The document summarizes key points from an iOS 5 Tech Talk in Rome about developing applications for iOS 5. It outlines new technologies in iOS 5 like AirPlay and iCloud and encourages developers to take advantage of these features. Developers are urged to focus on user interface, prioritize touch experience, use gestures and animations, iterate through prototyping, and ensure their apps meet high quality standards. Several example applications are referenced.
This document provides information about designing mobile apps, including:
1. It discusses tools that can be used to create mock-up designs for mobile apps, such as paper, pen, and digital mock-up tools.
2. It outlines several key differences between designing for mobile versus desktop, such as smaller screens, touch interfaces, and varying operating systems and devices.
3. It emphasizes the importance of usability testing and designing for the specific affordances and guidelines of each mobile operating system. Tailoring designs for different platforms rather than using a "one size fits all" approach is recommended.
Integrating User Experience Design into the Product LifecycleICS
There is overwhelming evidence that investing in the user experience (UX) produces a superior product. When the needs of the customer are met, it becomes much easier to meet business goals. Many companies still do not put their focus on UX, instead relying on what organically comes out of the software development process. Often, it is not a lack of interest in UX, but rather a gap in skills and knowledge that prevents good UX design practices from being applied to product development.
Learn how to put “UX First” in the product lifecycle, allowing developers to focus on engineering tasks and build the correct product to meet and exceed customer needs. We will explore the relationship of UX to Agile development methods, help explain some of the UX jargon and present strong business reasons to focus on UX no matter where you are currently in the product lifecycle.
Learn more: http://www.ics.com/ux-video
Building Sexy User Interfaces in ServoyThomas Immich
This document summarizes a presentation about building sexy user interfaces in Servoy. The presentation covers the importance of user interface design, attributes of intuitive, sexy and clean interfaces, good and bad design practices with examples, and a live demo. It discusses topics like usability engineering, visual design, interaction design, and using techniques like 9-slice scaling to allow flexible resizing of interface elements.
We are overwhelmed with things these days and our lives are cluttered. Everyone is always hurrying and usually just a little late. If you meet people on the streets, nearly all of them have a strained, harassed look, and anyone you meet will tell you there is no time for anything anymore.
Web Apps and Responsive Design for LibrariesMatt Machell
This document discusses responsive web design for libraries. It argues that responsive web design, which creates a single website that adapts to different screen sizes through flexible grids and media queries, is the best approach for libraries to take for their mobile presence. Native apps, separate mobile sites, and other approaches each have drawbacks, as they require more maintenance and do not allow for a unified experience across all devices. The document advocates for a responsive design that can provide a quality experience on any device using existing web skills.
This document discusses different approaches to mobile web development, including native apps, mobile web apps, and hybrid apps. It describes native apps as using device APIs and being optimized for performance but costly to maintain across platforms. Mobile web apps use HTML, CSS, and JavaScript and are low-cost with broad compatibility but lack access to device features. Hybrid apps combine web technologies with native wrappers to access device APIs and offer "write once, run everywhere" capabilities. The document also covers mobile development strategies, frameworks, and tools like Cordova that can help build hybrid mobile apps.
Presentation "eLearning on iPads - Getting it right" - Delivered at CIPD HRD Conference & Exhibition 2013 by Amit Garg Director of Custom Learning Solutions and Co–founder - Upside Learning
Presentation from Rich Holdsworth from @didlr - presented at Microsoft want to show you how Windows 8 and Windows Phone 8 are the perfect platform for you to build your next app! Event At Portsmouth University http://blogs.msdn.com/b/uk_faculty_connection/archive/2013/03/21/microsoft-want-to-show-you-how-windows-8-and-windows-phone-8-are-the-perfect-platform-for-you-to-build-your-next-app.aspx
Enabling Design Reviews with JIRA and Confluence - Atlassian Summit 2012Atlassian
The presentation discusses how Moving Interactive uses Atlassian tools like JIRA and Confluence for design reviews, dashboards, meeting notes, and user acceptance testing. Specifically, it covers how they use Bonfire for collaborative design reviews, customize dashboards for different roles, implement issue and field security, integrate workflows with proprietary tools, and structure Bonfire testing into grouped sessions.
PSEWEB 2013 - Make it responsive - TERMINALFOURTerminalfour
This document discusses responsive design and its importance for websites. It defines responsive design as a website that automatically adjusts based on the device being used. The document outlines the benefits of responsive design such as cost savings, improved user experience, and scalability. It provides tips for adopting responsive design including starting with the smallest device and focusing on key content. Examples of responsive design implementations at universities are also presented.
This document discusses lessons learned from implementing responsive design for the Fidelity Investments website. It covers four main challenges: content, design, functionality, and interaction differences across devices. Content needs to be responsive and reflow appropriately. Design details like font sizes and touch-friendly elements are complex. Functionality like attachments needs to translate across devices. Interactions like auto-filling may fail on some devices. The document also debunks common myths about responsive design and provides tips for creating a responsive design strategy and testing approaches. It emphasizes starting with the smallest breakpoint and considering both top-down and bottom-up perspectives.
Your business users want to access their Notes & Domino applications on their mobile devices. Join our first free webinar in a four-part series and have two experienced experts, Matt White and Rich Sharpe, guide you through what you need to know.
The first webinar takes a look at the tools and frameworks that can help you, with follow-on sessions taking a deeper dive into the 3 main alternatives: IBM XPages mobile controls, Unplugged Mobile Controls and JQuery Mobile. Matt and Rich will pick out the good, the bad, and the ugly stories from their Domino development experience.
In Part 1, learn:
-Why to mobilize a Domino application
-Mobile development options for Domino developers
-The basics of mobile app performance tuning
-7 tips for a successful mobile business app
Modeling Software on the browser provides great benefits like zero deployment and multi-device. However providing modeling infrastructure on the browser require entering in the JavaScript world to create all the infrastructure needed. In this talk, such infrastructure for textual, projectional and diagram DSLs are discused. Session presented at Code Generation 2014.
Beyond Branding SharePoint - SharePoint and Today's WebEric Overfield
How does your SharePoint site handle the growing number of devices that are or will be soon accessing your site? Traditional branding for SharePoint has its shortcomings with modern devices. In this session we will review available options to enhance SharePoint and create a unified experience across modern internet devices with an in-depth review of current trends and how to utilize them in your current or upcoming SharePoint project. We will finish by considering how this might be impacted by SharePoint 2013.
Session Take-aways:
As an introduction session to modern Internet devices and how they affect the presentation of a SharePoint 2010 site, each attendee should leave the session with a solid understanding of how different devices and viewports treat SharePoint including the good and the bad. Further they will have been exposed to multiple techniques and methods in which SharePoint can be modified to enhance SharePoint for modern Internet devices including tablets and smartphones with a look at the benefits and shortcomings of each method. After a review of SharePoint 2013's addition of devices channels, attendees will also learn how to leverage this new understanding of Internet devices with device channels for a truly usable, maintainable SharePoint branding initiative moving forward.
Highlights:
Learn the shortcomings of SharePoint's interface with modern Internet devices.
See modern techniques Branding experts use to solve the mobile problems.
Find out how to leverage this knowledge in SharePoint 2010 and SharePoint 2013.
When it comes to medical devices, best practices for software interface design are not an option. They're an absolute necessity. This truth has been recognized by international standards organizations, successful medical device manufacturers, and key regulatory bodies, including the Food and Drug Administration. To shed light on effective medical device design, we'll explore:
The role of poor design in medical errors
Software design as a cause of device recalls
Relevant international standards and FDA regulations
The emergence of software as a medical device (SaMD)
Best practices to follow when designing the interface for your next medical device
Agile IT: Modern Architecture for Rapid Mobile App DevelopmentAnyPresence
Chris Marsh, Principal Analyst at 451 Research and Rich Mendis, Chief Product and Marketing Officer at AnyPresence, share current trends and best practices to build a progressive mobile architecture and enable your business to compete in today’s mobile world.
This document provides guidance on building a mobile app. It discusses prioritizing functionality, designing for mobile, engineering options like native vs HTML and cloud services, using tools like Asana for project management, and releasing iteratively using TestFlight for user testing before full launch. Contact information is provided for the author, Yossi, an experienced product manager and mobile app consultant.
This document describes a "fad-free architecture" approach for developing mobile apps. It advocates separating user interface code from non-UI code and relying primarily on first-party Apple frameworks rather than third-party libraries. The key aspects are a DataController class that coordinates other controllers like NetworkController and PersistenceController, and view controllers that receive the DataController through dependency injection to access non-UI functionality. This architecture aims to produce stable, maintainable apps by avoiding transient technical trends in favor of tried-and-tested techniques.
UCL M.Sc. Technology Entrepreneurship 2015 - Launching Digital ProductsNiall Roche
This document provides advice on launching digital products and mobile apps. It outlines opportunities in developing consumer and enterprise apps, as well as extending existing services to mobile. It then discusses potential pitfalls to avoid like targeting the wrong users, using the wrong distribution channels, and issues that could cause app rejections. Lastly, it provides tips for ongoing success like user engagement, partnerships, and adapting to change based on validated user assumptions.
Personal computers arrived on campuses around 25 years ago. The Web followed on most college campuses about 10 to 12 years later. Now both technologies are ubiquitous throughout campuses (and everywhere else). The Internet, in tandem with the computer, is used in the classroom, for grading, for faculty-student communication and for myriad other academic and administrative activities. Campus’ today learning environment that is dramatically different from that seen just over two decades ago or even ten years ago. This session discusses the challenges and promises of eBooks.
Usability Workshop at Lillebaelt AcademyDániel Góré
The document summarizes key points about usability workshops and testing. It defines usability and discusses its importance. Usability is defined as how easy user interfaces are to use based on factors like learnability, efficiency and satisfaction. The document outlines usability testing methods like card sorting, prototyping and A/B testing. It emphasizes the need to test assumptions and iteratively improve products based on user research.
One view on evolution of software projects and related development of management approaches. Presented at Ciklum Agile Saturday in Dnipropetrovsk on April 27, 2013.
This document provides an overview of best practices for tablet app design. It discusses trends in tablet use, with tablets most commonly used for games, social media, music/videos and online banking. The document outlines key considerations for app design, including ensuring the app content is enjoyable and incentivizes return use. It recommends the app have clear goals or calls to action for users. Usability best practices discussed include making the app learnable, memorable and simple to use with familiar design conventions. Specific tips provided include making buttons large enough to tap easily and allowing for intuitive navigation and screen rotation.
Designing Websites With a Mobile First ApproachDan Moriarty
The document discusses the concept of "mobile first" design, which means prioritizing mobile users by starting the design process for any digital product or service with the smallest screens in mind. It outlines three common approaches to designing for mobile (native apps, separate mobile sites, and responsive web design) and their tradeoffs. The key to truly mobile-first design, it argues, is rethinking content, presentation, and performance with mobile constraints and capabilities top of mind to ensure usability, focus, and speed across all devices.
Why do mobile projects (still) fail - September 2014 editionIndiginox
My talk around the reasons mobile projects fail and what you can do to prevent some of the pitfalls. This talk doesn't talk about code or deep dive technical development - but about the "other" problems that can befall a mobile project - especially in large organizations.
The document provides advice for new developers on how to get started building mobile apps. It recommends starting small by building a mobile web app prototype instead of a fully native app, as mobile web apps are easier to develop, can access many native features, and allow developers to test ideas and tweak the app more easily. Once the prototype is complete, it can be expanded into a larger project, turned into a full native or hybrid mobile app, or used as a sample for testing. The document stresses answering questions about the app's purpose and users before designing, and offers tips for user interface and experience design.
This document discusses cross-platform mobile app development using HTML frameworks like jQuery Mobile and Sencha Touch, and PhoneGap. It describes the problem of developing for multiple mobile platforms and devices. The solution presented is to use these HTML frameworks to build apps once that scale across devices, and to use PhoneGap to package them as native apps for distribution. Benefits include access to many platforms without native coding, and leveraging HTML and JavaScript skills. Examples are provided of each framework.
Presentation "eLearning on iPads - Getting it right" - Delivered at CIPD HRD Conference & Exhibition 2013 by Amit Garg Director of Custom Learning Solutions and Co–founder - Upside Learning
Presentation from Rich Holdsworth from @didlr - presented at Microsoft want to show you how Windows 8 and Windows Phone 8 are the perfect platform for you to build your next app! Event At Portsmouth University http://blogs.msdn.com/b/uk_faculty_connection/archive/2013/03/21/microsoft-want-to-show-you-how-windows-8-and-windows-phone-8-are-the-perfect-platform-for-you-to-build-your-next-app.aspx
Enabling Design Reviews with JIRA and Confluence - Atlassian Summit 2012Atlassian
The presentation discusses how Moving Interactive uses Atlassian tools like JIRA and Confluence for design reviews, dashboards, meeting notes, and user acceptance testing. Specifically, it covers how they use Bonfire for collaborative design reviews, customize dashboards for different roles, implement issue and field security, integrate workflows with proprietary tools, and structure Bonfire testing into grouped sessions.
PSEWEB 2013 - Make it responsive - TERMINALFOURTerminalfour
This document discusses responsive design and its importance for websites. It defines responsive design as a website that automatically adjusts based on the device being used. The document outlines the benefits of responsive design such as cost savings, improved user experience, and scalability. It provides tips for adopting responsive design including starting with the smallest device and focusing on key content. Examples of responsive design implementations at universities are also presented.
This document discusses lessons learned from implementing responsive design for the Fidelity Investments website. It covers four main challenges: content, design, functionality, and interaction differences across devices. Content needs to be responsive and reflow appropriately. Design details like font sizes and touch-friendly elements are complex. Functionality like attachments needs to translate across devices. Interactions like auto-filling may fail on some devices. The document also debunks common myths about responsive design and provides tips for creating a responsive design strategy and testing approaches. It emphasizes starting with the smallest breakpoint and considering both top-down and bottom-up perspectives.
Your business users want to access their Notes & Domino applications on their mobile devices. Join our first free webinar in a four-part series and have two experienced experts, Matt White and Rich Sharpe, guide you through what you need to know.
The first webinar takes a look at the tools and frameworks that can help you, with follow-on sessions taking a deeper dive into the 3 main alternatives: IBM XPages mobile controls, Unplugged Mobile Controls and JQuery Mobile. Matt and Rich will pick out the good, the bad, and the ugly stories from their Domino development experience.
In Part 1, learn:
-Why to mobilize a Domino application
-Mobile development options for Domino developers
-The basics of mobile app performance tuning
-7 tips for a successful mobile business app
Modeling Software on the browser provides great benefits like zero deployment and multi-device. However providing modeling infrastructure on the browser require entering in the JavaScript world to create all the infrastructure needed. In this talk, such infrastructure for textual, projectional and diagram DSLs are discused. Session presented at Code Generation 2014.
Beyond Branding SharePoint - SharePoint and Today's WebEric Overfield
How does your SharePoint site handle the growing number of devices that are or will be soon accessing your site? Traditional branding for SharePoint has its shortcomings with modern devices. In this session we will review available options to enhance SharePoint and create a unified experience across modern internet devices with an in-depth review of current trends and how to utilize them in your current or upcoming SharePoint project. We will finish by considering how this might be impacted by SharePoint 2013.
Session Take-aways:
As an introduction session to modern Internet devices and how they affect the presentation of a SharePoint 2010 site, each attendee should leave the session with a solid understanding of how different devices and viewports treat SharePoint including the good and the bad. Further they will have been exposed to multiple techniques and methods in which SharePoint can be modified to enhance SharePoint for modern Internet devices including tablets and smartphones with a look at the benefits and shortcomings of each method. After a review of SharePoint 2013's addition of devices channels, attendees will also learn how to leverage this new understanding of Internet devices with device channels for a truly usable, maintainable SharePoint branding initiative moving forward.
Highlights:
Learn the shortcomings of SharePoint's interface with modern Internet devices.
See modern techniques Branding experts use to solve the mobile problems.
Find out how to leverage this knowledge in SharePoint 2010 and SharePoint 2013.
When it comes to medical devices, best practices for software interface design are not an option. They're an absolute necessity. This truth has been recognized by international standards organizations, successful medical device manufacturers, and key regulatory bodies, including the Food and Drug Administration. To shed light on effective medical device design, we'll explore:
The role of poor design in medical errors
Software design as a cause of device recalls
Relevant international standards and FDA regulations
The emergence of software as a medical device (SaMD)
Best practices to follow when designing the interface for your next medical device
Agile IT: Modern Architecture for Rapid Mobile App DevelopmentAnyPresence
Chris Marsh, Principal Analyst at 451 Research and Rich Mendis, Chief Product and Marketing Officer at AnyPresence, share current trends and best practices to build a progressive mobile architecture and enable your business to compete in today’s mobile world.
This document provides guidance on building a mobile app. It discusses prioritizing functionality, designing for mobile, engineering options like native vs HTML and cloud services, using tools like Asana for project management, and releasing iteratively using TestFlight for user testing before full launch. Contact information is provided for the author, Yossi, an experienced product manager and mobile app consultant.
This document describes a "fad-free architecture" approach for developing mobile apps. It advocates separating user interface code from non-UI code and relying primarily on first-party Apple frameworks rather than third-party libraries. The key aspects are a DataController class that coordinates other controllers like NetworkController and PersistenceController, and view controllers that receive the DataController through dependency injection to access non-UI functionality. This architecture aims to produce stable, maintainable apps by avoiding transient technical trends in favor of tried-and-tested techniques.
UCL M.Sc. Technology Entrepreneurship 2015 - Launching Digital ProductsNiall Roche
This document provides advice on launching digital products and mobile apps. It outlines opportunities in developing consumer and enterprise apps, as well as extending existing services to mobile. It then discusses potential pitfalls to avoid like targeting the wrong users, using the wrong distribution channels, and issues that could cause app rejections. Lastly, it provides tips for ongoing success like user engagement, partnerships, and adapting to change based on validated user assumptions.
Personal computers arrived on campuses around 25 years ago. The Web followed on most college campuses about 10 to 12 years later. Now both technologies are ubiquitous throughout campuses (and everywhere else). The Internet, in tandem with the computer, is used in the classroom, for grading, for faculty-student communication and for myriad other academic and administrative activities. Campus’ today learning environment that is dramatically different from that seen just over two decades ago or even ten years ago. This session discusses the challenges and promises of eBooks.
Usability Workshop at Lillebaelt AcademyDániel Góré
The document summarizes key points about usability workshops and testing. It defines usability and discusses its importance. Usability is defined as how easy user interfaces are to use based on factors like learnability, efficiency and satisfaction. The document outlines usability testing methods like card sorting, prototyping and A/B testing. It emphasizes the need to test assumptions and iteratively improve products based on user research.
One view on evolution of software projects and related development of management approaches. Presented at Ciklum Agile Saturday in Dnipropetrovsk on April 27, 2013.
This document provides an overview of best practices for tablet app design. It discusses trends in tablet use, with tablets most commonly used for games, social media, music/videos and online banking. The document outlines key considerations for app design, including ensuring the app content is enjoyable and incentivizes return use. It recommends the app have clear goals or calls to action for users. Usability best practices discussed include making the app learnable, memorable and simple to use with familiar design conventions. Specific tips provided include making buttons large enough to tap easily and allowing for intuitive navigation and screen rotation.
Designing Websites With a Mobile First ApproachDan Moriarty
The document discusses the concept of "mobile first" design, which means prioritizing mobile users by starting the design process for any digital product or service with the smallest screens in mind. It outlines three common approaches to designing for mobile (native apps, separate mobile sites, and responsive web design) and their tradeoffs. The key to truly mobile-first design, it argues, is rethinking content, presentation, and performance with mobile constraints and capabilities top of mind to ensure usability, focus, and speed across all devices.
Why do mobile projects (still) fail - September 2014 editionIndiginox
My talk around the reasons mobile projects fail and what you can do to prevent some of the pitfalls. This talk doesn't talk about code or deep dive technical development - but about the "other" problems that can befall a mobile project - especially in large organizations.
The document provides advice for new developers on how to get started building mobile apps. It recommends starting small by building a mobile web app prototype instead of a fully native app, as mobile web apps are easier to develop, can access many native features, and allow developers to test ideas and tweak the app more easily. Once the prototype is complete, it can be expanded into a larger project, turned into a full native or hybrid mobile app, or used as a sample for testing. The document stresses answering questions about the app's purpose and users before designing, and offers tips for user interface and experience design.
This document discusses cross-platform mobile app development using HTML frameworks like jQuery Mobile and Sencha Touch, and PhoneGap. It describes the problem of developing for multiple mobile platforms and devices. The solution presented is to use these HTML frameworks to build apps once that scale across devices, and to use PhoneGap to package them as native apps for distribution. Benefits include access to many platforms without native coding, and leveraging HTML and JavaScript skills. Examples are provided of each framework.
Creating mLearning With Your Existing ToolkitChad Udell
People often think mobile applications only consist of dedicated software development tools and techniques used by traditional computer scientists that can often be arcane or require very specific tools and platform-specific APIs. And sometimes we must redevelop applications several times to hit all target platforms, which can be very time consuming and expensive. But most modern platforms are quite capable of providing very powerful and engaging experiences using Web based APIs and manipulating the DOM via Javascript. This may be a far more accessible toolkit for your development team and it could accelerate your development efforts.
Talk about different experiences related with mobile web and the android webview. Native vs Hybrid. Drawbacks and benefits of native and hybrid applications
This document summarizes an experience report on developing mobile apps to access content from an Enterprise Content Management system using different technologies. It discusses using native iOS development with Objective-C, mobile web apps with jQuery Mobile, hybrid apps with PhoneGap, and cross-platform apps with Appcelerator Titanium. It finds that Titanium provides the best balance of native look and feel with multi-platform support and productivity. Future work includes generic browsing apps and business-specific mobile apps.
Users spend most of their time using mobile apps rather than mobile web. Some key best practices for mobile development include considering hardware constraints like limited memory and storage, connectivity issues, and screen size variability. Apps can be monetized through paid downloads, ads, in-app purchases, or freemium models. Native, web, hybrid, and cross-platform are categories of mobile apps. User experience must be optimized for small screens and mobile contexts.
The document discusses the future of mobile applications and frameworks. It covers HTML5 and cross-platform mobile development using PhoneGap. PhoneGap allows developing mobile apps using web technologies like HTML, CSS, and JavaScript that can access native device capabilities and be deployed to various mobile platforms. The document provides an overview of PhoneGap, mobile design considerations, and an example of building a photo sharing application using PhoneGap.
«I knew there had to be a better way to build mobile app»FDConf
I knew there had to be a better way to build mobile apps.
The time has never been better to learn mobile application development. For many app ideas, you don’t even need any prior native development knowledge. You can get started today with knowledge of HTML, CSS and JavaScript. Unlike native mobile development, mobile applications using web technologies can support many mobile platforms.
So during this session will gain experience how to start from very basics and build mobile apps with zero knowledge. Alius will share his own experience on building hybryd applications based on PhoneGap also he promised to explain why he suddenly changed his own opinion about native apps and switched back to Xamarin.
Introduction to hybrid application developmentKunjan Thakkar
The presentation I prepared for in-house skill building. Introduction to Hybrid development. Understanding different frameworks and choosing the right one.
Mobile Development Architecture Ppt with Slides, Book Notes on using Web Silv...Bala Subra
The document provides an overview of modern mobile development. It discusses mobile computing trends and the rise of smartphones. It then covers the major mobile platforms including iOS, Android, Windows Phone, and BlackBerry. For iOS development, it describes the tools, languages, and processes for building apps using Xcode and Objective-C or MonoTouch. It highlights key iOS concepts like views, view controllers, outlets, and actions. It also covers testing apps on devices and deploying to the App Store.
The document discusses considerations for choosing between native and HTML5 approaches for mobile app development. Key factors include app complexity, target platform, audience, development team strengths, and future plans. It also covers technology choices like using native device functions, offline storage, and development speed. Hybrid, mobile application development platforms, and cost considerations are also discussed.
This document provides an overview of developing a mobile app for Android. It discusses how to write a mobile app, key differences from web development, constraints of mobile devices and benefits of developing for Android specifically. It also includes a live coding demo of building a simple app with a button that plays a sound when clicked.
Neil Perlin - We're Going Mobile! Great! Are We Ready?LavaConConference
In this session attendees will learn:
Technical options for going mobile, including responsive design, converting traditional online help to an app, and creating a “true” app using RMAD (Rapid Mobile App Development) tools. The pros and cons of each approach and some of the tools available for creating each option.
Anticipated changes in content creation practices and workflows including the elimination of local formatting, adoption of a “mobile first” philosophy, rethinking the role of tables, and more.
How company issues like terminology standardization, strategic benefit, politics, and the development of metrics and standards can help or hinder a move to mobile.
Top 4 Cross Platform tools for Mobile App Developmenttechugo
Scope of Cross Platform App Development is bright as developers and engineers find it easy and interesting to use a single code base to compile and deploy their app on all major mobile platforms. Top 4 Cross Platform Development tools are discussed here in the presentation, with few of their major pros and cons:
HTML5 or Android for Mobile Development?Reto Meier
Android apps or the mobile web? It's often a hard choice when deciding where to invest your mobile development resources. While the mobile web continues to grow, apps and app stores are incredibly popular. We will present both perspectives and offer some suggestions for making the most of each platform.
This document discusses building native mobile apps using HTML5. It explains that HTML5 apps can be wrapped as native apps to access device functionality like the camera and run offline. The architecture involves PhoneGap wrapping HTML/JS code so it can run as a native app within a browser runtime. jQuery Mobile and Knockout.js are recommended for client-side code, while PhoneGap Build and services like TestFlight can help deploy and test apps. Debugging can be done using desktop browsers, simulators, and tools like Firebug Lite.
This document discusses PhoneGap, an open-source framework that allows developers to build mobile applications using standardized web APIs for accessing native device functions on various mobile platforms. It provides an overview of PhoneGap's history and goals of supporting web apps as first-class platforms, outlines its licensing and commitment to open web standards, and describes how it uses a bridge technique to enable calling native device APIs from JavaScript. The document also discusses PhoneGap's platform support, upcoming roadmap priorities around plugins, performance, security and tooling, and how it aims to support common development tasks through tools and automation.
AI Changes Everything – Talk at Cardiff Metropolitan University, 29th April 2...Alan Dix
Talk at the final event of Data Fusion Dynamics: A Collaborative UK-Saudi Initiative in Cybersecurity and Artificial Intelligence funded by the British Council UK-Saudi Challenge Fund 2024, Cardiff Metropolitan University, 29th April 2025
https://alandix.com/academic/talks/CMet2025-AI-Changes-Everything/
Is AI just another technology, or does it fundamentally change the way we live and think?
Every technology has a direct impact with micro-ethical consequences, some good, some bad. However more profound are the ways in which some technologies reshape the very fabric of society with macro-ethical impacts. The invention of the stirrup revolutionised mounted combat, but as a side effect gave rise to the feudal system, which still shapes politics today. The internal combustion engine offers personal freedom and creates pollution, but has also transformed the nature of urban planning and international trade. When we look at AI the micro-ethical issues, such as bias, are most obvious, but the macro-ethical challenges may be greater.
At a micro-ethical level AI has the potential to deepen social, ethnic and gender bias, issues I have warned about since the early 1990s! It is also being used increasingly on the battlefield. However, it also offers amazing opportunities in health and educations, as the recent Nobel prizes for the developers of AlphaFold illustrate. More radically, the need to encode ethics acts as a mirror to surface essential ethical problems and conflicts.
At the macro-ethical level, by the early 2000s digital technology had already begun to undermine sovereignty (e.g. gambling), market economics (through network effects and emergent monopolies), and the very meaning of money. Modern AI is the child of big data, big computation and ultimately big business, intensifying the inherent tendency of digital technology to concentrate power. AI is already unravelling the fundamentals of the social, political and economic world around us, but this is a world that needs radical reimagining to overcome the global environmental and human challenges that confront us. Our challenge is whether to let the threads fall as they may, or to use them to weave a better future.
Special Meetup Edition - TDX Bengaluru Meetup #52.pptxshyamraj55
We’re bringing the TDX energy to our community with 2 power-packed sessions:
🛠️ Workshop: MuleSoft for Agentforce
Explore the new version of our hands-on workshop featuring the latest Topic Center and API Catalog updates.
📄 Talk: Power Up Document Processing
Dive into smart automation with MuleSoft IDP, NLP, and Einstein AI for intelligent document workflows.
Big Data Analytics Quick Research Guide by Arthur MorganArthur Morgan
This is a Quick Research Guide (QRG).
QRGs include the following:
- A brief, high-level overview of the QRG topic.
- A milestone timeline for the QRG topic.
- Links to various free online resource materials to provide a deeper dive into the QRG topic.
- Conclusion and a recommendation for at least two books available in the SJPL system on the QRG topic.
QRGs planned for the series:
- Artificial Intelligence QRG
- Quantum Computing QRG
- Big Data Analytics QRG
- Spacecraft Guidance, Navigation & Control QRG (coming 2026)
- UK Home Computing & The Birth of ARM QRG (coming 2027)
Any questions or comments?
- Please contact Arthur Morgan at [email protected].
100% human made.
#StandardsGoals for 2025: Standards & certification roundup - Tech Forum 2025BookNet Canada
Book industry standards are evolving rapidly. In the first part of this session, we’ll share an overview of key developments from 2024 and the early months of 2025. Then, BookNet’s resident standards expert, Tom Richardson, and CEO, Lauren Stewart, have a forward-looking conversation about what’s next.
Link to recording, transcript, and accompanying resource: https://bnctechforum.ca/sessions/standardsgoals-for-2025-standards-certification-roundup/
Presented by BookNet Canada on May 6, 2025 with support from the Department of Canadian Heritage.
UiPath Community Berlin: Orchestrator API, Swagger, and Test Manager APIUiPathCommunity
Join this UiPath Community Berlin meetup to explore the Orchestrator API, Swagger interface, and the Test Manager API. Learn how to leverage these tools to streamline automation, enhance testing, and integrate more efficiently with UiPath. Perfect for developers, testers, and automation enthusiasts!
📕 Agenda
Welcome & Introductions
Orchestrator API Overview
Exploring the Swagger Interface
Test Manager API Highlights
Streamlining Automation & Testing with APIs (Demo)
Q&A and Open Discussion
Perfect for developers, testers, and automation enthusiasts!
👉 Join our UiPath Community Berlin chapter: https://community.uipath.com/berlin/
This session streamed live on April 29, 2025, 18:00 CET.
Check out all our upcoming UiPath Community sessions at https://community.uipath.com/events/.
Generative Artificial Intelligence (GenAI) in BusinessDr. Tathagat Varma
My talk for the Indian School of Business (ISB) Emerging Leaders Program Cohort 9. In this talk, I discussed key issues around adoption of GenAI in business - benefits, opportunities and limitations. I also discussed how my research on Theory of Cognitive Chasms helps address some of these issues
Role of Data Annotation Services in AI-Powered ManufacturingAndrew Leo
From predictive maintenance to robotic automation, AI is driving the future of manufacturing. But without high-quality annotated data, even the smartest models fall short.
Discover how data annotation services are powering accuracy, safety, and efficiency in AI-driven manufacturing systems.
Precision in data labeling = Precision on the production floor.
TrsLabs - Fintech Product & Business ConsultingTrs Labs
Hybrid Growth Mandate Model with TrsLabs
Strategic Investments, Inorganic Growth, Business Model Pivoting are critical activities that business don't do/change everyday. In cases like this, it may benefit your business to choose a temporary external consultant.
An unbiased plan driven by clearcut deliverables, market dynamics and without the influence of your internal office equations empower business leaders to make right choices.
Getting things done within a budget within a timeframe is key to Growing Business - No matter whether you are a start-up or a big company
Talk to us & Unlock the competitive advantage
TrustArc Webinar: Consumer Expectations vs Corporate Realities on Data Broker...TrustArc
Most consumers believe they’re making informed decisions about their personal data—adjusting privacy settings, blocking trackers, and opting out where they can. However, our new research reveals that while awareness is high, taking meaningful action is still lacking. On the corporate side, many organizations report strong policies for managing third-party data and consumer consent yet fall short when it comes to consistency, accountability and transparency.
This session will explore the research findings from TrustArc’s Privacy Pulse Survey, examining consumer attitudes toward personal data collection and practical suggestions for corporate practices around purchasing third-party data.
Attendees will learn:
- Consumer awareness around data brokers and what consumers are doing to limit data collection
- How businesses assess third-party vendors and their consent management operations
- Where business preparedness needs improvement
- What these trends mean for the future of privacy governance and public trust
This discussion is essential for privacy, risk, and compliance professionals who want to ground their strategies in current data and prepare for what’s next in the privacy landscape.
Complete Guide to Advanced Logistics Management Software in Riyadh.pdfSoftware Company
Explore the benefits and features of advanced logistics management software for businesses in Riyadh. This guide delves into the latest technologies, from real-time tracking and route optimization to warehouse management and inventory control, helping businesses streamline their logistics operations and reduce costs. Learn how implementing the right software solution can enhance efficiency, improve customer satisfaction, and provide a competitive edge in the growing logistics sector of Riyadh.
Artificial Intelligence is providing benefits in many areas of work within the heritage sector, from image analysis, to ideas generation, and new research tools. However, it is more critical than ever for people, with analogue intelligence, to ensure the integrity and ethical use of AI. Including real people can improve the use of AI by identifying potential biases, cross-checking results, refining workflows, and providing contextual relevance to AI-driven results.
News about the impact of AI often paints a rosy picture. In practice, there are many potential pitfalls. This presentation discusses these issues and looks at the role of analogue intelligence and analogue interfaces in providing the best results to our audiences. How do we deal with factually incorrect results? How do we get content generated that better reflects the diversity of our communities? What roles are there for physical, in-person experiences in the digital world?
Technology Trends in 2025: AI and Big Data AnalyticsInData Labs
At InData Labs, we have been keeping an ear to the ground, looking out for AI-enabled digital transformation trends coming our way in 2025. Our report will provide a look into the technology landscape of the future, including:
-Artificial Intelligence Market Overview
-Strategies for AI Adoption in 2025
-Anticipated drivers of AI adoption and transformative technologies
-Benefits of AI and Big data for your business
-Tips on how to prepare your business for innovation
-AI and data privacy: Strategies for securing data privacy in AI models, etc.
Download your free copy nowand implement the key findings to improve your business.
Dev Dives: Automate and orchestrate your processes with UiPath MaestroUiPathCommunity
This session is designed to equip developers with the skills needed to build mission-critical, end-to-end processes that seamlessly orchestrate agents, people, and robots.
📕 Here's what you can expect:
- Modeling: Build end-to-end processes using BPMN.
- Implementing: Integrate agentic tasks, RPA, APIs, and advanced decisioning into processes.
- Operating: Control process instances with rewind, replay, pause, and stop functions.
- Monitoring: Use dashboards and embedded analytics for real-time insights into process instances.
This webinar is a must-attend for developers looking to enhance their agentic automation skills and orchestrate robust, mission-critical processes.
👨🏫 Speaker:
Andrei Vintila, Principal Product Manager @UiPath
This session streamed live on April 29, 2025, 16:00 CET.
Check out all our upcoming Dev Dives sessions at https://community.uipath.com/dev-dives-automation-developer-2025/.
Book industry standards are evolving rapidly. In the first part of this session, we’ll share an overview of key developments from 2024 and the early months of 2025. Then, BookNet’s resident standards expert, Tom Richardson, and CEO, Lauren Stewart, have a forward-looking conversation about what’s next.
Link to recording, presentation slides, and accompanying resource: https://bnctechforum.ca/sessions/standardsgoals-for-2025-standards-certification-roundup/
Presented by BookNet Canada on May 6, 2025 with support from the Department of Canadian Heritage.
5. Matthew Langham
• Co-Founder - Indiginox GmbH
• Independent enterprise consultant for Mobile
strategies
• Mobile project management for Mobile operator and
corporate customers
• Mobile development
• Author & Speaker
• [email protected]
• @silentpenguin or @indiginox
6. Goal
• Pin needles into the map of mobile
project development to provide you
with some “focus points”
•
7. Why do mobile projects fail?
• Of course - for the same reasons other IT
projects fail ...
• Too little stakeholder involvement
• Poor or unrealistic requirements
• Unrealistic time scales
• Scope creep over the development period
• No management of change control
• Quality assurance
8. But most often ..
• “No matter what they tell you, it's
always a people problem.”
• Gerald Weinberg (The secrets of consulting)
9. • Eric Schmidt (Google) said: “Mobile
First!”
• I say: “Think First!”
10. Mobile projects present
additional challenges
• Challenges affect the different phases
of a project
• Conception
• Implementation & Testing
• Deployment
• Business
11. • The biggest mistakes are made before
a line of code is written
13. Do you know what you’re
doing?
• Starting the project without understanding what
you are dealing with can be deadly
• “We’ve bought 500 iPads - and now we need an app!”
• “We need a native app for iPhone, iPad, Android, BlackBerry -
oh - and Windows Phone”
• “Have you thought about a cross-platform Web app?”
• “huh”?
• “Our budget is xyz € and we need two apps that work on both
iOS and Android finished by the 1st of December - can you do
it? We haven’t completed the requirements list but we know
someone who knows someone who did a prototype in 5 days”
14. Are you sure?
• Functional requirements from people
who don’t understand the technology
• “Build a mobile widget that is just like ‘need for
speed’”
• “Build an Android Facebook home-screen widget
for this low cost device that is just as fast as the
native app on my high-end device”
• “I want the App store to launch with 1.000 Apps!”
15. The challenge
• How can we educate all project
stakeholders so that they know
enough about the technology to make
informed decisions?
18. Technology “ripening”
• Operating systems for mobile devices are
often released too early
• Very short release cycles during device and system
development
• Often several times a week
• Functionality comes and goes depending on the release
• Example: Changing the browser rendering engine during
device development
• “iOS devs: is it just me or is iOS5 getting even more buggy
with each beta release?“ - kevinrose (01.09.2011)
19. Technology influence
• Vendors and operators influence what
goes into the device (and operators
own the network)
• Don’t make assumptions!
• The underlying operating system plays
a major role for your application
• Even if you’re designing a Web app
20. Who’s leading Who?
• Mobile technology is still developing very rapidly
• Make sure your project won’t be obsolete by the time it’s finished
• Plan iterations to make sure you keep up with new developments
• Did you develop for WebOS?
• Today, software innovation outpaces network
innovation by at least a factor of five: application
developers often reach market in only three to six
months, while operators take 18-24 months to launch a
new service.
• Mobile-Developer_Econonomics_2011 (VisionMobile)
21. Technology cracks
• Fragmentation will remain the
problem
• And I don’t just mean Android...
• e.g. Mobile browsers or BlackBerry operating systems
22. Choosing resources
• “Developers, Developers, Developers!”
• “Readily available” mobile development is still
relatively new
• Downloadable SDK
• Accessible devices
• Testing via simulators
• It’s difficult to find an all-rounder
• iOS, Android and BlackBerry please
23. Choosing resources
• Google releases first “early look” Android SDK
• November 2007
• Apple released the first beta version of the native iOS
SDK
• March 2008
• So, don’t go looking for the mobile developer with 10
years of Android development expertise!
• And also don’t trust anyone that experienced
• Choose motivated and technically savvy resources with
“mobile” experience and an eye for the challenges
25. Choosing resources
• Does your developer really know
mobile?
• “They don’t seem to grasp that one must
understand the native environment you’re
working in before going ahead and writing a
program to run within it.”
• Andy Firth - http://altdevblogaday.com/2011/08/06/demise-low-
level-programmer/
26. Choosing resources
• Developers are increasingly experimenting with
more and more platforms
• Developers use on average 3.2 platforms
concurrently based on a sample of 850+ online
respondents. This represents a 15% increase
from last year’s figure, indicating how developers
are more willing to experiment with new
platforms and actively transitioning to new ones
• Mobile-Developer_Economics_2011 (VisionMobile)
27. Choosing resources
• But it’s not just developers...
• Great application user interface design
• Not every UI designer knows mobile
• Photoshop is not a mobile development tool!
• Find designers who understand the technology implications
• resolution, screen size
• touch vs. non-touch
• mobile vs. tablet
• browser vs. app flow
• You attended the sessions on these topics - right?
28. Choosing resources
• Find experienced mobile project
managers, designers, developers and
testers who can lead the team and act
as mentors
30. Before we begin
• Storyboard the application using
mockups
• Use a tool like Balsamiq
• Test out your concepts with a target audience
32. Before we begin
• Design the application with an
understanding of the technology
you’re targeting for
• “Well it looked fine on an iPhone...” -
• “But we were targeting a BlackBerry with OS 5”
• Did you remember not just to design for
portrait mode?
33. Before we begin
• Make your design “intelligent”
• Use things like CSS media queries to be responsive
• Computers aren’t the only piece of hardware with a web
browser anymore
• Look at “Mobile First” and add other layers as needed
• Make sure your application is designed to
look as though it is doing something
• Mobile networks can be slow - so pretend they’re not and
cache if you can!
34. Before we begin
• A single bad screen can cost millions of dollars in
lost revenue and brand value
• You get only one chance to make a first
impression
•
35. Mobile UI Performance
• http://www.smashingmagazine.com/2011/07/18/seven-guidelines-for-designing-high-performance-mobile-user-
experiences/
36. Mobile Browsers
• “I thought everyone used WebKit
now”
• Yes, well, not quite - around 55%
• And they are all different!
• http://www.quirksmode.org/webkit_mobile.html
37. Did you pick the right
technology?
• Web Apps vs. Native Apps
38. Web Apps vs Native Apps
• Web Apps
• Advantages
• Developers only need know-how in HTML, JavaScript and CSS
• A single application can run on a variety of devices
• Libraries available to make customization easier (e.g. SenchaTouch, jQuery
Mobile )
• Applications can be customized for individual resolutions and orientation if
needed (landscape vs. portrait)
• HTML5 and browser implementations are becoming increasingly standardized
• Deployment to a Web Server instead of app store, updates are immediately
available
39. Web Apps vs Native Apps
• WebApps
• Disadvantages
• Browser != Browser
• User interaction / interface can be limited compared to a native application
• Performance of things like transitions, animations can be poorer
• Integration of device specific technologies (camera, GPS) is lacking
• Evaluate using something like PhoneGap
• Enabling “native” look and feel (like swipe on iOS) may mean including several
different libraries
• Discoverability (how do customers find your app)
40. Web Apps vs Native Apps
• Native Apps
• Advantages
• Performance on specific devices
• e.g. Angry Birds on HTC Wildfire
• Usability, Design can be implemented specifically for a device
• Integration of things like camera, GPS, device notifications
• Integrated development tools (design, test, simulator)
• Discoverability through app store
• Sell apps for $$$
41. Web Apps vs Native Apps
• Native Apps
• Disadvantages
• Loss of customer retention through app store model
• Apps need to be developed for individual platforms (higher skill level)
• Deployment of apps for a targeted audience (e.g. enterprise) is
difficult
• Updates via store (iOS) take longer
• App store “owner” can refuse your app
42. Web Apps on Steroids
• Phone Gap
• Provides access to native functionality for Web Apps
•
43. No silver bullet!
• Don’t let anyone tell you it’s “either
or”
• It should always be a well-informed
use-case based decision
44. What type of App?
http://www.zokem.com/2011/03/youtube-top-installed-app-facebook-leads-in-unique-users/
45. Testing
• Testing a mobile application is time consuming
• Simulators are available
• Often part of the SDK (e.g. iOS)
• HTML 5 - Ripple - http://ripple.tinyhippos.com/
• Testing on actual devices is mandatory!
• Make sure you test on the correct OS version
• Also consider services such as
DeviceAnywhere.com
46. Testing
• Make sure you know which device
your boss / customer is using - and
test first on that one
48. Engaging Mobile developers
• Getting others to increase the value of your
offering by building an application eco-system
around your core business
• Provide APIs into your data (REST based)
• Provide a signup-service for applications (signup, get key etc.)
• Provide an SDK including a sample application
• Provide support (e.g. via a google news group)
• Highlight good applications on a showcase Web-site / & go to
conferences
• Make sure communication is 2-way
• Make sure you have a channel from the outside into your company
50. Deployment
• Deploying an app into an App store takes time and
effort
• Plan for signing (if required)
• Plan for the acceptance period (dependent on App store)
• Plan for iterations as you need to update assets such as
screenshots, descriptions (multi-language anyone?)
• Is the App store set up to support the devices you wrote the app
for
• If the App store is available in different countries - have you
tested with foreign sim-cards? Do you know what the limitations
of those countries are?
51. War of the App stores
• App Stores today: 121 (August 2011,
Wiconnector)
• But growth is slowing!
• And quite a few will disappear again
• Whitelabel solutions (from companies
such as Appia) mean that the variety of
App stores will increase
• e.g. Appia powers the new Opera app store
52. War of the App stores
• Which one?
• Reach
• Billing process
• How attractive is the app store (i.e. volumes)
• How good is the revenue share and overall
revenue
• How easy is it to upload an app
53. Not just an App store
• Complex infrastructures
• Upload platform
• Shop / Discovery platform
• Recommendation platform
• Search Engine
• Download platform
• Routing gateways
• Billing system
• Reporting system
• SAP
54. Business
http://www.flickr.com/photos/59937401@N07/5474437939
55. “Your cell phone has more computing power than
all of NASA in 1969.
NASA launched a man to the moon. We launched a
bird into pigs.”
(via Twitter)
56. Hot sellers
• Angry Birds
• Over 250 million downloads total (June 11)
• 80% of owners do updates
• 30 million downloads on Android (March 11)
• $1 million / month through ad revenue on Android
• Advantage - turnover through whole app lifecycle (including free updates)
• iOS - Sold for a price - only monetization on initial purchase
• Now additional monetization through in-app purchase - Mighty Eagle
• Costs € 0,79 and has been downloaded over 2.000.000 times
• ... and then ... cuddly toys, movie tie-in (“Rio”), TV series ..
• So it was easy .... right?
57. Hot sellers
• Angry Birds .. not quite so simple..
• Rovios 52nd title
• Titles written for companies such as EA, Digital Chocolate
• Initially spent € 100.000 to develop Angry Birds
• When it was released in December 2009 in the English speaking App Store
- it was a flop!
• Tough to break into that market from the get-go
• Rovio tried to get a following in the smaller markets
• Sweden, Denmark and Greece
• Then published via Chillingo and with Apple’s help featuring the app on the
UK App Store - launched new versions in February 2010
• And the rest is history
58. Hot sellers
• What makes Angry Birds successful?
• Simple to play - difficult to master
• Constant rewards in the game
• Active continuous relationship with the customer
• Regular updates for free and new versions with a theme
(halloween etc.)
• Cared about feedback from the customers
• Phoenix bird that ignites the structure was a suggestion from a customer
• Rovio were able to create a “buzz” around the game
60. Before you get too excited
• The average smartphone user in a
study added just 2.5 new apps per
month.
• 37 percent of users added no new
apps at all.
http://www.wirelessintelligence.com - Study was based on an analysis of more than 2,100 smartphone
users (iPhone, Android, BlackBerry and Symbian) in the US and UK during January 2011
61. Keep track of your users
• App Analytics
• Track app users, sessions, platforms, demographics, ...
• Solutions
• Flurry.com
• Localytics.com
• Google Analytics
• Let Facebook do the work
62. It’s just business
• “Mobile apps aren’t a get rich quick
scheme where you can be oblivious
to best practice. “
• “Usual business rules apply and there
are extra mobile rules for the
unwary.”
• Simon Judge
63. Mobile in the enterprise
• Consumerization of the enterprise
• Employees expect the same seamless experience with mobilized
enterprise applications as they have with the ones they use privately
• This is further enhanced by “bring your own device” policies
• Porting an enterprise application UI to a mobile device can be
challenging
• Additional enterprise challenges
• Resistance to change
• Legacy systems, data security, personal data ....
• Limited peer sharing of experience or “best practices”
64. Thanks for staying to the end!
“Ever tried. Ever failed. No matter. Try
Again. Fail again. Fail better” - Samuel
Beckett
[email protected]
photo on slide 1 (c) Frank Köhntopp - used with permission - http://www.flickr.com/photos/koehntopp/