| // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROME_BROWSER_ICON_LOADER_H_ |
| #define CHROME_BROWSER_ICON_LOADER_H_ |
| |
| #include <string> |
| |
| #include "base/basictypes.h" |
| #include "base/file_path.h" |
| |
| namespace { |
| class IconLoaderProcessor; |
| } |
| |
| class SkBitmap; |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // |
| // A facility to read a file containing an icon asynchronously in the IO |
| // thread. Clients has the option to get the icon in the form of two HICON |
| // handles (one for a small icon size and one for a large icon) or in the form |
| // of an SkBitmap. |
| // |
| // This class currently only supports reading .ico files. Please extend as |
| // needed. |
| // |
| //////////////////////////////////////////////////////////////////////////////// |
| class IconLoader { |
| public: |
| enum IconSize { |
| SMALL = 0, // 16x16 |
| NORMAL, // 32x32 |
| LARGE |
| }; |
| |
| class Delegate { |
| public: |
| // Invoked when an icon has been read. |source| is the IconLoader. If the |
| // icon has been successfully loaded, result is non-null. This method must |
| // return true if it is taking ownership of the returned bitmap. |
| virtual bool OnSkBitmapLoaded(IconLoader* source, SkBitmap* result) = 0; |
| }; |
| |
| // Create a new IconLoader that loads the icon from the data at contained in |
| // the file at |path|. |
| static IconLoader* CreateIconLoaderForFile(const FilePath& path, |
| Delegate* delegate); |
| |
| // Create a new IconLoader that loads the icon in the resource of the file |
| // at |path|. This is used with .exe/.dll files. |
| // Note that this generates a SkBitmap (and consequently OnSkBitmapLoaded is |
| // invoked on the delegate once the load has completed). |
| static IconLoader* CreateIconLoaderForFileResource(const FilePath& path, |
| IconSize size, |
| Delegate* delegate); |
| |
| ~IconLoader(); |
| |
| // Start the read operation |
| void Start(); |
| |
| // Cancel the read operation. The delegate will no longer be contacted. Call |
| // this method if you need to delete the delegate. |
| void Cancel(); |
| |
| private: |
| friend class IconLoaderProcessor; |
| |
| // Use the factory methods CreateIconLoader* instead of using this constructor |
| IconLoader(const FilePath& path, |
| bool from_resource, |
| IconSize size, |
| Delegate* delegate); |
| |
| // Invoked by the processor when the file has been read and an SkBitmap |
| // object was requested. |
| bool OnLoadComplete(SkBitmap* result); |
| |
| // The path. |
| FilePath path_; |
| |
| // The delegate. |
| Delegate* delegate_; |
| |
| // Whether we are loading the icon from the resource in the file (if false, |
| // the icon is simply loaded from the file content). |
| bool loading_from_resource_; |
| |
| // The size of the icon that should be loaded from the file resource. |
| // Not used if loading_from_resource_ is false. |
| IconSize icon_size_; |
| |
| // The underlying object performing the read. |
| IconLoaderProcessor* processor_; |
| |
| DISALLOW_COPY_AND_ASSIGN(IconLoader); |
| }; |
| |
| #endif // CHROME_BROWSER_ICON_LOADER_H_ |