| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/keyboard/keyboard_controller.h" |
| |
| #include "base/bind.h" |
| #include "base/command_line.h" |
| #include "ui/aura/layout_manager.h" |
| #include "ui/aura/window.h" |
| #include "ui/aura/window_delegate.h" |
| #include "ui/base/cursor/cursor.h" |
| #include "ui/base/hit_test.h" |
| #include "ui/base/ime/input_method.h" |
| #include "ui/base/ime/text_input_client.h" |
| #include "ui/base/ime/text_input_type.h" |
| #include "ui/gfx/path.h" |
| #include "ui/gfx/rect.h" |
| #include "ui/gfx/skia_util.h" |
| #include "ui/keyboard/keyboard_controller_observer.h" |
| #include "ui/keyboard/keyboard_controller_proxy.h" |
| #include "ui/keyboard/keyboard_switches.h" |
| #include "ui/keyboard/keyboard_util.h" |
| |
| namespace { |
| |
| const int kHideKeyboardDelayMs = 100; |
| |
| gfx::Rect KeyboardBoundsFromWindowBounds(const gfx::Rect& window_bounds) { |
| const float kKeyboardHeightRatio = |
| keyboard::IsKeyboardUsabilityExperimentEnabled() ? 1.0f : 0.3f; |
| return gfx::Rect( |
| window_bounds.x(), |
| window_bounds.y() + window_bounds.height() * (1 - kKeyboardHeightRatio), |
| window_bounds.width(), |
| window_bounds.height() * kKeyboardHeightRatio); |
| } |
| |
| // The KeyboardWindowDelegate makes sure the keyboard-window does not get focus. |
| // This is necessary to make sure that the synthetic key-events reach the target |
| // window. |
| // The delegate deletes itself when the window is destroyed. |
| class KeyboardWindowDelegate : public aura::WindowDelegate { |
| public: |
| KeyboardWindowDelegate() {} |
| virtual ~KeyboardWindowDelegate() {} |
| |
| private: |
| // Overridden from aura::WindowDelegate: |
| virtual gfx::Size GetMinimumSize() const OVERRIDE { return gfx::Size(); } |
| virtual gfx::Size GetMaximumSize() const OVERRIDE { return gfx::Size(); } |
| virtual void OnBoundsChanged(const gfx::Rect& old_bounds, |
| const gfx::Rect& new_bounds) OVERRIDE { |
| bounds_ = new_bounds; |
| } |
| virtual gfx::NativeCursor GetCursor(const gfx::Point& point) OVERRIDE { |
| return gfx::kNullCursor; |
| } |
| virtual int GetNonClientComponent(const gfx::Point& point) const OVERRIDE { |
| return HTNOWHERE; |
| } |
| virtual bool ShouldDescendIntoChildForEventHandling( |
| aura::Window* child, |
| const gfx::Point& location) OVERRIDE { |
| return true; |
| } |
| virtual bool CanFocus() OVERRIDE { return false; } |
| virtual void OnCaptureLost() OVERRIDE {} |
| virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE {} |
| virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE {} |
| virtual void OnWindowDestroying() OVERRIDE {} |
| virtual void OnWindowDestroyed() OVERRIDE { delete this; } |
| virtual void OnWindowTargetVisibilityChanged(bool visible) OVERRIDE {} |
| virtual bool HasHitTestMask() const OVERRIDE { return true; } |
| virtual void GetHitTestMask(gfx::Path* mask) const OVERRIDE { |
| gfx::Rect keyboard_bounds = KeyboardBoundsFromWindowBounds(bounds_); |
| mask->addRect(RectToSkRect(keyboard_bounds)); |
| } |
| virtual void DidRecreateLayer(ui::Layer* old_layer, |
| ui::Layer* new_layer) OVERRIDE {} |
| |
| gfx::Rect bounds_; |
| DISALLOW_COPY_AND_ASSIGN(KeyboardWindowDelegate); |
| }; |
| |
| } // namespace |
| |
| namespace keyboard { |
| |
| // LayoutManager for the virtual keyboard container. Manages a single window |
| // (the virtual keyboard) and keeps it positioned at the bottom of the |
| // owner window. |
| class KeyboardLayoutManager : public aura::LayoutManager { |
| public: |
| KeyboardLayoutManager(aura::Window* container) |
| : container_(container), keyboard_(NULL) { |
| CHECK(container_); |
| } |
| |
| // Overridden from aura::LayoutManager |
| virtual void OnWindowResized() OVERRIDE { |
| if (!keyboard_) |
| return; |
| SetChildBoundsDirect(keyboard_, |
| KeyboardBoundsFromWindowBounds(container_->bounds())); |
| } |
| virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE { |
| DCHECK(!keyboard_); |
| keyboard_ = child; |
| } |
| virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE {} |
| virtual void OnWindowRemovedFromLayout(aura::Window* child) OVERRIDE {} |
| virtual void OnChildWindowVisibilityChanged(aura::Window* child, |
| bool visible) OVERRIDE {} |
| virtual void SetChildBounds(aura::Window* child, |
| const gfx::Rect& requested_bounds) OVERRIDE { |
| // Drop these: the size should only be set in OnWindowResized. |
| } |
| |
| private: |
| aura::Window* container_; |
| aura::Window* keyboard_; |
| |
| DISALLOW_COPY_AND_ASSIGN(KeyboardLayoutManager); |
| }; |
| |
| KeyboardController::KeyboardController(KeyboardControllerProxy* proxy) |
| : proxy_(proxy), |
| input_method_(NULL), |
| keyboard_visible_(false), |
| weak_factory_(this) { |
| CHECK(proxy); |
| input_method_ = proxy_->GetInputMethod(); |
| input_method_->AddObserver(this); |
| } |
| |
| KeyboardController::~KeyboardController() { |
| if (container_.get()) |
| container_->RemoveObserver(this); |
| if (input_method_) |
| input_method_->RemoveObserver(this); |
| } |
| |
| aura::Window* KeyboardController::GetContainerWindow() { |
| if (!container_.get()) { |
| container_.reset(new aura::Window(new KeyboardWindowDelegate())); |
| container_->SetName("KeyboardContainer"); |
| container_->set_owned_by_parent(false); |
| container_->Init(ui::LAYER_NOT_DRAWN); |
| container_->AddObserver(this); |
| container_->SetLayoutManager(new KeyboardLayoutManager(container_.get())); |
| } |
| return container_.get(); |
| } |
| |
| void KeyboardController::HideKeyboard(HideReason reason) { |
| keyboard_visible_ = false; |
| |
| keyboard::LogKeyboardControlEvent( |
| reason == HIDE_REASON_AUTOMATIC ? |
| keyboard::KEYBOARD_CONTROL_HIDE_AUTO : |
| keyboard::KEYBOARD_CONTROL_HIDE_USER); |
| |
| FOR_EACH_OBSERVER(KeyboardControllerObserver, |
| observer_list_, |
| OnKeyboardBoundsChanging(gfx::Rect())); |
| |
| proxy_->HideKeyboardContainer(container_.get()); |
| } |
| |
| void KeyboardController::AddObserver(KeyboardControllerObserver* observer) { |
| observer_list_.AddObserver(observer); |
| } |
| |
| void KeyboardController::RemoveObserver(KeyboardControllerObserver* observer) { |
| observer_list_.RemoveObserver(observer); |
| } |
| |
| void KeyboardController::OnWindowHierarchyChanged( |
| const HierarchyChangeParams& params) { |
| if (params.new_parent && params.target == container_.get()) |
| OnTextInputStateChanged(proxy_->GetInputMethod()->GetTextInputClient()); |
| } |
| |
| void KeyboardController::OnTextInputStateChanged( |
| const ui::TextInputClient* client) { |
| if (!container_.get()) |
| return; |
| |
| bool was_showing = keyboard_visible_; |
| bool should_show = was_showing; |
| ui::TextInputType type = |
| client ? client->GetTextInputType() : ui::TEXT_INPUT_TYPE_NONE; |
| if (type == ui::TEXT_INPUT_TYPE_NONE && |
| !IsKeyboardUsabilityExperimentEnabled()) { |
| should_show = false; |
| } else { |
| if (container_->children().empty()) { |
| keyboard::MarkKeyboardLoadStarted(); |
| aura::Window* keyboard = proxy_->GetKeyboardWindow(); |
| keyboard->Show(); |
| container_->AddChild(keyboard); |
| container_->layout_manager()->OnWindowResized(); |
| } |
| if (type != ui::TEXT_INPUT_TYPE_NONE) |
| proxy_->SetUpdateInputType(type); |
| container_->parent()->StackChildAtTop(container_.get()); |
| should_show = true; |
| } |
| |
| if (was_showing != should_show) { |
| if (should_show) { |
| keyboard_visible_ = true; |
| |
| // If the controller is in the process of hiding the keyboard, do not log |
| // the stat here since the keyboard will not actually be shown. |
| if (!WillHideKeyboard()) |
| keyboard::LogKeyboardControlEvent(keyboard::KEYBOARD_CONTROL_SHOW); |
| |
| weak_factory_.InvalidateWeakPtrs(); |
| if (container_->IsVisible()) |
| return; |
| |
| FOR_EACH_OBSERVER( |
| KeyboardControllerObserver, |
| observer_list_, |
| OnKeyboardBoundsChanging(container_->children()[0]->bounds())); |
| proxy_->ShowKeyboardContainer(container_.get()); |
| } else { |
| // Set the visibility state here so that any queries for visibility |
| // before the timer fires returns the correct future value. |
| keyboard_visible_ = false; |
| base::MessageLoop::current()->PostDelayedTask( |
| FROM_HERE, |
| base::Bind(&KeyboardController::HideKeyboard, |
| weak_factory_.GetWeakPtr(), HIDE_REASON_AUTOMATIC), |
| base::TimeDelta::FromMilliseconds(kHideKeyboardDelayMs)); |
| } |
| } |
| // TODO(bryeung): whenever the TextInputClient changes we need to notify the |
| // keyboard (with the TextInputType) so that it can reset it's state (e.g. |
| // abandon compositions in progress) |
| } |
| |
| void KeyboardController::OnInputMethodDestroyed( |
| const ui::InputMethod* input_method) { |
| DCHECK_EQ(input_method_, input_method); |
| input_method_ = NULL; |
| } |
| |
| bool KeyboardController::WillHideKeyboard() const { |
| return weak_factory_.HasWeakPtrs(); |
| } |
| |
| } // namespace keyboard |