The document discusses dynamic memory allocation in C using functions like malloc(), calloc(), free(), and realloc(). It provides:
1) malloc() allocates memory at runtime and returns a pointer to the allocated block. It does not initialize the memory.
2) calloc() also allocates memory at runtime but initializes all bits to zero.
3) free() frees up previously allocated memory so it can be used again.
4) realloc() resizes previously allocated memory blocks, allowing memory usage to grow or shrink as needed.
A pointer is a variable that stores the memory address of another variable. Pointers allow functions to modify variables in the caller and are useful for handling arrays and dynamic memory allocation. Pointers contain the address of the memory location they point to. Pointer variables can be declared to hold these memory addresses and can then be used to indirectly access the value at the addressed location.
The document discusses arrays, pointers, and arrays of pointers in C programming. It defines an array as a collection of homogeneous data items stored contiguously in memory that is declared using a data type, variable name, and size. It also provides the syntax for declaring and accessing array elements. The document then defines a pointer as a variable that stores the address of another variable and gives the syntax for declaring pointer variables. Finally, it defines an array of pointers as a linear sequence of memory locations that each represent a pointer and shows the syntax for declaring an array of pointers.
The document discusses arrays in C programming. It defines arrays as fixed-size collections of elements of the same data type that allow storing and processing large amounts of data. Arrays can be one-dimensional, two-dimensional or multi-dimensional. One-dimensional arrays use a single subscript to identify elements, while two-dimensional arrays use two subscripts to represent rows and columns. The document provides examples of declaring, initializing, and using one-dimensional and two-dimensional arrays in C code.
Pointer is a variable that stores the address of another variable. Pointers in C are used to allocate memory dynamically at runtime and can point to data of any type such as int, float, char, etc. Pointers are declared with a * before the variable name and are initialized using the address operator &. Pointers can be used to pass arguments to functions by reference and can also point to elements within structures.
An array is a collection of data that holds a fixed number of values of the same type. Arrays allow storing multiple values in a single variable through indices. There are one-dimensional, two-dimensional, and multi-dimensional arrays. One-dimensional arrays use a single subscript, two-dimensional arrays use two subscripts like rows and columns, and multi-dimensional arrays can have more than two subscripts. Arrays can be initialized during declaration with values or initialized at runtime by user input or other methods. Elements are accessed using their indices and operations can be performed on the elements.
A pointer is a variable whose value is the address of another variable, i.e., direct address of the memory location. Like any variable or constant, you must declare a pointer before you can use it to store any variable address.
There are few important operations, which we will do with the help of pointers very frequently. (a) we define a pointer variable (b) assign the address of a variable to a pointer and (c) finally access the value at the address available in the pointer variable. This is done by using unary operator * that returns the value of the variable located at the address specified by its operand.
An array is a collection of variables of the same type referenced by a common name. A structure groups variables of different types. An array of structures combines these concepts by creating an array where each element is a structure. For example, an array of fraction structures could be defined to hold multiple fractions. Each structure element in the array contains a numerator and denominator integer. The entire array of structures occupies a contiguous block of memory with each structure taking up the same amount of space. Individual structure elements can then be accessed using the array index and dot notation.
Pointers are among C’s most powerful, yet most difficult concepts to master. Some tasks like dynamic memory allocation done only by using pointers. So it is essential to learn pointers.
Pointers are a type of variable, just like int, double, etc., except instead of storing a value, they store a memory address of another variable.
The document discusses string operations in C programming. It defines strings as arrays of characters terminated by a null character. It provides examples of declaring and initializing string variables. Functions like strlen, strcpy, strcmp, strcat and reverse are discussed which perform operations on strings like finding length, copying, comparing, concatenating and reversing strings. The document also provides algorithms and functions to check if a string is a palindrome, find a substring and convert a string to uppercase.
This document discusses one-dimensional arrays. It defines a one-dimensional array as a list of values with the same data type stored under a single name. Elements are stored in consecutive memory locations and can be accessed using the array name and index. Individual elements are referenced as array_name[index]. The size of an array is the number of elements, and the type refers to the data type of the values. Memory addresses for elements are calculated from the base address using the index and size. Examples are provided to demonstrate accessing elements and calculating memory addresses.
1) The document discusses structures in C programming. A structure is a collection of variables of different data types grouped together under a single name.
2) Structures are defined using the struct keyword followed by the structure name and members. Multiple variables of a structure type can be declared. Members are accessed using the dot operator.
3) Pointers to structures can be declared like pointers to other variables. Structure members can also be accessed using pointers. Arrays of structures allow storing multiple structures in an array. Structures can be nested by defining a structure inside another structure.
This document discusses arrays in C programming. It defines an array as a collection of the same type of data elements stored in contiguous memory locations that are accessed via an index. It provides the syntax for declaring a 1-dimensional array, which specifies the type, array name, and number of elements. An example declares and initializes an integer array of size 5. The document also shows examples of summing the elements of a hardcoded and user-input array using indexing and loops.
Content:
What is function pointer?
Motivation, what is the use cases of function pointer?
Declaration of function pointer in c
Initialization of function pointer in c
Calling a function using the function pointer
Example on function pointer
Function pointer as arguments
By:
AbuBakr Mohammed Ramadan
#AbuBakrMR
The document discusses structures and unions in C programming. It defines structures as collections of related data types under a single name, and unions as structures that allocate memory for the largest data type so all fields share the same memory location. The key points covered include declaring and defining structures with tags, accessing structure members, nested structures, arrays of structures, structures as function parameters and return values, and the differences between structures and unions in memory allocation and variable storage.
This document outlines pointers and related concepts in C programming. It begins with an introduction to pointers, noting they are powerful but difficult to master. It then covers pointer variable declarations and initialization, the pointer operators & and *, calling functions by reference using pointers, and using const with pointers. Later sections discuss pointer expressions and arithmetic, the relationship between pointers and arrays, arrays of pointers, and pointers to functions. The document provides examples to illustrate key pointer concepts.
Structures in C allow the user to define a custom data type that combines different data types to represent a record. A structure is similar to an array but can contain heterogeneous data types, while an array only holds the same type. Structures are defined using the struct keyword followed by structure tags and member lists. Structure variables are declared like other variables and members can be accessed using the dot operator. Arrays of structures and nested structures are also supported.
The document discusses arrays in C language. It defines an array as a data structure that stores a collection of similar data types. An array is declared by specifying the data type, array name, and size/number of elements. Once declared, an array's size cannot be changed. Elements can be accessed via their index. Multidimensional arrays store elements in multiple dimensions and are accessed using two or more indices.
This is the basic introduction of the pandas library, you can use it for teaching this library for machine learning introduction. This slide will be able to help to understand the basics of pandas to the students with no coding background.
This document discusses 2D arrays, including their definition as a list of 1D arrays, how to declare and initialize them, and how to access elements using row and column indexes. It provides an example of a 3x4 2D array initialized and then accessed using nested for loops to output each element. Common uses of 2D arrays include representing spreadsheet data with students' test scores and mistakes to avoid like using the wrong array bounds.
A pointer is a variable that holds the memory address of another variable. Pointers allow access to the value of the variable located at the pointer's address. Pointers can be incremented or decremented to move through sequential memory addresses based on the data type size. Multiple levels of pointers can be declared, with each additional pointer level holding the address of the previous pointer variable.
A pointer in C is a variable that stores the address of another variable. It allows a program to indirectly access the memory location that a variable is stored in. Pointers are declared with a * before the variable name. The & operator returns the address of its operand and is used to initialize a pointer variable. The * operator dereferences a pointer to access the value at the address it contains.
In computer science, a pointer is a programming language object, whose value refers to (or "points to") another value stored elsewhere in the computer memory using its memory address. A pointer references a location in memory, and obtaining the value stored at that location is known as dereferencing the pointer.
Strings are arrays of characters that are null-terminated. They can be manipulated using functions like strlen(), strcpy(), strcat(), and strcmp(). The document discusses initializing and reading strings, passing strings to functions, and using string handling functions to perform operations like copying, concatenating, comparing, and reversing strings. It also describes arrays of strings, which are 2D character arrays used to store multiple strings. Examples are provided to demonstrate reading and sorting arrays of strings.
This document discusses one-dimensional and multi-dimensional arrays. It defines arrays as data structures that can hold multiple values of the same type stored consecutively in memory. One-dimensional arrays use a single set of indexes, while multi-dimensional arrays have two or more indexes to access elements. The document provides syntax examples and demonstrates how to initialize, read from, and display one-dimensional and multi-dimensional arrays. It also lists some example programs involving arrays.
This document discusses arrays in the C programming language. It begins by defining an array as a collection of elements of the same data type. It then covers key topics such as declaring and initializing one-dimensional and multi-dimensional arrays, accessing array elements using indexes, and performing input and output operations on arrays. Examples are provided to demonstrate how to declare, initialize, read from, and print arrays. The document serves as an introduction to working with arrays in C.
This document summarizes Chapter 2 on arrays and structures from a textbook on data structures in C. It outlines key topics like the array abstract data type, structures and unions, polynomial and sparse matrix abstract data types, multidimensional arrays, and strings. Examples are provided on implementing arrays, structures, polynomials, and various operations like addition and multiplication on polynomials.
This document summarizes Chapter 2 on arrays and structures from a textbook on data structures in C. It covers various abstract data types including arrays, polynomials, sparse matrices, and strings. It provides examples of implementing one-dimensional and multi-dimensional arrays in C. Structures and unions are described as a way to group heterogeneous data. Self-referential structures and implementation of abstract data types using arrays are also discussed.
An array is a collection of variables of the same type referenced by a common name. A structure groups variables of different types. An array of structures combines these concepts by creating an array where each element is a structure. For example, an array of fraction structures could be defined to hold multiple fractions. Each structure element in the array contains a numerator and denominator integer. The entire array of structures occupies a contiguous block of memory with each structure taking up the same amount of space. Individual structure elements can then be accessed using the array index and dot notation.
Pointers are among C’s most powerful, yet most difficult concepts to master. Some tasks like dynamic memory allocation done only by using pointers. So it is essential to learn pointers.
Pointers are a type of variable, just like int, double, etc., except instead of storing a value, they store a memory address of another variable.
The document discusses string operations in C programming. It defines strings as arrays of characters terminated by a null character. It provides examples of declaring and initializing string variables. Functions like strlen, strcpy, strcmp, strcat and reverse are discussed which perform operations on strings like finding length, copying, comparing, concatenating and reversing strings. The document also provides algorithms and functions to check if a string is a palindrome, find a substring and convert a string to uppercase.
This document discusses one-dimensional arrays. It defines a one-dimensional array as a list of values with the same data type stored under a single name. Elements are stored in consecutive memory locations and can be accessed using the array name and index. Individual elements are referenced as array_name[index]. The size of an array is the number of elements, and the type refers to the data type of the values. Memory addresses for elements are calculated from the base address using the index and size. Examples are provided to demonstrate accessing elements and calculating memory addresses.
1) The document discusses structures in C programming. A structure is a collection of variables of different data types grouped together under a single name.
2) Structures are defined using the struct keyword followed by the structure name and members. Multiple variables of a structure type can be declared. Members are accessed using the dot operator.
3) Pointers to structures can be declared like pointers to other variables. Structure members can also be accessed using pointers. Arrays of structures allow storing multiple structures in an array. Structures can be nested by defining a structure inside another structure.
This document discusses arrays in C programming. It defines an array as a collection of the same type of data elements stored in contiguous memory locations that are accessed via an index. It provides the syntax for declaring a 1-dimensional array, which specifies the type, array name, and number of elements. An example declares and initializes an integer array of size 5. The document also shows examples of summing the elements of a hardcoded and user-input array using indexing and loops.
Content:
What is function pointer?
Motivation, what is the use cases of function pointer?
Declaration of function pointer in c
Initialization of function pointer in c
Calling a function using the function pointer
Example on function pointer
Function pointer as arguments
By:
AbuBakr Mohammed Ramadan
#AbuBakrMR
The document discusses structures and unions in C programming. It defines structures as collections of related data types under a single name, and unions as structures that allocate memory for the largest data type so all fields share the same memory location. The key points covered include declaring and defining structures with tags, accessing structure members, nested structures, arrays of structures, structures as function parameters and return values, and the differences between structures and unions in memory allocation and variable storage.
This document outlines pointers and related concepts in C programming. It begins with an introduction to pointers, noting they are powerful but difficult to master. It then covers pointer variable declarations and initialization, the pointer operators & and *, calling functions by reference using pointers, and using const with pointers. Later sections discuss pointer expressions and arithmetic, the relationship between pointers and arrays, arrays of pointers, and pointers to functions. The document provides examples to illustrate key pointer concepts.
Structures in C allow the user to define a custom data type that combines different data types to represent a record. A structure is similar to an array but can contain heterogeneous data types, while an array only holds the same type. Structures are defined using the struct keyword followed by structure tags and member lists. Structure variables are declared like other variables and members can be accessed using the dot operator. Arrays of structures and nested structures are also supported.
The document discusses arrays in C language. It defines an array as a data structure that stores a collection of similar data types. An array is declared by specifying the data type, array name, and size/number of elements. Once declared, an array's size cannot be changed. Elements can be accessed via their index. Multidimensional arrays store elements in multiple dimensions and are accessed using two or more indices.
This is the basic introduction of the pandas library, you can use it for teaching this library for machine learning introduction. This slide will be able to help to understand the basics of pandas to the students with no coding background.
This document discusses 2D arrays, including their definition as a list of 1D arrays, how to declare and initialize them, and how to access elements using row and column indexes. It provides an example of a 3x4 2D array initialized and then accessed using nested for loops to output each element. Common uses of 2D arrays include representing spreadsheet data with students' test scores and mistakes to avoid like using the wrong array bounds.
A pointer is a variable that holds the memory address of another variable. Pointers allow access to the value of the variable located at the pointer's address. Pointers can be incremented or decremented to move through sequential memory addresses based on the data type size. Multiple levels of pointers can be declared, with each additional pointer level holding the address of the previous pointer variable.
A pointer in C is a variable that stores the address of another variable. It allows a program to indirectly access the memory location that a variable is stored in. Pointers are declared with a * before the variable name. The & operator returns the address of its operand and is used to initialize a pointer variable. The * operator dereferences a pointer to access the value at the address it contains.
In computer science, a pointer is a programming language object, whose value refers to (or "points to") another value stored elsewhere in the computer memory using its memory address. A pointer references a location in memory, and obtaining the value stored at that location is known as dereferencing the pointer.
Strings are arrays of characters that are null-terminated. They can be manipulated using functions like strlen(), strcpy(), strcat(), and strcmp(). The document discusses initializing and reading strings, passing strings to functions, and using string handling functions to perform operations like copying, concatenating, comparing, and reversing strings. It also describes arrays of strings, which are 2D character arrays used to store multiple strings. Examples are provided to demonstrate reading and sorting arrays of strings.
This document discusses one-dimensional and multi-dimensional arrays. It defines arrays as data structures that can hold multiple values of the same type stored consecutively in memory. One-dimensional arrays use a single set of indexes, while multi-dimensional arrays have two or more indexes to access elements. The document provides syntax examples and demonstrates how to initialize, read from, and display one-dimensional and multi-dimensional arrays. It also lists some example programs involving arrays.
This document discusses arrays in the C programming language. It begins by defining an array as a collection of elements of the same data type. It then covers key topics such as declaring and initializing one-dimensional and multi-dimensional arrays, accessing array elements using indexes, and performing input and output operations on arrays. Examples are provided to demonstrate how to declare, initialize, read from, and print arrays. The document serves as an introduction to working with arrays in C.
This document summarizes Chapter 2 on arrays and structures from a textbook on data structures in C. It outlines key topics like the array abstract data type, structures and unions, polynomial and sparse matrix abstract data types, multidimensional arrays, and strings. Examples are provided on implementing arrays, structures, polynomials, and various operations like addition and multiplication on polynomials.
This document summarizes Chapter 2 on arrays and structures from a textbook on data structures in C. It covers various abstract data types including arrays, polynomials, sparse matrices, and strings. It provides examples of implementing one-dimensional and multi-dimensional arrays in C. Structures and unions are described as a way to group heterogeneous data. Self-referential structures and implementation of abstract data types using arrays are also discussed.
Arrays and pointers have a close relationship in C. An array name is a pointer to the first element of the array. Pointers can be used to access and modify array elements. Functions can modify arrays passed by reference by using pointers to the array elements. Pointer arithmetic and array indexing are equivalent and allow accessing successive elements of an array. Pointers to arrays can be returned from functions to access modified arrays.
This document provides information on arrays in Java. It begins by defining an array as a collection of similar data types that can store values of a homogeneous type. Arrays must specify their size at declaration and use zero-based indexing. The document then discusses single dimensional arrays, how to declare and initialize them, and how to set and access array elements. It also covers multi-dimensional arrays, providing syntax for declaration and initialization. Examples are given for creating, initializing, accessing, and printing array elements. The document concludes with examples of searching arrays and performing operations on two-dimensional arrays like matrix addition and multiplication.
Arrays in Python can hold multiple values and each element has a numeric index. Arrays can be one-dimensional (1D), two-dimensional (2D), or multi-dimensional. Common operations on arrays include accessing elements, adding/removing elements, concatenating arrays, slicing arrays, looping through elements, and sorting arrays. The NumPy library provides powerful capabilities to work with n-dimensional arrays and matrices.
1) The document discusses arrays in C programming, including what arrays are, how to declare and initialize one-dimensional arrays, and how to perform common operations like reading, writing, summing, and finding largest elements in arrays.
2) Examples are provided to demonstrate how to write programs to read and display arrays, calculate sums of array elements, and determine other properties of arrays.
3) Key concepts covered include declaring arrays, initializing arrays, accessing array elements, looping through arrays, and performing calculations using the elements of arrays.
Arrays are fundamental data structures that store elements of the same type. In Python, lists are used instead of arrays since there is no native array type. Lists can store elements of different types, making them more flexible than arrays. The NumPy package provides a multidimensional array object that allows high-performance operations and is used for scientific computing in Python. NumPy arrays have attributes like shape, size, type and support various operations like sum, min, max. Multidimensional arrays can be created in NumPy using functions like array, linspace, logspace, arange and initialized with zeros or ones.
The document discusses one-dimensional arrays in C++. It defines an array as a series of elements of the same type that can be referenced collectively by a common name. These elements are placed in consecutive memory locations and can be individually referenced using a subscript or index. The document covers declaring and initializing one-dimensional arrays, accessing array elements individually and collectively, inputting and displaying array elements, and provides examples of programs that work with arrays.
The document discusses arrays and multi-dimensional arrays in C programming. It defines arrays as collections of homogeneous data elements indexed by integers, and multi-dimensional arrays as arrays with more than one dimension where each additional dimension requires another pair of brackets. Examples are provided to demonstrate one-dimensional and two-dimensional arrays, including programs to input, output, sort and manipulate array elements. Common array operations like traversing, accessing, and declaring arrays of various types are also explained.
An array is a collection of data items stored at contiguous memory locations. Arrays can have one or more dimensions. A one-dimensional array is declared with the data type, array name, and size. Elements are accessed using indexes within brackets. Two-dimensional arrays are declared with the data type, array name with two sets of brackets and sizes. Elements are accessed using row and column indexes. Arrays can be passed to functions by passing a pointer to the first element or by passing the entire array. Array elements can be accessed and modified within functions.
Pointer is a variable that holds the address of another variable. Pointers are useful for accessing variables outside functions, efficiently handling data tables, reducing program length/complexity, and increasing execution speed. Pointers are declared with a data type followed by an asterisk and can be initialized by assigning the address of a variable. The value at a pointer's address is accessed with an asterisk. Pointers can access elements in arrays and strings. They can also access members of structures. Pointers provide a flexible way to handle one and two dimensional arrays as well as strings of varying lengths.
The document discusses arrays in C/C++. It defines arrays as collections of similar data items of static size. It describes how to declare arrays using syntax like type arrayName[array_size], and that array elements are accessed via subscripting using the index inside square brackets like arrayName[index]. It provides examples of initializing arrays, printing array elements, and performing operations on arrays like counting elements or copying arrays.
The document provides an overview of data structures and algorithms. It defines key terms like data, information, structures, and data structures. It discusses one-dimensional and two-dimensional arrays, including how they are represented in memory in row-major and column-major order. The document also covers topics like algorithms, different types of data structures, operations that can be performed on data, and the difference between static and dynamic data structures.
An array is a collection of similar elements that are stored in contiguous memory locations. Arrays in C can have one or more dimensions. One-dimensional arrays are declared with the type of elements, name of the array, and number of elements within brackets (e.g. int marks[30]). Multi-dimensional arrays represent matrices and are declared with the number of rows and columns (e.g. int arr[5][10]). Individual elements within an array are accessed via indices (e.g. arr[2][7]). Pointers in C are related to arrays - the name of an array represents the address of its first element, and pointer arithmetic can be used to access successive elements in an array.
This document discusses arrays in C/C++. It defines arrays as structures that contain a collection of related data items of the same type. Arrays have a static size that is set when they are declared. The document outlines how to declare and initialize arrays, including specifying the array name, type, size, and initial element values. It also explains how to access array elements using indexes and the subscript notation.
Deadlocks occur when a set of processes are blocked because each process is holding a resource and waiting for another resource held by another process in the set. For example, two processes P1 and P2 each hold one of two disk drives and each needs the other disk drive. Deadlock can arise when four conditions hold simultaneously: mutual exclusion, hold and wait, no preemption, and circular wait. A resource-allocation graph with vertices for processes and resources and edges for requests and assignments can model resource usage and identify if a deadlock cycle exists. The presence of a cycle indicates the potential for deadlock.
This document discusses different memory management strategies used in operating systems. It describes basic hardware components like main memory, registers, and cache. It then covers address binding techniques, logical vs physical address spaces, and dynamic loading and linking of processes. The rest of the document discusses paging as a memory management strategy, including hardware support through page tables, protection using valid-invalid bits, and sharing of pages between processes.
Virtual memory allows programs to exceed physical memory limits by treating secondary storage as additional "virtual" memory. When a program accesses a memory page not in RAM, a page fault occurs and the OS loads the required page from disk. This demand paging loads only pages used, improving CPU and memory utilization over loading the entire program at once. Hardware support for virtual memory includes page tables to track valid/invalid pages and secondary storage to hold pages not currently in memory.
This document provides an overview of IO hardware and how operating systems manage communication with input/output devices. It discusses how device drivers act as interfaces between the OS and different types of hardware. It also describes various techniques for communicating with devices, including using registers, memory-mapped IO, polling, interrupts, DMA, and the roles of controllers. Interrupts allow asynchronous notification to the CPU when devices need attention. DMA offloads data transfers from the CPU. Effective management of IO is important for system performance.
The document discusses the structure of file systems. It explains that a file system provides mechanisms for storing and accessing files and data. It uses a layered approach, with each layer responsible for specific tasks related to file management. The logical file system contains metadata and verifies permissions and paths. It maps logical file blocks to physical disk blocks using a file organization module, which also manages free space. The basic file system then issues I/O commands to access those physical blocks via device drivers, with I/O controls handling interrupts.
This document discusses file management concepts including files, file attributes, file operations, file types, file structure, and access methods. Key points include:
- Files represent named collections of related information stored on secondary storage.
- File attributes include name, identifier, type, location, size, protection, and time/date information.
- Basic file operations are creating, writing, reading, repositioning, deleting, and truncating files.
- File types include ordinary files, directory files, and special files which represent devices.
- File structure and access methods like sequential, direct, and indexed access determine how information is organized and retrieved from files.
The document discusses secondary storage and magnetic disk structure. It provides details on:
- Secondary storage devices like disks, tapes, and drives have non-volatile memory and are slower but cheaper than primary storage like RAM.
- Magnetic disks are divided into platters, tracks, cylinders, and sectors. Read/write heads access data locations specified by head, sector, cylinder addresses.
- Various disk scheduling algorithms like FCFS, SSTF, SCAN, C-SCAN, and LOOK are described which improve disk bandwidth and access time by processing requests in different orders.
- Directory structures organize files in a storage system and contain metadata about each file's name, location, size, and type. They allow operations like creating, searching, deleting, listing, and renaming files.
- Early systems used single-level directories with one list of all files, but this does not allow multiple files with the same name or grouping of files.
- Modern systems commonly use tree-structured directories that allow nesting files into subdirectories, making searching more efficient and allowing grouping of similar files. Directories can also be connected in acyclic graphs to enable sharing of files between directories through links.
Directory implementation and allocation methodssangrampatil81
This document discusses directory implementation and file allocation methods in file systems. It describes two common directory implementation algorithms: linear lists and hash tables. It also outlines three file allocation methods: contiguous allocation, linked allocation, and indexed allocation. Each method is explained along with its advantages and disadvantages.
This document discusses different page replacement algorithms used in operating systems. It begins by explaining the basic concept of page replacement that occurs when memory is full and a page fault happens. It then describes several common page replacement algorithms: FIFO, Optimal, LRU, LRU approximations using reference bits, and Second Chance. The key aspects of each algorithm are summarized, such as FIFO replacing the oldest page, Optimal replacing the page not used for longest time, and LRU approximating this by tracking recently used pages. The document provides an overview of page replacement techniques in computer systems.
1. There are three methods to handle deadlocks: prevention, avoidance, and detection with recovery.
2. Deadlock prevention ensures that at least one of the necessary conditions for deadlock cannot occur. Deadlock avoidance requires processes to declare maximum resource needs upfront.
3. The Banker's algorithm is a deadlock avoidance technique that dynamically checks the resource allocation state to ensure it remains safe and no circular wait can occur.
Semaphores provide a solution for mutual exclusion among concurrent processes by using integer variables and operations like wait() and signal(). There are two main types: counting semaphores, which have an unrestricted value domain and are used to coordinate shared resources; and binary semaphores, which are restricted to values of 0 and 1. Semaphores use queues to block processes when resources are unavailable and wakeup processes when resources become available.
Monitors provide mutual exclusion and condition synchronization within a defined structure. A monitor contains shared variable declarations and procedures that operate on those variables. Only one process can execute code within a monitor at a time. Condition variables allow additional synchronization, where a process can wait on a condition and another process can signal that condition. This allows processes to synchronize execution without risking problems like deadlocks that can occur with improper use of semaphores.
Classical problems of process synchronizationsangrampatil81
The document discusses three classical problems of process synchronization:
1) The Producer-Consumer problem which is solved using semaphores to control access to a shared buffer between a producer and consumer.
2) The Readers-Writers problem where multiple processes can read a file but only one can write to prevent inconsistencies, solved using semaphores.
3) The Dining Philosophers problem where philosophers share chopsticks, which must be solved to prevent deadlock situations when all philosophers try to eat at once.
A virtual machine is a software implementation of a computer that runs programs like an actual physical machine. It shares the physical hardware of the host machine but isolates the guest operating system and applications to avoid impacting other users. Using CPU scheduling and virtual memory techniques, the host operating system can create the illusion for each virtual machine that it has its own dedicated CPU and memory. This allows a single physical machine to run multiple operating systems concurrently while maintaining isolation between them.
System programs, also known as system utilities, provide convenient tools for program development and execution. They are categorized into file management, status information, file modification, programming language support, program loading and execution, communication, and application programs. System programs perform functions like creating, deleting and modifying files, displaying system status, supporting programming languages, loading and executing other programs, enabling communication, and providing applications to solve common problems.
The open system call opens a file and returns a file descriptor. It takes a file path, access flags, and optional mode as arguments. The library function open() wraps the system call. It returns the file descriptor on success or -1 on error and sets errno. The program then uses the descriptor for read, write, or other file operations.
The document discusses different structures used in operating system design, including simple, layered, microkernel, and modular structures. A simple structure has limited separation of interfaces and layers and is constrained by hardware. A layered structure divides an OS into logical layers with lower layers invoking higher layers, providing modularity but potential inefficiency. A microkernel structure moves most functions to user space with message passing between programs and services, allowing for easier extension and portability but more overhead. A modular structure uses loadable modules like device drivers or file systems to create a flexible, object-oriented kernel.
The document discusses operating system design and implementation. It outlines design goals for an operating system including user goals like ease of use and reliability, and system goals which depend on the environment. Implementation is discussed, noting traditionally assembly was used but modern operating systems often use high-level languages like C and C++ due to advantages in development speed, portability and understandability, though assembly is still sometimes used for performance critical routines. Memory management and CPU scheduling are highlighted as important parts of implementation.
Pointer arithmetic allows limited operations on pointers like incrementing, decrementing, addition and subtraction. When a pointer is incremented or decremented, its value changes by the size of the data type. Pointers store addresses, so adding two addresses is illegal as there is no meaning to the result. Subtracting pointers yields the offset between the two addresses. Operations like addition, subtraction on a pointer changes its value based on the data type size. Certain operations like addition of two addresses are illegal for pointers.
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Microsoft AI Nonprofit Use Cases and Live Demo_2025.04.30.pdfTechSoup
In this webinar we will dive into the essentials of generative AI, address key AI concerns, and demonstrate how nonprofits can benefit from using Microsoft’s AI assistant, Copilot, to achieve their goals.
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This SlideShare dives into the process of developing a crypto exchange platform like Binance, one of the world’s largest and most successful cryptocurrency exchanges.
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Pointer to array and structure
1. Pointer to Array and
Structure
Prepared By: Mr. S. A. Patil
Assistant Professor,PVPIT Budhgaon
2. Pointers to Array
Array is collection elements with same datatype.
When we create an array some memory space is allocated to that array.
So we can create pointer of array also.
By using pointer to array we can access elements of array
4. Access array using pointer
int numbers[5]={10,20,30,40,50};
int *p,i;
p=&numbers; // p=numbers;
for( i=0; i<5 ; i++)
{
printf(“n%d”,*(p+i));
}
5. Pointer to structure
Structure is collection of elements with different datatypes.
When we define any structure we create a user defined datatype of structure type.
Memory is allocated to each structure variable.
We can also create pointer to structure variable.
And access structure by using pointer
7. Access structure elements using pointer
We can access structure elements by using -> operator
Write data into structure variable
printf(“nEnter Roll No:”);
scanf(“%d”,&ptr->roll);
printf(“nEnter Marks:”);
scanf(“%f”,&ptr->marks);
Read structure variable
printf(“nRoll number: %d”,ptr->roll);
printf(“nMarks: %f”,ptr->marks);
8. Pointer to array of structure
It is possible to create pointer to array of structure as regular array.
struct student
{
int roll;
float marks;
};
struct student s[5];
struct student *ptr;
ptr=&s;
9. Access array of structure using pointer
We can access structure elements by using -> operator
Write data into structure variable
for(i=0;i<5;i++)
{
printf(“nEnter Roll No:”);
scanf(“%d”,&ptr->roll);
printf(“nEnter Marks:”);
scanf(“%f”,&ptr->marks);
ptr++;
}
10. Access array of structure using pointer
Read structure variable
for(i=0;i<5;i++)
{
printf(“nRoll number: %d”,ptr->roll);
printf(“nMarks: %f”,ptr->marks);
ptr++;
}