of multimedia data, including images, video, audio and more. The key tasks of a MDBMS include organizing, classifying, querying and supporting operations on multimedia data while enforcing data independence and integrity. MDBMS architectures typically feature three layers - an interface layer, an object composition layer to manage multimedia objects, and a storage layer for clustering and indexing multimedia data.
Basic Memory Management
Introduction
Logical and Physical address map
Memory allocation
Contiguous Memory allocation
Fixed and variable partition
Internal and External fragmentation and Compaction
Paging
Principle of operation
Page allocation
Hardware support for paging
Protection and sharing
Disadvantages of paging
Virtual Memory
Basics of Virtual Memory
Hardware and control structures
Locality of reference
Page fault
Working Set
Dirty page/Dirty bit
Demand paging
Page Replacement policies
Optimal (OPT)
First in First Out (FIFO)
Second Chance (SC)
Not recently used (NRU)
Least Recently used (LRU)
The document discusses file concepts, file management, and file attributes. It defines a file as a named collection of related information recorded on secondary storage. It describes different types of files including program files, data files, and their various structures. The document also discusses common file operations and types.
The document discusses run-time environments in compiler design. It provides details about storage organization and allocation strategies at run-time. Storage is allocated either statically at compile-time, dynamically from the heap, or from the stack. The stack is used to store procedure activations by pushing activation records when procedures are called and popping them on return. Activation records contain information for each procedure call like local variables, parameters, and return values.
01-Database Administration and Management.pdfTOUSEEQHAIDER14
This document provides an introduction and overview of database systems. It discusses the purpose of database systems in addressing issues with file-based data storage like data redundancy, inconsistent data, and difficulty of data access. It also describes database applications, data models, database languages like SQL, database design, database architecture, and the major components of a database system including the storage manager, query processor, and transaction manager.
Este documento presenta las herramientas de arquitectura de información para el diseño de servicios de información digital. Explica que la arquitectura de información es el diseño estructural de ambientes de información compartidos para apoyar la búsqueda y uso de la información. Luego, describe la metodología de arquitectura de información, incluyendo objetivos, experiencia de usuario, contenido, estructura y diseño visual. Finalmente, presenta el modelo de Louis Rosenfeld y las herramientas de arquitectura de información agrupadas por
This document summarizes XML out-of-band data retrieval attacks using XML external entities. It discusses how XML external entities can be used to retrieve files from remote servers or make requests to external resources. It also covers how entities defined in attributes can be used to bypass restrictions on external entity references. The document demonstrates these attack techniques and outlines tools that can automate XML out-of-band exploitation.
This document discusses semaphores and their use in solving critical section problems. It defines semaphores, describes their wait and signal methods, and types including counting and binary semaphores. It then explains how semaphores can be used to solve classical synchronization problems like the bounded buffer, readers-writers, and dining philosophers problems. Examples of semaphore implementations are provided for each problem.
This document provides an overview of web development. It defines web development as building, creating, and maintaining websites using tools like HTML, CSS, JavaScript, PHP, Java, Python, and Node.js. It classifies web development into frontend and backend development. The frontend is what users interact with, using tools like HTML, CSS, JavaScript, and frameworks like Bootstrap and Angular. The backend is server-side and uses tools like PHP, Java, Python, Node.js, and frameworks like Django and Rails. It describes a full-stack developer as someone proficient in both front-end and back-end development.
- An object-relational database (ORD) or object-relational database management system (ORDBMS) supports objects, classes, and inheritance directly in the database schema and query language, while also retaining the relational model.
- An ORDBMS supports an extended form of SQL called SQL3 for handling abstract data types. It allows storage of complex data types like images and location data.
- Key advantages of ORDBMS include reuse and sharing of code through inheritance, increased productivity for developers and users, and more powerful query capabilities. Key challenges include complexity, immaturity of the technology, and increased costs.
C language computer introduction to the computer hardwareNIKHIL KRISHNA
This document provides an overview of computer hardware, software, organization and concepts. It defines a computer as a device that performs computations and logical decisions by processing data under instruction sets. Key components include the central processing unit (CPU), memory, storage, input/output devices, and software like operating systems and applications. Fundamental concepts discussed include Moore's Law, which predicts an exponential increase in component density, Von Neumann architecture, and how memory is organized into addressable cells.
Computer is a device capable of performing computations and making logical decisions. It processes data under the control of computer programs. There are three main components of a computer: hardware, software, and networks. Hardware includes physical components like the central processing unit and memory. Software includes operating systems and applications. Networks allow computers to share information and resources. Moore's law predicts that the number of transistors on integrated circuits doubles approximately every two years, leading to exponential increases in computing power over time.
The document provides an overview of basic computer hardware components. It discusses the central processing unit (CPU), memory units, input/output devices, storage devices like hard disk drives, optical drives, and peripherals. It also covers the motherboard, bus architecture, and factors that affect processing speed such as registers, RAM, the system clock, cache memory, and the bus. Printers, monitors, video cards, modems, network interface cards, air conditioners, uninterruptible power supplies, and RAID devices are also briefly described.
Desktop PCs are flat computers that originally designed for home use, while tower PCs are upright with components stacked inside, resembling an upright desktop PC. Monitors are specialized high-resolution screens that display images by lighting up red, green, and blue dots many times per second based on signals from the video card. Keyboards are the main input device and contain alphanumeric keys for typing as well as function keys for interacting with programs.
This document provides an overview of the history and components of computers. It discusses the evolution of computer hardware from early mechanical devices like the abacus and Babbage's Difference Engine to modern integrated circuits and microprocessors. It describes the key components of modern computer systems including the CPU, memory, storage, buses, and input/output devices. It also explains the functioning of the CPU and memory in more detail.
A computer is an electronic device that processes data through both hardware and software. Hardware refers to physical components like the system unit, monitor, keyboard, and mouse. Software includes operating systems, applications, and utilities. Common applications include programs from Microsoft like Word, Excel, PowerPoint, Outlook, and Internet Explorer. Utilities help optimize, maintain, and secure the computer and include antivirus software, backup utilities, and file compression tools. The Internet is a global network connecting millions of computers through transmission protocols. It allows sharing of resources between servers that store information and clients that access it through browsers using URLs and HTML documents.
The document summarizes the hardware components of a personal computer. It describes the central processing unit, memory (RAM and hard drives), input/output devices (keyboard, mouse, monitor, printer), and removable media (CDs, DVDs, floppy disks). It also includes diagrams of components like the CPU, memory chips, hard disk drives, and CD and DVD structures.
Presentation on introduction of computer hardwareKashif Kashif
This document provides an introduction to basic computer hardware components. It outlines the main internal components like the processor, RAM, motherboard, hard disk, and BIOS. It describes the processor as the brain of the computer and lists common processor types. It defines RAM and describes the two main types as static and dynamic. External peripherals are also listed, including input devices like the keyboard and mouse, as well as output devices such as the monitor, printer, and modem. The document concludes by mentioning computer case form factors.
Hardware devices that are used to input and output data to a computer are called I/O devices. Input devices capture information from the external environment and convert it into a format that can be processed by the computer. Examples include keyboards, mice, scanners, microphones, and webcams. Output devices take the processed data from the computer and present it to the user. Common output devices are monitors, printers, speakers and plotters. Monitors display soft copy output while printers provide hard copy printouts.
The power supply unit converts alternating current (AC) voltage from the wall outlet to lower direct current (DC) voltages that components inside the computer require. It uses a switch mode power supply (SMPS) to efficiently step down the 220-240 volt AC input to stable DC outputs of +3.3V, +5V, +12V, -5V, and -12V to power the motherboard, hard drive, CD/DVD drive, and other computer components, with a maximum power output of 300 watts.
The document discusses the key parts of a computer system, including both hardware and software. Software includes operating systems like Windows and application programs. Hardware includes input devices like keyboards and mice, processing devices like the central processing unit (CPU) that performs calculations, and output devices like monitors and printers that display or print information for the user. Together, hardware and software work together to power computer systems.
The document discusses computer hardware and components of a typical personal computer. It describes that a personal computer consists of a computer case or chassis that houses the internal components including the motherboard, central processing unit (CPU), memory, storage devices, ports, and expansion slots. The motherboard contains the CPU, RAM, firmware, buses, and connectors for other components.
3 computer hardware and fundamentals edited for 1st semVedpal Yadav
This document provides an introduction to computer hardware components and storage devices. It discusses the basic components of a computer including the CPU, memory, and input/output devices. It describes different types of computer memory including RAM, ROM, and cache memory. It also covers various storage devices such as magnetic disks, optical disks, solid state drives, and compares their characteristics such as speed, cost, capacity, and type of access. The document provides a high-level overview of key computer hardware concepts.
This document provides an introduction to computers by defining key computer concepts and components. It explains that a computer accepts input, processes data using a central processing unit and memory, stores data, and produces output. Computer hardware includes input, processing, output, and storage devices. Software is divided into system software, like operating systems and utilities, and application software for tasks like word processing. Popular operating systems include Windows, Mac OS, and Linux. The document outlines the basic functions of a computer system and its hardware and software components.
1. The document introduces the basic components and functions of a computer, including how information is received as input, processed by the CPU and memory, and produced as output.
2. It describes how information is stored and represented digitally using bits, bytes, and binary and ASCII encoding systems.
3. The core components of a computer are explained as the CPU, which executes instructions stored in memory, and memory itself, which temporarily stores data and program instructions. Other components like buses, ports and peripherals are also outlined.
PowerPoint is presentation software used to create slide shows. It has several views including Normal view which displays slides, outlines, and notes. The Ribbon contains tabs for commands. Animations control how objects move on slides, while transitions control movement between slides. Users can add, modify, and preview animations using the Custom Animation pane to control effects, timing, and properties.
A computer is an electronic device that helps people perform tasks like writing documents, creating pictures, calculations, playing games and sending email. The main parts of a computer are the system unit (central processing unit), input devices like keyboards and mice, and output devices like monitors and printers. The system unit processes data from the input devices and sends output to devices. Proper handling and care of computer parts like mice, diskettes, and keyboards is important for safety and preventing damage.
Introduction to Computer Hardware
Case
Power switch
Reset switch
Hard drive
Floppy
CD/DVD
Zip drive
Serial ports
Parallel port
USB port
Keyboard/mouse
Network card
Modem
Sound card
Video card
RAM
Motherboard
Bus
Fan
Cables
This document provides an introduction and overview of Microsoft Excel 2007. It discusses the basics of Excel including rows, columns, cells, and the three types of data - labels, constants, and formulas. It describes how to launch Excel and explains the key parts of the Excel window like the ribbon, worksheet, formula bar, and status bar. It includes exercises on how to move around the worksheet, select cells, enter and edit data, and change cell entries. It also covers how to wrap text in a cell when the text is too long.
This document discusses computer software and operating systems. It defines application and system software, and describes different types of operating systems like single-user/single-tasking OS, single-user/multi-tasking OS, multi-user/multi-tasking OS, time sharing OS, and real-time OS. It also covers system software components like compilers, interpreters, assemblers, and device drivers. The document outlines the system development life cycle including requirement analysis, design, coding, testing, and implementation/maintenance steps.
This document provides an introduction and overview of operating systems. It defines an operating system as a program that manages computer resources and acts as an intermediary between hardware and software. It discusses the evolution of operating systems from early systems with manual controls to modern systems with timesharing, multiprocessing, and graphical user interfaces. It also describes different types of operating systems including single-user, distributed, network, multiprocessor, real-time, and embedded operating systems.
Computer software refers to a set of instructions given to a computer to perform tasks and comes in two types: systems software and applications software. Systems software includes operating systems, which control computer operations and manage resources, and development programs, which help create application software. Popular operating systems include Windows, Mac OS, Linux, and UNIX.
1. There are five levels of programming languages from lowest to highest: machine language, assembly language, procedural language, problem-oriented language, and natural language.
2. Machine language uses binary digits (0s and 1s) and is the only language computers can understand directly. Assembly language uses abbreviations to replace machine language instructions.
3. High-level languages like procedural and problem-oriented languages allow programmers to write code using syntax closer to human languages and are translated into machine language before execution.
An operating system (OS) manages application programs and hardware devices. It determines which applications run and in what order, manages memory sharing between applications, and handles input/output to hardware. Popular desktop OSs include Windows, Mac OS, and Linux. Batch systems run jobs non-interactively while time-sharing systems allow interactive use by multiple users simultaneously. Distributed, network, real-time, and embedded OSs are designed for specialized environments. A library OS provides typical OS services as libraries to compose with applications.
This document defines basic computer terminology including hardware, software, operating systems, and peripherals. It explains that a computer is a programmable machine that receives input, stores and manipulates data, and provides useful output. It also defines key hardware components like the motherboard, processor, and memory. It outlines common software types including operating systems, programming software, and applications. Finally, it describes the basic components of a website and network devices.
This document defines basic computer terminology including hardware, software, operating systems, and peripherals. It explains that a computer is a programmable machine that receives input, stores and manipulates data, and provides useful output. It also defines internal and external hardware devices, different types of software including system software, programming software, and application software, and describes what a website is.
Internet and web by Gulshan K Maheshwari(QAU)GulshanKumar368
The document provides an overview of the history and development of the internet and world wide web. It discusses how Tim Berners-Lee first developed the idea for a hypertext-based information system in 1989 while working at CERN. It then outlines the development of key technologies and protocols that led to the creation of the internet, including ARPANET, TCP/IP, domain name addressing, HTML, and HTTP. The document also distinguishes between related terms like the internet, intranets, and the world wide web.
The document provides an introduction to operating systems, covering topics such as the need for operating systems, their evolution over different generations from batch to real-time systems, and the components of a computer system including hardware, operating system, application programs, and users. It then discusses operating system services from both the user and system point of view, and provides case studies of the Windows and Linux operating systems.
This document provides an overview of software, including definitions and types of software. It discusses system software such as operating systems and their functions. It also covers application software, programming languages, and software development approaches like object-oriented programming. Specific software mentioned includes HTML, XML, Java, and UML.
The document provides an overview of operating systems and applications software. It discusses how operating systems control computer resources and enable the running of applications. Common desktop operating systems include Windows, Mac OS, Linux, and Unix. The document also summarizes different types of applications software like word processors, spreadsheets, databases, presentations, and internet browsers. It briefly outlines mobile apps, software licenses, and computer networking concepts.
An operating system is software that manages computer hardware resources and provides common services for computer programs. It acts as an intermediary between users and the computer hardware. The main goals of an operating system are to control allocation of system resources including memory, CPU time, and disk space, provide a platform for execution of programs, make the computer system convenient to use, and use computer hardware efficiently. An operating system separates applications from the hardware they access and manages both software and hardware resources to produce desired results. It primarily functions as a resource manager.
Through this PPT you may learned about Operating System, Types of OS, History of OS, Operating System Software, Gives detailed information about Device Management, Memory Management, File Management
The document provides an overview of the history and workings of the internet. It discusses how ARPAnet was developed in the 1960s as a military network which later became the foundation for the commercial internet. It describes important internet protocols like TCP/IP, HTTP, and DNS. It also explains client-server architecture, IP addressing, URLs, web browsers, search engines, and common uses of the internet like email, e-commerce, and social media.
This document provides an overview of hardware and software components. It discusses:
1) The main hardware components of a computer including the CPU, memory, and secondary storage devices. The CPU contains the ALU, control unit, and registers. Memory provides temporary storage and comes in RAM and ROM types.
2) Software includes systems software like operating systems and utility programs, as well as application software. Operating systems manage hardware resources, provide user interfaces, and perform tasks like memory management. Application software interacts with the operating system to help users perform tasks.
3) Emerging trends in technology including multiprocessing, cloud computing, mobile apps, and software as a service. These trends allow for increased processing power, flexible
The document provides an overview of operating systems and system software. It discusses what system software is, the need for system software, types of system software including operating systems, device drivers, firmware, programming language translators, and utility software. It defines operating systems and describes their design goals. It also outlines the four main components of a computer system - hardware, operating system, application programs, and users. Finally, it discusses the key components of an operating system including process management, I/O device management, file management, memory management, and security management.
Exceptional Behaviors: How Frequently Are They Tested? (AST 2025)Andre Hora
Exceptions allow developers to handle error cases expected to occur infrequently. Ideally, good test suites should test both normal and exceptional behaviors to catch more bugs and avoid regressions. While current research analyzes exceptions that propagate to tests, it does not explore other exceptions that do not reach the tests. In this paper, we provide an empirical study to explore how frequently exceptional behaviors are tested in real-world systems. We consider both exceptions that propagate to tests and the ones that do not reach the tests. For this purpose, we run an instrumented version of test suites, monitor their execution, and collect information about the exceptions raised at runtime. We analyze the test suites of 25 Python systems, covering 5,372 executed methods, 17.9M calls, and 1.4M raised exceptions. We find that 21.4% of the executed methods do raise exceptions at runtime. In methods that raise exceptions, on the median, 1 in 10 calls exercise exceptional behaviors. Close to 80% of the methods that raise exceptions do so infrequently, but about 20% raise exceptions more frequently. Finally, we provide implications for researchers and practitioners. We suggest developing novel tools to support exercising exceptional behaviors and refactoring expensive try/except blocks. We also call attention to the fact that exception-raising behaviors are not necessarily “abnormal” or rare.
What Do Contribution Guidelines Say About Software Testing? (MSR 2025)Andre Hora
Software testing plays a crucial role in the contribution process of open-source projects. For example, contributions introducing new features are expected to include tests, and contributions with tests are more likely to be accepted. Although most real-world projects require contributors to write tests, the specific testing practices communicated to contributors remain unclear. In this paper, we present an empirical study to understand better how software testing is approached in contribution guidelines. We analyze the guidelines of 200 Python and JavaScript open-source software projects. We find that 78% of the projects include some form of test documentation for contributors. Test documentation is located in multiple sources, including CONTRIBUTING files (58%), external documentation (24%), and README files (8%). Furthermore, test documentation commonly explains how to run tests (83.5%), but less often provides guidance on how to write tests (37%). It frequently covers unit tests (71%), but rarely addresses integration (20.5%) and end-to-end tests (15.5%). Other key testing aspects are also less frequently discussed: test coverage (25.5%) and mocking (9.5%). We conclude by discussing implications and future research.
Designing AI-Powered APIs on Azure: Best Practices& ConsiderationsDinusha Kumarasiri
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Imagine if apps could think, plan, and team up like humans. Welcome to the world of AI agents and agentic user interfaces (UI)! In this session, we'll explore how AI agents make decisions, collaborate with each other, and create more natural and powerful experiences for users.
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Not So Common Memory Leaks in Java WebinarTier1 app
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2. Topics discussed
• History
• Hardware and Software
• System and application software
• Embedded software
• Fundamentals of operating system
• DBMS
• World Wide Wed (www)
• Internet application
3. History of computers
• Abuscus
• Slide rule
• Charles babbage : Father of computer
Leonardo da Vinci (1452-1519) made drawings of gear-
driven calculating machines but apparently never built
any.
4. • IBM : started by Hollerith, developed punch
card technology(read/write).
• Mark 1: Harvard & IBM=> First programmable
digital computer.
11. What is a (programming) language?
• A program needs to be written in a language
• There are many programming languages
– Low-level, understandable by a computer
– High-level, needs a translator!
• C++ is a high level programming language
A sequence of instructions
A program
(in computer language)
An algorthm
(in human language)
12. Translation System
• Set of programs used to develop software
• Types of translators:
Compiler
Linker
• Examples
Microsoft Visual C++, Eclipse, g++
13. System & Application software
• Application software:
– Easy-to-use programs designed to perform specific
tasks
• System software:
– Programs that support the execution and
development of other programs
14. Application Software
• Application software makes computer easy to use for
completion of the task.
• Common application software:
Microsoft Word, WordPerfect
PowerPoint
Internet Explorer
Photo Shop, Photo-Paint
Quick Time
Dreamweaver
15. System software
• System control programs
controls the execution of programs, manages the storage &
processing resources of the computer and perform other
management, monitoring function.
• System support programs
provides routine services function to the other computer
programs and computer users
Eg: Operating system, DOS,etc
17. Embedded system
• An embedded system is a computer system
with a dedicated function within a larger
mechanical or electrical system, often with
real-time computing constraints. It is
embedded as part of a complete device often
Including hardware and mechanical parts.
• It controls the flow of the circuit according to
the algorithm to achieve the desired output.
19. MICROCONTROLLER
• A microcontroller (sometimes abbreviated µC,
uC or MCU) is a small computer on a single
integrated circuit containing a processor core,
memory, and programmable input/output
peripherals.
20. EMBEDDED SOFTWARE
• Embedded software is computer software,
written to control machines or devices that are
not typically thought of as computers. It is
typically specialized for the particular hardware
that it runs on and has time and memory
constraints.
• Code is typically written in C or C++
• Embedded software however is often less visible
• Software that runs on anything except traditional
computers
22. CREATIVITY
• We are the creators
• We can control everything
• For that we must have knowledge from Down
to Bottom.
• We write software at Kernel Level, Drive Level,
etc.
• Clear and consistent code must be written .
24. Fundamentals of operating system
• Operating System is a software, which makes a
computer to actually work.
• It is the software the enables all the programs we
use.
• The OS organizes and controls the hardware.
• OS acts as an interface between the application
programs and the machine hardware.
• Examples: Windows, Linux, Unix and Mac OS,
etc.,
25. What OS does?
An operating system performs basic tasks such as,
• controlling and allocating memory,
• prioritizing system requests,
• controlling input and output devices,
• facilitating networking and
• managing file systems.
26. Types of operating systems
Single user system:
• Provides a platform for only one user at a
time.
• They are popularly associated with Desk Top
operating system which run on standalone
systems where no user accounts are required.
• Example: DOS
27. Multi-User Systems:
• Provides regulated access for a number of users by
maintaining a database of known users.
• Refers to computer systems that support two or
more simultaneous users.
• Another term for multi-user is time sharing.
• Ex: All mainframes and are multi-user systems.
• Example: Unix
28. Functions of an operating system
• Process management
• Memory management
• File management
• Device management
• Security management
• User interface
29. Data base management system
• Relationship between Entity and Attribute:
1. One-to-One relationship:
2. One-to-Many relationship:
DEPARTMENT 1 DEPARTMENT HEAD 1
DEPARTMENT 2 DEPARTMENT HEAD 2
DEPARTMENT 3 DEPARTMENT HEAD 3
FATHER
CHILD 1
CHILD 2
31. Physical data concepts
• Sequential Files: Data are stored and retrieved
in a logical order or sequential order.
• However sequential search takes very long
time.
• Direct files: It facilitates accessing any record
directly or randomly without having to
traverse the sequence of the records.
• Indexed sequential files: It is a combination of
both sequential and direct files.
34. Advantages of DBMS
• Reduction in data redundancy.
• Sharing of data.
• Enforcements of standards.
• Improvement in data security.
• Maintenance of data integrity.
• Better interaction with the user.
• Efficient system.
36. World wide web
• 1989-1990 – Tim Berners-Lee invents the World
Wide Web at CERN
– Means for transferring text and graphics
simultaneously
– Client/Server data transfer protocol
• Communication via application level protocol
• System ran on top of standard networking infrastructure
– Text mark up language
• Not invented by Bernes-Lee
• Simple and easy to use
• Requires a client application to render text/graphics
37. • Hypertext
Hypertext is text which contains links to other texts. The
term was invented by Ted Nelson around 1965
• Hypermedia
Hypermedia is a term used for hypertext which is not
constrained to be text: it can include graphics, video and
sound
• WEB Browser
A web browser displays a web document and enables users to
access web documents.
Major terms
38. • WEB Server
This is a program that waits patiently for the
browser to request a web page. The servers
looks for the requested information, retrieves
it and send it to the browser or sends an
error message if the file is not found.
• Uniform Resource Locator (URL)
These are the web addresses. We type URL in
Address bar of the browser then hit on enter
then URL request a web page to the web
server.
39. • WEBSITE
A website is a set of related WebPages(linked through
hypertext links) published by an organization or an
individual.
• HTTP
Hyper text transfer protocol is the set of rules for transferring
files (text, graphic images, sound, video, and other
multimedia files) on the world wide web
• HTML
Hyper text Markup language is a set of markup symbols or
codes inserted in a file indented to display on a world wide
web browser page.
• XML
Extensible Markup Language is a markup language that allows
programmers to create customized tags.
40. Internet applications
• E- MAIL
• TELEPHONY INTERNETAND VIDEO
CONFERENCING
• COMMERENCE THROUGH INTERNET
• NEWAGROUP
• TELNET
• MAILING SYSTEM
• FILE TRANSFER PROTROCOL
41. FILE TRANSFER
PROTOCOL
FIRST KIND FOR EDUCATIONAL AND GOVERNMENTAL INSTITUTIONS
CLIENT-SERVER PROTOCOL
RELIES ON TWO COMMUNICATIONS CHANNELS BETWEEN CLIENT AND
SERVER: A COMMAND CHANNEL + DATA CHANNEL
A USER TYPICALLY NEEDS TO LOG ON TO THE FTP SERVER
SOME SERVERS MAKE SOME OR ALL OF THEIR CONTENT AVAILABLE WITHOUT
LOGIN- ANONYMOUS FTP.
42. COMMERCE THROUGH INTERNET
• ELECTRONIC GLOBAL WORLDWIDE MARKET OPERATING 24 *
365
• EDI AND EFT
• WHILE PURCHASING- SECURE FACILITIES – DIGITAL
SIGNATURES AND ENCRYPTION
• M-COMMERCE