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Unit 4. Bloom Taxnomy.Unit 4. Bloom Taxnomy.pptx
Prepared By
Rupinder Kaur Bajwa
What is it???
• Bloom’s Taxonomy is a chart of ideas
Named after
the creator,
Benjamin
Bloom
A Taxonomy is an
arrangement of
ideas
or a way to
group things
together
The Three DOMAINS
COGNITIVE DOMAIN
• RATIONAL LEARNING: THINKING-
Emphasis upon knowledge, using
the mind, and intellectual abilities.
PSYCHOMOTOR DOMAIN
• PHYSICAL LEARNING: DOING -
Emphasizes speed, accuracy,
dexterity, and physical skills.
COGNITIVE DOMAIN
• Bloom’s
Taxonomy is an
order of learning
with six levels.
Knowledge
Evaluation
Synthesis
Analysis
Application
Comprehension
Bloom’s Taxonomy
You may see the levels organized differently
in other charts
Who is Dr. Benjamin Bloom??
• He was a teacher,
thinker, & inventor
• He worked at a
college
• He created a list
about how we think
about thinking… you
may want to read that
again!
1913-1999
Taxonomy means 'a set of classification
principles', or 'structure',
and Domain simply means 'category‘.
The most well known description of learning
domains was developed by Benjamin Bloom.
It is known as :
“Bloom’s Taxonomy
Unit 4. Bloom Taxnomy.Unit 4. Bloom Taxnomy.pptx
A taxonomy classifies information into a
hierarchy of levels.
Domain taxonomies reveal that what
educators want students to accomplish
(expressed by educational objectives) can be
arranged into levels of complexity, and
that those levels are best fulfilled
sequentially.
Domain Taxonomies
Unit 4. Bloom Taxnomy.Unit 4. Bloom Taxnomy.pptx
The levels of thinking
•
•
•
•
There are six levels of
learning according to Dr.
Bloom
The levels build on one
another. The six levels all
have to do with thinking.
Level one is the lowest
level of thinking of
thinking
Level six is the highest
level of thinking
Knowledge
Comprehension
Application
Analysis
Synthesis
Evaluation
New names??
• Some people have
renamed these levels
to make them easier
to remember
• Some people even
switch the last two
levels around
Knowledge- Remembering
Comprehension- Understanding
Application- Applying
Analysis- Analyzing
Synthesis- Creating
Evaluation- Evaluation
1. KNOWLEDGE
• Recalling, Remembering, and
Recognizing.
• Emphasizing facts, information, and
specifics. Involves remembering material
in form very close to how it was originally
presented.
• Depends upon memorizing or identifying
facts without asking beyond.
Knowledge/Remembering- Do it…
• Write a list of
vegetables.
Comprehension or
Understanding
•
•
•
•
•
•
•
understanding information
grasp meaning
translate knowledge into new
context
interpret facts, compare,
contrast
order, group, infer causes
predict consequences
Key words:
summarize, describe, interpret,
contrast, predict, associate,
distinguish, estimate,
differentiate, discuss, extend
2. COMPREHENSION
• Describing and Explaining
• Grasping the meaning and intent of
the material.
• Deals with content and involves ability
to understand what is being
communicated.
COMPREHENSION
Comprehension/ Understanding-
Do it…
• Retell the story of the
“Three Little Pigs” in
your own words.
Application or Applying
•
•
•
•
use information
use methods, concepts,
theories in new situations
solve problems using
required skills or
knowledge
Key words:
apply, demonstrate,
calculate, complete,
illustrate, show, solve,
examine, modify, relate,
change, classify,
experiment, discover
3. APPLICATION
• Applying Information
• Using what is remembered and
comprehended.
• Applies learning to real life, new,
and/or concrete situations.
• It is ability to use knowledge and
learned material in meaningful ways.
Application/Applying- Do it…
• Make a model of a
swing set with paper
and explain how it
works.
APPLICATION
• GENERALISATION OF FACTS,LAWS,
PRINCIPLES & THEORIES
• DIAGNOSIS OF PUPILS WEAKNESSES
• APPLICATION OF CONTENTS OR
TERMS & LAWS BY PUPILS
Analysis or Analyzing
•
•
•
•
•
seeing patterns
organization of parts
recognition of hidden
meanings
identification of
components
Key words:
analyze, separate, order,
explain, connect, classify,
arrange, divide, compare,
select, explain, infer
4. ANALYSIS
• Reasoning
• Breaking material into parts and
determining the relationships of these
parts to each other and to the whole.
Analysis/ Analyzing
• Make a family tree
showing relationships.
1.ANALYSIS OF
ELEMENTS
• 2.ANALYSIS OF
RELATIONSHIPS
• 3.ANALYSIS OF
ORGANISATIONAL
PRINCIPLES
Synthesis or Creating
•
•
•
•
•
use old ideas to create new
ones
generalize from given facts
relate knowledge from several
areas
predict, draw conclusions
Key words:
combine, integrate, modify,
rearrange, substitute, plan,
create, design, invent, what if?,
compose, formulate, prepare,
generalize, rewrite
Synthesis/Creating- Do it…
• Design a magazine
cover that would
appeal to kids in your
class.
5. SYNTHESIS
• Creating
• Putting together parts and elements into a
new form.
• Organizing ideas into new patterns and
putting materials together in a structure
which was not there before.
SYNTHESIS
• PRODUCTION OF A UNIQUE
COMMUNICATION
• PRODUCTION OF APLAN OR
PROPOSED SET OF OPERATIONS
• DERIVATION OF A SET OF ABSTRACT
RELATION
Evaluation or Evaluating
•
•
•
•
•
•
compare and discriminate
between ideas
assess value of theories,
presentations
make choices based on
reasoned argument
verify value of evidence
recognize subjectivity
Key words
assess, decide, rank, grade,
test, measure, recommend,
convince, select, judge,
explain, discriminate, support,
conclude, compare,
summarize
Evaluation/Evaluating- Do it…
• Make a booklet about
5 rules you see as
important. Convince
others.
• 1.INTERNAL
JUDGEMENT
• 2. EXTERNAL
JUDGEMENT
6. EVALUATION
• Evaluating
• Judging the values of ideas, methods,
materials, procedures, and solutions
by developing and/or using
appropriate criteria.
Unit 4. Bloom Taxnomy.Unit 4. Bloom Taxnomy.pptx
Bloom’s Taxonomy and Research
• When doing research you should
always start with the lower levels
of thinking
–
– You must have basic knowledge
before you can advance to deeper
ideas
One great way to improve your
knowledge is to READ, READ,
READ about your research topic
• When doing research, always be
sure to stretch your thinking to the
higher levels of thinking
–
– After you’ve explored your basic
knowledge base, challenge your
self to new ideas
Always keep a Bloom’s Taxonomy
“cheat” sheet with you to help you
hit the higher levels of thinking
2. Affective domain
• An individual’s emotions,
attitudes, appreciations, interests,
and/or values about “something”
or someone
2. Affective domain
Affective: growth in feelings or emotional areas
(Attitude)
(feelings, emotions and behaviour, ie., attitude, or 'feel')
Unit 4. Bloom Taxnomy.Unit 4. Bloom Taxnomy.pptx
Unit 4. Bloom Taxnomy.Unit 4. Bloom Taxnomy.pptx
(1)Receiving :
(2) 1.AWARNESS OF THE PHENONENON
2.WILLINGNESS TO RECEIVE PHENOMENON
3.CONTROLLED AND SELECTED ATTENTION
(2) Responding :
1. OBEDIENCE FOR RESPONDING
2. WILLINGNESS TO RESPOND
3. SATISFACTION IN RESPONSE
VALUING
• (3) Valuing :
• 1.ACCEPTANCE OF A VALUE
• 2.PREFERENCE FOR A VALUE
• 3.COMMITMENT TO SA VALUE
(4) Organization :
1.CONCEPTUALISATION OF A VALUE
2. ORGANISATION OF A VALUE SYSTEM
Characterization :
(5) Characterization :
1.GENERALISED SET
2.CHARACTERISATION
Psychomotor domain
• Physical activities involving gross
and/or fine motor skills, such as
coordination, dexterity, strength,
manipulation, and speed
Cognitive Domain Levels
Level Description Verbs
Knowledge To recall or recognize information in
some pre-arranged form.
Define
List
Comprehen-
sion
To understand meaning of information
based on prior learning.
Describe
Explain
Interpret
Application To utilize information to complete a
task with limited direction.
Compute
Solve
Use
Analysis To classify and relate assumptions or
evidence.
Contrast
Examine
Synthesis To integrate or combine ideas into a
new product or plan.
Design
Develop
Organize
Evaluation Critique idea based on specific
standards and criteria.
Appraise
Judge
Justify
Affective Domain Levels
Level Description Verbs
Receiving Being aware of, or attending to
something in the environment.
Listen
Notice
Tolerate
Responding Showing some new behavior as a
result of experience.
Comply Enjoy
Follow
Valuing Showing some definite involvement
or commitment.
Carry out,
Express
Organization Integrating a new value into one's
general set of values relative to other
priorities.
Choose
Consider Prefer
Characterizatio
n
Acting consistently with the new
value; person is known by the value.
Act on Depict
Exemplify
ffective Domain
The affective domain may be
the least understood, and in
many ways, the most
important of the learning
domains. A similar system
for specifying attitudinal
objectives has been
developed by D.R.
Krathwohl. Like the Bloom
taxonomy, Krathwohl's
hierarchy attempts to
arrange these objectives in
an order of difficulty.
Since the affective domain is
concerned with a student's
attitudes, personal beliefs,
and values, measuring
educational objectives in this
domain is not easy. For
example, how is a positive
attitude toward safety
evaluated? Observable
safety-related behavior
indicates a positive attitude,
but this is not like a simple
pass/fail test that can be
used to evaluate cognitive
educational objective levels.
Although a number of
techniques are available for
evaluation of achievement in
the affective domain, most
rely on indirect inferences.
Psychomotor Domain Levels
Level Description Verbs
Perceiving Recognizing movement position or pattern. Listen Observe
Patterning (SET) Reproducing movement position or pattern. Imitate
Practice
GUIDED
RESPONSE
Using or modifying movement position or
pattern.
Adjust Modify
MECHANISM Demonstrating efficient control in performing
pattern.
Improve
Master
COMPLEX
OVERT
RESPONSE
Performing movement pattern in different ways. Design
Develop
ADAPTATION Originating novel movement or movement
combinations.
Construct
Invent
ORIGINATION Creating unique movement pattern. Create Invent
Psychomotor Domain
• There are several
taxonomies which deal
with the psychomotor
domain (physical skills),
but none are as
popularly recognized as
the Bloom and
Krathwohl taxonomies.
However, the taxonomy
developed by E.J.
Simpson also is
generally acceptable.
• Psychomotor or
physical skills always
have been important in
aviation. Typical
activities involving these
skills include learning to
fly a precision
instrument approach
procedure,
programming a GPS
receiver, or using
sophisticated
maintenance
equipment. As physical
tasks and equipment
become more complex,
the requirement for
integration of cognitive
and physical skills
Conclusion
It canbesaid that an educational process
without objectives would belike a
rudderless ship with neithertheteachernor
thelearnerhaving any control and final
destination maybequite different fromthe
intended.
Unit 4. Bloom Taxnomy.Unit 4. Bloom Taxnomy.pptx

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Unit 4. Bloom Taxnomy.Unit 4. Bloom Taxnomy.pptx

  • 3. What is it??? • Bloom’s Taxonomy is a chart of ideas Named after the creator, Benjamin Bloom A Taxonomy is an arrangement of ideas or a way to group things together
  • 5. COGNITIVE DOMAIN • RATIONAL LEARNING: THINKING- Emphasis upon knowledge, using the mind, and intellectual abilities.
  • 6. PSYCHOMOTOR DOMAIN • PHYSICAL LEARNING: DOING - Emphasizes speed, accuracy, dexterity, and physical skills.
  • 7. COGNITIVE DOMAIN • Bloom’s Taxonomy is an order of learning with six levels. Knowledge Evaluation Synthesis Analysis Application Comprehension
  • 8. Bloom’s Taxonomy You may see the levels organized differently in other charts
  • 9. Who is Dr. Benjamin Bloom?? • He was a teacher, thinker, & inventor • He worked at a college • He created a list about how we think about thinking… you may want to read that again! 1913-1999
  • 10. Taxonomy means 'a set of classification principles', or 'structure', and Domain simply means 'category‘. The most well known description of learning domains was developed by Benjamin Bloom. It is known as : “Bloom’s Taxonomy
  • 12. A taxonomy classifies information into a hierarchy of levels. Domain taxonomies reveal that what educators want students to accomplish (expressed by educational objectives) can be arranged into levels of complexity, and that those levels are best fulfilled sequentially. Domain Taxonomies
  • 14. The levels of thinking • • • • There are six levels of learning according to Dr. Bloom The levels build on one another. The six levels all have to do with thinking. Level one is the lowest level of thinking of thinking Level six is the highest level of thinking Knowledge Comprehension Application Analysis Synthesis Evaluation
  • 15. New names?? • Some people have renamed these levels to make them easier to remember • Some people even switch the last two levels around Knowledge- Remembering Comprehension- Understanding Application- Applying Analysis- Analyzing Synthesis- Creating Evaluation- Evaluation
  • 16. 1. KNOWLEDGE • Recalling, Remembering, and Recognizing. • Emphasizing facts, information, and specifics. Involves remembering material in form very close to how it was originally presented. • Depends upon memorizing or identifying facts without asking beyond.
  • 17. Knowledge/Remembering- Do it… • Write a list of vegetables.
  • 18. Comprehension or Understanding • • • • • • • understanding information grasp meaning translate knowledge into new context interpret facts, compare, contrast order, group, infer causes predict consequences Key words: summarize, describe, interpret, contrast, predict, associate, distinguish, estimate, differentiate, discuss, extend
  • 19. 2. COMPREHENSION • Describing and Explaining • Grasping the meaning and intent of the material. • Deals with content and involves ability to understand what is being communicated.
  • 21. Comprehension/ Understanding- Do it… • Retell the story of the “Three Little Pigs” in your own words.
  • 22. Application or Applying • • • • use information use methods, concepts, theories in new situations solve problems using required skills or knowledge Key words: apply, demonstrate, calculate, complete, illustrate, show, solve, examine, modify, relate, change, classify, experiment, discover
  • 23. 3. APPLICATION • Applying Information • Using what is remembered and comprehended. • Applies learning to real life, new, and/or concrete situations. • It is ability to use knowledge and learned material in meaningful ways.
  • 24. Application/Applying- Do it… • Make a model of a swing set with paper and explain how it works.
  • 25. APPLICATION • GENERALISATION OF FACTS,LAWS, PRINCIPLES & THEORIES • DIAGNOSIS OF PUPILS WEAKNESSES • APPLICATION OF CONTENTS OR TERMS & LAWS BY PUPILS
  • 26. Analysis or Analyzing • • • • • seeing patterns organization of parts recognition of hidden meanings identification of components Key words: analyze, separate, order, explain, connect, classify, arrange, divide, compare, select, explain, infer
  • 27. 4. ANALYSIS • Reasoning • Breaking material into parts and determining the relationships of these parts to each other and to the whole.
  • 28. Analysis/ Analyzing • Make a family tree showing relationships. 1.ANALYSIS OF ELEMENTS • 2.ANALYSIS OF RELATIONSHIPS • 3.ANALYSIS OF ORGANISATIONAL PRINCIPLES
  • 29. Synthesis or Creating • • • • • use old ideas to create new ones generalize from given facts relate knowledge from several areas predict, draw conclusions Key words: combine, integrate, modify, rearrange, substitute, plan, create, design, invent, what if?, compose, formulate, prepare, generalize, rewrite
  • 30. Synthesis/Creating- Do it… • Design a magazine cover that would appeal to kids in your class.
  • 31. 5. SYNTHESIS • Creating • Putting together parts and elements into a new form. • Organizing ideas into new patterns and putting materials together in a structure which was not there before.
  • 32. SYNTHESIS • PRODUCTION OF A UNIQUE COMMUNICATION • PRODUCTION OF APLAN OR PROPOSED SET OF OPERATIONS • DERIVATION OF A SET OF ABSTRACT RELATION
  • 33. Evaluation or Evaluating • • • • • • compare and discriminate between ideas assess value of theories, presentations make choices based on reasoned argument verify value of evidence recognize subjectivity Key words assess, decide, rank, grade, test, measure, recommend, convince, select, judge, explain, discriminate, support, conclude, compare, summarize
  • 34. Evaluation/Evaluating- Do it… • Make a booklet about 5 rules you see as important. Convince others. • 1.INTERNAL JUDGEMENT • 2. EXTERNAL JUDGEMENT
  • 35. 6. EVALUATION • Evaluating • Judging the values of ideas, methods, materials, procedures, and solutions by developing and/or using appropriate criteria.
  • 37. Bloom’s Taxonomy and Research • When doing research you should always start with the lower levels of thinking – – You must have basic knowledge before you can advance to deeper ideas One great way to improve your knowledge is to READ, READ, READ about your research topic • When doing research, always be sure to stretch your thinking to the higher levels of thinking – – After you’ve explored your basic knowledge base, challenge your self to new ideas Always keep a Bloom’s Taxonomy “cheat” sheet with you to help you hit the higher levels of thinking
  • 38. 2. Affective domain • An individual’s emotions, attitudes, appreciations, interests, and/or values about “something” or someone
  • 39. 2. Affective domain Affective: growth in feelings or emotional areas (Attitude) (feelings, emotions and behaviour, ie., attitude, or 'feel')
  • 42. (1)Receiving : (2) 1.AWARNESS OF THE PHENONENON 2.WILLINGNESS TO RECEIVE PHENOMENON 3.CONTROLLED AND SELECTED ATTENTION (2) Responding : 1. OBEDIENCE FOR RESPONDING 2. WILLINGNESS TO RESPOND 3. SATISFACTION IN RESPONSE
  • 43. VALUING • (3) Valuing : • 1.ACCEPTANCE OF A VALUE • 2.PREFERENCE FOR A VALUE • 3.COMMITMENT TO SA VALUE
  • 44. (4) Organization : 1.CONCEPTUALISATION OF A VALUE 2. ORGANISATION OF A VALUE SYSTEM
  • 45. Characterization : (5) Characterization : 1.GENERALISED SET 2.CHARACTERISATION
  • 46. Psychomotor domain • Physical activities involving gross and/or fine motor skills, such as coordination, dexterity, strength, manipulation, and speed
  • 47. Cognitive Domain Levels Level Description Verbs Knowledge To recall or recognize information in some pre-arranged form. Define List Comprehen- sion To understand meaning of information based on prior learning. Describe Explain Interpret Application To utilize information to complete a task with limited direction. Compute Solve Use Analysis To classify and relate assumptions or evidence. Contrast Examine Synthesis To integrate or combine ideas into a new product or plan. Design Develop Organize Evaluation Critique idea based on specific standards and criteria. Appraise Judge Justify
  • 48. Affective Domain Levels Level Description Verbs Receiving Being aware of, or attending to something in the environment. Listen Notice Tolerate Responding Showing some new behavior as a result of experience. Comply Enjoy Follow Valuing Showing some definite involvement or commitment. Carry out, Express Organization Integrating a new value into one's general set of values relative to other priorities. Choose Consider Prefer Characterizatio n Acting consistently with the new value; person is known by the value. Act on Depict Exemplify
  • 49. ffective Domain The affective domain may be the least understood, and in many ways, the most important of the learning domains. A similar system for specifying attitudinal objectives has been developed by D.R. Krathwohl. Like the Bloom taxonomy, Krathwohl's hierarchy attempts to arrange these objectives in an order of difficulty. Since the affective domain is concerned with a student's attitudes, personal beliefs, and values, measuring educational objectives in this domain is not easy. For example, how is a positive attitude toward safety evaluated? Observable safety-related behavior indicates a positive attitude, but this is not like a simple pass/fail test that can be used to evaluate cognitive educational objective levels. Although a number of techniques are available for evaluation of achievement in the affective domain, most rely on indirect inferences.
  • 50. Psychomotor Domain Levels Level Description Verbs Perceiving Recognizing movement position or pattern. Listen Observe Patterning (SET) Reproducing movement position or pattern. Imitate Practice GUIDED RESPONSE Using or modifying movement position or pattern. Adjust Modify MECHANISM Demonstrating efficient control in performing pattern. Improve Master COMPLEX OVERT RESPONSE Performing movement pattern in different ways. Design Develop ADAPTATION Originating novel movement or movement combinations. Construct Invent ORIGINATION Creating unique movement pattern. Create Invent
  • 51. Psychomotor Domain • There are several taxonomies which deal with the psychomotor domain (physical skills), but none are as popularly recognized as the Bloom and Krathwohl taxonomies. However, the taxonomy developed by E.J. Simpson also is generally acceptable. • Psychomotor or physical skills always have been important in aviation. Typical activities involving these skills include learning to fly a precision instrument approach procedure, programming a GPS receiver, or using sophisticated maintenance equipment. As physical tasks and equipment become more complex, the requirement for integration of cognitive and physical skills
  • 52. Conclusion It canbesaid that an educational process without objectives would belike a rudderless ship with neithertheteachernor thelearnerhaving any control and final destination maybequite different fromthe intended.