Contents
Introduction to Agile
Architecture
Scrum Components
Advantages
Applications
Limitations
Conclusion
Introduction to Agile
 Agile is a project management methodology that
emphasizes flexibility, collaboration, and customer
satisfaction.
 It's a way of working that values individuals and
interactions over processes and tools.
 Agile is iterative, meaning that work is done in short
cycles called sprints.
 Each sprint results in a working product increment that
is reviewed and refined.
Architecture
Product Owner
 The Product Owner is responsible for maximizing the
value of the product and the work of the Development
Team.
 They do this by managing the Product Backlog, which
is a prioritized list of features and requirements.
 The Product Owner works closely with stakeholders
to understand their needs and to ensure that the
product meets those needs.
Scrum Master
 The Scrum Master is responsible for ensuring that the
Scrum framework is understood and followed.
 They coach the Development Team and the Product
Owner on Scrum practices and help remove any
impediments that are preventing the team from
delivering value.
 The Scrum Master also facilitates the Scrum events
and ensures that they are productive and effective.
 The Development Team is responsible for
delivering a potentially releasable increment of
the product at the end of each Sprint.
 They are self-organizing and cross-functional,
meaning that they have all the skills necessary
to deliver the product.
 The Development Team works closely with the
Product Owner to understand the requirements
and with the Scrum Master to ensure that they
are following Scrum practices.
Development Team
Sprint Planning
 Sprint Planning is an event that occurs at the
beginning of each Sprint.
 The Product Owner and the Development Team work
together to define a Sprint Goal and to select the
Product Backlog items that will be worked on during
the Sprint.
 The Development Team then creates a Sprint
Backlog, which is a plan for how they will deliver the
selected Product Backlog items.
Daily Scrum
 Daily Scrum is a 15-minute event that occurs every
day during the Sprint.
 The Development Team meets to discuss what they
have done since the last Daily Scrum, what they plan
to do before the next one, and any impediments that
are preventing them from achieving their Sprint Goal.
 The Daily Scrum is an opportunity for the team to
synchronize and to identify any issues that need to be
addressed.
Sprint Review
 Sprint Review is an event that occurs at the end of each
Sprint.
 The Development Team presents the work that they have
completed during the Sprint, and the Product Owner
reviews and accepts the work.
 The Sprint Review is an opportunity for the team to get
feedback from stakeholders and to discuss any changes
that need to be made to the Product Backlog.
Sprint Retrospective
 Sprint Retrospective is an event that occurs at the
end of each Sprint.
 The team reflects on the Sprint and identifies what
went well, what could be improved, and any
actions that need to be taken to improve the
process.
 The Sprint Retrospective is an opportunity for the
team to continuously improve and to become more
effective.
Advantages
 Flexibility and Adaptability
 Faster Delivery of Value
 Improved Communication
 Clear Roles and Responsibilities
 Continuous Improvement
Applications
 Software Development
 Education
 Healthcare
 E-commerce and Retail
 Project Management
Limitations
 Not Suitable for All Projects
 Complexity of Implementation
 Not Ideal for Distributed Teams
 High Scrum Master Dependency
Conclusion
 Scrum methodology is a widely recognized and influential Agile framework that has
transformed project management practices across various industries
 Scrum is a powerful and flexible framework that can help teams deliver value quickly
and efficiently.
 By emphasizing collaboration, flexibility, and customer satisfaction, Scrum enables
teams to respond to changing requirements and to continuously improve.
References
 "Scrum: The Art of Doing Twice the Work in Half the Time" by Jeff Sutherland
 Online Resources like Websites like Scrum.org, Agile Alliance
 Online Communities like LinkedIn groups and Telegram

More Related Content

PPTX
Lecture #4 introduction to scrum in project management
PDF
Agile Scrum Methodology - Introduction
PDF
An introduction to Agile & Scrum
PPTX
SCRUM methodology
PDF
professional scrum master
PPTX
Agile scrum
PPT
Agile processes scrum
PPTX
agile-and-scrum-methodology.pptx
Lecture #4 introduction to scrum in project management
Agile Scrum Methodology - Introduction
An introduction to Agile & Scrum
SCRUM methodology
professional scrum master
Agile scrum
Agile processes scrum
agile-and-scrum-methodology.pptx

Similar to srum.pptx (20)

PPT
PPTX
AGILE METHODOLOGY
PPTX
Introduction to Scrum
PPTX
Understanding Scrum in 30 Minutes
PPTX
Introduction to agile
PDF
Scrum and Devops - Workshop & Handson
PPTX
Top 50 Scrum Master Interview Questions | Scrum Master Interview Questions & ...
PPTX
Introduction to agile and scrum
PDF
Essentials of Scrum
PPTX
Agile scrum fundamentals
PPTX
Agile Methodologies: Introduction to Scrum .
PPT
fast Introduction scrum
PDF
Scrum at a Glance
PPTX
Unit III Scrum Events.pptx for Agile software
PPTX
Scrum presentation jyoti
PPTX
hyaus Pjskilao.pptx
PDF
Fundamental of Scrum
PPT
Agile overview
AGILE METHODOLOGY
Introduction to Scrum
Understanding Scrum in 30 Minutes
Introduction to agile
Scrum and Devops - Workshop & Handson
Top 50 Scrum Master Interview Questions | Scrum Master Interview Questions & ...
Introduction to agile and scrum
Essentials of Scrum
Agile scrum fundamentals
Agile Methodologies: Introduction to Scrum .
fast Introduction scrum
Scrum at a Glance
Unit III Scrum Events.pptx for Agile software
Scrum presentation jyoti
hyaus Pjskilao.pptx
Fundamental of Scrum
Agile overview
Ad

Recently uploaded (20)

PDF
Race Reva University – Shaping Future Leaders in Artificial Intelligence
PPTX
Computer Architecture Input Output Memory.pptx
PDF
MICROENCAPSULATION_NDDS_BPHARMACY__SEM VII_PCI .pdf
PDF
Τίμαιος είναι φιλοσοφικός διάλογος του Πλάτωνα
PDF
Mucosal Drug Delivery system_NDDS_BPHARMACY__SEM VII_PCI.pdf
PPTX
Introduction to pro and eukaryotes and differences.pptx
PDF
Empowerment Technology for Senior High School Guide
PDF
What if we spent less time fighting change, and more time building what’s rig...
PDF
CISA (Certified Information Systems Auditor) Domain-Wise Summary.pdf
PDF
LIFE & LIVING TRILOGY- PART (1) WHO ARE WE.pdf
PDF
AI-driven educational solutions for real-life interventions in the Philippine...
DOCX
Cambridge-Practice-Tests-for-IELTS-12.docx
PPTX
A powerpoint presentation on the Revised K-10 Science Shaping Paper
PDF
ChatGPT for Dummies - Pam Baker Ccesa007.pdf
PDF
semiconductor packaging in vlsi design fab
PDF
International_Financial_Reporting_Standa.pdf
PDF
FOISHS ANNUAL IMPLEMENTATION PLAN 2025.pdf
PPTX
What’s under the hood: Parsing standardized learning content for AI
PDF
Paper A Mock Exam 9_ Attempt review.pdf.
PDF
LIFE & LIVING TRILOGY - PART - (2) THE PURPOSE OF LIFE.pdf
Race Reva University – Shaping Future Leaders in Artificial Intelligence
Computer Architecture Input Output Memory.pptx
MICROENCAPSULATION_NDDS_BPHARMACY__SEM VII_PCI .pdf
Τίμαιος είναι φιλοσοφικός διάλογος του Πλάτωνα
Mucosal Drug Delivery system_NDDS_BPHARMACY__SEM VII_PCI.pdf
Introduction to pro and eukaryotes and differences.pptx
Empowerment Technology for Senior High School Guide
What if we spent less time fighting change, and more time building what’s rig...
CISA (Certified Information Systems Auditor) Domain-Wise Summary.pdf
LIFE & LIVING TRILOGY- PART (1) WHO ARE WE.pdf
AI-driven educational solutions for real-life interventions in the Philippine...
Cambridge-Practice-Tests-for-IELTS-12.docx
A powerpoint presentation on the Revised K-10 Science Shaping Paper
ChatGPT for Dummies - Pam Baker Ccesa007.pdf
semiconductor packaging in vlsi design fab
International_Financial_Reporting_Standa.pdf
FOISHS ANNUAL IMPLEMENTATION PLAN 2025.pdf
What’s under the hood: Parsing standardized learning content for AI
Paper A Mock Exam 9_ Attempt review.pdf.
LIFE & LIVING TRILOGY - PART - (2) THE PURPOSE OF LIFE.pdf
Ad

srum.pptx

  • 1. Contents Introduction to Agile Architecture Scrum Components Advantages Applications Limitations Conclusion
  • 2. Introduction to Agile  Agile is a project management methodology that emphasizes flexibility, collaboration, and customer satisfaction.  It's a way of working that values individuals and interactions over processes and tools.  Agile is iterative, meaning that work is done in short cycles called sprints.  Each sprint results in a working product increment that is reviewed and refined.
  • 4. Product Owner  The Product Owner is responsible for maximizing the value of the product and the work of the Development Team.  They do this by managing the Product Backlog, which is a prioritized list of features and requirements.  The Product Owner works closely with stakeholders to understand their needs and to ensure that the product meets those needs.
  • 5. Scrum Master  The Scrum Master is responsible for ensuring that the Scrum framework is understood and followed.  They coach the Development Team and the Product Owner on Scrum practices and help remove any impediments that are preventing the team from delivering value.  The Scrum Master also facilitates the Scrum events and ensures that they are productive and effective.
  • 6.  The Development Team is responsible for delivering a potentially releasable increment of the product at the end of each Sprint.  They are self-organizing and cross-functional, meaning that they have all the skills necessary to deliver the product.  The Development Team works closely with the Product Owner to understand the requirements and with the Scrum Master to ensure that they are following Scrum practices. Development Team
  • 7. Sprint Planning  Sprint Planning is an event that occurs at the beginning of each Sprint.  The Product Owner and the Development Team work together to define a Sprint Goal and to select the Product Backlog items that will be worked on during the Sprint.  The Development Team then creates a Sprint Backlog, which is a plan for how they will deliver the selected Product Backlog items.
  • 8. Daily Scrum  Daily Scrum is a 15-minute event that occurs every day during the Sprint.  The Development Team meets to discuss what they have done since the last Daily Scrum, what they plan to do before the next one, and any impediments that are preventing them from achieving their Sprint Goal.  The Daily Scrum is an opportunity for the team to synchronize and to identify any issues that need to be addressed.
  • 9. Sprint Review  Sprint Review is an event that occurs at the end of each Sprint.  The Development Team presents the work that they have completed during the Sprint, and the Product Owner reviews and accepts the work.  The Sprint Review is an opportunity for the team to get feedback from stakeholders and to discuss any changes that need to be made to the Product Backlog.
  • 10. Sprint Retrospective  Sprint Retrospective is an event that occurs at the end of each Sprint.  The team reflects on the Sprint and identifies what went well, what could be improved, and any actions that need to be taken to improve the process.  The Sprint Retrospective is an opportunity for the team to continuously improve and to become more effective.
  • 11. Advantages  Flexibility and Adaptability  Faster Delivery of Value  Improved Communication  Clear Roles and Responsibilities  Continuous Improvement
  • 12. Applications  Software Development  Education  Healthcare  E-commerce and Retail  Project Management
  • 13. Limitations  Not Suitable for All Projects  Complexity of Implementation  Not Ideal for Distributed Teams  High Scrum Master Dependency
  • 14. Conclusion  Scrum methodology is a widely recognized and influential Agile framework that has transformed project management practices across various industries  Scrum is a powerful and flexible framework that can help teams deliver value quickly and efficiently.  By emphasizing collaboration, flexibility, and customer satisfaction, Scrum enables teams to respond to changing requirements and to continuously improve.
  • 15. References  "Scrum: The Art of Doing Twice the Work in Half the Time" by Jeff Sutherland  Online Resources like Websites like Scrum.org, Agile Alliance  Online Communities like LinkedIn groups and Telegram