Programming Without Coding Technology (PWCT) - Telephone DatabaseMahmoud Samir Fayed
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This document describes steps for building a telephone database application using an interactive development environment. It involves selecting components from a browser to generate steps in a steps tree. Components are added using mouse clicks or keyboard shortcuts to create an application structure with if/else statements, loops, procedures, input/output and more. Over 60 steps are created to design the full application workflow and logic.
Programming Without Coding Technology (PWCT) - Logical OperationsMahmoud Samir Fayed
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This document describes how to create a steps tree in PWCT 1.9 to demonstrate logical operations. It provides instructions on adding steps using components for assignment, AND, OR, NOT, XOR, bit operations, rotation, and wait times. Screenshots show the steps tree being built out with over 15 steps adding different logical operations on variables num1 and num2 and printing results to the console.
Programming Without Coding Technology (PWCT) - Create Menus in our console ap...Mahmoud Samir Fayed
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This document discusses creating menus in a console application. It provides step-by-step instructions on using a goal designer tool to build out a steps tree that sets up a menu with 5 options. The steps include setting colors, clearing the screen, prompting the 5 options, converting the selected option to a string, printing the selection, and waiting 3 seconds before ending. The final section shows what the runtime application would look like with the menu.
Programming Without Coding Technology (PWCT) - Arithmetic operationsMahmoud Samir Fayed
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This document describes how to create a steps tree for performing arithmetic operations using the PWCT 1.9 Art Documentation application. It outlines 37 implementation steps to add components for assigning values, summing numbers, subtracting, multiplying, dividing, taking the square root, and printing results to the console. Images are provided showing the component browser and interaction pages for setting properties at each step.
Programming Without Coding Technology (PWCT) - Convert the data type of varai...Mahmoud Samir Fayed
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This document describes how to create a steps tree in PWCT 1.9 to demonstrate converting between different data types in variables. It provides detailed instructions on using the mouse or keyboard shortcuts to add components like assignment, numeric to string, print text to console, and get date/time to the steps tree. Screenshots illustrate each step of the process. The final steps tree contains 14 steps that perform operations like converting a number to a string, adding a date, and printing values to the console.
Programming Without Coding Technology (PWCT) - How to deal with StringsMahmoud Samir Fayed
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This document describes steps for working with strings in an application. It includes:
1. Creating a string variable and printing it to the console.
2. Converting the string to uppercase and lowercase and printing.
3. Getting the length of the string and converting it to a string.
4. Getting substrings from the left, right, and middle of the string and printing.
5. Adding a wait before ending to see the output.
Programming Without Coding Technology (PWCT) - Get Input From UserMahmoud Samir Fayed
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This document discusses how to get user input in PWCT 1.9 Art Documentation. It provides step-by-step instructions for creating a program that gets a user's name and age using input components, performs string conversion on the age, prints the input to the console, and waits before ending. Screenshots illustrate adding input, conversion, print, and wait components to build a final steps tree that gets and displays the requested user information.
Programming Without Coding Technology (PWCT) - Adding controls to windows.Mahmoud Samir Fayed
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This document describes the steps to add various controls like labels, buttons, textboxes, etc. to a window in PWCT 1.9. It explains how to add each control using either the mouse or keyboard shortcuts. Screenshots are provided of the component browser, interaction page and form designer at each step. The final steps tree shows the hierarchy of all controls added to the window.
Programming Without Coding Technology (PWCT) - Encrypt/Decrypt Files using Po...Mahmoud Samir Fayed
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This document describes the steps to create a GUI application using the PolarCryptoLight ActiveX control to encrypt and decrypt files. It involves defining windows, labels, textboxes, buttons, and events to build up an interface. Procedures are also created to handle the encryption and decryption logic when the buttons are clicked.
The document describes the steps to create a simple "Hello Lily" sample application using PWCT 1.9 Art Documentation. It involves defining various components like a main window, buttons, procedures and events. The steps tree shows the sequence of interactions to define the window properties, controls, events and procedures to set the button captions and release the window when a button is clicked. The runtime screenshots show the application displaying the button captions changing as designed when each button is clicked.
Programming Without Coding Technology (PWCT) - PolarCryptoLight ActiveXMahmoud Samir Fayed
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This document describes the steps to create an application using the PolarCryptoLight ActiveX control. It involves creating a steps tree that defines windows, controls, events, procedures and classes. Key steps include defining a new window, adding labels, textboxes, buttons, and button events. Procedures and classes are also defined to structure the application logic and interactions.
This document describes the steps to create a Crystal Reports application using PWCT 1.9 Art Documentation software. It involves:
1. Creating a new window with title "Crystal Reports 10 Sample"
2. Adding controls like a button and activeX object to view reports
3. Defining procedures to open a sample report using Crystal Reports OLE automation and assign it to the activeX object for viewing.
Programming Without Coding Technology (PWCT) - Add toolbar to the windowMahmoud Samir Fayed
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This document describes how to add components like menus, toolbars, and buttons to a window interface in PWCT. It provides steps for adding each component using the mouse or keyboard shortcuts. Examples are given for adding a main menu with a File popup and Exit item, status bar items, a toolbar with a button, and procedures to close the window and handle the button click event. Screenshots illustrate each step in the process of building out the interface in the steps tree designer.
This document provides steps for implementing an ActiveX control using PWCT 1.9 Art Documentation. It describes adding components to a steps tree to define the user interface, including defining windows, menus, status bars, and procedures. Screenshots illustrate selecting components using the component browser and setting properties on the interaction page to generate the steps.
Programming Without Coding Technology (PWCT) - Functions and ProceduresMahmoud Samir Fayed
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This document discusses creating functions and procedures in a programming application. It provides step-by-step instructions for adding components to a steps tree to define a procedure called "myproc", define a function called "myfunc" that takes a parameter, call the procedure and function, and print output to the console. The final steps tree shows the flow of calling the procedure, calling the function with a parameter, and printing output.
Programming Without Coding Technology (PWCT) - Center WindowMahmoud Samir Fayed
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This document provides steps for creating a center window sample application using PWCT (Presbyte Windows Class Tool). It involves generating steps in a steps tree to define the window properties, controls, menus, images and procedures. The steps define creating labels, buttons, a main menu, image and procedures to center the window and close it. The final steps tree and runtime of the application are shown.
Programming Without Coding Technology (PWCT) - Compress Files using PolarZipL...Mahmoud Samir Fayed
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This document describes the steps to create a GUI application using PolarZipLight ActiveX control to compress and extract files. It involves:
1. Creating a window with labels and a button to trigger file compression/extraction
2. Defining procedures to set properties of the PolarZipLight control, add/extract files, and show results
3. Viewing the completed application compressing files to a zip and extracting it on button click
Programming Without Coding Technology (PWCT) - How to deal with ArraysMahmoud Samir Fayed
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This document describes how to create a steps tree in an application to work with arrays. It involves declaring an array, adding multiple items to the array using a loop, printing the array items to the console, and waiting before finishing. The steps include declaring a myarray variable, adding 7 names to the array, using a for loop to print each array item to the console, and waiting 3 seconds before ending.
Programming Without Coding Technology (PWCT) - ExpressionsMahmoud Samir Fayed
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This document describes how to create a steps tree in an application. It involves selecting components from a browser to add steps that perform actions like assignments, printing text, and waiting. Screenshots show the steps tree being built by adding components that set variables, print expressions to the console, and wait a specified time period. The final steps tree contains 6 steps that set variables, print values to the console, and wait before completing.
Programming Without Coding Technology (PWCT) - Play Flash MovieMahmoud Samir Fayed
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This document describes the steps to create an interactive process in PWCT 1.9 Art Documentation to play a Flash movie. It involves generating a steps tree with nodes like defining a new window, adding buttons and assigning button click events to procedures for playing and closing the Flash movie. The final steps tree is shown containing the necessary components and their properties to launch the Flash movie and close the window.
This document discusses creating a database file (.dbf) by generating steps in a steps tree. It provides details on using both mouse and keyboard shortcuts to add components like "Print Text to Console", "Create Table", and "Add Table Field" to build out the steps. Screenshots demonstrate selecting components and setting properties at each step. The final steps tree is shown, which will print text to console, define and create a table with fields, and wait before completing.
This document describes how to create variables and print them to the console using the Assignment and Print Text components in PWCT 1.9. It involves selecting the components, setting their properties, and adding the steps to a steps tree. The final steps tree contains assignments to create a name, age, and marital status variable, printing each to the console, and adding a wait before the application ends.
Programming Without Coding Technology (PWCT) - Tab controlMahmoud Samir Fayed
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This document describes how to use tab controls in an application. It provides step-by-step instructions for adding a tab, tab pages, and controls like labels and text boxes to the tab structure. Screenshots illustrate each step. The final result is a tab with two pages, each containing some text and a control.
This document discusses using error handling (Try/Catch) components in a steps tree. It provides instructions on how to add components to generate steps using either the mouse or keyboard shortcuts. Examples are given of adding assignment, error handling, print text, and wait components to a steps tree. The final steps tree contains steps to divide a number by zero, trigger an error, print an error message, and wait before ending.
Programming Without Coding Technology (PWCT) - Timer controlMahmoud Samir Fayed
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This document describes how to use the timer control in an application. It outlines the steps to:
1. Add a timer component to a window and set its properties
2. Define a procedure called "mytimer" to get the system time and display it in a label
3. The application runtime will display the constantly updating system time in the label, updated by the timer.
Programming Without Coding Technology (PWCT) - How to deal with Memo Variables.Mahmoud Samir Fayed
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This document discusses using Memo variables in PWCT 1.9 Art Documentation. It provides steps to create a process that:
1) Reads a file and converts it to a string
2) Counts the number of lines in the string
3) Converts the line count to a string
4) Prints the line count and original string to the console
5) Waits 3 seconds before ending
This document outlines the steps to create a simple GUI application in PWCT 1.9 Art Documentation. It describes creating a main window, adding controls like labels and buttons, and linking a button event to call a procedure. The steps include selecting components from the component browser to build out a steps tree in the Goal Designer. The final steps tree shows the defined window, labels, button, and close procedure that gets called on the button click event.
Programming Without Coding Technology (PWCT) - Using the For Loop component.Mahmoud Samir Fayed
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This document provides steps for using a For Loop component in an application. It describes selecting the For Loop component from the components browser and setting its properties. Setting the For Loop properties includes setting the start, end and step values for the loop. The document then shows the final steps tree that results, including steps inside and outside of the For Loop. It concludes by showing what the application output would look like at runtime.
Programming Without Coding Technology (PWCT) - ASCII CodeMahmoud Samir Fayed
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This document discusses how to generate a steps tree in PWCT 1.9 Art Documentation to get the ASCII code of a character and convert it back. It provides instructions on selecting components using mouse or keyboard shortcuts to create steps that: 1) get the ASCII code of character "M", 2) print the code to console, 3) get the character of ASCII code 77, and 4) print the character to console before waiting 3 seconds. The final steps tree and application runtime are displayed.
Programming Without Coding Technology (PWCT) - Adding controls to windows.Mahmoud Samir Fayed
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This document describes the steps to add various controls like labels, buttons, textboxes, etc. to a window in PWCT 1.9. It explains how to add each control using either the mouse or keyboard shortcuts. Screenshots are provided of the component browser, interaction page and form designer at each step. The final steps tree shows the hierarchy of all controls added to the window.
Programming Without Coding Technology (PWCT) - Encrypt/Decrypt Files using Po...Mahmoud Samir Fayed
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This document describes the steps to create a GUI application using the PolarCryptoLight ActiveX control to encrypt and decrypt files. It involves defining windows, labels, textboxes, buttons, and events to build up an interface. Procedures are also created to handle the encryption and decryption logic when the buttons are clicked.
The document describes the steps to create a simple "Hello Lily" sample application using PWCT 1.9 Art Documentation. It involves defining various components like a main window, buttons, procedures and events. The steps tree shows the sequence of interactions to define the window properties, controls, events and procedures to set the button captions and release the window when a button is clicked. The runtime screenshots show the application displaying the button captions changing as designed when each button is clicked.
Programming Without Coding Technology (PWCT) - PolarCryptoLight ActiveXMahmoud Samir Fayed
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This document describes the steps to create an application using the PolarCryptoLight ActiveX control. It involves creating a steps tree that defines windows, controls, events, procedures and classes. Key steps include defining a new window, adding labels, textboxes, buttons, and button events. Procedures and classes are also defined to structure the application logic and interactions.
This document describes the steps to create a Crystal Reports application using PWCT 1.9 Art Documentation software. It involves:
1. Creating a new window with title "Crystal Reports 10 Sample"
2. Adding controls like a button and activeX object to view reports
3. Defining procedures to open a sample report using Crystal Reports OLE automation and assign it to the activeX object for viewing.
Programming Without Coding Technology (PWCT) - Add toolbar to the windowMahmoud Samir Fayed
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This document describes how to add components like menus, toolbars, and buttons to a window interface in PWCT. It provides steps for adding each component using the mouse or keyboard shortcuts. Examples are given for adding a main menu with a File popup and Exit item, status bar items, a toolbar with a button, and procedures to close the window and handle the button click event. Screenshots illustrate each step in the process of building out the interface in the steps tree designer.
This document provides steps for implementing an ActiveX control using PWCT 1.9 Art Documentation. It describes adding components to a steps tree to define the user interface, including defining windows, menus, status bars, and procedures. Screenshots illustrate selecting components using the component browser and setting properties on the interaction page to generate the steps.
Programming Without Coding Technology (PWCT) - Functions and ProceduresMahmoud Samir Fayed
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This document discusses creating functions and procedures in a programming application. It provides step-by-step instructions for adding components to a steps tree to define a procedure called "myproc", define a function called "myfunc" that takes a parameter, call the procedure and function, and print output to the console. The final steps tree shows the flow of calling the procedure, calling the function with a parameter, and printing output.
Programming Without Coding Technology (PWCT) - Center WindowMahmoud Samir Fayed
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This document provides steps for creating a center window sample application using PWCT (Presbyte Windows Class Tool). It involves generating steps in a steps tree to define the window properties, controls, menus, images and procedures. The steps define creating labels, buttons, a main menu, image and procedures to center the window and close it. The final steps tree and runtime of the application are shown.
Programming Without Coding Technology (PWCT) - Compress Files using PolarZipL...Mahmoud Samir Fayed
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This document describes the steps to create a GUI application using PolarZipLight ActiveX control to compress and extract files. It involves:
1. Creating a window with labels and a button to trigger file compression/extraction
2. Defining procedures to set properties of the PolarZipLight control, add/extract files, and show results
3. Viewing the completed application compressing files to a zip and extracting it on button click
Programming Without Coding Technology (PWCT) - How to deal with ArraysMahmoud Samir Fayed
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This document describes how to create a steps tree in an application to work with arrays. It involves declaring an array, adding multiple items to the array using a loop, printing the array items to the console, and waiting before finishing. The steps include declaring a myarray variable, adding 7 names to the array, using a for loop to print each array item to the console, and waiting 3 seconds before ending.
Programming Without Coding Technology (PWCT) - ExpressionsMahmoud Samir Fayed
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This document describes how to create a steps tree in an application. It involves selecting components from a browser to add steps that perform actions like assignments, printing text, and waiting. Screenshots show the steps tree being built by adding components that set variables, print expressions to the console, and wait a specified time period. The final steps tree contains 6 steps that set variables, print values to the console, and wait before completing.
Programming Without Coding Technology (PWCT) - Play Flash MovieMahmoud Samir Fayed
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This document describes the steps to create an interactive process in PWCT 1.9 Art Documentation to play a Flash movie. It involves generating a steps tree with nodes like defining a new window, adding buttons and assigning button click events to procedures for playing and closing the Flash movie. The final steps tree is shown containing the necessary components and their properties to launch the Flash movie and close the window.
This document discusses creating a database file (.dbf) by generating steps in a steps tree. It provides details on using both mouse and keyboard shortcuts to add components like "Print Text to Console", "Create Table", and "Add Table Field" to build out the steps. Screenshots demonstrate selecting components and setting properties at each step. The final steps tree is shown, which will print text to console, define and create a table with fields, and wait before completing.
This document describes how to create variables and print them to the console using the Assignment and Print Text components in PWCT 1.9. It involves selecting the components, setting their properties, and adding the steps to a steps tree. The final steps tree contains assignments to create a name, age, and marital status variable, printing each to the console, and adding a wait before the application ends.
Programming Without Coding Technology (PWCT) - Tab controlMahmoud Samir Fayed
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This document describes how to use tab controls in an application. It provides step-by-step instructions for adding a tab, tab pages, and controls like labels and text boxes to the tab structure. Screenshots illustrate each step. The final result is a tab with two pages, each containing some text and a control.
This document discusses using error handling (Try/Catch) components in a steps tree. It provides instructions on how to add components to generate steps using either the mouse or keyboard shortcuts. Examples are given of adding assignment, error handling, print text, and wait components to a steps tree. The final steps tree contains steps to divide a number by zero, trigger an error, print an error message, and wait before ending.
Programming Without Coding Technology (PWCT) - Timer controlMahmoud Samir Fayed
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This document describes how to use the timer control in an application. It outlines the steps to:
1. Add a timer component to a window and set its properties
2. Define a procedure called "mytimer" to get the system time and display it in a label
3. The application runtime will display the constantly updating system time in the label, updated by the timer.
Programming Without Coding Technology (PWCT) - How to deal with Memo Variables.Mahmoud Samir Fayed
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This document discusses using Memo variables in PWCT 1.9 Art Documentation. It provides steps to create a process that:
1) Reads a file and converts it to a string
2) Counts the number of lines in the string
3) Converts the line count to a string
4) Prints the line count and original string to the console
5) Waits 3 seconds before ending
This document outlines the steps to create a simple GUI application in PWCT 1.9 Art Documentation. It describes creating a main window, adding controls like labels and buttons, and linking a button event to call a procedure. The steps include selecting components from the component browser to build out a steps tree in the Goal Designer. The final steps tree shows the defined window, labels, button, and close procedure that gets called on the button click event.
Programming Without Coding Technology (PWCT) - Using the For Loop component.Mahmoud Samir Fayed
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This document provides steps for using a For Loop component in an application. It describes selecting the For Loop component from the components browser and setting its properties. Setting the For Loop properties includes setting the start, end and step values for the loop. The document then shows the final steps tree that results, including steps inside and outside of the For Loop. It concludes by showing what the application output would look like at runtime.
Programming Without Coding Technology (PWCT) - ASCII CodeMahmoud Samir Fayed
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This document discusses how to generate a steps tree in PWCT 1.9 Art Documentation to get the ASCII code of a character and convert it back. It provides instructions on selecting components using mouse or keyboard shortcuts to create steps that: 1) get the ASCII code of character "M", 2) print the code to console, 3) get the character of ASCII code 77, and 4) print the character to console before waiting 3 seconds. The final steps tree and application runtime are displayed.
Programming Without Coding Technology (PWCT) - While Loop componentMahmoud Samir Fayed
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This document provides steps for using a while loop component in Artificial Intelligence software. It explains how to add components to a steps tree, including adding an assignment, while loop, print text, and wait components. Screenshots illustrate selecting components and setting properties. The final steps tree contains a while loop that prints squared values of a variable x as it counts down from 12 to 0, waiting 3 seconds after the loop.
Programming Without Coding Technology (PWCT) - IF Statement ComponentMahmoud Samir Fayed
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This document discusses using the IF statement component in PWCT 1.9 Art Documentation. It provides steps for adding an IF statement, FOR loop, and print statements to a steps tree using either the mouse or keyboard shortcuts. Screenshots illustrate selecting components, setting properties, and the final steps tree containing an IF statement, FOR loop, print statements, and wait component.
Programming Without Coding Technology (PWCT) - ShellExplorer SampleMahmoud Samir Fayed
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This document describes the steps to create a Shell Explorer sample application using PWCT 1.9. It involves generating a steps tree with interactions to add components like defining windows, buttons, procedures, and getting the startup folder. The final steps tree contains the main components and logic to display a window with a button that navigates to a file on click by calling a test procedure.
Programming Without Coding Technology (PWCT) - Show PDF using InternetExplore...Mahmoud Samir Fayed
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This document discusses how to display a PDF file using the Internet Explorer ActiveX control in four steps:
1. It introduces the topic of displaying a PDF file using Internet Explorer's ActiveX control.
2. It provides implementation steps to define the necessary windows, buttons, events and procedures to display the PDF.
3. It shows the final steps tree that is generated.
4. It demonstrates how the application will run at runtime, displaying the PDF file.
Programming Without Coding Technology (PWCT) - Browse controlMahmoud Samir Fayed
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This document describes how to use the Browse control in PWCT 1.9 Art Documentation. It provides step-by-step instructions for adding a Browse component to a steps tree to allow browsing a database table at runtime. The steps include opening the component browser, selecting the Browse component, setting properties, and viewing the final steps tree. Screenshots illustrate the process of generating the steps to display a browse window for a table.
Programming Without Coding Technology (PWCT) - Internet Explorer ActiveX ControlMahmoud Samir Fayed
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This document provides steps for using the Internet Explorer ActiveX control, including:
1. Creating steps in a tree to define a new window with the title "ActiveX (Internet.Explorer.2)" and adding window events and properties.
2. Adding an ActiveX control, button, and button events to the window.
3. Defining a procedure called "mywebsite" to navigate the ActiveX control to "google.com" when the button is clicked.
4. The final steps tree is shown along with the runtime application navigating to google.com when the button is clicked.
Programming Without Coding Technology (PWCT) - HTTP Get ComponentMahmoud Samir Fayed
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This document provides steps for using the HTTP Get component in a workflow as follows:
1. Select the HTTP Open Connection component to open a connection.
2. Select the HTTP Get URL component to make a GET request and get a response.
3. Select the HTTP Close Connection component to close the connection.
4. Additional steps include printing the response to the console and waiting before closing.
Programming Without Coding Technology (PWCT) - Read FilesMahmoud Samir Fayed
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This document provides steps for creating a program to read a file in PWCT 1.9 Art Documentation. It explains how to add components to build the logic, including opening a file, assigning a variable, reading from the file, printing to the console, and waiting. Screenshots illustrate selecting components and setting properties to open and read a test file, then print and pause the output. The final steps tree diagram shows the completed program logic and flow.
Programming Without Coding Technology (PWCT) - Create FilesMahmoud Samir Fayed
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This document discusses creating a steps tree in PWCT 1.9 to perform file operations. It provides instructions on how to add steps to create, write to, and close a file before printing a message to the console. Screenshots illustrate selecting components to add steps for creating a file, writing text to it, closing it, printing a message, and waiting before finishing the steps tree. The final steps tree displays the sequence of operations to create and manipulate a file.
The Ring programming language version 1.10 book - Part 212 of 212Mahmoud Samir Fayed
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This document summarizes new features and changes in different versions of the Ring programming language and library. It discusses various topics including using different syntax styles and code editors, developing graphical desktop and mobile applications using RingQt, and using Ring for 3D graphics and games development. The document also provides overviews of the core Ring libraries and language features.
The Ring programming language version 1.10 book - Part 211 of 212Mahmoud Samir Fayed
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This document provides documentation for the Ring programming language and various Ring extensions and libraries. It includes sections on Ring mode for Emacs editor, the Ring Notepad IDE, the Ring Package Manager (RingPM), embedding Ring code in C/C++ programs, and references for the functions and classes of various Ring extensions for areas like 2D/3D graphics, networking, multimedia and more.
The Ring programming language version 1.10 book - Part 210 of 212Mahmoud Samir Fayed
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This document contains summaries of various Ring classes, functions and concepts:
- It describes Ring classes like the Map, Math, MySQL, and PostgreSQL classes.
- It lists and briefly explains Ring standard library functions such as map(), random(), newlist(), and print().
- It covers Ring concepts and features like object oriented programming, operators, files and I/O, GUI programming, and web development.
The Ring programming language version 1.10 book - Part 208 of 212Mahmoud Samir Fayed
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This document provides a summary of functions in the Ring documentation for Release 1.10. It lists functions for drawing quadrics, normals, orientation, and textures. It also lists functions for scaling images, drawing spheres, starting and ending contours and polygons for tessellation, setting tessellation normals and properties, adding tessellation vertices, and unprojecting coordinates. The document also provides resources for the Ring language like the website, source code repository, contact information, and lists Arabic language resources.
The Ring programming language version 1.10 book - Part 207 of 212Mahmoud Samir Fayed
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This document contains listings of over 100 OpenGL functions related to lighting, materials, textures, and rendering. The functions listed specify parameters for lights, materials, texture coordinates, and rendering operations like clearing buffers and drawing primitives.
The Ring programming language version 1.10 book - Part 205 of 212Mahmoud Samir Fayed
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This document lists numerous OpenGL constants and enumerations related to textures, blending, shaders, buffers, and other graphics features. It includes constants for texture types and formats, shader variable types, buffer bindings and usages, and more. The listing contains over 200 individual constants and enumerations without descriptions.
The Ring programming language version 1.10 book - Part 206 of 212Mahmoud Samir Fayed
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The document lists OpenGL functions and constants added in version 1.10 of the OpenGL specification. It includes over 100 functions and constants for features such as unsigned integer textures, texture buffers, geometry shaders, transform feedback, and more robust context handling.
The Ring programming language version 1.10 book - Part 203 of 212Mahmoud Samir Fayed
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The document contains a list of functions and constants related to OpenGL graphics functionality. It includes functions for vertex specification, texture mapping, tessellation, nurbs modeling, quadric surfaces, and more. It also includes constants for OpenGL states, modes, and error codes.
The Ring programming language version 1.10 book - Part 202 of 212Mahmoud Samir Fayed
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The document lists over 100 OpenGL functions for querying and retrieving information about OpenGL objects, state, and errors. Some of the functions listed include glGetError() to retrieve OpenGL error codes, glGetUniformLocation() to retrieve the location of a uniform variable in a program, and glGetString() to retrieve version and extension information.
The Ring programming language version 1.10 book - Part 201 of 212Mahmoud Samir Fayed
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The document lists various OpenGL constants and functions related to OpenGL graphics functionality. It includes constants for texture and color formats, clipping planes, buffer objects, shader operations, and more. It also lists over 100 OpenGL function declarations for operations like drawing, clearing, texture handling, blending, and shader manipulation.
The Ring programming language version 1.10 book - Part 200 of 212Mahmoud Samir Fayed
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This document lists numerous OpenGL constants related to graphics hardware capabilities, state variables, and functions. It includes constants for vertex arrays, texture mapping, blending, multisampling, shader types, and more. The constants are used to query and set the state and capabilities of the OpenGL graphics processing context.
The Ring programming language version 1.10 book - Part 199 of 212Mahmoud Samir Fayed
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The document lists over 200 OpenGL constants related to graphics rendering features such as fog, depth testing, blending, textures, and more. It provides the names of constants for configuring various graphics pipeline states and settings in OpenGL.
The Ring programming language version 1.10 book - Part 198 of 212Mahmoud Samir Fayed
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The document contains listings of over 100 OpenGL and GLU function declarations related to texture coordinates, uniforms, vertex specification, and tessellation. It provides the function name, return type if any, and parameters for each function for specifying texture coordinates, uniforms, vertices and performing tessellation in OpenGL and GLU.
The Ring programming language version 1.10 book - Part 197 of 212Mahmoud Samir Fayed
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The document contains documentation for over 100 OpenGL functions related to rendering, textures, shaders, and more. It lists each function name and its parameters. The functions allow specifying colors, textures, shader programs, and various rendering states and operations in OpenGL.
The Ring programming language version 1.10 book - Part 196 of 212Mahmoud Samir Fayed
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This document lists OpenGL constants and functions related to graphics rendering. It includes constants for buffer types, shader data types, texture types, and more. It also lists function prototypes for common OpenGL operations like drawing, clearing, binding textures and buffers, and setting shader uniforms.
The Ring programming language version 1.10 book - Part 195 of 212Mahmoud Samir Fayed
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The document lists over 200 OpenGL constants related to textures, vertex arrays, blending, and buffer objects. It provides reference documentation for OpenGL version 1.10 including constants for texture formats and parameters, vertex attribute types, blending functions, and buffer usage flags.
The Ring programming language version 1.10 book - Part 194 of 212Mahmoud Samir Fayed
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The document lists various constants used in OpenGL such as GL_FOG_BIT, GL_DEPTH_BUFFER_BIT, GL_ACCUM, and others related to OpenGL rendering, blending, textures, lighting, and more. It provides definitions for OpenGL enums and related values.
The Ring programming language version 1.10 book - Part 193 of 212Mahmoud Samir Fayed
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This document lists over 100 OpenGL functions for specifying textures, lighting, shaders, and other graphics operations. The functions include glMultiTexCoord2iv() for specifying texture coordinates, glNormal3f() for specifying normals, and glUniform1f() for specifying shader uniforms.
The Ring programming language version 1.10 book - Part 192 of 212Mahmoud Samir Fayed
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This document lists OpenGL functions and constants that were added or changed in OpenGL version 1.10. It includes over 150 new OpenGL constants for features such as geometry shaders, transform feedback, cube map arrays, and more. It also lists over 80 OpenGL functions, providing their parameters and types.
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As software complexity grows, traditional static analysis tools struggle to detect vulnerabilities with both precision and context—often triggering high false positive rates and developer fatigue. This article explores how Graph Neural Networks (GNNs), when applied to source code representations like Abstract Syntax Trees (ASTs), Control Flow Graphs (CFGs), and Data Flow Graphs (DFGs), can revolutionize vulnerability detection. We break down how GNNs model code semantics more effectively than flat token sequences, and how techniques like attention mechanisms, hybrid graph construction, and feedback loops significantly reduce false positives. With insights from real-world datasets and recent research, this guide shows how to build more reliable, proactive, and interpretable vulnerability detection systems using GNNs.
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Tests, especially unit tests, are the developers’ superheroes. They allow us to mess around with our code and keep us safe.
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Exceptional Behaviors: How Frequently Are They Tested? (AST 2025)Andre Hora
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Exceptions allow developers to handle error cases expected to occur infrequently. Ideally, good test suites should test both normal and exceptional behaviors to catch more bugs and avoid regressions. While current research analyzes exceptions that propagate to tests, it does not explore other exceptions that do not reach the tests. In this paper, we provide an empirical study to explore how frequently exceptional behaviors are tested in real-world systems. We consider both exceptions that propagate to tests and the ones that do not reach the tests. For this purpose, we run an instrumented version of test suites, monitor their execution, and collect information about the exceptions raised at runtime. We analyze the test suites of 25 Python systems, covering 5,372 executed methods, 17.9M calls, and 1.4M raised exceptions. We find that 21.4% of the executed methods do raise exceptions at runtime. In methods that raise exceptions, on the median, 1 in 10 calls exercise exceptional behaviors. Close to 80% of the methods that raise exceptions do so infrequently, but about 20% raise exceptions more frequently. Finally, we provide implications for researchers and practitioners. We suggest developing novel tools to support exercising exceptional behaviors and refactoring expensive try/except blocks. We also call attention to the fact that exception-raising behaviors are not necessarily “abnormal” or rare.
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1. PWCT 1.9 Art Documentation ( http://doublesvsoop.sourceforge.net ) 2006-2013, Mahmoud Fayed ( [email protected] ) _____________________________________________________________________________________ Table of contents 1 - Introduction 2 - Implementation steps 3 - Final Steps Tree 4 - Application during the runtime 1 - Introduction In this lesson we are going to learn how to use colors in our console application. 2 - Implementation Steps Fig. (1) Goal Desginer - Steps Tree Select the step (The First Step) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Console Application) 3 - Select the component (Set Color) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Set Color) Note : Stop typing when you see the required component is selected
2. Fig. (2) Component Browser – Select the component (Set Color) After selecting the component click Ok or press ENTER Fig. (3) Interaction page - Set the properties and enter the required data as in the image above Afer entering data , Click OK or press CTRL+W
3. Fig. (4) Goal Desginer - Steps Tree Select the step (The First Step) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Console Application) 3 - Select the component (Basic Input/Output) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Basic Input/Output) Note : Stop typing when you see the required component is selected Fig. (5) Component Browser – Select the component (Basic Input/Output) After selecting the component click Ok or press ENTER
4. Fig. (6) Interaction page - Set the properties and enter the required data as in the image above Afer entering data , Click OK or press CTRL+W Fig. (7) Goal Desginer - Steps Tree Select the step (The First Step) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Print Text) 3 - Select the component (Print Text To Console) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Print Text To Console) Note : Stop typing when you see the required component is selected
5. Fig. (8) Component Browser – Select the component (Print Text To Console) After selecting the component click Ok or press ENTER Fig. (9) Interaction page - Set the properties and enter the required data as in the image above Afer entering data , Click OK or press CTRL+W
6. Fig. (10) Goal Desginer - Steps Tree Select the step (The First Step) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Console Application) 3 - Select the component (Wait (Key/Seconds)) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Wait (Key/Seconds)) Note : Stop typing when you see the required component is selected Fig. (11) Component Browser – Select the component (Wait (Key/Seconds)) After selecting the component click Ok or press ENTER
7. Fig. (12) Interaction page - Set the properties and enter the required data as in the image above Afer entering data , Click OK or press CTRL+W Fig. (13) Goal Desginer - Steps Tree Select the step (The First Step) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Console Application) 3 - Select the component (Set Color) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Set Color) Note : Stop typing when you see the required component is selected
8. Fig. (14) Component Browser – Select the component (Set Color) After selecting the component click Ok or press ENTER Fig. (15) Interaction page - Set the properties and enter the required data as in the image above Afer entering data , Click OK or press CTRL+W
9. Fig. (16) Goal Desginer - Steps Tree Select the step (The First Step) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Console Application) 3 - Select the component (Basic Input/Output) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Basic Input/Output) Note : Stop typing when you see the required component is selected Fig. (17) Component Browser – Select the component (Basic Input/Output) After selecting the component click Ok or press ENTER
10. Fig. (18) Interaction page - Set the properties and enter the required data as in the image above Afer entering data , Click OK or press CTRL+W Fig. (19) Goal Desginer - Steps Tree Select the step (The First Step) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Print Text) 3 - Select the component (Print Text To Console) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Print Text To Console) Note : Stop typing when you see the required component is selected
11. Fig. (20) Component Browser – Select the component (Print Text To Console) After selecting the component click Ok or press ENTER Fig. (21) Interaction page - Set the properties and enter the required data as in the image above Afer entering data , Click OK or press CTRL+W
12. Fig. (22) Goal Desginer - Steps Tree Select the step (The First Step) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Console Application) 3 - Select the component (Wait (Key/Seconds)) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Wait (Key/Seconds)) Note : Stop typing when you see the required component is selected Fig. (23) Component Browser – Select the component (Wait (Key/Seconds)) After selecting the component click Ok or press ENTER
13. Fig. (24) Interaction page - Set the properties and enter the required data as in the image above Afer entering data , Click OK or press CTRL+W Fig. (25) Goal Desginer - Steps Tree Select the step (The First Step) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Console Application) 3 - Select the component (Set Color) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Set Color) Note : Stop typing when you see the required component is selected
14. Fig. (26) Component Browser – Select the component (Set Color) After selecting the component click Ok or press ENTER Fig. (27) Interaction page - Set the properties and enter the required data as in the image above Afer entering data , Click OK or press CTRL+W
15. Fig. (28) Goal Desginer - Steps Tree Select the step (The First Step) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Console Application) 3 - Select the component (Basic Input/Output) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Basic Input/Output) Note : Stop typing when you see the required component is selected Fig. (29) Component Browser – Select the component (Basic Input/Output) After selecting the component click Ok or press ENTER
16. Fig. (30) Interaction page - Set the properties and enter the required data as in the image above Afer entering data , Click OK or press CTRL+W Fig. (31) Goal Desginer - Steps Tree Select the step (The First Step) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Print Text) 3 - Select the component (Print Text To Console) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Print Text To Console) Note : Stop typing when you see the required component is selected
17. Fig. (32) Component Browser – Select the component (Print Text To Console) After selecting the component click Ok or press ENTER Fig. (33) Interaction page - Set the properties and enter the required data as in the image above Afer entering data , Click OK or press CTRL+W
18. Fig. (34) Goal Desginer - Steps Tree Select the step (The First Step) We will start now new interaction process to generate new steps to our steps tree. The slow way (Using Mouse): 1 - Click Interact to open the components browser 2 - Select the domain (Console Application) 3 - Select the component (Wait (Key/Seconds)) The fast way (Using Keyboard shortcuts): 1 - Get the component using its name by typing (Wait (Key/Seconds)) Note : Stop typing when you see the required component is selected Fig. (35) Component Browser – Select the component (Wait (Key/Seconds)) After selecting the component click Ok or press ENTER
19. Fig. (36) Interaction page - Set the properties and enter the required data as in the image above Afer entering data , Click OK or press CTRL+W Fig. (37) Goal Desginer - Final Steps Tree 3 - Final Steps Tree The First Step Set Color Standard( White , Blue ) Enhanced ( Black , Black ) Unselected ( Black , Black ) Clear Screen Print text ("Blue") to console WAIT ( 1 SECONDS) Set Color Standard( White , Red ) Enhanced ( Black , Black ) Unselected ( Black , Black ) Clear Screen Print text ("Red") to console WAIT ( 3 SECONDS) Set Color Standard( White , Green ) Enhanced ( Black , Black ) Unselected ( Black , Black ) Clear Screen Print text ("Green") to console WAIT ( 3 SECONDS)
20. 4 - Application during the runtime Fig. (38) Application during the runtime Fig. (39) Application during the runtime