The document provides an overview of computer hardware and input devices. It discusses the basic components of a computer system including the input, processing, storage and output units. It then describes various commonly used input devices such as keyboards, mice, scanners, microphones, webcams and touchscreens. Specific input devices like optical mark readers, bar code readers and digitizers are also explained along with their uses.
The document discusses various input and output devices used in computer systems. It describes common input devices like the keyboard, mouse, scanner, microphone, and touchscreen. It also discusses output devices such as monitors, printers, and speakers. Input devices are used to enter data and instructions into the computer, while output devices are used to communicate the results of processing to users.
Input devices allow data and instructions to enter a computer. Common input devices include keyboards, mice, joysticks, light pens, trackballs, scanners, digitizers, microphones, magnetic ink card readers, optical character readers, bar code readers, and optical mark readers. Output devices send data from the computer to the user or another device. Common output devices are monitors, printers like laser and inkjet printers, plotters, sound cards, and screens.
The document discusses various input and output devices used in computing systems. It describes 20 different input devices including keyboards, mice, touchscreens, scanners, microphones, and digital cameras. It also explains 14 different output devices like monitors, printers (impact printers like dot matrix and non-impact printers like inkjet and laser), and speakers. The document provides details on the purpose, working mechanism, advantages and disadvantages of each type of input and output device.
Computer input devices include the keyboard, mouse, joystick, light pen, track ball, scanner, graphic tablet, microphone, magnetic ink card reader, optical character reader, and bar code reader. The keyboard allows input of text, while the mouse is used to control cursor movement and select items. Other common input devices are the joystick for gaming, light pen for screen interaction, track ball in laptops, and scanner to digitize documents. Specialized readers include the magnetic ink card reader for bank checks, optical character reader to digitize text, and bar code reader for product labeling.
Peripheral devices are hardware components that can be connected to a computer to allow input or output of data. Some common input devices described include keyboards, mice, scanners, digital cameras, and touch screens. Output devices receive processed data from the computer and display it, such as monitors which form images from pixels.
This document discusses input and output devices for computers. It describes various input devices like keyboards, mice, scanners and microphones that allow data and programs to enter a computer. It also covers output devices like printers, monitors and plotters that allow computers to display and print data in human-readable form. Printers are divided into impact and non-impact types. The document provides details on the functioning and uses of different I/O devices.
This document discusses computer input and output devices. It describes various input devices like keyboards, mice, scanners and microphones that allow data and instructions to enter a computer. It also covers output devices such as monitors, printers and plotters that display or print data in human-readable form. Printers are divided into impact and non-impact types. The document provides details on the functioning and uses of different I/O devices.
Input devices allow data to be entered into a computer system and include keyboards, pointing devices, readers, and digital imaging devices. Keyboards are the most common input device for entering text data. Pointing devices like mice, trackballs, and touchscreens translate user movements and selections into cursor movements on screen. Readers such as magnetic strip readers, barcode scanners, and optical character recognition scanners convert text or encoded data into digital form. Digital imaging devices like webcams, scanners, and digital cameras convert images, video, and sound into digital signals that computers can process and store.
Basic fundamental Computer input/output Accessoriessuraj pandey
The document discusses various computer input and output devices. For input, it describes keyboards, mice, joysticks, light pens, touch screens, data gloves, tablets, digitizers, scanners, optical character recognition, optical mark readers, bar code readers, voice recognition, electronic cards, digital cameras, and webcams. For output, it discusses monitors including CRT, LCD, LED, plasma displays, printers, and impact vs non-impact printers.
The document discusses various input devices used in computers. It describes keyboards, mice, joysticks, light pens, trackballs, scanners, graphics tablets, microphones, MICR readers, OCR readers, barcode readers, optical mark readers, and punch cards. The most common input devices are keyboards and mice, which allow users to input text and control the cursor. Other devices allow input of graphics, sound, and machine-readable text.
Input and output devices allow interaction between users and computers. Input devices receive data for processing while output devices display or print the processed data. Common input devices include keyboards, mice, scanners, microphones, and webcams. Keyboards allow text input while pointing devices like mice allow navigation. Scanners digitize physical documents and images. Microphones and webcams capture audio and video.
Input and output devices allow data and information to be entered into a computer or retrieved from it. Input devices receive data from the outside world and convert it into a format a computer can understand. Common input devices include keyboards, pointing devices like mice and trackballs, imaging devices like webcams and scanners, and audio input devices like microphones. Output devices display or communicate data from the computer out into the external environment.
This document provides an overview of common computer input and output devices. It discusses keyboards, pointing devices like mice and trackballs, and data entry devices such as scanners, microphones, and digital cameras as the main types of input devices. Under each category, specific examples are described in more detail, including how they function and typical uses. Output devices mentioned include displays for showing text, audio, video, and graphics.
This document provides an overview of common computer input and output devices. It describes keyboards, pointing devices like mice and touchpads, scanners, cameras, microphones and sensors that serve as inputs. As outputs, it outlines monitors, projectors, speakers, printers like inkjet and laser printers, and actuators such as motors, pumps and buzzers that can control real-world devices. Input devices convert real-world data to digital signals for computers, while output devices take computers' digital outputs and display or actuate them in the physical world.
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solution...asmaumoain49
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
This document provides an overview of computer hardware and software. It defines a computer as an electronic device that processes data and produces information. The document then outlines the major components of computer hardware, including the CPU, motherboard, RAM, and ROM. It also discusses different types of memory and input/output devices. The document concludes by describing system software like operating systems and different programming paradigms such as procedural and object-oriented programming.
The document discusses various computer input devices. It describes keyboards as the most fundamental input device, allowing users to enter letters, numbers, and commands. Mice are also covered, noting they allow users to control screen pointers and click buttons. Additional input devices covered include scanners, which convert documents to digital formats, optical character readers for text recognition, bar code readers for product labeling, magnetic ink character readers for processing bank checks, microphones for sound input, and webcams for video conferencing.
The document discusses various input and output devices used in computer systems. It describes common input devices like the keyboard, mouse, trackball, joystick, light pen, touch screen, and scanners. It also covers output devices such as monitors, LCD displays, and printers including dot matrix, laser, and inkjet printers. The document provides details on how each device functions and its applications.
Input devices allow users to input data and instructions into a computer system. The keyboard and mouse are commonly used input devices that allow typing and pointing respectively. Other input devices include microphones, touchpads, light pens, digital cameras, optical mark readers, barcode readers, scanners, and touch screens, each of which facilitates a different type of input such as audio, hand gestures, drawings, photographs, test responses, product codes, documents, and touch interactions.
hardware chapter computer o level and ram and romquratyousaf8
Input and output devices allow computers to receive and display information. Common input devices include keyboards, mice, and touchscreens which translate human actions into digital data. Output devices such as monitors, printers and speakers convey the processed data in a human understandable form. Data storage devices like hard disk drives, solid state drives and optical discs are used to permanently store large amounts of digital data in binary format using magnetic charges or physical marks. Networks allow computers to share and exchange information through connections and communication protocols. Network interface cards are used to connect devices to networks while routers direct data traffic between networks.
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solution...afetoreimanu
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solution...alwadsimeou
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solution...ryleybeto
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
This document discusses computer input and output devices. It describes various input devices like keyboards, mice, scanners and microphones that allow data and instructions to enter a computer. It also covers output devices such as monitors, printers and plotters that display or print data in human-readable form. Printers are divided into impact and non-impact types. The document provides details on the functioning and uses of different I/O devices.
Input devices allow data to be entered into a computer system and include keyboards, pointing devices, readers, and digital imaging devices. Keyboards are the most common input device for entering text data. Pointing devices like mice, trackballs, and touchscreens translate user movements and selections into cursor movements on screen. Readers such as magnetic strip readers, barcode scanners, and optical character recognition scanners convert text or encoded data into digital form. Digital imaging devices like webcams, scanners, and digital cameras convert images, video, and sound into digital signals that computers can process and store.
Basic fundamental Computer input/output Accessoriessuraj pandey
The document discusses various computer input and output devices. For input, it describes keyboards, mice, joysticks, light pens, touch screens, data gloves, tablets, digitizers, scanners, optical character recognition, optical mark readers, bar code readers, voice recognition, electronic cards, digital cameras, and webcams. For output, it discusses monitors including CRT, LCD, LED, plasma displays, printers, and impact vs non-impact printers.
The document discusses various input devices used in computers. It describes keyboards, mice, joysticks, light pens, trackballs, scanners, graphics tablets, microphones, MICR readers, OCR readers, barcode readers, optical mark readers, and punch cards. The most common input devices are keyboards and mice, which allow users to input text and control the cursor. Other devices allow input of graphics, sound, and machine-readable text.
Input and output devices allow interaction between users and computers. Input devices receive data for processing while output devices display or print the processed data. Common input devices include keyboards, mice, scanners, microphones, and webcams. Keyboards allow text input while pointing devices like mice allow navigation. Scanners digitize physical documents and images. Microphones and webcams capture audio and video.
Input and output devices allow data and information to be entered into a computer or retrieved from it. Input devices receive data from the outside world and convert it into a format a computer can understand. Common input devices include keyboards, pointing devices like mice and trackballs, imaging devices like webcams and scanners, and audio input devices like microphones. Output devices display or communicate data from the computer out into the external environment.
This document provides an overview of common computer input and output devices. It discusses keyboards, pointing devices like mice and trackballs, and data entry devices such as scanners, microphones, and digital cameras as the main types of input devices. Under each category, specific examples are described in more detail, including how they function and typical uses. Output devices mentioned include displays for showing text, audio, video, and graphics.
This document provides an overview of common computer input and output devices. It describes keyboards, pointing devices like mice and touchpads, scanners, cameras, microphones and sensors that serve as inputs. As outputs, it outlines monitors, projectors, speakers, printers like inkjet and laser printers, and actuators such as motors, pumps and buzzers that can control real-world devices. Input devices convert real-world data to digital signals for computers, while output devices take computers' digital outputs and display or actuate them in the physical world.
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solution...asmaumoain49
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
This document provides an overview of computer hardware and software. It defines a computer as an electronic device that processes data and produces information. The document then outlines the major components of computer hardware, including the CPU, motherboard, RAM, and ROM. It also discusses different types of memory and input/output devices. The document concludes by describing system software like operating systems and different programming paradigms such as procedural and object-oriented programming.
The document discusses various computer input devices. It describes keyboards as the most fundamental input device, allowing users to enter letters, numbers, and commands. Mice are also covered, noting they allow users to control screen pointers and click buttons. Additional input devices covered include scanners, which convert documents to digital formats, optical character readers for text recognition, bar code readers for product labeling, magnetic ink character readers for processing bank checks, microphones for sound input, and webcams for video conferencing.
The document discusses various input and output devices used in computer systems. It describes common input devices like the keyboard, mouse, trackball, joystick, light pen, touch screen, and scanners. It also covers output devices such as monitors, LCD displays, and printers including dot matrix, laser, and inkjet printers. The document provides details on how each device functions and its applications.
Input devices allow users to input data and instructions into a computer system. The keyboard and mouse are commonly used input devices that allow typing and pointing respectively. Other input devices include microphones, touchpads, light pens, digital cameras, optical mark readers, barcode readers, scanners, and touch screens, each of which facilitates a different type of input such as audio, hand gestures, drawings, photographs, test responses, product codes, documents, and touch interactions.
hardware chapter computer o level and ram and romquratyousaf8
Input and output devices allow computers to receive and display information. Common input devices include keyboards, mice, and touchscreens which translate human actions into digital data. Output devices such as monitors, printers and speakers convey the processed data in a human understandable form. Data storage devices like hard disk drives, solid state drives and optical discs are used to permanently store large amounts of digital data in binary format using magnetic charges or physical marks. Networks allow computers to share and exchange information through connections and communication protocols. Network interface cards are used to connect devices to networks while routers direct data traffic between networks.
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solution...afetoreimanu
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solution...alwadsimeou
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solution...ryleybeto
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
Computing Essentials 2013 Making IT Work for You 23rd Edition OLeary Solutions Manual
This document summarizes an article about blue ocean strategy, which is about creating new market space and making competition irrelevant. It discusses how most corporate strategies lead to intense competition in "red oceans" while success comes from creating "blue oceans" of uncontested market space through value innovation. Examples are given of strategic moves that created blue oceans, such as Henry Ford's Model T and yellow tail wine. The document contrasts red ocean and blue ocean markets and strategies.
The document discusses social entrepreneurship, defining it as a profit-oriented business model that recognizes social issues and enacts social change through entrepreneurial practices to create social value. It draws on aspects of both non-profit and for-profit models. The document outlines common myths about entrepreneurship, defines different types including social entrepreneurship, and notes key differences and functions of social entrepreneurs, such as addressing overlooked social issues and bringing innovation to social sectors.
Artificial Intelligence is providing benefits in many areas of work within the heritage sector, from image analysis, to ideas generation, and new research tools. However, it is more critical than ever for people, with analogue intelligence, to ensure the integrity and ethical use of AI. Including real people can improve the use of AI by identifying potential biases, cross-checking results, refining workflows, and providing contextual relevance to AI-driven results.
News about the impact of AI often paints a rosy picture. In practice, there are many potential pitfalls. This presentation discusses these issues and looks at the role of analogue intelligence and analogue interfaces in providing the best results to our audiences. How do we deal with factually incorrect results? How do we get content generated that better reflects the diversity of our communities? What roles are there for physical, in-person experiences in the digital world?
Transcript: Canadian book publishing: Insights from the latest salary survey ...BookNet Canada
Join us for a presentation in partnership with the Association of Canadian Publishers (ACP) as they share results from the recently conducted Canadian Book Publishing Industry Salary Survey. This comprehensive survey provides key insights into average salaries across departments, roles, and demographic metrics. Members of ACP’s Diversity and Inclusion Committee will join us to unpack what the findings mean in the context of justice, equity, diversity, and inclusion in the industry.
Results of the 2024 Canadian Book Publishing Industry Salary Survey: https://publishers.ca/wp-content/uploads/2025/04/ACP_Salary_Survey_FINAL-2.pdf
Link to presentation slides and transcript: https://bnctechforum.ca/sessions/canadian-book-publishing-insights-from-the-latest-salary-survey/
Presented by BookNet Canada and the Association of Canadian Publishers on May 1, 2025 with support from the Department of Canadian Heritage.
TrsLabs - Fintech Product & Business ConsultingTrs Labs
Hybrid Growth Mandate Model with TrsLabs
Strategic Investments, Inorganic Growth, Business Model Pivoting are critical activities that business don't do/change everyday. In cases like this, it may benefit your business to choose a temporary external consultant.
An unbiased plan driven by clearcut deliverables, market dynamics and without the influence of your internal office equations empower business leaders to make right choices.
Getting things done within a budget within a timeframe is key to Growing Business - No matter whether you are a start-up or a big company
Talk to us & Unlock the competitive advantage
UiPath Agentic Automation: Community Developer OpportunitiesDianaGray10
Please join our UiPath Agentic: Community Developer session where we will review some of the opportunities that will be available this year for developers wanting to learn more about Agentic Automation.
The Future of Cisco Cloud Security: Innovations and AI IntegrationRe-solution Data Ltd
Stay ahead with Re-Solution Data Ltd and Cisco cloud security, featuring the latest innovations and AI integration. Our solutions leverage cutting-edge technology to deliver proactive defense and simplified operations. Experience the future of security with our expert guidance and support.
Webinar - Top 5 Backup Mistakes MSPs and Businesses Make .pptxMSP360
Data loss can be devastating — especially when you discover it while trying to recover. All too often, it happens due to mistakes in your backup strategy. Whether you work for an MSP or within an organization, your company is susceptible to common backup mistakes that leave data vulnerable, productivity in question, and compliance at risk.
Join 4-time Microsoft MVP Nick Cavalancia as he breaks down the top five backup mistakes businesses and MSPs make—and, more importantly, explains how to prevent them.
GyrusAI - Broadcasting & Streaming Applications Driven by AI and MLGyrus AI
Gyrus AI: AI/ML for Broadcasting & Streaming
Gyrus is a Vision Al company developing Neural Network Accelerators and ready to deploy AI/ML Models for Video Processing and Video Analytics.
Our Solutions:
Intelligent Media Search
Semantic & contextual search for faster, smarter content discovery.
In-Scene Ad Placement
AI-powered ad insertion to maximize monetization and user experience.
Video Anonymization
Automatically masks sensitive content to ensure privacy compliance.
Vision Analytics
Real-time object detection and engagement tracking.
Why Gyrus AI?
We help media companies streamline operations, enhance media discovery, and stay competitive in the rapidly evolving broadcasting & streaming landscape.
🚀 Ready to Transform Your Media Workflow?
🔗 Visit Us: https://gyrus.ai/
📅 Book a Demo: https://gyrus.ai/contact
📝 Read More: https://gyrus.ai/blog/
🔗 Follow Us:
LinkedIn - https://www.linkedin.com/company/gyrusai/
Twitter/X - https://twitter.com/GyrusAI
YouTube - https://www.youtube.com/channel/UCk2GzLj6xp0A6Wqix1GWSkw
Facebook - https://www.facebook.com/GyrusAI
HCL Nomad Web – Best Practices und Verwaltung von Multiuser-Umgebungenpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-nomad-web-best-practices-und-verwaltung-von-multiuser-umgebungen/
HCL Nomad Web wird als die nächste Generation des HCL Notes-Clients gefeiert und bietet zahlreiche Vorteile, wie die Beseitigung des Bedarfs an Paketierung, Verteilung und Installation. Nomad Web-Client-Updates werden “automatisch” im Hintergrund installiert, was den administrativen Aufwand im Vergleich zu traditionellen HCL Notes-Clients erheblich reduziert. Allerdings stellt die Fehlerbehebung in Nomad Web im Vergleich zum Notes-Client einzigartige Herausforderungen dar.
Begleiten Sie Christoph und Marc, während sie demonstrieren, wie der Fehlerbehebungsprozess in HCL Nomad Web vereinfacht werden kann, um eine reibungslose und effiziente Benutzererfahrung zu gewährleisten.
In diesem Webinar werden wir effektive Strategien zur Diagnose und Lösung häufiger Probleme in HCL Nomad Web untersuchen, einschließlich
- Zugriff auf die Konsole
- Auffinden und Interpretieren von Protokolldateien
- Zugriff auf den Datenordner im Cache des Browsers (unter Verwendung von OPFS)
- Verständnis der Unterschiede zwischen Einzel- und Mehrbenutzerszenarien
- Nutzung der Client Clocking-Funktion
Hybridize Functions: A Tool for Automatically Refactoring Imperative Deep Lea...Raffi Khatchadourian
Efficiency is essential to support responsiveness w.r.t. ever-growing datasets, especially for Deep Learning (DL) systems. DL frameworks have traditionally embraced deferred execution-style DL code—supporting symbolic, graph-based Deep Neural Network (DNN) computation. While scalable, such development is error-prone, non-intuitive, and difficult to debug. Consequently, more natural, imperative DL frameworks encouraging eager execution have emerged but at the expense of run-time performance. Though hybrid approaches aim for the “best of both worlds,” using them effectively requires subtle considerations to make code amenable to safe, accurate, and efficient graph execution—avoiding performance bottlenecks and semantically inequivalent results. We discuss the engineering aspects of a refactoring tool that automatically determines when it is safe and potentially advantageous to migrate imperative DL code to graph execution and vice-versa.
AI 3-in-1: Agents, RAG, and Local Models - Brent LasterAll Things Open
Presented at All Things Open RTP Meetup
Presented by Brent Laster - President & Lead Trainer, Tech Skills Transformations LLC
Talk Title: AI 3-in-1: Agents, RAG, and Local Models
Abstract:
Learning and understanding AI concepts is satisfying and rewarding, but the fun part is learning how to work with AI yourself. In this presentation, author, trainer, and experienced technologist Brent Laster will help you do both! We’ll explain why and how to run AI models locally, the basic ideas of agents and RAG, and show how to assemble a simple AI agent in Python that leverages RAG and uses a local model through Ollama.
No experience is needed on these technologies, although we do assume you do have a basic understanding of LLMs.
This will be a fast-paced, engaging mixture of presentations interspersed with code explanations and demos building up to the finished product – something you’ll be able to replicate yourself after the session!
Vaibhav Gupta BAML: AI work flows without Hallucinationsjohn409870
Shipping Agents
Vaibhav Gupta
Cofounder @ Boundary
in/vaigup
boundaryml/baml
Imagine if every API call you made
failed only 5% of the time
boundaryml/baml
Imagine if every LLM call you made
failed only 5% of the time
boundaryml/baml
Imagine if every LLM call you made
failed only 5% of the time
boundaryml/baml
Fault tolerant systems are hard
but now everything must be
fault tolerant
boundaryml/baml
We need to change how we
think about these systems
Aaron Villalpando
Cofounder @ Boundary
Boundary
Combinator
boundaryml/baml
We used to write websites like this:
boundaryml/baml
But now we do this:
boundaryml/baml
Problems web dev had:
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
State management was impossible.
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
State management was impossible.
Dynamic components? forget about it.
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
State management was impossible.
Dynamic components? forget about it.
Reuse components? Good luck.
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
State management was impossible.
Dynamic components? forget about it.
Reuse components? Good luck.
Iteration loops took minutes.
boundaryml/baml
Problems web dev had:
Strings. Strings everywhere.
State management was impossible.
Dynamic components? forget about it.
Reuse components? Good luck.
Iteration loops took minutes.
Low engineering rigor
boundaryml/baml
React added engineering rigor
boundaryml/baml
The syntax we use changes how we
think about problems
boundaryml/baml
We used to write agents like this:
boundaryml/baml
Problems agents have:
boundaryml/baml
Problems agents have:
Strings. Strings everywhere.
Context management is impossible.
Changing one thing breaks another.
New models come out all the time.
Iteration loops take minutes.
boundaryml/baml
Problems agents have:
Strings. Strings everywhere.
Context management is impossible.
Changing one thing breaks another.
New models come out all the time.
Iteration loops take minutes.
Low engineering rigor
boundaryml/baml
Agents need
the expressiveness of English,
but the structure of code
F*** You, Show Me The Prompt.
boundaryml/baml
<show don’t tell>
Less prompting +
More engineering
=
Reliability +
Maintainability
BAML
Sam
Greg Antonio
Chris
turned down
openai to join
ex-founder, one
of the earliest
BAML users
MIT PhD
20+ years in
compilers
made his own
database, 400k+
youtube views
Vaibhav Gupta
in/vaigup
[email protected]
boundaryml/baml
Thank you!
2. Keyboard
• It is the most common of all input devices.
• Microcomputers offer enhanced keyboards for easy entry of numbers.
• This is accomplished with a smaller group of keys known as a numeric
keypad at the right of the keyboard.
• These keys generally consist of the digits, a decimal point, a negative sign and
an ENTER key.
• This type of keyboard is ideal for accounting operations which require a
large volume of numbers to be entered.
3. Keyboard
• A keyboard generally utilize integrated circuits to perform essential functions,
such as determining binary code, to send to the CPU corresponding to each
depressed key, switching between shifted and non-shifted keys, repeating a
key code etc.
• The keyboard arrangement provided as standard on most keyboards is the
QWERTY arrangement, named for the six letters beginning at the top left of
the key board.
4. Keyboard
• This arrangement was chosen intentionally to slow expert typists, since they
type too fast to cause the keys on mechanical type writer to jam.
• Slowing down the typist was accomplished by scattering the mostly used
keys, making frequently used combinations of letters slower to type.
• The QWERTY keyboard has been in used for almost a century.
5. Reading Devices
• A character reader is capable of accepting printed or typed characters from source
documents and converting these data into a computer-acceptable code.
• The basic types of character readers are:
Magnetic-ink reader
Optical mark reader
Optical character reader
Hand written character reader
Smart cards etc.
6. Magnetic-ink Character reader
• Magnetic Ink Character Reader (MICR) can read data prerecorded on checks and deposit slips with
a special ferrite-impregnated ink.
• Magnetic ink character recognition readers are the primary tool used for check sorting,
processing and validation. When scanning a document such as a check, MICR readers magnetize
the ink and detect the MICR characters. The reader head of the device reads the characters.
• The magnetized characters can be read and interpreted by MICR equipment.
• Human involvement is minimal thus the potential for errors is small
• It is fast, automatic and reliable.
• However some human involvement is still required to encode the cheque amount in MICR
characters thus, some room for errors does remain.
7. Optical mark reader
• Optical mark reader (OMR) optically reads marks on carefully printed forms.
• Optical mark forms are relatively expensive, as they must be printed with
exact tolerances.
• The most popular use of such devices is optical readers for scoring
examinations in educational institutions.
8. Optical character reader
• Optical character reader (OCR) devices can convert data from source
documents to a machine-recognizable form.
• Applications of optical scanning include billing, insurance premium notices,
invoices etc.
• An OCR can reliably read and interpret script or handwriting.
• OCR are limited with respect to hand written characters and can only read
handwritten digits and some symbols.
9. Hand written character reader
• Data recorded by hands have dropped substantially over the last decades,
however quite a bit of data are still recorded this way.
• As OCR technology advanced, designers felt that it would be possible to
convert handwritten data into computer-usable form in much the same way
that typewritten data are.
• Devices with this capability are the most sophisticated and versatile of
the OCR devices.
10. Smart cards
• A smart card is small in size and to use it, the card is inserted into a special card-
reading terminal and then password is entered.
• The cards have microchips that can keep permanent records. Which are updated
each time the card is used.
• The transaction data stored on the card can later be read into the computer to
update the user’s bank records.
• Now a days smart card are used to pay bills. But merchandise, make phone calls
etc.
11. Pointing Devices
Mouse
• A mouse is a hand-movable device that controls the position of the cursor
on a screen.
• It has a box with buttons on the top and a ball on the bottom.
• The box is placed on a flat surface (mouse mat) with the user’s hand over it.
• It has become most popular pointing device for graphic interfaces by
windows.
• With the mouse one can control the PC by pointing to images.
12. Pointing Devices
Light Pen
• The earliest pointing device is the light pen.
• This device is placed close to a screen or monitor and turned on.
• A photo sensor inside light pen detects the scanning beam sweeping back
and forth across the screen.
• Light pens are used to select items from a list or menu displayed on the
screen and to draw graphic displays on the screen.
13. Pointing Devices
Digitizer Pad
• Digitizer pad looks like a graph pad with a pointer.
• If functions like a light pen on a display screen except that the pad is mounted
horizontally.
• As the pointer is moved on the pad, the corresponding point on the screen is
illuminated.
• The digitizer pad is useful in converting graphic input, such as charts, graphs
and blueprints into patterns that can be stored by the computer.
14. Pointing Devices
Joystick and Trackball
• Joysticks are used with video games for user input.
• These devices may also be used to move the cursor around a screen to facilitate
input to a graphical display.
• A trackball is similar in operation to the joystick.
• It uses a billiard-sized ball to position the cursor.
• Several keyboard manufacturers have integrated them directly into their
keyboards.
15. Pointing Devices
Touchscreen
• Touchscreen detects the tough of a human finger.
• One popular technique used to detect the touch of a finger utilizes infrared
light beams.
• In this technique, infrared light beams shine horizontally and vertically on the
face of the screen.
• A pointing finger interrupts both horizontal and vertical beams, pointing its
exact location.
16. Scanning Devices
Scanners
• Scanners allow a PC to convert a drawing or photograph into code that a
graphics or desktop publishing program can use to display the image on the
screen, to reproduce the image with a printer.
• A scanner can also convert printed text into editable text with the help of
optical character recognition software.
17. Scanning Devices
Bar code Reader
• A bar code reader is a device for scanning or reading a bar code.
• Bar code is printed code that consists of parallel bars of different width and
spacing.
• The application most commonly observed is the coding on food and the goods
that is read at the checkout counter and translated into a line of print on the
bill showing price and cost.
• The information is also used to update stock record and provide sales statistics.
18. Scanning Devices
Digital Camera
• A digital camera uses light-sensitive electronic technique instead of film to
capture images.
• Instead of a photo album, one can store picture in PC’s hard drive or in a
writable CD-ROM.
• Digital photography is not new, although most digitalized photos make their
way to disk via conventional photography scanners.
• Digital cameras that eliminates scanners already exists.
19. Other Input Devices
Punched card
• It serves as an input medium to automated computational devices.
• It has undergone little or no change, and most users have phased out and
replaced it with the more efficient data entry media.
• Among the punched card devices still is use is the punch card reader.
20. Other Input Devices
Voice input device
• Voice input device or voice recognition system converts spoken words into
electrical signals by comparing the electrical patterns by a speaker’s voice with a set
of prerecorded patterns.
• If a matching pattern is found, the computer accepts this pattern as a part of its
standard “vocabulary”
• The biggest problem with this technology are limitations on the size of the
computer’s vocabulary, pronunciation differences among individuals and the
computer’s inability to accept continuous speech.
21. Other Input Devices
Touch-tone device
• It has wide spread use in many developed nations.
• Touch-tone devices can be used to send data to a computer.
• Touch-tone devices are also used to run credit card checks in retail stores.
• After appropriate keys are touched, the device sends data over a phone line
to a central computer, which then checks the data against files and report
credit information back to the store.