This document provides tips and recommendations for integrating various mobile applications into classroom instruction using BYOD (Bring Your Own Device). It describes apps such as Animoto, Edmodo, Evernote, Google Drive, Nearpod, and Socrative that allow students to create videos, access class materials, take notes, and participate in interactive lessons from their personal devices. Potential challenges with BYOD like cheating and distraction are addressed, along with options for mirroring or projecting devices for whole-class instruction.