The document discusses diversity and representation in the video game industry and games. It provides statistics on the political affiliations, religious affiliations, race/ethnicity of game students compared to the general US population. Game students are more liberal, less religiously affiliated, and less racially diverse. It also discusses how different game genres appeal more to certain political ideologies. Common religious aspects in games include clerics in D&D and god-like powers in Populous. Extra Credits videos discuss representing race, religion and sex appropriately in games.