This document provides an assignment brief for a student to complete tasks involving sound design and programming for a computer game. The student must select sound effects and music they have produced, document the process of programming these sounds into their game, and create a video demonstrating the gameplay with their soundtrack. They will be assessed on applying sound assets to a game following industry practice and presenting information about their project. The assignment aims to help the student learn outcomes involving sound design, asset production, and communicating technical processes.