SlideShare a Scribd company logo
The Challenges of!
Creating VR Applications!
in Unity
Sébastien Kuntz!
Sebastien.Kuntz@imin-vr.com!
CEO
Sébastien Kuntz
!

•

Founder & President!

• 12 years in VR!
!

•

- French railways!
!

•
• Simplify VR!
• Creation!
• Deployment!
• So YOU can spend more time creating
applications
Plan
• Unity!
• Challenges!
• Presence!
• Device management!
• Display management!
• Cluster management!
• Interactions!
• Deployment!
• Rendering speed!
• MiddleVR for Unity!
• Conclusion
Plan
Unity!
• Challenges!
• Presence!
• Device management!
• Display management!
• Cluster management!
• Interactions!
• Deployment!
• Speed!
• MiddleVR for Unity!
• Conclusion
• Platform for creating interactive 3d applications!
• Widely used!
• 2 million registered developers!
• Certified by the US Army and Air Force!
• Clients : Bigpoint, Cartoon Network, CocaCola, Disney, Electronic Arts, LEGO,
Microsoft, NASA, Nickelodeon, Ubisoft, US
Army, Warner Bros.
• High-quality rendering!
• Deferred renderer!
• Occlusion culling!
• Realtime shadows!
• Ambient occlusion!
• Light mapping
SAE AR/VR - The challenges of creating a VR application with Unity
Unity 3D
Features
• Programming!
• C#, Javascript!

3D formats !

• Profiler!
• Physics!
• NVidia PhysX!
• Cloth!
• Soft/rigid bodies!
• Ragdolls!
• Cars

FBX, Collada, 3DS,
OBJ…!
Audio engine!
Networking!
Terrain
Editor

• Simple to use!
• Create your own tools inside Unity
Asset store
• Buy / sell assets!
• 3D models!
• Textures!
• Shaders!
• Scripts!
• Editor plugins
Desktop
Plan
• Unity!

Challenges!
• Presence!
• Device management!
• Display management!
• Cluster management!
• Interactions!
• Deployment!
• Speed!
• MiddleVR for Unity!
• Conclusion
Plan
• Unity!
• Challenges!

Presence!
• Device management!
• Display management!
• Cluster management!
• Interactions!
• Deployment!
• Speed!
• MiddleVR for Unity!
• Conclusion
Virtual reality
Presence in a virtual world

(c) eMagin

(c) Barco
Experience of presence
is in your brain !
Cognitive presence
Perceptive presence
To create and maintain presence,
you need to ...
• Build hardware
• Build software
• Build user experience
Plan
• Unity!
• Challenges!
• Presence!

Device management!
• Display management!
• Cluster management!
• Interactions!
• Deployment!
• Speed!
• MiddleVR for Unity!
• Conclusion
Device management

Physical device!
!

Driver

Application
Device management
Tracker 1!

Driver Tracker 1
Application

Tracker 2!
!

Driver Tracker 2
SAE AR/VR - The challenges of creating a VR application with Unity
Plan
• Unity!
• Challenges!
• Presence!
• Device management!

Display management!
• Cluster management!
• Interactions!
• Deployment!
• Speed!
• MiddleVR for Unity!
• Conclusion
Correct perspective

(c) Johnny Lee
Correct perspective
Stereoscopy
Warping & Blending
Graphics cards
limitations

• Number of outputs!
• Processing power
multiple
graphics cards
• Pro!
• More outputs!
• More processing power!
• Con!
• 3D engines are not optimized for multi-pipe
Cluster
• Pro!
• More outputs!
• More processing power!
• Con!
• 3D engines don’t support clustering
Cluster

• No seams across displays require 3 layers of sync!
• 3D objects synchro (Scenelock)!
• New images display (Swaplock)!
• Left/Right eyes (Genlock)
Plan
• Unity!
• Challenges!
• Presence!
• Device management!
• Display management!
• Cluster management!

Interactions!
• Deployment!
• Speed!
• MiddleVR for Unity!
• Conclusion
Interactions
• Many different 3D user interactions!
• Navigation!
• Selection!
• Manipulation!
• Draw!
• System control!
• etc.
Interactions are
dependent on hardware
Menus
Haptics
(force feedback)
Plan
• Unity!
• Challenges!
• Presence!
• Device management!
• Display management!
• Cluster management!
• Interactions!

Deployment!
• Speed!
• MiddleVR for Unity!
• Conclusion
Deployment

• Modify application to!
• Change drivers!
• Change displays!
• Change interactions
Plan
• Unity!
• Challenges!
• Presence!
• Device management!
• Display management!
• Cluster management!
• Interactions!
• Deployment!

Rendering speed!
• MiddleVR for Unity!
• Conclusion
Rendering speed
Plan
• Unity!

Challenges!
• Presence!
• Device management!
• Display management!
• Cluster management!
• Interactions!
• Deployment!
• Rendering Speed!
• MiddleVR for Unity!
• Conclusion
Application
Plan
• Unity!
• Challenges!
• Presence!
• Device management!
• Display management!
• Cluster management!
• Interactions!
• Deployment!
• Speed!

MiddleVR for Unity!
• Conclusion
To create and maintain presence,
you, the author, need to ...
• Build hardware
• Build software
• Build user experience
“VR is mainly a software problem”!
Jaron Lanier
What is MiddleVR ?
• VR plugin
!

• Functionalities
○Manage input devices
•3D trackers, keyboard, mouse, joystick
!

○Manage display
•Viewports, cameras, stereoscopy, cluster
Desktop
SAE AR/VR - The challenges of creating a VR application with Unity
MiddleVR tutorial

http://www.youtube.com/watch?v=EEKH-1EilXs
SAE AR/VR - The challenges of creating a VR application with Unity
Device management
Device management
Supported Devices
• Via VRPN :
• A.R.T
• Vicon
• Optitrack
• Wiimote
!
• Polhemus Fastrak Tracker, 3Space Tracker,
Patriot Trackers,
•
•
•
•
•
•
•
•

Ascension Flock of Bird
Intersense IS600, IS900
3dTech HiBall-3000 Wide Area Tracker,
Advanced Realtime Tracking Gmbh DTrack
Client,
World Viz Precision Position Tracker PPT
1.2,
Natural Point Optitrack Rigid Body Toolkit,
Phasespace optical tracking OWL,
...

• Native drivers
• Oculus Rift
• Leap Motion
• Kinect (Microsoft SDK)
• PNI SpacePoint
Fusion
• GameTrak
• Razer Hydra
• Motion Analysis (beta)
First integration of
Haption’s haptic devices

http://www.youtube.com/watch?v=lnoE_VclnOI
Stereoscopy

• Active stereoscopy
(OpenGL Quad-Buffer)!
• Which Unity can’t
natively handle!
• Passive stereoscopy
Cluster & Multi-pipe

• Scenelock!
• Swaplock!
• Genlock!
• Multi-pipe (soon)
Supported displays
•
•
•
•
•
•
•
•
•

Virtually any HMD
VR-Wall, Powerwall
Workbench, Holobench
HoloStage
CAVEs
3D TVs
zSpace
Igloo Vision
…
Deployment

• Abstractions!
• Devices!
• 3D Nodes (User)!
• Interactions (soon)
Device management
Driver Tracker 1
Application

Driver Tracker 2
Device abstraction
Driver Tracker 1

Virtual
Device
Driver Tracker 2

Application
Device management
Driver

Replay

Simulation

Virtual
Device

Application
User abstraction

Virtual Device 1

Virtual Device 2

Inverse Kinematics

Hand
(3D Node)

Application
Interactions
• MiddleVR includes high-level interactions!
• Navigation!
• Selection!
• Manipulation!
• … More to come!
• Future: Interactions abstractions!
• Dynamically change interactions based on
hardware
Interactions
abstraction?

Grab-air
Steering

Navigation

Point
Raycasting
Hand

Selection

Go-go
Homer
WIM
Hand

Manipulation

Application
Menus
• Ability to create menus and GUIs in HTML5 (soon)
• Unity!

Speed

• Many options for optimizations!
• Occlusion culling!
• Static batching!
• Lightmap baking!
• etc.!
• 32-bit editor only!
• But player is 32-bit & 64-bit !!
• Subdivide parts in editor!
• Compositing!
• Cloud
Compositing
Stereoscopy
Compositing
Image decomposition
VR in the Cloud
• Temporary increase in power!
• Combine with compositing
Perceptive illusions

• Playing with limitations of human perception!
• Sensitivity of senses!
• Selectivity of attention!
• Useful to lower cost/complexity of VR systems
Perceptive illusions
Redirected walking

(c) Franck Steinicke - Wurzburg
University
Perceptive illusions
Change blindness
Change blindness :

(c) Evan Suma - USC/ICT
SAE AR/VR - The challenges of creating a VR application with Unity
SAE AR/VR - The challenges of creating a VR application with Unity
SAE AR/VR - The challenges of creating a VR application with Unity
Conclusion
!
!

Thank you !
Questions ?
!

Sebastien.Kuntz@imin-vr.com
Ad

More Related Content

What's hot (20)

Virtual Reality - Get in the Game
Virtual Reality - Get in the GameVirtual Reality - Get in the Game
Virtual Reality - Get in the Game
Indiana State Library
 
CES 2018 VRAR
CES 2018 VRARCES 2018 VRAR
CES 2018 VRAR
James D.B. Wang, PhD
 
How to Develop VR Applications and Publish from Phone to Dome - Nils Andersson
How to Develop VR Applications and Publish from Phone to Dome - Nils AnderssonHow to Develop VR Applications and Publish from Phone to Dome - Nils Andersson
How to Develop VR Applications and Publish from Phone to Dome - Nils Andersson
WithTheBest
 
Developing VR in Unity
Developing VR in UnityDeveloping VR in Unity
Developing VR in Unity
Adityo Pratomo
 
Developing Virtual Reality Application using Google Cardboard
Developing Virtual Reality Application using Google CardboardDeveloping Virtual Reality Application using Google Cardboard
Developing Virtual Reality Application using Google Cardboard
apurvmmmec
 
Immersive Virtual Reality
Immersive Virtual RealityImmersive Virtual Reality
Immersive Virtual Reality
Sebastien Kuntz
 
Introduction to DaydreamVR from DevFestDC 2017
Introduction to DaydreamVR from DevFestDC 2017Introduction to DaydreamVR from DevFestDC 2017
Introduction to DaydreamVR from DevFestDC 2017
Jared Sheehan
 
Introduction to daydream for AnDevCon DC - 2017
Introduction to daydream for AnDevCon DC - 2017Introduction to daydream for AnDevCon DC - 2017
Introduction to daydream for AnDevCon DC - 2017
Jared Sheehan
 
Going off the rails
Going off the railsGoing off the rails
Going off the rails
Ning Hu
 
Making VR Games and Experiences in UE4
Making VR Games and Experiences in UE4Making VR Games and Experiences in UE4
Making VR Games and Experiences in UE4
Unreal Engine
 
Luis cataldi-ue4-vr-best-practices2
Luis cataldi-ue4-vr-best-practices2Luis cataldi-ue4-vr-best-practices2
Luis cataldi-ue4-vr-best-practices2
Luis Cataldi
 
[1C7] Developing with Oculus
[1C7] Developing with Oculus[1C7] Developing with Oculus
[1C7] Developing with Oculus
NAVER D2
 
Oculus Rift
Oculus RiftOculus Rift
Oculus Rift
Sankalp Jain
 
Intro to VR with Unreal Engine
Intro to VR with Unreal Engine   Intro to VR with Unreal Engine
Intro to VR with Unreal Engine
Unreal Engine
 
Augmented World Expo 2013 Mobile AR SDK Comparison and Tutorial
Augmented World Expo 2013 Mobile AR SDK Comparison and TutorialAugmented World Expo 2013 Mobile AR SDK Comparison and Tutorial
Augmented World Expo 2013 Mobile AR SDK Comparison and Tutorial
Patrick O'Shaughnessey
 
Hypengage - Virtual Reality Studio
Hypengage - Virtual Reality StudioHypengage - Virtual Reality Studio
Hypengage - Virtual Reality Studio
Alessio Maida
 
Oculus rift the next generation of vr
Oculus rift the next generation of vrOculus rift the next generation of vr
Oculus rift the next generation of vr
Mark Joseth Caballes
 
CineBox Presentation FMX 2011
CineBox Presentation FMX 2011CineBox Presentation FMX 2011
CineBox Presentation FMX 2011
Christopher Evans
 
Hybrid movies
Hybrid moviesHybrid movies
Hybrid movies
Eswar Jabba
 
Developing Games For VR - Lessons Learned
Developing Games For VR - Lessons LearnedDeveloping Games For VR - Lessons Learned
Developing Games For VR - Lessons Learned
Martin Climatiano
 
How to Develop VR Applications and Publish from Phone to Dome - Nils Andersson
How to Develop VR Applications and Publish from Phone to Dome - Nils AnderssonHow to Develop VR Applications and Publish from Phone to Dome - Nils Andersson
How to Develop VR Applications and Publish from Phone to Dome - Nils Andersson
WithTheBest
 
Developing VR in Unity
Developing VR in UnityDeveloping VR in Unity
Developing VR in Unity
Adityo Pratomo
 
Developing Virtual Reality Application using Google Cardboard
Developing Virtual Reality Application using Google CardboardDeveloping Virtual Reality Application using Google Cardboard
Developing Virtual Reality Application using Google Cardboard
apurvmmmec
 
Immersive Virtual Reality
Immersive Virtual RealityImmersive Virtual Reality
Immersive Virtual Reality
Sebastien Kuntz
 
Introduction to DaydreamVR from DevFestDC 2017
Introduction to DaydreamVR from DevFestDC 2017Introduction to DaydreamVR from DevFestDC 2017
Introduction to DaydreamVR from DevFestDC 2017
Jared Sheehan
 
Introduction to daydream for AnDevCon DC - 2017
Introduction to daydream for AnDevCon DC - 2017Introduction to daydream for AnDevCon DC - 2017
Introduction to daydream for AnDevCon DC - 2017
Jared Sheehan
 
Going off the rails
Going off the railsGoing off the rails
Going off the rails
Ning Hu
 
Making VR Games and Experiences in UE4
Making VR Games and Experiences in UE4Making VR Games and Experiences in UE4
Making VR Games and Experiences in UE4
Unreal Engine
 
Luis cataldi-ue4-vr-best-practices2
Luis cataldi-ue4-vr-best-practices2Luis cataldi-ue4-vr-best-practices2
Luis cataldi-ue4-vr-best-practices2
Luis Cataldi
 
[1C7] Developing with Oculus
[1C7] Developing with Oculus[1C7] Developing with Oculus
[1C7] Developing with Oculus
NAVER D2
 
Intro to VR with Unreal Engine
Intro to VR with Unreal Engine   Intro to VR with Unreal Engine
Intro to VR with Unreal Engine
Unreal Engine
 
Augmented World Expo 2013 Mobile AR SDK Comparison and Tutorial
Augmented World Expo 2013 Mobile AR SDK Comparison and TutorialAugmented World Expo 2013 Mobile AR SDK Comparison and Tutorial
Augmented World Expo 2013 Mobile AR SDK Comparison and Tutorial
Patrick O'Shaughnessey
 
Hypengage - Virtual Reality Studio
Hypengage - Virtual Reality StudioHypengage - Virtual Reality Studio
Hypengage - Virtual Reality Studio
Alessio Maida
 
Oculus rift the next generation of vr
Oculus rift the next generation of vrOculus rift the next generation of vr
Oculus rift the next generation of vr
Mark Joseth Caballes
 
CineBox Presentation FMX 2011
CineBox Presentation FMX 2011CineBox Presentation FMX 2011
CineBox Presentation FMX 2011
Christopher Evans
 
Developing Games For VR - Lessons Learned
Developing Games For VR - Lessons LearnedDeveloping Games For VR - Lessons Learned
Developing Games For VR - Lessons Learned
Martin Climatiano
 

Similar to SAE AR/VR - The challenges of creating a VR application with Unity (20)

Synthetic environment
Synthetic environmentSynthetic environment
Synthetic environment
Ullas Gupta
 
Virtual Reality and Computer Graphics Slides.pptx
Virtual Reality and Computer Graphics Slides.pptxVirtual Reality and Computer Graphics Slides.pptx
Virtual Reality and Computer Graphics Slides.pptx
ssuser476c502
 
Mixed reality for Windows 10
Mixed reality for Windows 10Mixed reality for Windows 10
Mixed reality for Windows 10
Jiri Danihelka
 
Virtual reality(pdf)
Virtual reality(pdf)Virtual reality(pdf)
Virtual reality(pdf)
Shabnam Smile
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
Viral Patel
 
virtual reality Information-160422181930.pdf
virtual reality Information-160422181930.pdfvirtual reality Information-160422181930.pdf
virtual reality Information-160422181930.pdf
21107117
 
Comp4010 Lecture10 VR Interface Design
Comp4010 Lecture10 VR Interface DesignComp4010 Lecture10 VR Interface Design
Comp4010 Lecture10 VR Interface Design
Mark Billinghurst
 
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...
gamifi.cc
 
Алексей Рыбаков (Senior Engineer,Technical Evangelist DataArt )
Алексей Рыбаков (Senior Engineer,Technical Evangelist DataArt ) Алексей Рыбаков (Senior Engineer,Technical Evangelist DataArt )
Алексей Рыбаков (Senior Engineer,Technical Evangelist DataArt )
Alina Vilk
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
Omar Ghazi
 
Building VR Applications For Google Cardboard
Building VR Applications For Google CardboardBuilding VR Applications For Google Cardboard
Building VR Applications For Google Cardboard
Mark Billinghurst
 
NUX Presentation from TechMixer Birmingham 2011
NUX Presentation from TechMixer Birmingham 2011NUX Presentation from TechMixer Birmingham 2011
NUX Presentation from TechMixer Birmingham 2011
Michael Heydt
 
The not so short introduction to Kinect
The not so short introduction to KinectThe not so short introduction to Kinect
The not so short introduction to Kinect
AXM
 
HTML5 Dev Conf 2013 Presentation
HTML5 Dev Conf 2013 PresentationHTML5 Dev Conf 2013 Presentation
HTML5 Dev Conf 2013 Presentation
Iker Jamardo
 
Virtual mouse
Virtual mouseVirtual mouse
Virtual mouse
Nikhil Mane
 
Virtual World
Virtual WorldVirtual World
Virtual World
Sahith An
 
Learning The Rules to Break Them: Designing for the Future of VR
Learning The Rules to Break Them: Designing for the Future of VRLearning The Rules to Break Them: Designing for the Future of VR
Learning The Rules to Break Them: Designing for the Future of VR
Michael Harris
 
Comp4010 Lecture7 Designing AR Systems
Comp4010 Lecture7 Designing AR SystemsComp4010 Lecture7 Designing AR Systems
Comp4010 Lecture7 Designing AR Systems
Mark Billinghurst
 
Make believe - Droidcon UK 2015
Make believe - Droidcon UK 2015Make believe - Droidcon UK 2015
Make believe - Droidcon UK 2015
Shanee Nishry
 
COMP 4010 - Lecture 8 AR Technology
COMP 4010 - Lecture 8 AR TechnologyCOMP 4010 - Lecture 8 AR Technology
COMP 4010 - Lecture 8 AR Technology
Mark Billinghurst
 
Synthetic environment
Synthetic environmentSynthetic environment
Synthetic environment
Ullas Gupta
 
Virtual Reality and Computer Graphics Slides.pptx
Virtual Reality and Computer Graphics Slides.pptxVirtual Reality and Computer Graphics Slides.pptx
Virtual Reality and Computer Graphics Slides.pptx
ssuser476c502
 
Mixed reality for Windows 10
Mixed reality for Windows 10Mixed reality for Windows 10
Mixed reality for Windows 10
Jiri Danihelka
 
Virtual reality(pdf)
Virtual reality(pdf)Virtual reality(pdf)
Virtual reality(pdf)
Shabnam Smile
 
virtual reality Information-160422181930.pdf
virtual reality Information-160422181930.pdfvirtual reality Information-160422181930.pdf
virtual reality Information-160422181930.pdf
21107117
 
Comp4010 Lecture10 VR Interface Design
Comp4010 Lecture10 VR Interface DesignComp4010 Lecture10 VR Interface Design
Comp4010 Lecture10 VR Interface Design
Mark Billinghurst
 
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...
Developing applications and games in Unity engine - Matej Jariabka, Rudolf Ka...
gamifi.cc
 
Алексей Рыбаков (Senior Engineer,Technical Evangelist DataArt )
Алексей Рыбаков (Senior Engineer,Technical Evangelist DataArt ) Алексей Рыбаков (Senior Engineer,Technical Evangelist DataArt )
Алексей Рыбаков (Senior Engineer,Technical Evangelist DataArt )
Alina Vilk
 
Virtual Reality
Virtual RealityVirtual Reality
Virtual Reality
Omar Ghazi
 
Building VR Applications For Google Cardboard
Building VR Applications For Google CardboardBuilding VR Applications For Google Cardboard
Building VR Applications For Google Cardboard
Mark Billinghurst
 
NUX Presentation from TechMixer Birmingham 2011
NUX Presentation from TechMixer Birmingham 2011NUX Presentation from TechMixer Birmingham 2011
NUX Presentation from TechMixer Birmingham 2011
Michael Heydt
 
The not so short introduction to Kinect
The not so short introduction to KinectThe not so short introduction to Kinect
The not so short introduction to Kinect
AXM
 
HTML5 Dev Conf 2013 Presentation
HTML5 Dev Conf 2013 PresentationHTML5 Dev Conf 2013 Presentation
HTML5 Dev Conf 2013 Presentation
Iker Jamardo
 
Virtual World
Virtual WorldVirtual World
Virtual World
Sahith An
 
Learning The Rules to Break Them: Designing for the Future of VR
Learning The Rules to Break Them: Designing for the Future of VRLearning The Rules to Break Them: Designing for the Future of VR
Learning The Rules to Break Them: Designing for the Future of VR
Michael Harris
 
Comp4010 Lecture7 Designing AR Systems
Comp4010 Lecture7 Designing AR SystemsComp4010 Lecture7 Designing AR Systems
Comp4010 Lecture7 Designing AR Systems
Mark Billinghurst
 
Make believe - Droidcon UK 2015
Make believe - Droidcon UK 2015Make believe - Droidcon UK 2015
Make believe - Droidcon UK 2015
Shanee Nishry
 
COMP 4010 - Lecture 8 AR Technology
COMP 4010 - Lecture 8 AR TechnologyCOMP 4010 - Lecture 8 AR Technology
COMP 4010 - Lecture 8 AR Technology
Mark Billinghurst
 
Ad

Recently uploaded (20)

Manifest Pre-Seed Update | A Humanoid OEM Deeptech In France
Manifest Pre-Seed Update | A Humanoid OEM Deeptech In FranceManifest Pre-Seed Update | A Humanoid OEM Deeptech In France
Manifest Pre-Seed Update | A Humanoid OEM Deeptech In France
chb3
 
Technology Trends in 2025: AI and Big Data Analytics
Technology Trends in 2025: AI and Big Data AnalyticsTechnology Trends in 2025: AI and Big Data Analytics
Technology Trends in 2025: AI and Big Data Analytics
InData Labs
 
UiPath Community Berlin: Orchestrator API, Swagger, and Test Manager API
UiPath Community Berlin: Orchestrator API, Swagger, and Test Manager APIUiPath Community Berlin: Orchestrator API, Swagger, and Test Manager API
UiPath Community Berlin: Orchestrator API, Swagger, and Test Manager API
UiPathCommunity
 
Generative Artificial Intelligence (GenAI) in Business
Generative Artificial Intelligence (GenAI) in BusinessGenerative Artificial Intelligence (GenAI) in Business
Generative Artificial Intelligence (GenAI) in Business
Dr. Tathagat Varma
 
IEDM 2024 Tutorial2_Advances in CMOS Technologies and Future Directions for C...
IEDM 2024 Tutorial2_Advances in CMOS Technologies and Future Directions for C...IEDM 2024 Tutorial2_Advances in CMOS Technologies and Future Directions for C...
IEDM 2024 Tutorial2_Advances in CMOS Technologies and Future Directions for C...
organizerofv
 
TrsLabs - Fintech Product & Business Consulting
TrsLabs - Fintech Product & Business ConsultingTrsLabs - Fintech Product & Business Consulting
TrsLabs - Fintech Product & Business Consulting
Trs Labs
 
Electronic_Mail_Attacks-1-35.pdf by xploit
Electronic_Mail_Attacks-1-35.pdf by xploitElectronic_Mail_Attacks-1-35.pdf by xploit
Electronic_Mail_Attacks-1-35.pdf by xploit
niftliyevhuseyn
 
ThousandEyes Partner Innovation Updates for May 2025
ThousandEyes Partner Innovation Updates for May 2025ThousandEyes Partner Innovation Updates for May 2025
ThousandEyes Partner Innovation Updates for May 2025
ThousandEyes
 
Linux Professional Institute LPIC-1 Exam.pdf
Linux Professional Institute LPIC-1 Exam.pdfLinux Professional Institute LPIC-1 Exam.pdf
Linux Professional Institute LPIC-1 Exam.pdf
RHCSA Guru
 
Dev Dives: Automate and orchestrate your processes with UiPath Maestro
Dev Dives: Automate and orchestrate your processes with UiPath MaestroDev Dives: Automate and orchestrate your processes with UiPath Maestro
Dev Dives: Automate and orchestrate your processes with UiPath Maestro
UiPathCommunity
 
AI Changes Everything – Talk at Cardiff Metropolitan University, 29th April 2...
AI Changes Everything – Talk at Cardiff Metropolitan University, 29th April 2...AI Changes Everything – Talk at Cardiff Metropolitan University, 29th April 2...
AI Changes Everything – Talk at Cardiff Metropolitan University, 29th April 2...
Alan Dix
 
Role of Data Annotation Services in AI-Powered Manufacturing
Role of Data Annotation Services in AI-Powered ManufacturingRole of Data Annotation Services in AI-Powered Manufacturing
Role of Data Annotation Services in AI-Powered Manufacturing
Andrew Leo
 
Procurement Insights Cost To Value Guide.pptx
Procurement Insights Cost To Value Guide.pptxProcurement Insights Cost To Value Guide.pptx
Procurement Insights Cost To Value Guide.pptx
Jon Hansen
 
HCL Nomad Web – Best Practices and Managing Multiuser Environments
HCL Nomad Web – Best Practices and Managing Multiuser EnvironmentsHCL Nomad Web – Best Practices and Managing Multiuser Environments
HCL Nomad Web – Best Practices and Managing Multiuser Environments
panagenda
 
#StandardsGoals for 2025: Standards & certification roundup - Tech Forum 2025
#StandardsGoals for 2025: Standards & certification roundup - Tech Forum 2025#StandardsGoals for 2025: Standards & certification roundup - Tech Forum 2025
#StandardsGoals for 2025: Standards & certification roundup - Tech Forum 2025
BookNet Canada
 
HCL Nomad Web – Best Practices und Verwaltung von Multiuser-Umgebungen
HCL Nomad Web – Best Practices und Verwaltung von Multiuser-UmgebungenHCL Nomad Web – Best Practices und Verwaltung von Multiuser-Umgebungen
HCL Nomad Web – Best Practices und Verwaltung von Multiuser-Umgebungen
panagenda
 
Special Meetup Edition - TDX Bengaluru Meetup #52.pptx
Special Meetup Edition - TDX Bengaluru Meetup #52.pptxSpecial Meetup Edition - TDX Bengaluru Meetup #52.pptx
Special Meetup Edition - TDX Bengaluru Meetup #52.pptx
shyamraj55
 
Social Media App Development Company-EmizenTech
Social Media App Development Company-EmizenTechSocial Media App Development Company-EmizenTech
Social Media App Development Company-EmizenTech
Steve Jonas
 
AI and Data Privacy in 2025: Global Trends
AI and Data Privacy in 2025: Global TrendsAI and Data Privacy in 2025: Global Trends
AI and Data Privacy in 2025: Global Trends
InData Labs
 
Splunk Security Update | Public Sector Summit Germany 2025
Splunk Security Update | Public Sector Summit Germany 2025Splunk Security Update | Public Sector Summit Germany 2025
Splunk Security Update | Public Sector Summit Germany 2025
Splunk
 
Manifest Pre-Seed Update | A Humanoid OEM Deeptech In France
Manifest Pre-Seed Update | A Humanoid OEM Deeptech In FranceManifest Pre-Seed Update | A Humanoid OEM Deeptech In France
Manifest Pre-Seed Update | A Humanoid OEM Deeptech In France
chb3
 
Technology Trends in 2025: AI and Big Data Analytics
Technology Trends in 2025: AI and Big Data AnalyticsTechnology Trends in 2025: AI and Big Data Analytics
Technology Trends in 2025: AI and Big Data Analytics
InData Labs
 
UiPath Community Berlin: Orchestrator API, Swagger, and Test Manager API
UiPath Community Berlin: Orchestrator API, Swagger, and Test Manager APIUiPath Community Berlin: Orchestrator API, Swagger, and Test Manager API
UiPath Community Berlin: Orchestrator API, Swagger, and Test Manager API
UiPathCommunity
 
Generative Artificial Intelligence (GenAI) in Business
Generative Artificial Intelligence (GenAI) in BusinessGenerative Artificial Intelligence (GenAI) in Business
Generative Artificial Intelligence (GenAI) in Business
Dr. Tathagat Varma
 
IEDM 2024 Tutorial2_Advances in CMOS Technologies and Future Directions for C...
IEDM 2024 Tutorial2_Advances in CMOS Technologies and Future Directions for C...IEDM 2024 Tutorial2_Advances in CMOS Technologies and Future Directions for C...
IEDM 2024 Tutorial2_Advances in CMOS Technologies and Future Directions for C...
organizerofv
 
TrsLabs - Fintech Product & Business Consulting
TrsLabs - Fintech Product & Business ConsultingTrsLabs - Fintech Product & Business Consulting
TrsLabs - Fintech Product & Business Consulting
Trs Labs
 
Electronic_Mail_Attacks-1-35.pdf by xploit
Electronic_Mail_Attacks-1-35.pdf by xploitElectronic_Mail_Attacks-1-35.pdf by xploit
Electronic_Mail_Attacks-1-35.pdf by xploit
niftliyevhuseyn
 
ThousandEyes Partner Innovation Updates for May 2025
ThousandEyes Partner Innovation Updates for May 2025ThousandEyes Partner Innovation Updates for May 2025
ThousandEyes Partner Innovation Updates for May 2025
ThousandEyes
 
Linux Professional Institute LPIC-1 Exam.pdf
Linux Professional Institute LPIC-1 Exam.pdfLinux Professional Institute LPIC-1 Exam.pdf
Linux Professional Institute LPIC-1 Exam.pdf
RHCSA Guru
 
Dev Dives: Automate and orchestrate your processes with UiPath Maestro
Dev Dives: Automate and orchestrate your processes with UiPath MaestroDev Dives: Automate and orchestrate your processes with UiPath Maestro
Dev Dives: Automate and orchestrate your processes with UiPath Maestro
UiPathCommunity
 
AI Changes Everything – Talk at Cardiff Metropolitan University, 29th April 2...
AI Changes Everything – Talk at Cardiff Metropolitan University, 29th April 2...AI Changes Everything – Talk at Cardiff Metropolitan University, 29th April 2...
AI Changes Everything – Talk at Cardiff Metropolitan University, 29th April 2...
Alan Dix
 
Role of Data Annotation Services in AI-Powered Manufacturing
Role of Data Annotation Services in AI-Powered ManufacturingRole of Data Annotation Services in AI-Powered Manufacturing
Role of Data Annotation Services in AI-Powered Manufacturing
Andrew Leo
 
Procurement Insights Cost To Value Guide.pptx
Procurement Insights Cost To Value Guide.pptxProcurement Insights Cost To Value Guide.pptx
Procurement Insights Cost To Value Guide.pptx
Jon Hansen
 
HCL Nomad Web – Best Practices and Managing Multiuser Environments
HCL Nomad Web – Best Practices and Managing Multiuser EnvironmentsHCL Nomad Web – Best Practices and Managing Multiuser Environments
HCL Nomad Web – Best Practices and Managing Multiuser Environments
panagenda
 
#StandardsGoals for 2025: Standards & certification roundup - Tech Forum 2025
#StandardsGoals for 2025: Standards & certification roundup - Tech Forum 2025#StandardsGoals for 2025: Standards & certification roundup - Tech Forum 2025
#StandardsGoals for 2025: Standards & certification roundup - Tech Forum 2025
BookNet Canada
 
HCL Nomad Web – Best Practices und Verwaltung von Multiuser-Umgebungen
HCL Nomad Web – Best Practices und Verwaltung von Multiuser-UmgebungenHCL Nomad Web – Best Practices und Verwaltung von Multiuser-Umgebungen
HCL Nomad Web – Best Practices und Verwaltung von Multiuser-Umgebungen
panagenda
 
Special Meetup Edition - TDX Bengaluru Meetup #52.pptx
Special Meetup Edition - TDX Bengaluru Meetup #52.pptxSpecial Meetup Edition - TDX Bengaluru Meetup #52.pptx
Special Meetup Edition - TDX Bengaluru Meetup #52.pptx
shyamraj55
 
Social Media App Development Company-EmizenTech
Social Media App Development Company-EmizenTechSocial Media App Development Company-EmizenTech
Social Media App Development Company-EmizenTech
Steve Jonas
 
AI and Data Privacy in 2025: Global Trends
AI and Data Privacy in 2025: Global TrendsAI and Data Privacy in 2025: Global Trends
AI and Data Privacy in 2025: Global Trends
InData Labs
 
Splunk Security Update | Public Sector Summit Germany 2025
Splunk Security Update | Public Sector Summit Germany 2025Splunk Security Update | Public Sector Summit Germany 2025
Splunk Security Update | Public Sector Summit Germany 2025
Splunk
 
Ad

SAE AR/VR - The challenges of creating a VR application with Unity