The document describes the process of creating a 2D side-scrolling shooter game in Game Maker. It involves creating sprites, objects, and code for the player character, background, shooting ability, boundaries, and enemies. The player sprite is made using different color transparencies. Movement is added using keyboard controls and boundaries are added to keep the player on screen. A scrolling space background is made using multiple layered sprites. Shooting mushrooms is added using a sound effect and spawning projectiles. Floating robot enemies are animated and programmed to move and shoot at the player.