| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "chrome_frame/vtable_patch_manager.h" |
| |
| #include <unknwn.h> |
| |
| #include "base/message_loop.h" |
| #include "base/threading/thread.h" |
| #include "base/win/scoped_handle.h" |
| #include "gtest/gtest.h" |
| #include "gmock/gmock.h" |
| |
| namespace { |
| // GMock names we use. |
| using testing::_; |
| using testing::Return; |
| |
| class MockClassFactory : public IClassFactory { |
| public: |
| MOCK_METHOD2_WITH_CALLTYPE(__stdcall, QueryInterface, |
| HRESULT(REFIID riid, void **object)); |
| MOCK_METHOD0_WITH_CALLTYPE(__stdcall, AddRef, ULONG()); |
| MOCK_METHOD0_WITH_CALLTYPE(__stdcall, Release, ULONG()); |
| MOCK_METHOD3_WITH_CALLTYPE(__stdcall, CreateInstance, |
| HRESULT (IUnknown *outer, REFIID riid, void **object)); |
| MOCK_METHOD1_WITH_CALLTYPE(__stdcall, LockServer, HRESULT(BOOL lock)); |
| }; |
| |
| // Retrieve the vtable for an interface. |
| void* GetVtable(IUnknown* unk) { |
| return *reinterpret_cast<void**>(unk); |
| } |
| |
| // Forward decl. |
| extern vtable_patch::MethodPatchInfo IClassFactory_PatchInfo[]; |
| |
| class VtablePatchManagerTest: public testing::Test { |
| public: |
| VtablePatchManagerTest() { |
| EXPECT_TRUE(current_ == NULL); |
| current_ = this; |
| } |
| |
| ~VtablePatchManagerTest() { |
| EXPECT_TRUE(current_ == this); |
| current_ = NULL; |
| } |
| |
| virtual void SetUp() { |
| // Make a backup of the test vtable and it's page protection settings. |
| void* vtable = GetVtable(&factory_); |
| MEMORY_BASIC_INFORMATION info; |
| ASSERT_TRUE(::VirtualQuery(vtable, &info, sizeof(info))); |
| vtable_protection_ = info.Protect; |
| memcpy(vtable_backup_, vtable, sizeof(vtable_backup_)); |
| } |
| |
| virtual void TearDown() { |
| // Unpatch to make sure we've restored state for subsequent test. |
| UnpatchInterfaceMethods(IClassFactory_PatchInfo); |
| |
| // Restore the test vtable and its page protection settings. |
| void* vtable = GetVtable(&factory_); |
| DWORD old_protect = 0; |
| EXPECT_TRUE(::VirtualProtect(vtable, sizeof(vtable_backup_), |
| PAGE_EXECUTE_WRITECOPY, &old_protect)); |
| memcpy(vtable, vtable_backup_, sizeof(vtable_backup_)); |
| EXPECT_TRUE(::VirtualProtect(vtable, sizeof(vtable_backup_), |
| vtable_protection_, &old_protect)); |
| } |
| |
| typedef HRESULT (__stdcall* LockServerFun)(IClassFactory* self, BOOL lock); |
| MOCK_METHOD3(LockServerPatch, |
| HRESULT(LockServerFun old_fun, IClassFactory* self, BOOL lock)); |
| |
| static HRESULT STDMETHODCALLTYPE LockServerPatchCallback( |
| LockServerFun fun, IClassFactory* self, BOOL lock) { |
| EXPECT_TRUE(current_ != NULL); |
| if (current_ != NULL) |
| return current_->LockServerPatch(fun, self, lock); |
| else |
| return E_UNEXPECTED; |
| } |
| |
| protected: |
| // Number of functions in the IClassFactory vtable. |
| static const size_t kFunctionCount = 5; |
| |
| // Backup of the factory_ vtable as we found it at Setup. |
| PROC vtable_backup_[kFunctionCount]; |
| // VirtualProtect flags on the factory_ vtable as we found it at Setup. |
| DWORD vtable_protection_; |
| |
| // The mock factory class we patch. |
| MockClassFactory factory_; |
| |
| // Current test running for routing the patch callback function. |
| static VtablePatchManagerTest* current_; |
| }; |
| |
| VtablePatchManagerTest* VtablePatchManagerTest::current_ = NULL; |
| |
| BEGIN_VTABLE_PATCHES(IClassFactory) |
| VTABLE_PATCH_ENTRY(4, &VtablePatchManagerTest::LockServerPatchCallback) |
| END_VTABLE_PATCHES(); |
| |
| } // namespace |
| |
| TEST_F(VtablePatchManagerTest, ReplacePointer) { |
| void* const kFunctionOriginal = reinterpret_cast<void*>(0xCAFEBABE); |
| void* const kFunctionFoo = reinterpret_cast<void*>(0xF0F0F0F0); |
| void* const kFunctionBar = reinterpret_cast<void*>(0xBABABABA); |
| |
| using vtable_patch::internal::ReplaceFunctionPointer; |
| // Replacing a non-writable location should fail, but not crash. |
| EXPECT_FALSE(ReplaceFunctionPointer(NULL, kFunctionBar, kFunctionFoo)); |
| |
| void* foo_entry = kFunctionOriginal; |
| // Replacing with the wrong original function should |
| // fail and not change the entry. |
| EXPECT_FALSE(ReplaceFunctionPointer(&foo_entry, kFunctionBar, kFunctionFoo)); |
| EXPECT_EQ(foo_entry, kFunctionOriginal); |
| |
| // Replacing with the correct original should succeed. |
| EXPECT_TRUE(ReplaceFunctionPointer(&foo_entry, |
| kFunctionBar, |
| kFunctionOriginal)); |
| EXPECT_EQ(foo_entry, kFunctionBar); |
| } |
| |
| TEST_F(VtablePatchManagerTest, PatchInterfaceMethods) { |
| // Unpatched. |
| EXPECT_CALL(factory_, LockServer(TRUE)) |
| .WillOnce(Return(E_FAIL)); |
| EXPECT_EQ(E_FAIL, factory_.LockServer(TRUE)); |
| |
| EXPECT_HRESULT_SUCCEEDED( |
| PatchInterfaceMethods(&factory_, IClassFactory_PatchInfo)); |
| |
| EXPECT_NE(0, memcmp(GetVtable(&factory_), |
| vtable_backup_, |
| sizeof(vtable_backup_))); |
| |
| // This should not be called while the patch is in effect. |
| EXPECT_CALL(factory_, LockServer(_)) |
| .Times(0); |
| |
| EXPECT_CALL(*this, LockServerPatch(testing::_, &factory_, TRUE)) |
| .WillOnce(testing::Return(S_FALSE)); |
| |
| EXPECT_EQ(S_FALSE, factory_.LockServer(TRUE)); |
| } |
| |
| TEST_F(VtablePatchManagerTest, UnpatchInterfaceMethods) { |
| // Patch it. |
| EXPECT_HRESULT_SUCCEEDED( |
| PatchInterfaceMethods(&factory_, IClassFactory_PatchInfo)); |
| |
| EXPECT_NE(0, memcmp(GetVtable(&factory_), |
| vtable_backup_, |
| sizeof(vtable_backup_))); |
| |
| // This should not be called while the patch is in effect. |
| EXPECT_CALL(factory_, LockServer(testing::_)) |
| .Times(0); |
| |
| EXPECT_CALL(*this, LockServerPatch(testing::_, &factory_, TRUE)) |
| .WillOnce(testing::Return(S_FALSE)); |
| |
| EXPECT_EQ(S_FALSE, factory_.LockServer(TRUE)); |
| |
| // Now unpatch. |
| EXPECT_HRESULT_SUCCEEDED( |
| UnpatchInterfaceMethods(IClassFactory_PatchInfo)); |
| |
| // And check that the call comes through correctly. |
| EXPECT_CALL(factory_, LockServer(FALSE)) |
| .WillOnce(testing::Return(E_FAIL)); |
| EXPECT_EQ(E_FAIL, factory_.LockServer(FALSE)); |
| } |
| |
| TEST_F(VtablePatchManagerTest, DoublePatch) { |
| // Patch it. |
| EXPECT_HRESULT_SUCCEEDED( |
| PatchInterfaceMethods(&factory_, IClassFactory_PatchInfo)); |
| |
| // Capture the VTable after patching. |
| PROC vtable[kFunctionCount]; |
| memcpy(vtable, GetVtable(&factory_), sizeof(vtable)); |
| |
| // Patch it again, this should be idempotent. |
| EXPECT_HRESULT_SUCCEEDED( |
| PatchInterfaceMethods(&factory_, IClassFactory_PatchInfo)); |
| |
| // Should not have changed the VTable on second call. |
| EXPECT_EQ(0, memcmp(vtable, GetVtable(&factory_), sizeof(vtable))); |
| } |
| |
| namespace vtable_patch { |
| // Expose internal implementation detail, purely for testing. |
| extern Lock patch_lock_; |
| |
| } // namespace vtable_patch |
| |
| TEST_F(VtablePatchManagerTest, ThreadSafePatching) { |
| // It's difficult to test for threadsafe patching, but as a close proxy, |
| // test for no patching happening from a background thread while the patch |
| // lock is held. |
| base::Thread background("Background Test Thread"); |
| |
| EXPECT_TRUE(background.Start()); |
| base::win::ScopedHandle event(::CreateEvent(NULL, TRUE, FALSE, NULL)); |
| |
| // Grab the patch lock. |
| vtable_patch::patch_lock_.Acquire(); |
| |
| // Instruct the background thread to patch factory_. |
| background.message_loop()->PostTask(FROM_HERE, |
| NewRunnableFunction(&vtable_patch::PatchInterfaceMethods, |
| &factory_, |
| &IClassFactory_PatchInfo[0])); |
| |
| // And subsequently to signal the event. Neither of these actions should |
| // occur until we've released the patch lock. |
| background.message_loop()->PostTask(FROM_HERE, |
| NewRunnableFunction(::SetEvent, event.Get())); |
| |
| // Wait for a little while, to give the background thread time to process. |
| // We expect this wait to time out, as the background thread should end up |
| // blocking on the patch lock. |
| EXPECT_EQ(WAIT_TIMEOUT, ::WaitForSingleObject(event.Get(), 50)); |
| |
| // Verify that patching did not take place yet. |
| EXPECT_CALL(factory_, LockServer(TRUE)) |
| .WillOnce(Return(S_FALSE)); |
| EXPECT_EQ(S_FALSE, factory_.LockServer(TRUE)); |
| |
| // Release the lock and wait on the event again to ensure |
| // the patching has taken place now. |
| vtable_patch::patch_lock_.Release(); |
| EXPECT_EQ(WAIT_OBJECT_0, ::WaitForSingleObject(event.Get(), INFINITE)); |
| |
| // We should not get called here anymore. |
| EXPECT_CALL(factory_, LockServer(TRUE)) |
| .Times(0); |
| |
| // But should be diverted here. |
| EXPECT_CALL(*this, LockServerPatch(_, &factory_, TRUE)) |
| .WillOnce(Return(S_FALSE)); |
| EXPECT_EQ(S_FALSE, factory_.LockServer(TRUE)); |
| |
| // Same deal for unpatching. |
| ::ResetEvent(event.Get()); |
| |
| // Grab the patch lock. |
| vtable_patch::patch_lock_.Acquire(); |
| |
| // Instruct the background thread to unpatch. |
| background.message_loop()->PostTask(FROM_HERE, |
| NewRunnableFunction(&vtable_patch::UnpatchInterfaceMethods, |
| &IClassFactory_PatchInfo[0])); |
| |
| // And subsequently to signal the event. Neither of these actions should |
| // occur until we've released the patch lock. |
| background.message_loop()->PostTask(FROM_HERE, |
| NewRunnableFunction(::SetEvent, event.Get())); |
| |
| // Wait for a little while, to give the background thread time to process. |
| // We expect this wait to time out, as the background thread should end up |
| // blocking on the patch lock. |
| EXPECT_EQ(WAIT_TIMEOUT, ::WaitForSingleObject(event.Get(), 50)); |
| |
| // We should still be patched. |
| EXPECT_CALL(factory_, LockServer(TRUE)) |
| .Times(0); |
| EXPECT_CALL(*this, LockServerPatch(_, &factory_, TRUE)) |
| .WillOnce(Return(S_FALSE)); |
| EXPECT_EQ(S_FALSE, factory_.LockServer(TRUE)); |
| |
| // Release the patch lock and wait on the event. |
| vtable_patch::patch_lock_.Release(); |
| EXPECT_EQ(WAIT_OBJECT_0, ::WaitForSingleObject(event.Get(), INFINITE)); |
| |
| // Verify that unpatching took place. |
| EXPECT_CALL(factory_, LockServer(TRUE)) |
| .WillOnce(Return(S_FALSE)); |
| EXPECT_EQ(S_FALSE, factory_.LockServer(TRUE)); |
| } |