The document discusses Assembly Definition (asmdef) files in Unity. It begins by explaining that asmdef files are used to define Assembly configurations in a project. It notes some key points about asmdef files, including that they allow defining assemblies that can be referenced from other parts of a project. It also discusses different ways asmdef files can be structured, such as having one per script folder, one per assembly, or splitting assemblies for editor/playmode tests. Overall, the document provides an overview of what asmdef files are used for and important considerations around their usage and configuration in Unity projects.
The document discusses Assembly Definition (asmdef) files in Unity. It begins by explaining that asmdef files are used to define Assembly configurations in a project. It notes some key points about asmdef files, including that they allow defining assemblies that can be referenced from other parts of a project. It also discusses different ways asmdef files can be structured, such as having one per script folder, one per assembly, or splitting assemblies for editor/playmode tests. Overall, the document provides an overview of what asmdef files are used for and important considerations around their usage and configuration in Unity projects.