SlideShare a Scribd company logo
PORTFOLIO IN
EDUCATIONAL
TECHNOLOGY 2
PRESENTED TO:
MS. JOVENGRACE F. CABAHUG
CONTENT OUTLINE
• The Student
• What is Educational Technology
• Technology: Boon or Bane?
• Systematic Approach to Teaching
• The roles of Educational Technology in Learning
• Roles of Technology in Learning
• Cone of Experience
• Learning through Educational Technology 2
• Conceptual Model of Learning
• The Student after Educational Technology 2
THE STUDENTS
Name: Rona Jean Sabuya
Birthday: January 8, 1998
Age: 18 years of age
Address: Aribungos, Brooke’s Point, Palawan
Course: Bachelor of Secondary Ed.-Mathematics
Name: Heavenita Janyaco
Birthday: December 20,1997
Age: 18 years of age
Address: Sumbiling, Bataraza, Palawan
Course: Bachelor of Secondary Ed.-Mathematics
WHAT IS EDUCATIONAL
TECHNOLOGY ?
ACCORDING TO DAVID H. JONASSEN
Educational Technology “consists of designs
and environments that engage learners … and
reliable technique and method for engaging
learning such as cognitive learning strategies
and critical thinking skills.”
It is a theory about how problems in human
learning are identified and solved.
Is a field involved in applying a complex ,
integrated process to analyze and solve
problems in human learning.
TECHNOLOGY: BOON OR BANE?
“ Technology is in our hands. We can use it to
build or destroy.”
TECHNOLOGY IS BOON WHEN:
TECHNOLOGY IS BOON WHEN:
it contributes to the improvement of the
teaching-learning process and to the
humanization of life;
 your teaching and learning can be more
novel, stimulating, exciting, and engaging with
the use of multimedia in the classroom; and
 it helps individual to do things which they
cannot do then.
TECHNOLOGY IS BANE WHEN:TECHNOLOGY IS BANE WHEN:
 it becomes a detriment to learning and
development when it is not use properly; and
 the learners gets glued to his computer for
computer assisted instruction unmindful of
the world and so fails to develop the ability to
relate to others.
SYSTEMATIC APPROACH TO
TEACHING
Portfolio in educational technology 2
 Instruction begins with the definition of
instructional objectives that consider the
students’ needs, interests and readiness.
The use of learning materials, equipment and
facilities necessities assigning the appropriate
personnel to assist the teacher and defining
the role of any personnel involved in the
preparation, setting and returning of these
learning resources.
The effective use of learning resources is
dependent on the expertise of the teacher, the
motivation level or responsiveness and the
involvement of the students in the learning
process.
With instructional objective in mind, the
teacher implements planned instruction with
the use of selected teaching method, learning
activities and learning materials with the help
of other personnel whose role has been
defined by the teacher.
After instruction, teacher evaluates the
outcome of the instruction. From the
evaluation results, teachers comes to know if
the instructional objective was attained.
Portfolio in educational technology 2
“Technology makes a world a new place.”
Traditional role of educational technology
•Delivery vehicles for instructional lessons.
Constructivist Role
•Partners in the learning process
ROLES OF TECHNOLOGY IN
LEARNING
• As tools support knowledge construction: for
representing learner’s ideas, understandings
and belief for producing organized,
multimedia knowledge bases by learners.
• As a social medium to support learning by
conversing: for collaboration with others,
discussing, arguing and building consensus
among members of a community, for
supporting discourse among knowledge-
building communities.
• As information vehicles for exploring
knowledge to support learning-by-
constructing: for accessing needed
information for comparing perspective beliefs
and world views.
• As context to support learning-by-doing: for
representing and stimulating meaningful real
world problems, situations and context and
for defining a safe, controllable problem space
for student thinking.
Portfolio in educational technology 2
The cone of experience is a pictorial
device use to explain the interrelationships of
the various types of audio-visual media, as well
as their individual “positions” in the learning
process.
• Direct Purposeful Experiences
-these are the first hand experiences which
serves as the foundation of our learning.
• Contrived experiences
-make use of representative models or mock
ups of reality to make the real life accessible to
the students perception and understanding.
• Dramatized Experiences
-dramatization is essentially a process of
communication, in which both participant, and
spectators are engaged.
• Demonstration
-it is a visualized explanation of an important
fact, ideas or process by the use of
photographs, drawings, films, display or
guided motions.
• Study Trips
-these are visits conducted to observe an
event that is unavailable within the classroom.
• Exhibits
-these are displays to be seen by spectators.
• Television and Motion Pictures
- it can reconstruct the reality of the past so
effectively that we are made to feel we are there.
• Still pictures, Recordings, Radio
-these are visual and auditory devices that can be use
by an individual.
• Visual Symbols
-these are no longer realistic reproduction of physical
things for these are highly abstract representation.
• Verbal Symbols
-they are not like the objects or ideas for which they
stand.
CONCEPTUAL MODEL OF
LEARNING
A conceptual model is a representation of
a system made the composition of concepts
which used to help people know, understand or
stimulate a subject the model represents.
Portfolio in educational technology 2
MEANINGFUL LEARNING
-gives focus to new experience that departs
from the learning of a sequence of words but
gives attention to meaning.
DISCOVERY LEARNING
-This is differentiated from reception (meeting
point of meaningful and discovery learning) in
which ideas are presented to students in a well-
organized way, such as through detailed set of
instructions to complete an experiment.
GENERATIVE LEARNING
-Here, we have active listeners who attend to
learning events and generate meaning from this
experience and draw inferences thereby
creating a personal model of explanation to the
new experience in the context of existing
knowledge.
CONSTRUCTIVISM
-Here, the learner builds a personal
understanding through appropriate learning
activities and a good learning environment.
LEARNING THROUGH
EDUCATIONAL TECHNOLOGY
2
This subject provides education in the use of
technology in instruction by providing
knowledge and skills on technology integration-
in-instruction to learners; and
It inculcate higher-level thinking and creativity
among us while providing us knowledge of IT-
related learning theories.
THE STUDENT AFTER
EDUCATIONAL TECHNOLOGY
2
Engaged us on practical technology
integration issues including managing IT
classrooms, use of the internet for learning,
cooperative learning through the use of
information technology;
it involves us in a deeper understanding of the
computer as well as hands-on application of
computer skills;
it helps us to be more active in dealing with
our discovery skills; and
we learned to use and evaluate computer-
based educational resources.
THANK YOU FOR
VIEWING!

More Related Content

PPTX
Our portfolio in Educational Technology 2
PPTX
portfolio in educational technology 1 & 2
PPTX
EDUCATIONAL TECHNOLOGY 2
PPTX
My Portfolio in EdTech 2
PPTX
Portfolio in Educational technology 1 and 2
PPTX
My Portfolio in Educational Technology 2
PPTX
My portfolio in educational technology
PPTX
My Portfolio in Educational Technology (EDTECH 2)
Our portfolio in Educational Technology 2
portfolio in educational technology 1 & 2
EDUCATIONAL TECHNOLOGY 2
My Portfolio in EdTech 2
Portfolio in Educational technology 1 and 2
My Portfolio in Educational Technology 2
My portfolio in educational technology
My Portfolio in Educational Technology (EDTECH 2)

What's hot (20)

PPTX
Portfolio in EDTECH 2
PPTX
My portfolio in educational technology
PPTX
Portfolio in Educational Technology
PPTX
Portfolio in Educational Technology II
PPTX
Our porfolio in educational technology2
PPTX
EDUCATIONAL TECHNOLOGY IN NUTSHELL
PPT
My portfolio in educational technology
PPTX
My portfolio in educational technology 2
PPTX
PORTFOLIO IN EDUCATIONAL TECHNOLOGY 1 & 2
PPTX
Introduction to educational technology
PPTX
THE NATURE OF EDUCATIONAL TECHNOLOGY & EDUCATIONAL TECHNOLOGY IN LEARNING
PPTX
Ed Tech 2 Portfolio
PPTX
My Portfolio in Educational Technology
PPTX
My portfolio in educational technology
PPTX
Educational technology
PPTX
Education Technology in a Nutshell
PPTX
My Portfolio in Educational Technology
PPTX
Portfolio in Educational Technology ll
PPT
educational technology
PDF
Educational Technology
Portfolio in EDTECH 2
My portfolio in educational technology
Portfolio in Educational Technology
Portfolio in Educational Technology II
Our porfolio in educational technology2
EDUCATIONAL TECHNOLOGY IN NUTSHELL
My portfolio in educational technology
My portfolio in educational technology 2
PORTFOLIO IN EDUCATIONAL TECHNOLOGY 1 & 2
Introduction to educational technology
THE NATURE OF EDUCATIONAL TECHNOLOGY & EDUCATIONAL TECHNOLOGY IN LEARNING
Ed Tech 2 Portfolio
My Portfolio in Educational Technology
My portfolio in educational technology
Educational technology
Education Technology in a Nutshell
My Portfolio in Educational Technology
Portfolio in Educational Technology ll
educational technology
Educational Technology
Ad

Viewers also liked (20)

PPTX
PORTFOLIO IN EDUCATIONAL TECHNOLOGY 2
PPTX
Our portfolio in educational technology ii
PPTX
Portfolio in Educational Technology II
PPTX
Student Profile
PPTX
My Portfolio In Educational Technology II
PPT
Our portfolio in Educational Technology 2
PPTX
Educational Technology 2
PPTX
Instructional Technology
PPTX
Portfolio in Educational Technology 2
PPTX
My portfolio in educational technology 2
PPTX
Educational guidance
PPT
Guidance & Education
PPT
Uses and gratification theory-presentation
PPT
Assessment: Grading & Student Evaluation
PPTX
Educational Technology 2: Lesson 2
PPTX
Educational Technology 2 Lesson 1
PPTX
Grading and reporting
PPT
01-Educational Technology 2
PPT
Educational technology presentation
PDF
Guidance and counselling
PORTFOLIO IN EDUCATIONAL TECHNOLOGY 2
Our portfolio in educational technology ii
Portfolio in Educational Technology II
Student Profile
My Portfolio In Educational Technology II
Our portfolio in Educational Technology 2
Educational Technology 2
Instructional Technology
Portfolio in Educational Technology 2
My portfolio in educational technology 2
Educational guidance
Guidance & Education
Uses and gratification theory-presentation
Assessment: Grading & Student Evaluation
Educational Technology 2: Lesson 2
Educational Technology 2 Lesson 1
Grading and reporting
01-Educational Technology 2
Educational technology presentation
Guidance and counselling
Ad

Similar to Portfolio in educational technology 2 (20)

DOCX
Lesson 1 6 ho
PPTX
LOS ALUMNOS DACTILARES
PPTX
Los Alumnos Dactilares
PPTX
Portfolio in Educational Technology 2 By: Ronalyn Dalojo and Roxan Lagrosa
PPTX
E dtech.slideshare final
PPTX
INTEGRATION OF INNOVATIE TEACHING PRACTICES IN TEACHING AND LEARNING PROCESS
PPTX
My portfolio in educational technology
PPTX
LOS ALUMNOS DACTILARES
PPTX
My Portfolio in Educational Technology
PPTX
LOS ALUMNOS DACTILARES
PPTX
LOS ALUMNUS DACTILARES
PPTX
LOS ALUMNOS DACTILARES
PPT
LOS ALUMNOS DACTILARES
PPTX
LOS ALUMNOS DACTILARES
PPTX
PPT INSTRUCTIONAL MEDIA GROUP 1.pptx
PPT
Pedagogy vinita
PPTX
Portfolio in Educational Technology 2
PPTX
Innovative approaches for Teaching and Learning
DOCX
EDUCATIONAL TECHNOLOGY.docx
PPTX
Edtech project (LOS ALUMNOS DACTILARES)
Lesson 1 6 ho
LOS ALUMNOS DACTILARES
Los Alumnos Dactilares
Portfolio in Educational Technology 2 By: Ronalyn Dalojo and Roxan Lagrosa
E dtech.slideshare final
INTEGRATION OF INNOVATIE TEACHING PRACTICES IN TEACHING AND LEARNING PROCESS
My portfolio in educational technology
LOS ALUMNOS DACTILARES
My Portfolio in Educational Technology
LOS ALUMNOS DACTILARES
LOS ALUMNUS DACTILARES
LOS ALUMNOS DACTILARES
LOS ALUMNOS DACTILARES
LOS ALUMNOS DACTILARES
PPT INSTRUCTIONAL MEDIA GROUP 1.pptx
Pedagogy vinita
Portfolio in Educational Technology 2
Innovative approaches for Teaching and Learning
EDUCATIONAL TECHNOLOGY.docx
Edtech project (LOS ALUMNOS DACTILARES)

Recently uploaded (20)

PDF
Types of Literary Text: Poetry and Prose
PDF
3.The-Rise-of-the-Marathas.pdfppt/pdf/8th class social science Exploring Soci...
PPTX
PPTs-The Rise of Empiresghhhhhhhh (1).pptx
PPTX
HISTORY COLLECTION FOR PSYCHIATRIC PATIENTS.pptx
PPTX
Revamp in MTO Odoo 18 Inventory - Odoo Slides
PPTX
Skill Development Program For Physiotherapy Students by SRY.pptx
PPTX
Presentation on Janskhiya sthirata kosh.
PDF
LDMMIA Reiki Yoga S2 L3 Vod Sample Preview
PDF
UTS Health Student Promotional Representative_Position Description.pdf
PPTX
vedic maths in python:unleasing ancient wisdom with modern code
PDF
High Ground Student Revision Booklet Preview
PPTX
UNDER FIVE CLINICS OR WELL BABY CLINICS.pptx
PDF
5.Universal-Franchise-and-Indias-Electoral-System.pdfppt/pdf/8th class social...
PDF
Piense y hagase Rico - Napoleon Hill Ccesa007.pdf
PDF
The Final Stretch: How to Release a Game and Not Die in the Process.
PDF
Module 3: Health Systems Tutorial Slides S2 2025
PPTX
How to Manage Bill Control Policy in Odoo 18
PDF
Electrolyte Disturbances and Fluid Management A clinical and physiological ap...
PPTX
An introduction to Prepositions for beginners.pptx
PPTX
Software Engineering BSC DS UNIT 1 .pptx
Types of Literary Text: Poetry and Prose
3.The-Rise-of-the-Marathas.pdfppt/pdf/8th class social science Exploring Soci...
PPTs-The Rise of Empiresghhhhhhhh (1).pptx
HISTORY COLLECTION FOR PSYCHIATRIC PATIENTS.pptx
Revamp in MTO Odoo 18 Inventory - Odoo Slides
Skill Development Program For Physiotherapy Students by SRY.pptx
Presentation on Janskhiya sthirata kosh.
LDMMIA Reiki Yoga S2 L3 Vod Sample Preview
UTS Health Student Promotional Representative_Position Description.pdf
vedic maths in python:unleasing ancient wisdom with modern code
High Ground Student Revision Booklet Preview
UNDER FIVE CLINICS OR WELL BABY CLINICS.pptx
5.Universal-Franchise-and-Indias-Electoral-System.pdfppt/pdf/8th class social...
Piense y hagase Rico - Napoleon Hill Ccesa007.pdf
The Final Stretch: How to Release a Game and Not Die in the Process.
Module 3: Health Systems Tutorial Slides S2 2025
How to Manage Bill Control Policy in Odoo 18
Electrolyte Disturbances and Fluid Management A clinical and physiological ap...
An introduction to Prepositions for beginners.pptx
Software Engineering BSC DS UNIT 1 .pptx

Portfolio in educational technology 2

  • 1. PORTFOLIO IN EDUCATIONAL TECHNOLOGY 2 PRESENTED TO: MS. JOVENGRACE F. CABAHUG
  • 2. CONTENT OUTLINE • The Student • What is Educational Technology • Technology: Boon or Bane? • Systematic Approach to Teaching • The roles of Educational Technology in Learning • Roles of Technology in Learning • Cone of Experience • Learning through Educational Technology 2 • Conceptual Model of Learning • The Student after Educational Technology 2
  • 4. Name: Rona Jean Sabuya Birthday: January 8, 1998 Age: 18 years of age Address: Aribungos, Brooke’s Point, Palawan Course: Bachelor of Secondary Ed.-Mathematics
  • 5. Name: Heavenita Janyaco Birthday: December 20,1997 Age: 18 years of age Address: Sumbiling, Bataraza, Palawan Course: Bachelor of Secondary Ed.-Mathematics
  • 7. ACCORDING TO DAVID H. JONASSEN Educational Technology “consists of designs and environments that engage learners … and reliable technique and method for engaging learning such as cognitive learning strategies and critical thinking skills.” It is a theory about how problems in human learning are identified and solved. Is a field involved in applying a complex , integrated process to analyze and solve problems in human learning.
  • 8. TECHNOLOGY: BOON OR BANE? “ Technology is in our hands. We can use it to build or destroy.”
  • 9. TECHNOLOGY IS BOON WHEN: TECHNOLOGY IS BOON WHEN: it contributes to the improvement of the teaching-learning process and to the humanization of life;  your teaching and learning can be more novel, stimulating, exciting, and engaging with the use of multimedia in the classroom; and  it helps individual to do things which they cannot do then.
  • 10. TECHNOLOGY IS BANE WHEN:TECHNOLOGY IS BANE WHEN:  it becomes a detriment to learning and development when it is not use properly; and  the learners gets glued to his computer for computer assisted instruction unmindful of the world and so fails to develop the ability to relate to others.
  • 13.  Instruction begins with the definition of instructional objectives that consider the students’ needs, interests and readiness. The use of learning materials, equipment and facilities necessities assigning the appropriate personnel to assist the teacher and defining the role of any personnel involved in the preparation, setting and returning of these learning resources.
  • 14. The effective use of learning resources is dependent on the expertise of the teacher, the motivation level or responsiveness and the involvement of the students in the learning process. With instructional objective in mind, the teacher implements planned instruction with the use of selected teaching method, learning activities and learning materials with the help of other personnel whose role has been defined by the teacher.
  • 15. After instruction, teacher evaluates the outcome of the instruction. From the evaluation results, teachers comes to know if the instructional objective was attained.
  • 17. “Technology makes a world a new place.”
  • 18. Traditional role of educational technology •Delivery vehicles for instructional lessons.
  • 19. Constructivist Role •Partners in the learning process
  • 20. ROLES OF TECHNOLOGY IN LEARNING
  • 21. • As tools support knowledge construction: for representing learner’s ideas, understandings and belief for producing organized, multimedia knowledge bases by learners. • As a social medium to support learning by conversing: for collaboration with others, discussing, arguing and building consensus among members of a community, for supporting discourse among knowledge- building communities.
  • 22. • As information vehicles for exploring knowledge to support learning-by- constructing: for accessing needed information for comparing perspective beliefs and world views. • As context to support learning-by-doing: for representing and stimulating meaningful real world problems, situations and context and for defining a safe, controllable problem space for student thinking.
  • 24. The cone of experience is a pictorial device use to explain the interrelationships of the various types of audio-visual media, as well as their individual “positions” in the learning process.
  • 25. • Direct Purposeful Experiences -these are the first hand experiences which serves as the foundation of our learning. • Contrived experiences -make use of representative models or mock ups of reality to make the real life accessible to the students perception and understanding. • Dramatized Experiences -dramatization is essentially a process of communication, in which both participant, and spectators are engaged.
  • 26. • Demonstration -it is a visualized explanation of an important fact, ideas or process by the use of photographs, drawings, films, display or guided motions. • Study Trips -these are visits conducted to observe an event that is unavailable within the classroom. • Exhibits -these are displays to be seen by spectators.
  • 27. • Television and Motion Pictures - it can reconstruct the reality of the past so effectively that we are made to feel we are there. • Still pictures, Recordings, Radio -these are visual and auditory devices that can be use by an individual. • Visual Symbols -these are no longer realistic reproduction of physical things for these are highly abstract representation. • Verbal Symbols -they are not like the objects or ideas for which they stand.
  • 29. A conceptual model is a representation of a system made the composition of concepts which used to help people know, understand or stimulate a subject the model represents.
  • 31. MEANINGFUL LEARNING -gives focus to new experience that departs from the learning of a sequence of words but gives attention to meaning.
  • 32. DISCOVERY LEARNING -This is differentiated from reception (meeting point of meaningful and discovery learning) in which ideas are presented to students in a well- organized way, such as through detailed set of instructions to complete an experiment.
  • 33. GENERATIVE LEARNING -Here, we have active listeners who attend to learning events and generate meaning from this experience and draw inferences thereby creating a personal model of explanation to the new experience in the context of existing knowledge.
  • 34. CONSTRUCTIVISM -Here, the learner builds a personal understanding through appropriate learning activities and a good learning environment.
  • 36. This subject provides education in the use of technology in instruction by providing knowledge and skills on technology integration- in-instruction to learners; and It inculcate higher-level thinking and creativity among us while providing us knowledge of IT- related learning theories.
  • 38. Engaged us on practical technology integration issues including managing IT classrooms, use of the internet for learning, cooperative learning through the use of information technology; it involves us in a deeper understanding of the computer as well as hands-on application of computer skills;
  • 39. it helps us to be more active in dealing with our discovery skills; and we learned to use and evaluate computer- based educational resources.