blob: 6f16de535182eb8be00376eb8a61aabc86c5bcb4 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stddef.h>
#include <string>
#include <sys/epoll.h>
#include <vector>
#include "base/basictypes.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/singleton.h"
#include "base/strings/string_number_conversions.h"
#include "base/synchronization/waitable_event.h"
#include "base/threading/platform_thread.h"
#include "base/time/time.h"
#include "net/base/ip_endpoint.h"
#include "net/quic/congestion_control/tcp_cubic_sender.h"
#include "net/quic/crypto/aes_128_gcm_12_encrypter.h"
#include "net/quic/crypto/null_encrypter.h"
#include "net/quic/quic_flags.h"
#include "net/quic/quic_framer.h"
#include "net/quic/quic_packet_creator.h"
#include "net/quic/quic_protocol.h"
#include "net/quic/quic_server_id.h"
#include "net/quic/quic_utils.h"
#include "net/quic/test_tools/quic_connection_peer.h"
#include "net/quic/test_tools/quic_flow_controller_peer.h"
#include "net/quic/test_tools/quic_sent_packet_manager_peer.h"
#include "net/quic/test_tools/quic_session_peer.h"
#include "net/quic/test_tools/quic_spdy_session_peer.h"
#include "net/quic/test_tools/quic_test_utils.h"
#include "net/quic/test_tools/reliable_quic_stream_peer.h"
#include "net/test/gtest_util.h"
#include "net/tools/epoll_server/epoll_server.h"
#include "net/tools/quic/quic_epoll_connection_helper.h"
#include "net/tools/quic/quic_in_memory_cache.h"
#include "net/tools/quic/quic_packet_writer_wrapper.h"
#include "net/tools/quic/quic_server.h"
#include "net/tools/quic/quic_socket_utils.h"
#include "net/tools/quic/quic_spdy_client_stream.h"
#include "net/tools/quic/test_tools/http_message.h"
#include "net/tools/quic/test_tools/packet_dropping_test_writer.h"
#include "net/tools/quic/test_tools/quic_client_peer.h"
#include "net/tools/quic/test_tools/quic_dispatcher_peer.h"
#include "net/tools/quic/test_tools/quic_in_memory_cache_peer.h"
#include "net/tools/quic/test_tools/quic_server_peer.h"
#include "net/tools/quic/test_tools/quic_test_client.h"
#include "net/tools/quic/test_tools/server_thread.h"
#include "testing/gtest/include/gtest/gtest.h"
using base::StringPiece;
using base::WaitableEvent;
using net::EpollServer;
using net::IPAddressNumber;
using net::test::ConstructEncryptedPacket;
using net::test::GenerateBody;
using net::test::Loopback4;
using net::test::MockQuicConnectionDebugVisitor;
using net::test::QuicConnectionPeer;
using net::test::QuicFlowControllerPeer;
using net::test::QuicSentPacketManagerPeer;
using net::test::QuicSessionPeer;
using net::test::QuicSpdySessionPeer;
using net::test::ReliableQuicStreamPeer;
using net::test::TestWriterFactory;
using net::test::ValueRestore;
using net::test::kClientDataStreamId1;
using net::test::kInitialSessionFlowControlWindowForTest;
using net::test::kInitialStreamFlowControlWindowForTest;
using net::tools::test::PacketDroppingTestWriter;
using net::tools::test::QuicDispatcherPeer;
using net::tools::test::QuicServerPeer;
using std::ostream;
using std::string;
using std::vector;
namespace net {
namespace tools {
namespace test {
namespace {
const char kFooResponseBody[] = "Artichoke hearts make me happy.";
const char kBarResponseBody[] = "Palm hearts are pretty delicious, also.";
// Run all tests with the cross products of all versions.
struct TestParams {
TestParams(const QuicVersionVector& client_supported_versions,
const QuicVersionVector& server_supported_versions,
QuicVersion negotiated_version,
bool use_fec,
bool client_supports_stateless_rejects,
bool server_uses_stateless_rejects_if_peer_supported,
QuicTag congestion_control_tag,
bool auto_tune_flow_control_window)
: client_supported_versions(client_supported_versions),
server_supported_versions(server_supported_versions),
negotiated_version(negotiated_version),
use_fec(use_fec),
client_supports_stateless_rejects(client_supports_stateless_rejects),
server_uses_stateless_rejects_if_peer_supported(
server_uses_stateless_rejects_if_peer_supported),
congestion_control_tag(congestion_control_tag),
auto_tune_flow_control_window(auto_tune_flow_control_window) {}
friend ostream& operator<<(ostream& os, const TestParams& p) {
os << "{ server_supported_versions: "
<< QuicVersionVectorToString(p.server_supported_versions);
os << " client_supported_versions: "
<< QuicVersionVectorToString(p.client_supported_versions);
os << " negotiated_version: " << QuicVersionToString(p.negotiated_version);
os << " client_supports_stateless_rejects: "
<< p.client_supports_stateless_rejects;
os << " server_uses_stateless_rejects_if_peer_supported: "
<< p.server_uses_stateless_rejects_if_peer_supported;
os << " use_fec: " << p.use_fec;
os << " congestion_control_tag: "
<< QuicUtils::TagToString(p.congestion_control_tag);
os << " auto_tune_flow_control_window: " << p.auto_tune_flow_control_window
<< " }";
return os;
}
QuicVersionVector client_supported_versions;
QuicVersionVector server_supported_versions;
QuicVersion negotiated_version;
bool use_fec;
bool client_supports_stateless_rejects;
bool server_uses_stateless_rejects_if_peer_supported;
QuicTag congestion_control_tag;
bool auto_tune_flow_control_window;
};
// Constructs various test permutations.
vector<TestParams> GetTestParams() {
// Divide the versions into buckets in which the intra-frame format
// is compatible. When clients encounter QUIC version negotiation
// they simply retransmit all packets using the new version's
// QUIC framing. However, they are unable to change the intra-frame
// layout (for example to change SPDY/4 headers to SPDY/3). So
// these tests need to ensure that clients are never attempting
// to do 0-RTT across incompatible versions. Chromium only supports
// a single version at a time anyway. :)
QuicVersionVector all_supported_versions = QuicSupportedVersions();
QuicVersionVector client_version_buckets[2];
for (const QuicVersion version : all_supported_versions) {
if (version <= QUIC_VERSION_25) {
// SPDY/4
client_version_buckets[0].push_back(version);
} else {
// QUIC_VERSION_26 changes the kdf in a way that is incompatible with
// version negotiation across the version 26 boundary.
client_version_buckets[1].push_back(version);
}
}
vector<TestParams> params;
// TODO(rtenneti): Add kTBBR after BBR code is checked in.
// for (const QuicTag congestion_control_tag : {kRENO, kTBBR, kQBIC}) {
for (const QuicTag congestion_control_tag : {kRENO, kQBIC}) {
for (const bool use_fec : {false, true}) {
for (const QuicVersionVector& client_versions : client_version_buckets) {
// A number of end to end tests fail when stateless rejects are enabled
// *and* there are more than two QUIC versions.
// TODO(b/23745998) Re-enable client stateless reject support.
for (bool client_supports_stateless_rejects : {false}) {
// TODO(b/23745998) Re-enable server stateless reject support.
for (bool server_uses_stateless_rejects_if_peer_supported : {false}) {
for (bool auto_tune_flow_control_window : {true, false}) {
CHECK(!client_versions.empty());
// Add an entry for server and client supporting all versions.
params.push_back(TestParams(
client_versions, all_supported_versions,
client_versions.front(), use_fec,
client_supports_stateless_rejects,
server_uses_stateless_rejects_if_peer_supported,
congestion_control_tag, auto_tune_flow_control_window));
// Test client supporting all versions and server supporting 1
// version. Simulate an old server and exercise version downgrade
// in the client. Protocol negotiation should occur. Skip the i =
// 0 case because it is essentially the same as the default case.
for (const QuicVersion version : client_versions) {
QuicVersionVector server_supported_versions;
server_supported_versions.push_back(version);
params.push_back(TestParams(
client_versions, server_supported_versions,
server_supported_versions.front(), use_fec,
client_supports_stateless_rejects,
server_uses_stateless_rejects_if_peer_supported,
congestion_control_tag, auto_tune_flow_control_window));
}
}
}
}
}
}
}
return params;
}
class ServerDelegate : public PacketDroppingTestWriter::Delegate {
public:
ServerDelegate(TestWriterFactory* writer_factory,
QuicDispatcher* dispatcher)
: writer_factory_(writer_factory),
dispatcher_(dispatcher) {}
~ServerDelegate() override {}
void OnPacketSent(WriteResult result) override {
writer_factory_->OnPacketSent(result);
}
void OnCanWrite() override { dispatcher_->OnCanWrite(); }
private:
TestWriterFactory* writer_factory_;
QuicDispatcher* dispatcher_;
};
class ClientDelegate : public PacketDroppingTestWriter::Delegate {
public:
explicit ClientDelegate(QuicClient* client) : client_(client) {}
~ClientDelegate() override {}
void OnPacketSent(WriteResult /*result*/) override {}
void OnCanWrite() override {
EpollEvent event(EPOLLOUT, false);
client_->OnEvent(client_->fd(), &event);
}
private:
QuicClient* client_;
};
class EndToEndTest : public ::testing::TestWithParam<TestParams> {
protected:
EndToEndTest()
: initialized_(false),
server_address_(IPEndPoint(Loopback4(), 0)),
server_hostname_("example.com"),
server_started_(false),
strike_register_no_startup_period_(false) {
client_supported_versions_ = GetParam().client_supported_versions;
server_supported_versions_ = GetParam().server_supported_versions;
negotiated_version_ = GetParam().negotiated_version;
FLAGS_enable_quic_fec = GetParam().use_fec;
VLOG(1) << "Using Configuration: " << GetParam();
// Use different flow control windows for client/server.
client_config_.SetInitialStreamFlowControlWindowToSend(
2 * kInitialStreamFlowControlWindowForTest);
client_config_.SetInitialSessionFlowControlWindowToSend(
2 * kInitialSessionFlowControlWindowForTest);
server_config_.SetInitialStreamFlowControlWindowToSend(
3 * kInitialStreamFlowControlWindowForTest);
server_config_.SetInitialSessionFlowControlWindowToSend(
3 * kInitialSessionFlowControlWindowForTest);
QuicInMemoryCachePeer::ResetForTests();
AddToCache("/foo", 200, "OK", kFooResponseBody);
AddToCache("/bar", 200, "OK", kBarResponseBody);
}
~EndToEndTest() override {
// TODO(rtenneti): port RecycleUnusedPort if needed.
// RecycleUnusedPort(server_address_.port());
QuicInMemoryCachePeer::ResetForTests();
}
QuicTestClient* CreateQuicClient(QuicPacketWriterWrapper* writer) {
QuicTestClient* client = new QuicTestClient(
server_address_, server_hostname_,
/*secure=*/true, client_config_, client_supported_versions_);
client->UseWriter(writer);
client->Connect();
return client;
}
void set_client_initial_stream_flow_control_receive_window(uint32 window) {
CHECK(client_.get() == nullptr);
DVLOG(1) << "Setting client initial stream flow control window: " << window;
client_config_.SetInitialStreamFlowControlWindowToSend(window);
}
void set_client_initial_session_flow_control_receive_window(uint32 window) {
CHECK(client_.get() == nullptr);
DVLOG(1) << "Setting client initial session flow control window: "
<< window;
client_config_.SetInitialSessionFlowControlWindowToSend(window);
}
void set_server_initial_stream_flow_control_receive_window(uint32 window) {
CHECK(server_thread_.get() == nullptr);
DVLOG(1) << "Setting server initial stream flow control window: "
<< window;
server_config_.SetInitialStreamFlowControlWindowToSend(window);
}
void set_server_initial_session_flow_control_receive_window(uint32 window) {
CHECK(server_thread_.get() == nullptr);
DVLOG(1) << "Setting server initial session flow control window: "
<< window;
server_config_.SetInitialSessionFlowControlWindowToSend(window);
}
const QuicSentPacketManager *
GetSentPacketManagerFromFirstServerSession() const {
QuicDispatcher* dispatcher =
QuicServerPeer::GetDispatcher(server_thread_->server());
QuicSession* session = dispatcher->session_map().begin()->second;
return &session->connection()->sent_packet_manager();
}
bool Initialize() {
QuicTagVector copt;
server_config_.SetConnectionOptionsToSend(copt);
// TODO(nimia): Consider setting the congestion control algorithm for the
// client as well according to the test parameter.
copt.push_back(GetParam().congestion_control_tag);
if (GetParam().use_fec) {
// Set FEC config in client's connection options and in client session.
copt.push_back(kFHDR);
}
if (GetParam().client_supports_stateless_rejects) {
copt.push_back(kSREJ);
}
if (GetParam().auto_tune_flow_control_window) {
copt.push_back(kAFCW);
copt.push_back(kIFW5);
}
client_config_.SetConnectionOptionsToSend(copt);
// Start the server first, because CreateQuicClient() attempts
// to connect to the server.
StartServer();
client_.reset(CreateQuicClient(client_writer_));
if (GetParam().use_fec) {
// Set FecPolicy to always protect data on all streams.
client_->SetFecPolicy(FEC_PROTECT_ALWAYS);
}
static EpollEvent event(EPOLLOUT, false);
client_writer_->Initialize(
reinterpret_cast<QuicEpollConnectionHelper*>(
QuicConnectionPeer::GetHelper(
client_->client()->session()->connection())),
new ClientDelegate(client_->client()));
initialized_ = true;
return client_->client()->connected();
}
void SetUp() override {
// The ownership of these gets transferred to the QuicPacketWriterWrapper
// and TestWriterFactory when Initialize() is executed.
client_writer_ = new PacketDroppingTestWriter();
server_writer_ = new PacketDroppingTestWriter();
}
void TearDown() override {
ASSERT_TRUE(initialized_) << "You must call Initialize() in every test "
<< "case. Otherwise, your test will leak memory.";
StopServer();
}
void StartServer() {
server_thread_.reset(new ServerThread(
new QuicServer(server_config_, server_supported_versions_),
/*is_secure=*/true, server_address_,
strike_register_no_startup_period_));
server_thread_->Initialize();
server_address_ = IPEndPoint(server_address_.address(),
server_thread_->GetPort());
QuicDispatcher* dispatcher =
QuicServerPeer::GetDispatcher(server_thread_->server());
TestWriterFactory* packet_writer_factory = new TestWriterFactory();
QuicDispatcherPeer::SetPacketWriterFactory(dispatcher,
packet_writer_factory);
QuicDispatcherPeer::UseWriter(dispatcher, server_writer_);
if (GetParam().server_uses_stateless_rejects_if_peer_supported) {
// Enable stateless rejects and force the server to always send
// them.
FLAGS_enable_quic_stateless_reject_support = true;
FLAGS_quic_session_map_threshold_for_stateless_rejects = 0;
} else {
FLAGS_enable_quic_stateless_reject_support = false;
FLAGS_quic_session_map_threshold_for_stateless_rejects = -1;
}
server_writer_->Initialize(
QuicDispatcherPeer::GetHelper(dispatcher),
new ServerDelegate(packet_writer_factory, dispatcher));
server_thread_->Start();
server_started_ = true;
}
void StopServer() {
if (!server_started_)
return;
if (server_thread_.get()) {
server_thread_->Quit();
server_thread_->Join();
}
}
void AddToCache(StringPiece path,
int response_code,
StringPiece response_detail,
StringPiece body) {
QuicInMemoryCache::GetInstance()->AddSimpleResponse(
"www.google.com", path, response_code, response_detail, body);
}
void SetPacketLossPercentage(int32 loss) {
// TODO(rtenneti): enable when we can do random packet loss tests in
// chrome's tree.
if (loss != 0 && loss != 100)
return;
client_writer_->set_fake_packet_loss_percentage(loss);
server_writer_->set_fake_packet_loss_percentage(loss);
}
void SetPacketSendDelay(QuicTime::Delta delay) {
// TODO(rtenneti): enable when we can do random packet send delay tests in
// chrome's tree.
// client_writer_->set_fake_packet_delay(delay);
// server_writer_->set_fake_packet_delay(delay);
}
void SetReorderPercentage(int32 reorder) {
// TODO(rtenneti): enable when we can do random packet reorder tests in
// chrome's tree.
// client_writer_->set_fake_reorder_percentage(reorder);
// server_writer_->set_fake_reorder_percentage(reorder);
}
// Verifies that the client and server connections were both free of packets
// being discarded, based on connection stats.
// Calls server_thread_ Pause() and Resume(), which may only be called once
// per test.
void VerifyCleanConnection(bool /*had_packet_loss*/) {
QuicConnectionStats client_stats =
client_->client()->session()->connection()->GetStats();
// TODO(ianswett): Re-enable this check once b/19572432 is fixed.
// if (!had_packet_loss) {
// EXPECT_EQ(0u, client_stats.packets_lost);
// }
EXPECT_EQ(0u, client_stats.packets_discarded);
EXPECT_EQ(0u, client_stats.packets_dropped);
EXPECT_EQ(client_stats.packets_received, client_stats.packets_processed);
const int num_expected_stateless_rejects =
(BothSidesSupportStatelessRejects() &&
client_->client()->session()->GetNumSentClientHellos() > 0)
? 1
: 0;
EXPECT_EQ(num_expected_stateless_rejects,
client_->client()->num_stateless_rejects_received());
server_thread_->Pause();
QuicDispatcher* dispatcher =
QuicServerPeer::GetDispatcher(server_thread_->server());
ASSERT_EQ(1u, dispatcher->session_map().size());
QuicSession* session = dispatcher->session_map().begin()->second;
QuicConnectionStats server_stats = session->connection()->GetStats();
// TODO(ianswett): Re-enable this check once b/19572432 is fixed.
// if (!had_packet_loss) {
// EXPECT_EQ(0u, server_stats.packets_lost);
// }
EXPECT_EQ(0u, server_stats.packets_discarded);
// TODO(ianswett): Restore the check for packets_dropped equals 0.
// The expect for packets received is equal to packets processed fails
// due to version negotiation packets.
server_thread_->Resume();
}
bool BothSidesSupportStatelessRejects() {
return (GetParam().server_uses_stateless_rejects_if_peer_supported &&
GetParam().client_supports_stateless_rejects);
}
void ExpectFlowControlsSynced(QuicFlowController* client,
QuicFlowController* server) {
EXPECT_EQ(QuicFlowControllerPeer::SendWindowSize(client),
QuicFlowControllerPeer::ReceiveWindowSize(server));
EXPECT_EQ(QuicFlowControllerPeer::ReceiveWindowSize(client),
QuicFlowControllerPeer::SendWindowSize(server));
}
bool initialized_;
IPEndPoint server_address_;
string server_hostname_;
scoped_ptr<ServerThread> server_thread_;
scoped_ptr<QuicTestClient> client_;
PacketDroppingTestWriter* client_writer_;
PacketDroppingTestWriter* server_writer_;
bool server_started_;
QuicConfig client_config_;
QuicConfig server_config_;
QuicVersionVector client_supported_versions_;
QuicVersionVector server_supported_versions_;
QuicVersion negotiated_version_;
bool strike_register_no_startup_period_;
};
// Run all end to end tests with all supported versions.
INSTANTIATE_TEST_CASE_P(EndToEndTests,
EndToEndTest,
::testing::ValuesIn(GetTestParams()));
TEST_P(EndToEndTest, SimpleRequestResponse) {
ASSERT_TRUE(Initialize());
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
}
// TODO(rch): figure out how to detect missing v6 supprt (like on the linux
// try bots) and selectively disable this test.
TEST_P(EndToEndTest, DISABLED_SimpleRequestResponsev6) {
IPAddressNumber ip;
CHECK(net::ParseIPLiteralToNumber("::1", &ip));
server_address_ = IPEndPoint(ip, server_address_.port());
ASSERT_TRUE(Initialize());
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
}
TEST_P(EndToEndTest, SeparateFinPacket) {
ASSERT_TRUE(Initialize());
HTTPMessage request(HttpConstants::HTTP_1_1, HttpConstants::POST, "/foo");
request.set_has_complete_message(false);
// Send a request in two parts: the request and then an empty packet with FIN.
client_->SendMessage(request);
client_->SendData("", true);
client_->WaitForResponse();
EXPECT_EQ(kFooResponseBody, client_->response_body());
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
// Now do the same thing but with a content length.
request.AddBody("foo", true);
client_->SendMessage(request);
client_->SendData("", true);
client_->WaitForResponse();
EXPECT_EQ(kFooResponseBody, client_->response_body());
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
}
TEST_P(EndToEndTest, MultipleRequestResponse) {
ASSERT_TRUE(Initialize());
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
EXPECT_EQ(kBarResponseBody, client_->SendSynchronousRequest("/bar"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
}
TEST_P(EndToEndTest, MultipleClients) {
ASSERT_TRUE(Initialize());
scoped_ptr<QuicTestClient> client2(CreateQuicClient(nullptr));
HTTPMessage request(HttpConstants::HTTP_1_1, HttpConstants::POST, "/foo");
request.AddHeader("content-length", "3");
request.set_has_complete_message(false);
client_->SendMessage(request);
client2->SendMessage(request);
client_->SendData("bar", true);
client_->WaitForResponse();
EXPECT_EQ(kFooResponseBody, client_->response_body());
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
client2->SendData("eep", true);
client2->WaitForResponse();
EXPECT_EQ(kFooResponseBody, client2->response_body());
EXPECT_EQ(200u, client2->response_headers()->parsed_response_code());
}
TEST_P(EndToEndTest, RequestOverMultiplePackets) {
// Send a large enough request to guarantee fragmentation.
string huge_request = "/some/path?query=" + string(kMaxPacketSize, '.');
AddToCache(huge_request, 200, "OK", kBarResponseBody);
ASSERT_TRUE(Initialize());
EXPECT_EQ(kBarResponseBody, client_->SendSynchronousRequest(huge_request));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
}
TEST_P(EndToEndTest, MultiplePacketsRandomOrder) {
// Send a large enough request to guarantee fragmentation.
string huge_request = "/some/path?query=" + string(kMaxPacketSize, '.');
AddToCache(huge_request, 200, "OK", kBarResponseBody);
ASSERT_TRUE(Initialize());
SetPacketSendDelay(QuicTime::Delta::FromMilliseconds(2));
SetReorderPercentage(50);
EXPECT_EQ(kBarResponseBody, client_->SendSynchronousRequest(huge_request));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
}
TEST_P(EndToEndTest, PostMissingBytes) {
ASSERT_TRUE(Initialize());
// Add a content length header with no body.
HTTPMessage request(HttpConstants::HTTP_1_1, HttpConstants::POST, "/foo");
request.AddHeader("content-length", "3");
request.set_skip_message_validation(true);
// This should be detected as stream fin without complete request,
// triggering an error response.
client_->SendCustomSynchronousRequest(request);
EXPECT_EQ("bad", client_->response_body());
EXPECT_EQ(500u, client_->response_headers()->parsed_response_code());
}
// TODO(rtenneti): DISABLED_LargePostNoPacketLoss seems to be flaky.
// http://crbug.com/297040.
TEST_P(EndToEndTest, DISABLED_LargePostNoPacketLoss) {
ASSERT_TRUE(Initialize());
client_->client()->WaitForCryptoHandshakeConfirmed();
// 1 MB body.
string body;
GenerateBody(&body, 1024 * 1024);
HTTPMessage request(HttpConstants::HTTP_1_1, HttpConstants::POST, "/foo");
request.AddBody(body, true);
EXPECT_EQ(kFooResponseBody, client_->SendCustomSynchronousRequest(request));
VerifyCleanConnection(false);
}
TEST_P(EndToEndTest, LargePostNoPacketLoss1sRTT) {
ASSERT_TRUE(Initialize());
SetPacketSendDelay(QuicTime::Delta::FromMilliseconds(1000));
client_->client()->WaitForCryptoHandshakeConfirmed();
// 100 KB body.
string body;
GenerateBody(&body, 100 * 1024);
HTTPMessage request(HttpConstants::HTTP_1_1, HttpConstants::POST, "/foo");
request.AddBody(body, true);
EXPECT_EQ(kFooResponseBody, client_->SendCustomSynchronousRequest(request));
VerifyCleanConnection(false);
}
TEST_P(EndToEndTest, LargePostWithPacketLoss) {
if (!BothSidesSupportStatelessRejects()) {
// Connect with lower fake packet loss than we'd like to test.
// Until b/10126687 is fixed, losing handshake packets is pretty
// brutal.
// TODO(jokulik): Until we support redundant SREJ packets, don't
// drop handshake packets for stateless rejects.
SetPacketLossPercentage(5);
}
ASSERT_TRUE(Initialize());
// Wait for the server SHLO before upping the packet loss.
client_->client()->WaitForCryptoHandshakeConfirmed();
SetPacketLossPercentage(30);
// 10 KB body.
string body;
GenerateBody(&body, 1024 * 10);
HTTPMessage request(HttpConstants::HTTP_1_1, HttpConstants::POST, "/foo");
request.AddBody(body, true);
EXPECT_EQ(kFooResponseBody, client_->SendCustomSynchronousRequest(request));
VerifyCleanConnection(true);
}
TEST_P(EndToEndTest, LargePostWithPacketLossAndBlockedSocket) {
if (!BothSidesSupportStatelessRejects()) {
// Connect with lower fake packet loss than we'd like to test. Until
// b/10126687 is fixed, losing handshake packets is pretty brutal.
// TODO(jokulik): Until we support redundant SREJ packets, don't
// drop handshake packets for stateless rejects.
SetPacketLossPercentage(5);
}
ASSERT_TRUE(Initialize());
// Wait for the server SHLO before upping the packet loss.
client_->client()->WaitForCryptoHandshakeConfirmed();
SetPacketLossPercentage(10);
client_writer_->set_fake_blocked_socket_percentage(10);
// 10 KB body.
string body;
GenerateBody(&body, 1024 * 10);
HTTPMessage request(HttpConstants::HTTP_1_1, HttpConstants::POST, "/foo");
request.AddBody(body, true);
EXPECT_EQ(kFooResponseBody, client_->SendCustomSynchronousRequest(request));
}
TEST_P(EndToEndTest, LargePostNoPacketLossWithDelayAndReordering) {
ASSERT_TRUE(Initialize());
client_->client()->WaitForCryptoHandshakeConfirmed();
// Both of these must be called when the writer is not actively used.
SetPacketSendDelay(QuicTime::Delta::FromMilliseconds(2));
SetReorderPercentage(30);
// 1 MB body.
string body;
GenerateBody(&body, 1024 * 1024);
HTTPMessage request(HttpConstants::HTTP_1_1, HttpConstants::POST, "/foo");
request.AddBody(body, true);
EXPECT_EQ(kFooResponseBody, client_->SendCustomSynchronousRequest(request));
}
TEST_P(EndToEndTest, LargePostZeroRTTFailure) {
// Have the server accept 0-RTT without waiting a startup period.
strike_register_no_startup_period_ = true;
// Send a request and then disconnect. This prepares the client to attempt
// a 0-RTT handshake for the next request.
ASSERT_TRUE(Initialize());
string body;
GenerateBody(&body, 20480);
HTTPMessage request(HttpConstants::HTTP_1_1, HttpConstants::POST, "/foo");
request.AddBody(body, true);
EXPECT_EQ(kFooResponseBody, client_->SendCustomSynchronousRequest(request));
// In the non-stateless case, the same session is used for both
// hellos, so the number of hellos sent on that session is 2. In
// the stateless case, the first client session will be completely
// torn down after the reject. The number of hellos on the latest
// session is 1.
const int expected_num_hellos_latest_session =
BothSidesSupportStatelessRejects() ? 1 : 2;
EXPECT_EQ(expected_num_hellos_latest_session,
client_->client()->session()->GetNumSentClientHellos());
EXPECT_EQ(2, client_->client()->GetNumSentClientHellos());
client_->Disconnect();
// The 0-RTT handshake should succeed.
client_->Connect();
client_->WaitForResponseForMs(-1);
ASSERT_TRUE(client_->client()->connected());
EXPECT_EQ(kFooResponseBody, client_->SendCustomSynchronousRequest(request));
EXPECT_EQ(1, client_->client()->session()->GetNumSentClientHellos());
EXPECT_EQ(1, client_->client()->GetNumSentClientHellos());
client_->Disconnect();
// Restart the server so that the 0-RTT handshake will take 1 RTT.
StopServer();
server_writer_ = new PacketDroppingTestWriter();
StartServer();
client_->Connect();
ASSERT_TRUE(client_->client()->connected());
EXPECT_EQ(kFooResponseBody, client_->SendCustomSynchronousRequest(request));
// In the non-stateless case, the same session is used for both
// hellos, so the number of hellos sent on that session is 2. In
// the stateless case, the first client session will be completely
// torn down after the reject. The number of hellos sent on the
// latest session is 1.
EXPECT_EQ(expected_num_hellos_latest_session,
client_->client()->session()->GetNumSentClientHellos());
EXPECT_EQ(2, client_->client()->GetNumSentClientHellos());
VerifyCleanConnection(false);
}
TEST_P(EndToEndTest, SynchronousRequestZeroRTTFailure) {
// Have the server accept 0-RTT without waiting a startup period.
strike_register_no_startup_period_ = true;
// Send a request and then disconnect. This prepares the client to attempt
// a 0-RTT handshake for the next request.
ASSERT_TRUE(Initialize());
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
// In the non-stateless case, the same session is used for both
// hellos, so the number of hellos sent on that session is 2. In
// the stateless case, the first client session will be completely
// torn down after the reject. The number of hellos on that second
// latest session is 1.
const int expected_num_hellos_latest_session =
BothSidesSupportStatelessRejects() ? 1 : 2;
EXPECT_EQ(expected_num_hellos_latest_session,
client_->client()->session()->GetNumSentClientHellos());
EXPECT_EQ(2, client_->client()->GetNumSentClientHellos());
client_->Disconnect();
// The 0-RTT handshake should succeed.
client_->Connect();
client_->WaitForInitialResponse();
ASSERT_TRUE(client_->client()->connected());
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(1, client_->client()->session()->GetNumSentClientHellos());
EXPECT_EQ(1, client_->client()->GetNumSentClientHellos());
client_->Disconnect();
// Restart the server so that the 0-RTT handshake will take 1 RTT.
StopServer();
server_writer_ = new PacketDroppingTestWriter();
StartServer();
client_->Connect();
ASSERT_TRUE(client_->client()->connected());
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
// In the non-stateless case, the same session is used for both
// hellos, so the number of hellos sent on that session is 2. In
// the stateless case, the first client session will be completely
// torn down after the reject. The number of hellos sent on the
// latest session is 1.
EXPECT_EQ(expected_num_hellos_latest_session,
client_->client()->session()->GetNumSentClientHellos());
EXPECT_EQ(2, client_->client()->GetNumSentClientHellos());
VerifyCleanConnection(false);
}
TEST_P(EndToEndTest, LargePostSynchronousRequest) {
// Have the server accept 0-RTT without waiting a startup period.
strike_register_no_startup_period_ = true;
// Send a request and then disconnect. This prepares the client to attempt
// a 0-RTT handshake for the next request.
ASSERT_TRUE(Initialize());
string body;
GenerateBody(&body, 20480);
HTTPMessage request(HttpConstants::HTTP_1_1, HttpConstants::POST, "/foo");
request.AddBody(body, true);
EXPECT_EQ(kFooResponseBody, client_->SendCustomSynchronousRequest(request));
// In the non-stateless case, the same session is used for both
// hellos, so the number of hellos sent on that session is 2. In
// the stateless case, the first client session will be completely
// torn down after the reject. The number of hellos on the latest
// session is 1.
const int expected_num_hellos_latest_session =
BothSidesSupportStatelessRejects() ? 1 : 2;
EXPECT_EQ(expected_num_hellos_latest_session,
client_->client()->session()->GetNumSentClientHellos());
EXPECT_EQ(2, client_->client()->GetNumSentClientHellos());
client_->Disconnect();
// The 0-RTT handshake should succeed.
client_->Connect();
client_->WaitForInitialResponse();
ASSERT_TRUE(client_->client()->connected());
EXPECT_EQ(kFooResponseBody, client_->SendCustomSynchronousRequest(request));
EXPECT_EQ(1, client_->client()->session()->GetNumSentClientHellos());
EXPECT_EQ(1, client_->client()->GetNumSentClientHellos());
client_->Disconnect();
// Restart the server so that the 0-RTT handshake will take 1 RTT.
StopServer();
server_writer_ = new PacketDroppingTestWriter();
StartServer();
client_->Connect();
ASSERT_TRUE(client_->client()->connected());
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
// In the non-stateless case, the same session is used for both
// hellos, so the number of hellos sent on that session is 2. In
// the stateless case, the first client session will be completely
// torn down after the reject. The number of hellos sent on the
// latest session is 1.
EXPECT_EQ(expected_num_hellos_latest_session,
client_->client()->session()->GetNumSentClientHellos());
EXPECT_EQ(2, client_->client()->GetNumSentClientHellos());
VerifyCleanConnection(false);
}
TEST_P(EndToEndTest, StatelessRejectWithPacketLoss) {
// In this test, we intentionally drop the first packet from the
// server, which corresponds with the initial REJ/SREJ response from
// the server. The REJ case will succeed, due to redundancy in the
// stateful handshake. The SREJ will fail, because there is
// (currently) no way to recover from a loss of the first SREJ, and
// all remaining state for the first handshake is black-holed on the
// time-wait list.
// TODO(jokulik): Once redundant SREJ support is added, this test
// should succeed.
server_writer_->set_fake_drop_first_n_packets(1);
ASSERT_EQ(!BothSidesSupportStatelessRejects(), Initialize());
}
TEST_P(EndToEndTest, SetInitialReceivedConnectionOptions) {
QuicTagVector initial_received_options;
initial_received_options.push_back(kTBBR);
initial_received_options.push_back(kIW10);
initial_received_options.push_back(kPRST);
EXPECT_TRUE(server_config_.SetInitialReceivedConnectionOptions(
initial_received_options));
ASSERT_TRUE(Initialize());
client_->client()->WaitForCryptoHandshakeConfirmed();
server_thread_->WaitForCryptoHandshakeConfirmed();
EXPECT_FALSE(server_config_.SetInitialReceivedConnectionOptions(
initial_received_options));
// Verify that server's configuration is correct.
server_thread_->Pause();
EXPECT_TRUE(server_config_.HasReceivedConnectionOptions());
EXPECT_TRUE(
ContainsQuicTag(server_config_.ReceivedConnectionOptions(), kTBBR));
EXPECT_TRUE(
ContainsQuicTag(server_config_.ReceivedConnectionOptions(), kIW10));
EXPECT_TRUE(
ContainsQuicTag(server_config_.ReceivedConnectionOptions(), kPRST));
}
TEST_P(EndToEndTest, CorrectlyConfiguredFec) {
ASSERT_TRUE(Initialize());
client_->client()->WaitForCryptoHandshakeConfirmed();
server_thread_->WaitForCryptoHandshakeConfirmed();
FecPolicy expected_policy =
GetParam().use_fec ? FEC_PROTECT_ALWAYS : FEC_PROTECT_OPTIONAL;
// Verify that server's FEC configuration is correct.
server_thread_->Pause();
QuicDispatcher* dispatcher =
QuicServerPeer::GetDispatcher(server_thread_->server());
ASSERT_EQ(1u, dispatcher->session_map().size());
QuicSpdySession* session = dispatcher->session_map().begin()->second;
EXPECT_EQ(expected_policy,
QuicSpdySessionPeer::GetHeadersStream(session)->fec_policy());
server_thread_->Resume();
// Verify that client's FEC configuration is correct.
EXPECT_EQ(expected_policy, QuicSpdySessionPeer::GetHeadersStream(
client_->client()->session())->fec_policy());
EXPECT_EQ(expected_policy,
client_->GetOrCreateStream()->fec_policy());
}
TEST_P(EndToEndTest, LargePostSmallBandwidthLargeBuffer) {
ASSERT_TRUE(Initialize());
SetPacketSendDelay(QuicTime::Delta::FromMicroseconds(1));
// 256KB per second with a 256KB buffer from server to client. Wireless
// clients commonly have larger buffers, but our max CWND is 200.
server_writer_->set_max_bandwidth_and_buffer_size(
QuicBandwidth::FromBytesPerSecond(256 * 1024), 256 * 1024);
client_->client()->WaitForCryptoHandshakeConfirmed();
// 1 MB body.
string body;
GenerateBody(&body, 1024 * 1024);
HTTPMessage request(HttpConstants::HTTP_1_1, HttpConstants::POST, "/foo");
request.AddBody(body, true);
EXPECT_EQ(kFooResponseBody, client_->SendCustomSynchronousRequest(request));
// This connection will not drop packets, because the buffer size is larger
// than the default receive window.
VerifyCleanConnection(false);
}
TEST_P(EndToEndTest, DoNotSetResumeWriteAlarmIfConnectionFlowControlBlocked) {
// Regression test for b/14677858.
// Test that the resume write alarm is not set in QuicConnection::OnCanWrite
// if currently connection level flow control blocked. If set, this results in
// an infinite loop in the EpollServer, as the alarm fires and is immediately
// rescheduled.
ASSERT_TRUE(Initialize());
client_->client()->WaitForCryptoHandshakeConfirmed();
// Ensure both stream and connection level are flow control blocked by setting
// the send window offset to 0.
const uint64 flow_control_window =
server_config_.GetInitialStreamFlowControlWindowToSend();
QuicSpdyClientStream* stream = client_->GetOrCreateStream();
QuicSession* session = client_->client()->session();
QuicFlowControllerPeer::SetSendWindowOffset(stream->flow_controller(), 0);
QuicFlowControllerPeer::SetSendWindowOffset(session->flow_controller(), 0);
EXPECT_TRUE(stream->flow_controller()->IsBlocked());
EXPECT_TRUE(session->flow_controller()->IsBlocked());
// Make sure that the stream has data pending so that it will be marked as
// write blocked when it receives a stream level WINDOW_UPDATE.
stream->SendBody("hello", false);
// The stream now attempts to write, fails because it is still connection
// level flow control blocked, and is added to the write blocked list.
QuicWindowUpdateFrame window_update(stream->id(), 2 * flow_control_window);
stream->OnWindowUpdateFrame(window_update);
// Prior to fixing b/14677858 this call would result in an infinite loop in
// Chromium. As a proxy for detecting this, we now check whether the
// resume_writes_alarm is set after OnCanWrite. It should not be, as the
// connection is still flow control blocked.
session->connection()->OnCanWrite();
QuicAlarm* resume_writes_alarm =
QuicConnectionPeer::GetResumeWritesAlarm(session->connection());
EXPECT_FALSE(resume_writes_alarm->IsSet());
}
TEST_P(EndToEndTest, InvalidStream) {
ASSERT_TRUE(Initialize());
client_->client()->WaitForCryptoHandshakeConfirmed();
string body;
GenerateBody(&body, kMaxPacketSize);
HTTPMessage request(HttpConstants::HTTP_1_1, HttpConstants::POST, "/foo");
request.AddBody(body, true);
// Force the client to write with a stream ID belonging to a nonexistent
// server-side stream.
QuicSessionPeer::SetNextStreamId(client_->client()->session(), 2);
client_->SendCustomSynchronousRequest(request);
// EXPECT_EQ(QUIC_STREAM_CONNECTION_ERROR, client_->stream_error());
EXPECT_EQ(QUIC_PACKET_FOR_NONEXISTENT_STREAM, client_->connection_error());
}
// TODO(rch): this test seems to cause net_unittests timeouts :|
TEST_P(EndToEndTest, DISABLED_MultipleTermination) {
ASSERT_TRUE(Initialize());
HTTPMessage request(HttpConstants::HTTP_1_1, HttpConstants::POST, "/foo");
request.AddHeader("content-length", "3");
request.set_has_complete_message(false);
// Set the offset so we won't frame. Otherwise when we pick up termination
// before HTTP framing is complete, we send an error and close the stream,
// and the second write is picked up as writing on a closed stream.
QuicSpdyClientStream* stream = client_->GetOrCreateStream();
ASSERT_TRUE(stream != nullptr);
ReliableQuicStreamPeer::SetStreamBytesWritten(3, stream);
client_->SendData("bar", true);
client_->WaitForWriteToFlush();
// By default the stream protects itself from writes after terminte is set.
// Override this to test the server handling buggy clients.
ReliableQuicStreamPeer::SetWriteSideClosed(
false, client_->GetOrCreateStream());
EXPECT_DFATAL(client_->SendData("eep", true), "Fin already buffered");
}
TEST_P(EndToEndTest, Timeout) {
client_config_.SetIdleConnectionStateLifetime(
QuicTime::Delta::FromMicroseconds(500),
QuicTime::Delta::FromMicroseconds(500));
// Note: we do NOT ASSERT_TRUE: we may time out during initial handshake:
// that's enough to validate timeout in this case.
Initialize();
while (client_->client()->connected()) {
client_->client()->WaitForEvents();
}
}
TEST_P(EndToEndTest, NegotiateMaxOpenStreams) {
// Negotiate 1 max open stream.
client_config_.SetMaxStreamsPerConnection(1, 1);
ASSERT_TRUE(Initialize());
client_->client()->WaitForCryptoHandshakeConfirmed();
// Make the client misbehave after negotiation.
const int kServerMaxStreams = kMaxStreamsMinimumIncrement + 1;
QuicSessionPeer::SetMaxOpenStreams(client_->client()->session(),
kServerMaxStreams + 1);
HTTPMessage request(HttpConstants::HTTP_1_1, HttpConstants::POST, "/foo");
request.AddHeader("content-length", "3");
request.set_has_complete_message(false);
// The server supports a small number of additional streams beyond the
// negotiated limit. Open enough streams to go beyond that limit.
for (int i = 0; i < kServerMaxStreams + 1; ++i) {
client_->SendMessage(request);
}
client_->WaitForResponse();
if (negotiated_version_ <= QUIC_VERSION_27) {
EXPECT_FALSE(client_->connected());
EXPECT_EQ(QUIC_STREAM_CONNECTION_ERROR, client_->stream_error());
EXPECT_EQ(QUIC_TOO_MANY_OPEN_STREAMS, client_->connection_error());
} else {
EXPECT_TRUE(client_->connected());
EXPECT_EQ(QUIC_REFUSED_STREAM, client_->stream_error());
EXPECT_EQ(QUIC_NO_ERROR, client_->connection_error());
}
}
TEST_P(EndToEndTest, NegotiateCongestionControl) {
ValueRestore<bool> old_flag(&FLAGS_quic_allow_bbr, true);
ASSERT_TRUE(Initialize());
client_->client()->WaitForCryptoHandshakeConfirmed();
CongestionControlType expected_congestion_control_type = kReno;
switch (GetParam().congestion_control_tag) {
case kRENO:
expected_congestion_control_type = kReno;
break;
case kTBBR:
expected_congestion_control_type = kBBR;
break;
case kQBIC:
expected_congestion_control_type = kCubic;
break;
default:
DLOG(FATAL) << "Unexpected congestion control tag";
}
EXPECT_EQ(expected_congestion_control_type,
QuicSentPacketManagerPeer::GetSendAlgorithm(
*GetSentPacketManagerFromFirstServerSession())
->GetCongestionControlType());
}
TEST_P(EndToEndTest, LimitMaxOpenStreams) {
// Server limits the number of max streams to 2.
server_config_.SetMaxStreamsPerConnection(2, 2);
// Client tries to negotiate for 10.
client_config_.SetMaxStreamsPerConnection(10, 5);
ASSERT_TRUE(Initialize());
client_->client()->WaitForCryptoHandshakeConfirmed();
QuicConfig* client_negotiated_config = client_->client()->session()->config();
EXPECT_EQ(2u, client_negotiated_config->MaxStreamsPerConnection());
}
TEST_P(EndToEndTest, ClientSuggestsRTT) {
// Client suggests initial RTT, verify it is used.
const uint32 kInitialRTT = 20000;
client_config_.SetInitialRoundTripTimeUsToSend(kInitialRTT);
ASSERT_TRUE(Initialize());
client_->client()->WaitForCryptoHandshakeConfirmed();
server_thread_->WaitForCryptoHandshakeConfirmed();
// Pause the server so we can access the server's internals without races.
server_thread_->Pause();
QuicDispatcher* dispatcher =
QuicServerPeer::GetDispatcher(server_thread_->server());
ASSERT_EQ(1u, dispatcher->session_map().size());
const QuicSentPacketManager& client_sent_packet_manager =
client_->client()->session()->connection()->sent_packet_manager();
const QuicSentPacketManager& server_sent_packet_manager =
*GetSentPacketManagerFromFirstServerSession();
EXPECT_EQ(kInitialRTT,
client_sent_packet_manager.GetRttStats()->initial_rtt_us());
EXPECT_EQ(kInitialRTT,
server_sent_packet_manager.GetRttStats()->initial_rtt_us());
server_thread_->Resume();
}
TEST_P(EndToEndTest, MaxInitialRTT) {
// Client tries to suggest twice the server's max initial rtt and the server
// uses the max.
client_config_.SetInitialRoundTripTimeUsToSend(
2 * kMaxInitialRoundTripTimeUs);
ASSERT_TRUE(Initialize());
client_->client()->WaitForCryptoHandshakeConfirmed();
server_thread_->WaitForCryptoHandshakeConfirmed();
// Pause the server so we can access the server's internals without races.
server_thread_->Pause();
QuicDispatcher* dispatcher =
QuicServerPeer::GetDispatcher(server_thread_->server());
ASSERT_EQ(1u, dispatcher->session_map().size());
QuicSession* session = dispatcher->session_map().begin()->second;
const QuicSentPacketManager& client_sent_packet_manager =
client_->client()->session()->connection()->sent_packet_manager();
// Now that acks have been exchanged, the RTT estimate has decreased on the
// server and is not infinite on the client.
EXPECT_FALSE(
client_sent_packet_manager.GetRttStats()->smoothed_rtt().IsInfinite());
const RttStats& server_rtt_stats =
*session->connection()->sent_packet_manager().GetRttStats();
EXPECT_EQ(static_cast<int64>(kMaxInitialRoundTripTimeUs),
server_rtt_stats.initial_rtt_us());
EXPECT_GE(static_cast<int64>(kMaxInitialRoundTripTimeUs),
server_rtt_stats.smoothed_rtt().ToMicroseconds());
server_thread_->Resume();
}
TEST_P(EndToEndTest, MinInitialRTT) {
// Client tries to suggest 0 and the server uses the default.
client_config_.SetInitialRoundTripTimeUsToSend(0);
ASSERT_TRUE(Initialize());
client_->client()->WaitForCryptoHandshakeConfirmed();
server_thread_->WaitForCryptoHandshakeConfirmed();
// Pause the server so we can access the server's internals without races.
server_thread_->Pause();
QuicDispatcher* dispatcher =
QuicServerPeer::GetDispatcher(server_thread_->server());
ASSERT_EQ(1u, dispatcher->session_map().size());
QuicSession* session = dispatcher->session_map().begin()->second;
const QuicSentPacketManager& client_sent_packet_manager =
client_->client()->session()->connection()->sent_packet_manager();
const QuicSentPacketManager& server_sent_packet_manager =
session->connection()->sent_packet_manager();
// Now that acks have been exchanged, the RTT estimate has decreased on the
// server and is not infinite on the client.
EXPECT_FALSE(
client_sent_packet_manager.GetRttStats()->smoothed_rtt().IsInfinite());
// Expect the default rtt of 100ms.
EXPECT_EQ(static_cast<int64>(100 * kNumMicrosPerMilli),
server_sent_packet_manager.GetRttStats()->initial_rtt_us());
// Ensure the bandwidth is valid.
client_sent_packet_manager.BandwidthEstimate();
server_sent_packet_manager.BandwidthEstimate();
server_thread_->Resume();
}
TEST_P(EndToEndTest, 0ByteConnectionId) {
client_config_.SetBytesForConnectionIdToSend(0);
ASSERT_TRUE(Initialize());
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
QuicPacketHeader* header = QuicConnectionPeer::GetLastHeader(
client_->client()->session()->connection());
EXPECT_EQ(PACKET_0BYTE_CONNECTION_ID,
header->public_header.connection_id_length);
}
TEST_P(EndToEndTest, 1ByteConnectionId) {
client_config_.SetBytesForConnectionIdToSend(1);
ASSERT_TRUE(Initialize());
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
QuicPacketHeader* header = QuicConnectionPeer::GetLastHeader(
client_->client()->session()->connection());
EXPECT_EQ(PACKET_1BYTE_CONNECTION_ID,
header->public_header.connection_id_length);
}
TEST_P(EndToEndTest, 4ByteConnectionId) {
client_config_.SetBytesForConnectionIdToSend(4);
ASSERT_TRUE(Initialize());
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
QuicPacketHeader* header = QuicConnectionPeer::GetLastHeader(
client_->client()->session()->connection());
EXPECT_EQ(PACKET_4BYTE_CONNECTION_ID,
header->public_header.connection_id_length);
}
TEST_P(EndToEndTest, 8ByteConnectionId) {
client_config_.SetBytesForConnectionIdToSend(8);
ASSERT_TRUE(Initialize());
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
QuicPacketHeader* header = QuicConnectionPeer::GetLastHeader(
client_->client()->session()->connection());
EXPECT_EQ(PACKET_8BYTE_CONNECTION_ID,
header->public_header.connection_id_length);
}
TEST_P(EndToEndTest, 15ByteConnectionId) {
client_config_.SetBytesForConnectionIdToSend(15);
ASSERT_TRUE(Initialize());
// Our server is permissive and allows for out of bounds values.
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
QuicPacketHeader* header = QuicConnectionPeer::GetLastHeader(
client_->client()->session()->connection());
EXPECT_EQ(PACKET_8BYTE_CONNECTION_ID,
header->public_header.connection_id_length);
}
TEST_P(EndToEndTest, ResetConnection) {
ASSERT_TRUE(Initialize());
client_->client()->WaitForCryptoHandshakeConfirmed();
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
client_->ResetConnection();
EXPECT_EQ(kBarResponseBody, client_->SendSynchronousRequest("/bar"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
}
TEST_P(EndToEndTest, MaxStreamsUberTest) {
if (!BothSidesSupportStatelessRejects()) {
// Connect with lower fake packet loss than we'd like to test. Until
// b/10126687 is fixed, losing handshake packets is pretty brutal.
// TODO(jokulik): Until we support redundant SREJ packets, don't
// drop handshake packets for stateless rejects.
SetPacketLossPercentage(1);
}
ASSERT_TRUE(Initialize());
string large_body;
GenerateBody(&large_body, 10240);
int max_streams = 100;
AddToCache("/large_response", 200, "OK", large_body);;
client_->client()->WaitForCryptoHandshakeConfirmed();
SetPacketLossPercentage(10);
for (int i = 0; i < max_streams; ++i) {
EXPECT_LT(0, client_->SendRequest("/large_response"));
}
// WaitForEvents waits 50ms and returns true if there are outstanding
// requests.
while (client_->client()->WaitForEvents() == true) {
}
}
TEST_P(EndToEndTest, StreamCancelErrorTest) {
ASSERT_TRUE(Initialize());
string small_body;
GenerateBody(&small_body, 256);
AddToCache("/small_response", 200, "OK", small_body);
client_->client()->WaitForCryptoHandshakeConfirmed();
QuicSession* session = client_->client()->session();
// Lose the request.
SetPacketLossPercentage(100);
EXPECT_LT(0, client_->SendRequest("/small_response"));
client_->client()->WaitForEvents();
// Transmit the cancel, and ensure the connection is torn down properly.
SetPacketLossPercentage(0);
QuicStreamId stream_id = kClientDataStreamId1;
session->SendRstStream(stream_id, QUIC_STREAM_CANCELLED, 0);
// WaitForEvents waits 50ms and returns true if there are outstanding
// requests.
while (client_->client()->WaitForEvents() == true) {
}
// It should be completely fine to RST a stream before any data has been
// received for that stream.
EXPECT_EQ(QUIC_NO_ERROR, client_->connection_error());
}
class WrongAddressWriter : public QuicPacketWriterWrapper {
public:
WrongAddressWriter() {
IPAddressNumber ip;
CHECK(net::ParseIPLiteralToNumber("127.0.0.2", &ip));
self_address_ = IPEndPoint(ip, 0);
}
WriteResult WritePacket(const char* buffer,
size_t buf_len,
const IPAddressNumber& real_self_address,
const IPEndPoint& peer_address) override {
// Use wrong address!
return QuicPacketWriterWrapper::WritePacket(
buffer, buf_len, self_address_.address(), peer_address);
}
bool IsWriteBlockedDataBuffered() const override { return false; }
IPEndPoint self_address_;
};
TEST_P(EndToEndTest, ConnectionMigrationClientIPChanged) {
ASSERT_TRUE(Initialize());
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
// Store the client IP address which was used to send the first request.
IPAddressNumber old_host = client_->client()->client_address().address();
// Migrate socket to the new IP address.
IPAddressNumber new_host;
CHECK(net::ParseIPLiteralToNumber("127.0.0.2", &new_host));
EXPECT_NE(old_host, new_host);
ASSERT_TRUE(client_->client()->MigrateSocket(new_host));
// Send a request using the new socket.
EXPECT_EQ(kBarResponseBody, client_->SendSynchronousRequest("/bar"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
}
TEST_P(EndToEndTest, ConnectionMigrationClientPortChanged) {
// Tests that the client's port can change during an established QUIC
// connection, and that doing so does not result in the connection being
// closed by the server.
ASSERT_TRUE(Initialize());
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
// Store the client address which was used to send the first request.
IPEndPoint old_address = client_->client()->client_address();
// Stop listening on the old FD.
EpollServer* eps = client_->epoll_server();
int old_fd = client_->client()->fd();
eps->UnregisterFD(old_fd);
// Create a new socket before closing the old one, which will result in a new
// ephemeral port.
QuicClientPeer::CreateUDPSocket(client_->client());
close(old_fd);
// The packet writer needs to be updated to use the new FD.
client_->client()->CreateQuicPacketWriter();
// Change the internal state of the client and connection to use the new port,
// this is done because in a real NAT rebinding the client wouldn't see any
// port change, and so expects no change to incoming port.
// This is kind of ugly, but needed as we are simply swapping out the client
// FD rather than any more complex NAT rebinding simulation.
int new_port = client_->client()->client_address().port();
QuicClientPeer::SetClientPort(client_->client(), new_port);
QuicConnectionPeer::SetSelfAddress(
client_->client()->session()->connection(),
IPEndPoint(
client_->client()->session()->connection()->self_address().address(),
new_port));
// Register the new FD for epoll events.
int new_fd = client_->client()->fd();
eps->RegisterFD(new_fd, client_->client(), EPOLLIN | EPOLLOUT | EPOLLET);
// Send a second request, using the new FD.
EXPECT_EQ(kBarResponseBody, client_->SendSynchronousRequest("/bar"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
// Verify that the client's ephemeral port is different.
IPEndPoint new_address = client_->client()->client_address();
EXPECT_EQ(old_address.address(), new_address.address());
EXPECT_NE(old_address.port(), new_address.port());
}
TEST_P(EndToEndTest, DifferentFlowControlWindows) {
// Client and server can set different initial flow control receive windows.
// These are sent in CHLO/SHLO. Tests that these values are exchanged properly
// in the crypto handshake.
const uint32 kClientStreamIFCW = 123456;
const uint32 kClientSessionIFCW = 234567;
set_client_initial_stream_flow_control_receive_window(kClientStreamIFCW);
set_client_initial_session_flow_control_receive_window(kClientSessionIFCW);
uint32 kServerStreamIFCW =
GetParam().auto_tune_flow_control_window ? 32 * 1024 : 654321;
uint32 kServerSessionIFCW =
GetParam().auto_tune_flow_control_window ? 48 * 1024 : 765432;
set_server_initial_stream_flow_control_receive_window(kServerStreamIFCW);
set_server_initial_session_flow_control_receive_window(kServerSessionIFCW);
ASSERT_TRUE(Initialize());
// Values are exchanged during crypto handshake, so wait for that to finish.
client_->client()->WaitForCryptoHandshakeConfirmed();
server_thread_->WaitForCryptoHandshakeConfirmed();
// Open a data stream to make sure the stream level flow control is updated.
QuicSpdyClientStream* stream = client_->GetOrCreateStream();
stream->SendBody("hello", false);
// Client should have the right values for server's receive window.
EXPECT_EQ(kServerStreamIFCW,
client_->client()
->session()
->config()
->ReceivedInitialStreamFlowControlWindowBytes());
EXPECT_EQ(kServerSessionIFCW,
client_->client()
->session()
->config()
->ReceivedInitialSessionFlowControlWindowBytes());
EXPECT_EQ(kServerStreamIFCW, QuicFlowControllerPeer::SendWindowOffset(
stream->flow_controller()));
EXPECT_EQ(kServerSessionIFCW,
QuicFlowControllerPeer::SendWindowOffset(
client_->client()->session()->flow_controller()));
// Server should have the right values for client's receive window.
server_thread_->Pause();
QuicDispatcher* dispatcher =
QuicServerPeer::GetDispatcher(server_thread_->server());
QuicSession* session = dispatcher->session_map().begin()->second;
EXPECT_EQ(kClientStreamIFCW,
session->config()->ReceivedInitialStreamFlowControlWindowBytes());
EXPECT_EQ(kClientSessionIFCW,
session->config()->ReceivedInitialSessionFlowControlWindowBytes());
EXPECT_EQ(kClientSessionIFCW, QuicFlowControllerPeer::SendWindowOffset(
session->flow_controller()));
server_thread_->Resume();
}
TEST_P(EndToEndTest, HeadersAndCryptoStreamsNoConnectionFlowControl) {
// The special headers and crypto streams should be subject to per-stream flow
// control limits, but should not be subject to connection level flow control.
const uint32 kStreamIFCW =
GetParam().auto_tune_flow_control_window ? 32 * 1024 : 123456;
const uint32 kSessionIFCW =
GetParam().auto_tune_flow_control_window ? 48 * 1024 : 234567;
set_client_initial_stream_flow_control_receive_window(kStreamIFCW);
set_client_initial_session_flow_control_receive_window(kSessionIFCW);
set_server_initial_stream_flow_control_receive_window(kStreamIFCW);
set_server_initial_session_flow_control_receive_window(kSessionIFCW);
ASSERT_TRUE(Initialize());
// Wait for crypto handshake to finish. This should have contributed to the
// crypto stream flow control window, but not affected the session flow
// control window.
client_->client()->WaitForCryptoHandshakeConfirmed();
server_thread_->WaitForCryptoHandshakeConfirmed();
QuicCryptoStream* crypto_stream =
QuicSessionPeer::GetCryptoStream(client_->client()->session());
EXPECT_LT(
QuicFlowControllerPeer::SendWindowSize(crypto_stream->flow_controller()),
kStreamIFCW);
EXPECT_EQ(kSessionIFCW, QuicFlowControllerPeer::SendWindowSize(
client_->client()->session()->flow_controller()));
// Send a request with no body, and verify that the connection level window
// has not been affected.
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
QuicHeadersStream* headers_stream =
QuicSpdySessionPeer::GetHeadersStream(client_->client()->session());
EXPECT_LT(
QuicFlowControllerPeer::SendWindowSize(headers_stream->flow_controller()),
kStreamIFCW);
EXPECT_EQ(kSessionIFCW, QuicFlowControllerPeer::SendWindowSize(
client_->client()->session()->flow_controller()));
// Server should be in a similar state: connection flow control window should
// not have any bytes marked as received.
server_thread_->Pause();
QuicDispatcher* dispatcher =
QuicServerPeer::GetDispatcher(server_thread_->server());
QuicSession* session = dispatcher->session_map().begin()->second;
QuicFlowController* server_connection_flow_controller =
session->flow_controller();
EXPECT_EQ(kSessionIFCW, QuicFlowControllerPeer::ReceiveWindowSize(
server_connection_flow_controller));
server_thread_->Resume();
}
TEST_P(EndToEndTest, FlowControlsSynced) {
const uint32 kClientIFCW = 64 * 1024;
const uint32 kServerIFCW = 1024 * 1024;
const float kSessionToStreamRatio = 1.5;
set_client_initial_stream_flow_control_receive_window(kClientIFCW);
set_client_initial_session_flow_control_receive_window(kSessionToStreamRatio *
kClientIFCW);
set_server_initial_stream_flow_control_receive_window(kServerIFCW);
set_server_initial_session_flow_control_receive_window(kSessionToStreamRatio *
kServerIFCW);
ASSERT_TRUE(Initialize());
client_->client()->WaitForCryptoHandshakeConfirmed();
server_thread_->WaitForCryptoHandshakeConfirmed();
server_thread_->Pause();
QuicSpdySession* const client_session = client_->client()->session();
QuicDispatcher* dispatcher =
QuicServerPeer::GetDispatcher(server_thread_->server());
QuicSpdySession* server_session = dispatcher->session_map().begin()->second;
ExpectFlowControlsSynced(client_session->flow_controller(),
server_session->flow_controller());
ExpectFlowControlsSynced(
QuicSessionPeer::GetCryptoStream(client_session)->flow_controller(),
QuicSessionPeer::GetCryptoStream(server_session)->flow_controller());
ExpectFlowControlsSynced(
QuicSpdySessionPeer::GetHeadersStream(client_session)->flow_controller(),
QuicSpdySessionPeer::GetHeadersStream(server_session)->flow_controller());
EXPECT_EQ(static_cast<float>(QuicFlowControllerPeer::ReceiveWindowSize(
client_session->flow_controller())) /
QuicFlowControllerPeer::ReceiveWindowSize(
QuicSpdySessionPeer::GetHeadersStream(client_session)
->flow_controller()),
kSessionToStreamRatio);
server_thread_->Resume();
}
TEST_P(EndToEndTest, RequestWithNoBodyWillNeverSendStreamFrameWithFIN) {
// A stream created on receipt of a simple request with no body will never get
// a stream frame with a FIN. Verify that we don't keep track of the stream in
// the locally closed streams map: it will never be removed if so.
ASSERT_TRUE(Initialize());
// Send a simple headers only request, and receive response.
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
// Now verify that the server is not waiting for a final FIN or RST.
server_thread_->Pause();
QuicDispatcher* dispatcher =
QuicServerPeer::GetDispatcher(server_thread_->server());
QuicSession* session = dispatcher->session_map().begin()->second;
EXPECT_EQ(0u, QuicSessionPeer::GetLocallyClosedStreamsHighestOffset(
session).size());
server_thread_->Resume();
}
// A TestAckNotifierDelegate verifies that its OnAckNotification method has been
// called exactly once on destruction.
class TestAckNotifierDelegate : public QuicAckListenerInterface {
public:
TestAckNotifierDelegate() {}
void OnAckNotification(int /*num_retransmitted_packets*/,
int /*num_retransmitted_bytes*/,
QuicTime::Delta /*delta_largest_observed*/) override {
ASSERT_FALSE(has_been_notified_);
has_been_notified_ = true;
}
void OnPacketAcked(int /*acked_bytes*/,
QuicTime::Delta /*delta_largest_observed*/) override {
ASSERT_FALSE(has_been_notified_);
has_been_notified_ = true;
}
void OnPacketRetransmitted(int /*retransmitted_bytes*/) override {}
bool has_been_notified() const { return has_been_notified_; }
protected:
// Object is ref counted.
~TestAckNotifierDelegate() override { EXPECT_TRUE(has_been_notified_); }
private:
bool has_been_notified_ = false;
};
TEST_P(EndToEndTest, AckNotifierWithPacketLossAndBlockedSocket) {
// Verify that even in the presence of packet loss and occasionally blocked
// socket, an AckNotifierDelegate will get informed that the data it is
// interested in has been ACKed. This tests end-to-end ACK notification, and
// demonstrates that retransmissions do not break this functionality.
if (!BothSidesSupportStatelessRejects()) {
// TODO(jokulik): Until we support redundant SREJ packets, don't
// drop handshake packets for stateless rejects.
SetPacketLossPercentage(5);
}
ASSERT_TRUE(Initialize());
// Wait for the server SHLO before upping the packet loss.
client_->client()->WaitForCryptoHandshakeConfirmed();
SetPacketLossPercentage(30);
client_writer_->set_fake_blocked_socket_percentage(10);
// Create a POST request and send the headers only.
HTTPMessage request(HttpConstants::HTTP_1_1, HttpConstants::POST, "/foo");
request.set_has_complete_message(false);
client_->SendMessage(request);
// The TestAckNotifierDelegate will cause a failure if not notified.
scoped_refptr<TestAckNotifierDelegate> delegate(new TestAckNotifierDelegate);
// Test the AckNotifier's ability to track multiple packets by making the
// request body exceed the size of a single packet.
string request_string =
"a request body bigger than one packet" + string(kMaxPacketSize, '.');
// Send the request, and register the delegate for ACKs.
client_->SendData(request_string, true, delegate.get());
client_->WaitForResponse();
EXPECT_EQ(kFooResponseBody, client_->response_body());
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
// Send another request to flush out any pending ACKs on the server.
client_->SendSynchronousRequest(request_string);
// Pause the server to avoid races.
server_thread_->Pause();
// Make sure the delegate does get the notification it expects.
while (!delegate->has_been_notified()) {
// Waits for up to 50 ms.
client_->client()->WaitForEvents();
}
server_thread_->Resume();
}
// Send a public reset from the server for a different connection ID.
// It should be ignored.
TEST_P(EndToEndTest, ServerSendPublicResetWithDifferentConnectionId) {
ASSERT_TRUE(Initialize());
// Send the public reset.
QuicConnectionId incorrect_connection_id =
client_->client()->session()->connection()->connection_id() + 1;
QuicPublicResetPacket header;
header.public_header.connection_id = incorrect_connection_id;
header.public_header.reset_flag = true;
header.public_header.version_flag = false;
header.rejected_packet_number = 10101;
QuicFramer framer(server_supported_versions_, QuicTime::Zero(),
Perspective::IS_SERVER);
scoped_ptr<QuicEncryptedPacket> packet(framer.BuildPublicResetPacket(header));
testing::NiceMock<MockQuicConnectionDebugVisitor> visitor;
client_->client()->session()->connection()->set_debug_visitor(&visitor);
EXPECT_CALL(visitor, OnIncorrectConnectionId(incorrect_connection_id))
.Times(1);
// We must pause the server's thread in order to call WritePacket without
// race conditions.
server_thread_->Pause();
server_writer_->WritePacket(packet->data(), packet->length(),
server_address_.address(),
client_->client()->client_address());
server_thread_->Resume();
// The connection should be unaffected.
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
client_->client()->session()->connection()->set_debug_visitor(nullptr);
}
// Send a public reset from the client for a different connection ID.
// It should be ignored.
TEST_P(EndToEndTest, ClientSendPublicResetWithDifferentConnectionId) {
ASSERT_TRUE(Initialize());
// Send the public reset.
QuicConnectionId incorrect_connection_id =
client_->client()->session()->connection()->connection_id() + 1;
QuicPublicResetPacket header;
header.public_header.connection_id = incorrect_connection_id;
header.public_header.reset_flag = true;
header.public_header.version_flag = false;
header.rejected_packet_number = 10101;
QuicFramer framer(server_supported_versions_, QuicTime::Zero(),
Perspective::IS_CLIENT);
scoped_ptr<QuicEncryptedPacket> packet(framer.BuildPublicResetPacket(header));
client_writer_->WritePacket(packet->data(), packet->length(),
client_->client()->client_address().address(),
server_address_);
// The connection should be unaffected.
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
}
// Send a version negotiation packet from the server for a different
// connection ID. It should be ignored.
TEST_P(EndToEndTest, ServerSendVersionNegotiationWithDifferentConnectionId) {
ASSERT_TRUE(Initialize());
// Send the version negotiation packet.
QuicConnectionId incorrect_connection_id =
client_->client()->session()->connection()->connection_id() + 1;
QuicVersionNegotiationPacket header;
header.connection_id = incorrect_connection_id;
header.reset_flag = true;
header.version_flag = true;
QuicFramer framer(server_supported_versions_, QuicTime::Zero(),
Perspective::IS_SERVER);
scoped_ptr<QuicEncryptedPacket> packet(
framer.BuildVersionNegotiationPacket(header, server_supported_versions_));
testing::NiceMock<MockQuicConnectionDebugVisitor> visitor;
client_->client()->session()->connection()->set_debug_visitor(&visitor);
EXPECT_CALL(visitor, OnIncorrectConnectionId(incorrect_connection_id))
.Times(1);
// We must pause the server's thread in order to call WritePacket without
// race conditions.
server_thread_->Pause();
server_writer_->WritePacket(packet->data(), packet->length(),
server_address_.address(),
client_->client()->client_address());
server_thread_->Resume();
// The connection should be unaffected.
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
client_->client()->session()->connection()->set_debug_visitor(nullptr);
}
// A bad header shouldn't tear down the connection, because the receiver can't
// tell the connection ID.
TEST_P(EndToEndTest, BadPacketHeaderTruncated) {
ASSERT_TRUE(Initialize());
// Start the connection.
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
// Packet with invalid public flags.
char packet[] = {// public flags (8 byte connection_id)
0x3C,
// truncated connection ID
0x11};
client_writer_->WritePacket(&packet[0], sizeof(packet),
client_->client()->client_address().address(),
server_address_);
// Give the server time to process the packet.
base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(100));
// Pause the server so we can access the server's internals without races.
server_thread_->Pause();
QuicDispatcher* dispatcher =
QuicServerPeer::GetDispatcher(server_thread_->server());
EXPECT_EQ(QUIC_INVALID_PACKET_HEADER,
QuicDispatcherPeer::GetAndClearLastError(dispatcher));
server_thread_->Resume();
// The connection should not be terminated.
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
}
// A bad header shouldn't tear down the connection, because the receiver can't
// tell the connection ID.
TEST_P(EndToEndTest, BadPacketHeaderFlags) {
ASSERT_TRUE(Initialize());
// Start the connection.
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
// Packet with invalid public flags.
char packet[] = {
// invalid public flags
0xFF,
// connection_id
0x10,
0x32,
0x54,
0x76,
0x98,
0xBA,
0xDC,
0xFE,
// packet sequence number
0xBC,
0x9A,
0x78,
0x56,
0x34,
0x12,
// private flags
0x00,
};
client_writer_->WritePacket(&packet[0], sizeof(packet),
client_->client()->client_address().address(),
server_address_);
// Give the server time to process the packet.
base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(100));
// Pause the server so we can access the server's internals without races.
server_thread_->Pause();
QuicDispatcher* dispatcher =
QuicServerPeer::GetDispatcher(server_thread_->server());
EXPECT_EQ(QUIC_INVALID_PACKET_HEADER,
QuicDispatcherPeer::GetAndClearLastError(dispatcher));
server_thread_->Resume();
// The connection should not be terminated.
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
}
// Send a packet from the client with bad encrypted data. The server should not
// tear down the connection.
TEST_P(EndToEndTest, BadEncryptedData) {
ASSERT_TRUE(Initialize());
// Start the connection.
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
scoped_ptr<QuicEncryptedPacket> packet(ConstructEncryptedPacket(
client_->client()->session()->connection()->connection_id(), false, false,
1, "At least 20 characters.", PACKET_8BYTE_CONNECTION_ID,
PACKET_6BYTE_PACKET_NUMBER));
// Damage the encrypted data.
string damaged_packet(packet->data(), packet->length());
damaged_packet[30] ^= 0x01;
DVLOG(1) << "Sending bad packet.";
client_writer_->WritePacket(damaged_packet.data(), damaged_packet.length(),
client_->client()->client_address().address(),
server_address_);
// Give the server time to process the packet.
base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(100));
// This error is sent to the connection's OnError (which ignores it), so the
// dispatcher doesn't see it.
// Pause the server so we can access the server's internals without races.
server_thread_->Pause();
QuicDispatcher* dispatcher =
QuicServerPeer::GetDispatcher(server_thread_->server());
EXPECT_EQ(QUIC_NO_ERROR,
QuicDispatcherPeer::GetAndClearLastError(dispatcher));
server_thread_->Resume();
// The connection should not be terminated.
EXPECT_EQ(kFooResponseBody, client_->SendSynchronousRequest("/foo"));
EXPECT_EQ(200u, client_->response_headers()->parsed_response_code());
}
} // namespace
} // namespace test
} // namespace tools
} // namespace net