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Principles of Usability II
                   Strategy and Design for Web Sites

                                         Present by
                    Patrick Bieser Sr., President Northwoods Software




  Who am I?
      •   Created hundreds of web sites
      •   Search logs and web site statistics
      •   Usability studies
      •   Usability books
      •   Made mistakes
      •   Studied best / most successful sites
      •   Mom and Dad are web users
      •   User (just like you)




October 16, 2006




                                                                        1
Summary of Today’s Presentation
       • Lots of little things
          • McDonalds
       • Examples
       • User behaviors
       • More examples
       • Usability testing
          • Fixes cost 75% less before launch
       • No “right” way. It depends.




October 16, 2006




               If your web site is too hard to use…
                      people won’t use it.




October 16, 2006




                                                      2
3
4
5
Amazon’s Three Things
       1. Powerful Search
       2. Exhaustive Information - Cleanly Presented
       3. Simple Conversion




October 16, 2006




                                                       6
Craig’s List – Three Things

       1. Instant ‘Get it’ thru Simple design
       2. Navigation as Content - Scanable
       3. Simple Conversion




October 16, 2006




                                                7
8
Airlines Formula
       1. Good Usability…
       2. Leads to Conversions…
       3. Sell More, Save $$




October 16, 2006




  Users

       •      Scan - they’re in a hurry
       •      Are goal-oriented
       •      Get frustrated easily
       •      Dislike choices that require thinking
       •      Are easily disoriented




October 16, 2006




                                                      9
Aoccdrnig to a rscheearch at Cmabrigde
Uinervtisy, it deosn't mttaer in waht oredr
the ltteers in a wrod are, the olny
iprmoatnt tihng is taht the frist and lsat
ltteer be at the rghit pclae. Tihs is bcuseae
the huamn mnid deos not raed ervey lteter
by istlef, but the wrod as a wlohe.




                                                10
11
Low home page entrance
                                    Low home page entrance

                                    Large Trailing Tail
                                    Large Trailing Tail




  First 5 Seconds

      • Use Search / Key Application (50%)
      • Scan the navigation / home page (30%)
      • Mixed strategies (site map, etc.) (20%)




October 16, 2006




                                                             12
13
14
Writing for the Web
      • Write to be scanned
      • One thought per paragraph
           – especially on home page
      • Cut your words in half then cut again
      • Use graphic accents to draw attention
           – Not to show off your graphic skill
      • “Flytrap” your content




October 16, 2006




                                                  15
Web Page Tips
      • No marketing lingo or brands in navigation
      • No “happy talk” or instructions
      • Show – don’t tell!




October 16, 2006




                                                     16
17
Home Page - I
      •   Don’t make content look like an Ad
      •   Skip “Welcome!” messages
      •   Magic 7
      •   Group Corporate stuff
           – about us, stock price, contact us, jobs, etc.
      • Group Utilities
           – search, site map, login, etc.
      • Graphics: less is more
           – 5% - 15%


October 16, 2006




  Home Page - II
      • Avoid navigation redundancy
        – waste of space
      • Use conventions of popular sites
        – search
        – site map
        – breadcrumbs
        – logo click takes you to Home
          Page


October 16, 2006




                                                             18
19
20
21
22
So What?
      Lessons learned apply to your website
      • Substance 98% trumps Sizzle 2%
      • Content 80% trumps Brand 20%
      • Conventions 75% trump Creative 25%
      • Simplicity is King
      • A focus on usability is the single largest factor
        common among successful websites.
      • Lemmings….




October 16, 2006




  Stereotypes of Key Influencers

  Web Designers
  • Are not normal
  • They are power users
  • Don’t think / behave like our audiences
  • Went to school to learn: visual design, branding and
    marketing for print, TV, radio.
  • Not taught about the web (it’s a technical thing)
  • Paid to be creative and clever, not to follow conventions




October 16, 2006




                                                                23
Stereotypes of Key Influencers
  Directors / Executives
  • Don’t always “get” the web
  • Want more “Sizzle”
  • Listen to well meaning people they trust (who may not “get” the
    web)
  • Need to be patiently educated by credible sources




October 16, 2006




  Stereotypes of Key Influencers

   IT Professionals
   • See the web as a technology
   • Don’t get all this “branding” and “usability” stuff
   • Make decisions based on tools, certifications,
     and integration needs
   • Need to have their web sensitivity patiently
     increased by credible sources




October 16, 2006




                                                                      24
Stereotypes of Key Influencers

  Marketing Types
  •   Put too much emphasis on look and feel
  •   See the web as an extension of their branding initiatives
  •   Assume print and web are mostly the same
  •   Need to read ‘Don’t Make Me Think’




October 16, 2006




  The Differences
       The purpose of non-web marketing
       •   Grab eyeballs
       •   Create an impression
       •   Build brand awareness
       •   Drive conversions (i.e. go to your website)
       The purpose of a website
       • Offer intuitive and useful information, without
         annoying or confusing your visitor, so they will
         reach a goal page and convert.
       The purpose of a web application
       • Offer intuitive interface for retrieving / entering
         information that requires minimal training and
         results in high accuracy.


October 16, 2006




                                                                  25
Aim for simplicity

               The truth is…simplicity is hard




October 16, 2006




                                                 26
Group Usability Study
                       Can you find…




October 16, 2006




October 16, 2006




                                           27
Usability Methods
     • Card Sorting:
          – Group top and second navigation
          – Name them
     • Current Site:
          – Ten tasks
          – Talk out loud
          – Tape it
     • Paper Prototype:
          – What would you click on?
     • Look at web / search logs
     • 80% of 80%

October 16, 2006




  Usability Testing

    • Informal
    • Low cost and effective
    • As few as 3-5 users




October 16, 2006




                                              28
Top Eight User Complaints
     •   Flash (the bad kind)
     •   Font is too small
     •   Non-standard links
     •   Content Not Written for the Web
     •   Bad Search Results
     •   Browser Incompatibility
     •   No Contact / Company Info
     •   Inadequate Photo Enlargement


October 16, 2006




                                           29
30
31
“It’s not the number of clicks...
            it’s how hard each click is!”
                              - Steve Krug




October 16, 2006




                                              32

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Principles of Web Usability I - Summer 2006

  • 1. Principles of Usability II Strategy and Design for Web Sites Present by Patrick Bieser Sr., President Northwoods Software Who am I? • Created hundreds of web sites • Search logs and web site statistics • Usability studies • Usability books • Made mistakes • Studied best / most successful sites • Mom and Dad are web users • User (just like you) October 16, 2006 1
  • 2. Summary of Today’s Presentation • Lots of little things • McDonalds • Examples • User behaviors • More examples • Usability testing • Fixes cost 75% less before launch • No “right” way. It depends. October 16, 2006 If your web site is too hard to use… people won’t use it. October 16, 2006 2
  • 3. 3
  • 4. 4
  • 5. 5
  • 6. Amazon’s Three Things 1. Powerful Search 2. Exhaustive Information - Cleanly Presented 3. Simple Conversion October 16, 2006 6
  • 7. Craig’s List – Three Things 1. Instant ‘Get it’ thru Simple design 2. Navigation as Content - Scanable 3. Simple Conversion October 16, 2006 7
  • 8. 8
  • 9. Airlines Formula 1. Good Usability… 2. Leads to Conversions… 3. Sell More, Save $$ October 16, 2006 Users • Scan - they’re in a hurry • Are goal-oriented • Get frustrated easily • Dislike choices that require thinking • Are easily disoriented October 16, 2006 9
  • 10. Aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoatnt tihng is taht the frist and lsat ltteer be at the rghit pclae. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. 10
  • 11. 11
  • 12. Low home page entrance Low home page entrance Large Trailing Tail Large Trailing Tail First 5 Seconds • Use Search / Key Application (50%) • Scan the navigation / home page (30%) • Mixed strategies (site map, etc.) (20%) October 16, 2006 12
  • 13. 13
  • 14. 14
  • 15. Writing for the Web • Write to be scanned • One thought per paragraph – especially on home page • Cut your words in half then cut again • Use graphic accents to draw attention – Not to show off your graphic skill • “Flytrap” your content October 16, 2006 15
  • 16. Web Page Tips • No marketing lingo or brands in navigation • No “happy talk” or instructions • Show – don’t tell! October 16, 2006 16
  • 17. 17
  • 18. Home Page - I • Don’t make content look like an Ad • Skip “Welcome!” messages • Magic 7 • Group Corporate stuff – about us, stock price, contact us, jobs, etc. • Group Utilities – search, site map, login, etc. • Graphics: less is more – 5% - 15% October 16, 2006 Home Page - II • Avoid navigation redundancy – waste of space • Use conventions of popular sites – search – site map – breadcrumbs – logo click takes you to Home Page October 16, 2006 18
  • 19. 19
  • 20. 20
  • 21. 21
  • 22. 22
  • 23. So What? Lessons learned apply to your website • Substance 98% trumps Sizzle 2% • Content 80% trumps Brand 20% • Conventions 75% trump Creative 25% • Simplicity is King • A focus on usability is the single largest factor common among successful websites. • Lemmings…. October 16, 2006 Stereotypes of Key Influencers Web Designers • Are not normal • They are power users • Don’t think / behave like our audiences • Went to school to learn: visual design, branding and marketing for print, TV, radio. • Not taught about the web (it’s a technical thing) • Paid to be creative and clever, not to follow conventions October 16, 2006 23
  • 24. Stereotypes of Key Influencers Directors / Executives • Don’t always “get” the web • Want more “Sizzle” • Listen to well meaning people they trust (who may not “get” the web) • Need to be patiently educated by credible sources October 16, 2006 Stereotypes of Key Influencers IT Professionals • See the web as a technology • Don’t get all this “branding” and “usability” stuff • Make decisions based on tools, certifications, and integration needs • Need to have their web sensitivity patiently increased by credible sources October 16, 2006 24
  • 25. Stereotypes of Key Influencers Marketing Types • Put too much emphasis on look and feel • See the web as an extension of their branding initiatives • Assume print and web are mostly the same • Need to read ‘Don’t Make Me Think’ October 16, 2006 The Differences The purpose of non-web marketing • Grab eyeballs • Create an impression • Build brand awareness • Drive conversions (i.e. go to your website) The purpose of a website • Offer intuitive and useful information, without annoying or confusing your visitor, so they will reach a goal page and convert. The purpose of a web application • Offer intuitive interface for retrieving / entering information that requires minimal training and results in high accuracy. October 16, 2006 25
  • 26. Aim for simplicity The truth is…simplicity is hard October 16, 2006 26
  • 27. Group Usability Study Can you find… October 16, 2006 October 16, 2006 27
  • 28. Usability Methods • Card Sorting: – Group top and second navigation – Name them • Current Site: – Ten tasks – Talk out loud – Tape it • Paper Prototype: – What would you click on? • Look at web / search logs • 80% of 80% October 16, 2006 Usability Testing • Informal • Low cost and effective • As few as 3-5 users October 16, 2006 28
  • 29. Top Eight User Complaints • Flash (the bad kind) • Font is too small • Non-standard links • Content Not Written for the Web • Bad Search Results • Browser Incompatibility • No Contact / Company Info • Inadequate Photo Enlargement October 16, 2006 29
  • 30. 30
  • 31. 31
  • 32. “It’s not the number of clicks... it’s how hard each click is!” - Steve Krug October 16, 2006 32