| // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "net/socket/client_socket_pool_base.h" |
| |
| #include "base/compiler_specific.h" |
| #include "base/message_loop.h" |
| #include "base/platform_thread.h" |
| #include "base/scoped_vector.h" |
| #include "net/base/load_log.h" |
| #include "net/base/load_log_unittest.h" |
| #include "net/base/net_errors.h" |
| #include "net/base/request_priority.h" |
| #include "net/base/test_completion_callback.h" |
| #include "net/socket/client_socket.h" |
| #include "net/socket/client_socket_factory.h" |
| #include "net/socket/client_socket_handle.h" |
| #include "net/socket/socket_test_util.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| |
| namespace net { |
| |
| namespace { |
| |
| const int kDefaultMaxSockets = 4; |
| const int kDefaultMaxSocketsPerGroup = 2; |
| const net::RequestPriority kDefaultPriority = MEDIUM; |
| |
| typedef ClientSocketPoolBase<const void*> TestClientSocketPoolBase; |
| |
| class MockClientSocket : public ClientSocket { |
| public: |
| MockClientSocket() : connected_(false) {} |
| |
| // Socket methods: |
| virtual int Read( |
| IOBuffer* /* buf */, int /* len */, CompletionCallback* /* callback */) { |
| return ERR_UNEXPECTED; |
| } |
| |
| virtual int Write( |
| IOBuffer* /* buf */, int /* len */, CompletionCallback* /* callback */) { |
| return ERR_UNEXPECTED; |
| } |
| virtual bool SetReceiveBufferSize(int32 size) { return true; }; |
| virtual bool SetSendBufferSize(int32 size) { return true; }; |
| |
| // ClientSocket methods: |
| |
| virtual int Connect(CompletionCallback* callback, LoadLog* load_log) { |
| connected_ = true; |
| return OK; |
| } |
| |
| virtual void Disconnect() { connected_ = false; } |
| virtual bool IsConnected() const { return connected_; } |
| virtual bool IsConnectedAndIdle() const { return connected_; } |
| |
| virtual int GetPeerName(struct sockaddr* /* name */, |
| socklen_t* /* namelen */) { |
| return ERR_UNEXPECTED; |
| } |
| |
| private: |
| bool connected_; |
| |
| DISALLOW_COPY_AND_ASSIGN(MockClientSocket); |
| }; |
| |
| class TestConnectJob; |
| |
| class MockClientSocketFactory : public ClientSocketFactory { |
| public: |
| MockClientSocketFactory() : allocation_count_(0) {} |
| |
| virtual ClientSocket* CreateTCPClientSocket(const AddressList& addresses) { |
| allocation_count_++; |
| return NULL; |
| } |
| |
| virtual SSLClientSocket* CreateSSLClientSocket( |
| ClientSocket* transport_socket, |
| const std::string& hostname, |
| const SSLConfig& ssl_config) { |
| NOTIMPLEMENTED(); |
| return NULL; |
| } |
| |
| void WaitForSignal(TestConnectJob* job) { waiting_jobs_.push_back(job); } |
| void SignalJobs(); |
| |
| int allocation_count() const { return allocation_count_; } |
| |
| private: |
| int allocation_count_; |
| std::vector<TestConnectJob*> waiting_jobs_; |
| }; |
| |
| class TestConnectJob : public ConnectJob { |
| public: |
| enum JobType { |
| kMockJob, |
| kMockFailingJob, |
| kMockPendingJob, |
| kMockPendingFailingJob, |
| kMockWaitingJob, |
| kMockAdvancingLoadStateJob, |
| }; |
| |
| TestConnectJob(JobType job_type, |
| const std::string& group_name, |
| const TestClientSocketPoolBase::Request& request, |
| base::TimeDelta timeout_duration, |
| ConnectJob::Delegate* delegate, |
| MockClientSocketFactory* client_socket_factory, |
| LoadLog* load_log) |
| : ConnectJob(group_name, timeout_duration, delegate, load_log), |
| job_type_(job_type), |
| client_socket_factory_(client_socket_factory), |
| method_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)), |
| load_state_(LOAD_STATE_IDLE) {} |
| |
| void Signal() { |
| DoConnect(waiting_success_, true /* async */); |
| } |
| |
| virtual LoadState GetLoadState() const { return load_state_; } |
| |
| private: |
| // ConnectJob methods: |
| |
| virtual int ConnectInternal() { |
| AddressList ignored; |
| client_socket_factory_->CreateTCPClientSocket(ignored); |
| set_socket(new MockClientSocket()); |
| switch (job_type_) { |
| case kMockJob: |
| return DoConnect(true /* successful */, false /* sync */); |
| case kMockFailingJob: |
| return DoConnect(false /* error */, false /* sync */); |
| case kMockPendingJob: |
| set_load_state(LOAD_STATE_CONNECTING); |
| |
| // Depending on execution timings, posting a delayed task can result |
| // in the task getting executed the at the earliest possible |
| // opportunity or only after returning once from the message loop and |
| // then a second call into the message loop. In order to make behavior |
| // more deterministic, we change the default delay to 2ms. This should |
| // always require us to wait for the second call into the message loop. |
| // |
| // N.B. The correct fix for this and similar timing problems is to |
| // abstract time for the purpose of unittests. Unfortunately, we have |
| // a lot of third-party components that directly call the various |
| // time functions, so this change would be rather invasive. |
| MessageLoop::current()->PostDelayedTask( |
| FROM_HERE, |
| method_factory_.NewRunnableMethod( |
| &TestConnectJob::DoConnect, |
| true /* successful */, |
| true /* async */), |
| 2); |
| return ERR_IO_PENDING; |
| case kMockPendingFailingJob: |
| set_load_state(LOAD_STATE_CONNECTING); |
| MessageLoop::current()->PostDelayedTask( |
| FROM_HERE, |
| method_factory_.NewRunnableMethod( |
| &TestConnectJob::DoConnect, |
| false /* error */, |
| true /* async */), |
| 2); |
| return ERR_IO_PENDING; |
| case kMockWaitingJob: |
| client_socket_factory_->WaitForSignal(this); |
| waiting_success_ = true; |
| return ERR_IO_PENDING; |
| case kMockAdvancingLoadStateJob: |
| MessageLoop::current()->PostDelayedTask( |
| FROM_HERE, |
| method_factory_.NewRunnableMethod( |
| &TestConnectJob::AdvanceLoadState, load_state_), |
| 2); |
| return ERR_IO_PENDING; |
| default: |
| NOTREACHED(); |
| set_socket(NULL); |
| return ERR_FAILED; |
| } |
| } |
| |
| void set_load_state(LoadState load_state) { load_state_ = load_state; } |
| |
| int DoConnect(bool succeed, bool was_async) { |
| int result = ERR_CONNECTION_FAILED; |
| if (succeed) { |
| result = OK; |
| socket()->Connect(NULL, NULL); |
| } else { |
| set_socket(NULL); |
| } |
| |
| if (was_async) |
| NotifyDelegateOfCompletion(result); |
| return result; |
| } |
| |
| void AdvanceLoadState(LoadState state) { |
| int tmp = state; |
| tmp++; |
| state = static_cast<LoadState>(tmp); |
| set_load_state(state); |
| // Post a delayed task so RunAllPending() won't run it. |
| MessageLoop::current()->PostDelayedTask( |
| FROM_HERE, |
| method_factory_.NewRunnableMethod(&TestConnectJob::AdvanceLoadState, |
| state), |
| 1 /* 1ms delay */); |
| } |
| |
| bool waiting_success_; |
| const JobType job_type_; |
| MockClientSocketFactory* const client_socket_factory_; |
| ScopedRunnableMethodFactory<TestConnectJob> method_factory_; |
| LoadState load_state_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TestConnectJob); |
| }; |
| |
| class TestConnectJobFactory |
| : public TestClientSocketPoolBase::ConnectJobFactory { |
| public: |
| explicit TestConnectJobFactory(MockClientSocketFactory* client_socket_factory) |
| : job_type_(TestConnectJob::kMockJob), |
| client_socket_factory_(client_socket_factory) {} |
| |
| virtual ~TestConnectJobFactory() {} |
| |
| void set_job_type(TestConnectJob::JobType job_type) { job_type_ = job_type; } |
| |
| void set_timeout_duration(base::TimeDelta timeout_duration) { |
| timeout_duration_ = timeout_duration; |
| } |
| |
| // ConnectJobFactory methods: |
| |
| virtual ConnectJob* NewConnectJob( |
| const std::string& group_name, |
| const TestClientSocketPoolBase::Request& request, |
| ConnectJob::Delegate* delegate, |
| LoadLog* load_log) const { |
| return new TestConnectJob(job_type_, |
| group_name, |
| request, |
| timeout_duration_, |
| delegate, |
| client_socket_factory_, |
| load_log); |
| } |
| |
| private: |
| TestConnectJob::JobType job_type_; |
| base::TimeDelta timeout_duration_; |
| MockClientSocketFactory* const client_socket_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TestConnectJobFactory); |
| }; |
| |
| class TestClientSocketPool : public ClientSocketPool { |
| public: |
| TestClientSocketPool( |
| int max_sockets, |
| int max_sockets_per_group, |
| base::TimeDelta unused_idle_socket_timeout, |
| base::TimeDelta used_idle_socket_timeout, |
| TestClientSocketPoolBase::ConnectJobFactory* connect_job_factory) |
| : base_(max_sockets, max_sockets_per_group, |
| unused_idle_socket_timeout, used_idle_socket_timeout, |
| connect_job_factory, NULL) {} |
| |
| virtual int RequestSocket( |
| const std::string& group_name, |
| const void* params, |
| net::RequestPriority priority, |
| ClientSocketHandle* handle, |
| CompletionCallback* callback, |
| LoadLog* load_log) { |
| return base_.RequestSocket( |
| group_name, params, priority, handle, callback, load_log); |
| } |
| |
| virtual void CancelRequest( |
| const std::string& group_name, |
| const ClientSocketHandle* handle) { |
| base_.CancelRequest(group_name, handle); |
| } |
| |
| virtual void ReleaseSocket( |
| const std::string& group_name, |
| ClientSocket* socket) { |
| base_.ReleaseSocket(group_name, socket); |
| } |
| |
| virtual void CloseIdleSockets() { |
| base_.CloseIdleSockets(); |
| } |
| |
| virtual int IdleSocketCount() const { return base_.idle_socket_count(); } |
| |
| virtual int IdleSocketCountInGroup(const std::string& group_name) const { |
| return base_.IdleSocketCountInGroup(group_name); |
| } |
| |
| virtual LoadState GetLoadState(const std::string& group_name, |
| const ClientSocketHandle* handle) const { |
| return base_.GetLoadState(group_name, handle); |
| } |
| |
| const TestClientSocketPoolBase* base() const { return &base_; } |
| |
| int NumConnectJobsInGroup(const std::string& group_name) const { |
| return base_.NumConnectJobsInGroup(group_name); |
| } |
| |
| void CleanupTimedOutIdleSockets() { base_.CleanupIdleSockets(false); } |
| |
| private: |
| ~TestClientSocketPool() {} |
| |
| TestClientSocketPoolBase base_; |
| |
| DISALLOW_COPY_AND_ASSIGN(TestClientSocketPool); |
| }; |
| |
| } // namespace |
| |
| REGISTER_SOCKET_PARAMS_FOR_POOL(TestClientSocketPool, const void*); |
| |
| namespace { |
| |
| void MockClientSocketFactory::SignalJobs() { |
| for (std::vector<TestConnectJob*>::iterator it = waiting_jobs_.begin(); |
| it != waiting_jobs_.end(); ++it) { |
| (*it)->Signal(); |
| } |
| waiting_jobs_.clear(); |
| } |
| |
| class TestConnectJobDelegate : public ConnectJob::Delegate { |
| public: |
| TestConnectJobDelegate() |
| : have_result_(false), waiting_for_result_(false), result_(OK) {} |
| virtual ~TestConnectJobDelegate() {} |
| |
| virtual void OnConnectJobComplete(int result, ConnectJob* job) { |
| result_ = result; |
| scoped_ptr<ClientSocket> socket(job->ReleaseSocket()); |
| // socket.get() should be NULL iff result != OK |
| EXPECT_EQ(socket.get() == NULL, result != OK); |
| delete job; |
| have_result_ = true; |
| if (waiting_for_result_) |
| MessageLoop::current()->Quit(); |
| } |
| |
| int WaitForResult() { |
| DCHECK(!waiting_for_result_); |
| while (!have_result_) { |
| waiting_for_result_ = true; |
| MessageLoop::current()->Run(); |
| waiting_for_result_ = false; |
| } |
| have_result_ = false; // auto-reset for next callback |
| return result_; |
| } |
| |
| private: |
| bool have_result_; |
| bool waiting_for_result_; |
| int result_; |
| }; |
| |
| class ClientSocketPoolBaseTest : public ClientSocketPoolTest { |
| protected: |
| ClientSocketPoolBaseTest() {} |
| |
| void CreatePool(int max_sockets, int max_sockets_per_group) { |
| CreatePoolWithIdleTimeouts( |
| max_sockets, |
| max_sockets_per_group, |
| base::TimeDelta::FromSeconds(kUnusedIdleSocketTimeout), |
| base::TimeDelta::FromSeconds(kUsedIdleSocketTimeout)); |
| } |
| |
| void CreatePoolWithIdleTimeouts( |
| int max_sockets, int max_sockets_per_group, |
| base::TimeDelta unused_idle_socket_timeout, |
| base::TimeDelta used_idle_socket_timeout) { |
| DCHECK(!pool_.get()); |
| connect_job_factory_ = new TestConnectJobFactory(&client_socket_factory_); |
| pool_ = new TestClientSocketPool(max_sockets, |
| max_sockets_per_group, |
| unused_idle_socket_timeout, |
| used_idle_socket_timeout, |
| connect_job_factory_); |
| } |
| |
| int StartRequest(const std::string& group_name, |
| net::RequestPriority priority) { |
| return StartRequestUsingPool<TestClientSocketPool, const void*>( |
| pool_.get(), group_name, priority, NULL); |
| } |
| |
| virtual void TearDown() { |
| // We post all of our delayed tasks with a 2ms delay. I.e. they don't |
| // actually become pending until 2ms after they have been created. In order |
| // to flush all tasks, we need to wait so that we know there are no |
| // soon-to-be-pending tasks waiting. |
| PlatformThread::Sleep(10); |
| MessageLoop::current()->RunAllPending(); |
| |
| // Need to delete |pool_| before we turn late binding back off. We also need |
| // to delete |requests_| because the pool is reference counted and requests |
| // keep reference to it. |
| // TODO(willchan): Remove this part when late binding becomes the default. |
| pool_ = NULL; |
| requests_.reset(); |
| |
| ClientSocketPoolTest::TearDown(); |
| } |
| |
| MockClientSocketFactory client_socket_factory_; |
| TestConnectJobFactory* connect_job_factory_; |
| scoped_refptr<TestClientSocketPool> pool_; |
| }; |
| |
| // Helper function which explicitly specifies the template parameters, since |
| // the compiler will infer (in this case, incorrectly) that NULL is of type int. |
| int InitHandle(ClientSocketHandle* handle, |
| const std::string& group_name, |
| net::RequestPriority priority, |
| CompletionCallback* callback, |
| TestClientSocketPool* pool, |
| LoadLog* load_log) { |
| return handle->Init<const void*, TestClientSocketPool>( |
| group_name, NULL, priority, callback, pool, load_log); |
| } |
| |
| // Even though a timeout is specified, it doesn't time out on a synchronous |
| // completion. |
| TEST_F(ClientSocketPoolBaseTest, ConnectJob_NoTimeoutOnSynchronousCompletion) { |
| TestConnectJobDelegate delegate; |
| ClientSocketHandle ignored; |
| TestClientSocketPoolBase::Request request( |
| &ignored, NULL, kDefaultPriority, NULL, NULL); |
| scoped_ptr<TestConnectJob> job( |
| new TestConnectJob(TestConnectJob::kMockJob, |
| "a", |
| request, |
| base::TimeDelta::FromMicroseconds(1), |
| &delegate, |
| &client_socket_factory_, |
| NULL)); |
| EXPECT_EQ(OK, job->Connect()); |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, ConnectJob_TimedOut) { |
| TestConnectJobDelegate delegate; |
| ClientSocketHandle ignored; |
| scoped_refptr<LoadLog> log(new LoadLog(LoadLog::kUnbounded)); |
| TestClientSocketPoolBase::Request request( |
| &ignored, NULL, kDefaultPriority, NULL, NULL); |
| // Deleted by TestConnectJobDelegate. |
| TestConnectJob* job = |
| new TestConnectJob(TestConnectJob::kMockPendingJob, |
| "a", |
| request, |
| base::TimeDelta::FromMicroseconds(1), |
| &delegate, |
| &client_socket_factory_, |
| log); |
| ASSERT_EQ(ERR_IO_PENDING, job->Connect()); |
| PlatformThread::Sleep(1); |
| EXPECT_EQ(ERR_TIMED_OUT, delegate.WaitForResult()); |
| |
| EXPECT_EQ(3u, log->entries().size()); |
| EXPECT_TRUE(LogContainsBeginEvent( |
| *log, 0, LoadLog::TYPE_SOCKET_POOL_CONNECT_JOB)); |
| EXPECT_TRUE(LogContainsEvent( |
| *log, 1, LoadLog::TYPE_SOCKET_POOL_CONNECT_JOB_TIMED_OUT, |
| LoadLog::PHASE_NONE)); |
| EXPECT_TRUE(LogContainsEndEvent( |
| *log, 2, LoadLog::TYPE_SOCKET_POOL_CONNECT_JOB)); |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, BasicSynchronous) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| TestCompletionCallback callback; |
| ClientSocketHandle handle; |
| scoped_refptr<LoadLog> log(new LoadLog(LoadLog::kUnbounded)); |
| EXPECT_EQ(OK, InitHandle(&handle, "a", kDefaultPriority, |
| &callback, pool_.get(), log)); |
| EXPECT_TRUE(handle.is_initialized()); |
| EXPECT_TRUE(handle.socket()); |
| handle.Reset(); |
| |
| EXPECT_EQ(4u, log->entries().size()); |
| EXPECT_TRUE(LogContainsBeginEvent(*log, 0, LoadLog::TYPE_SOCKET_POOL)); |
| EXPECT_TRUE(LogContainsBeginEvent( |
| *log, 1, LoadLog::TYPE_SOCKET_POOL_CONNECT_JOB)); |
| EXPECT_TRUE(LogContainsEndEvent( |
| *log, 2, LoadLog::TYPE_SOCKET_POOL_CONNECT_JOB)); |
| EXPECT_TRUE(LogContainsEndEvent(*log, 3, LoadLog::TYPE_SOCKET_POOL)); |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, InitConnectionFailure) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| connect_job_factory_->set_job_type(TestConnectJob::kMockFailingJob); |
| scoped_refptr<LoadLog> log(new LoadLog(LoadLog::kUnbounded)); |
| TestSocketRequest req(&request_order_, &completion_count_); |
| EXPECT_EQ(ERR_CONNECTION_FAILED, |
| InitHandle(req.handle(), "a", kDefaultPriority, &req, |
| pool_.get(), log)); |
| |
| EXPECT_EQ(4u, log->entries().size()); |
| EXPECT_TRUE(LogContainsBeginEvent(*log, 0, LoadLog::TYPE_SOCKET_POOL)); |
| EXPECT_TRUE(LogContainsBeginEvent( |
| *log, 1, LoadLog::TYPE_SOCKET_POOL_CONNECT_JOB)); |
| EXPECT_TRUE(LogContainsEndEvent( |
| *log, 2, LoadLog::TYPE_SOCKET_POOL_CONNECT_JOB)); |
| EXPECT_TRUE(LogContainsEndEvent(*log, 3, LoadLog::TYPE_SOCKET_POOL)); |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, TotalLimit) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| // TODO(eroman): Check that the LoadLog contains this event. |
| |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("b", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("c", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("d", kDefaultPriority)); |
| |
| EXPECT_EQ(static_cast<int>(requests_.size()), |
| client_socket_factory_.allocation_count()); |
| EXPECT_EQ(requests_.size() - kDefaultMaxSockets, completion_count_); |
| |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("e", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("f", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("g", kDefaultPriority)); |
| |
| ReleaseAllConnections(KEEP_ALIVE); |
| |
| EXPECT_EQ(static_cast<int>(requests_.size()), |
| client_socket_factory_.allocation_count()); |
| EXPECT_EQ(requests_.size() - kDefaultMaxSockets, completion_count_); |
| |
| EXPECT_EQ(1, GetOrderOfRequest(1)); |
| EXPECT_EQ(2, GetOrderOfRequest(2)); |
| EXPECT_EQ(3, GetOrderOfRequest(3)); |
| EXPECT_EQ(4, GetOrderOfRequest(4)); |
| EXPECT_EQ(5, GetOrderOfRequest(5)); |
| EXPECT_EQ(6, GetOrderOfRequest(6)); |
| EXPECT_EQ(7, GetOrderOfRequest(7)); |
| |
| // Make sure we test order of all requests made. |
| EXPECT_EQ(kIndexOutOfBounds, GetOrderOfRequest(8)); |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, TotalLimitReachedNewGroup) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| // TODO(eroman): Check that the LoadLog contains this event. |
| |
| // Reach all limits: max total sockets, and max sockets per group. |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("b", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("b", kDefaultPriority)); |
| |
| EXPECT_EQ(static_cast<int>(requests_.size()), |
| client_socket_factory_.allocation_count()); |
| EXPECT_EQ(requests_.size() - kDefaultMaxSockets, completion_count_); |
| |
| // Now create a new group and verify that we don't starve it. |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("c", kDefaultPriority)); |
| |
| ReleaseAllConnections(KEEP_ALIVE); |
| |
| EXPECT_EQ(static_cast<int>(requests_.size()), |
| client_socket_factory_.allocation_count()); |
| EXPECT_EQ(requests_.size() - kDefaultMaxSockets, completion_count_); |
| |
| EXPECT_EQ(1, GetOrderOfRequest(1)); |
| EXPECT_EQ(2, GetOrderOfRequest(2)); |
| EXPECT_EQ(3, GetOrderOfRequest(3)); |
| EXPECT_EQ(4, GetOrderOfRequest(4)); |
| EXPECT_EQ(5, GetOrderOfRequest(5)); |
| |
| // Make sure we test order of all requests made. |
| EXPECT_EQ(kIndexOutOfBounds, GetOrderOfRequest(6)); |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, TotalLimitRespectsPriority) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| EXPECT_EQ(OK, StartRequest("b", LOWEST)); |
| EXPECT_EQ(OK, StartRequest("a", MEDIUM)); |
| EXPECT_EQ(OK, StartRequest("b", HIGHEST)); |
| EXPECT_EQ(OK, StartRequest("a", LOWEST)); |
| |
| EXPECT_EQ(static_cast<int>(requests_.size()), |
| client_socket_factory_.allocation_count()); |
| |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("c", LOWEST)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("b", HIGHEST)); |
| |
| ReleaseAllConnections(KEEP_ALIVE); |
| |
| // We're re-using one socket for group "a", and one for "b". |
| EXPECT_EQ(static_cast<int>(requests_.size()) - 2, |
| client_socket_factory_.allocation_count()); |
| EXPECT_EQ(requests_.size() - kDefaultMaxSockets, completion_count_); |
| |
| // First 4 requests don't have to wait, and finish in order. |
| EXPECT_EQ(1, GetOrderOfRequest(1)); |
| EXPECT_EQ(2, GetOrderOfRequest(2)); |
| EXPECT_EQ(3, GetOrderOfRequest(3)); |
| EXPECT_EQ(4, GetOrderOfRequest(4)); |
| |
| // Request ("b", HIGHEST) has the highest priority, then ("a", MEDIUM), |
| // and then ("c", LOWEST). |
| EXPECT_EQ(7, GetOrderOfRequest(5)); |
| EXPECT_EQ(6, GetOrderOfRequest(6)); |
| EXPECT_EQ(5, GetOrderOfRequest(7)); |
| |
| // Make sure we test order of all requests made. |
| EXPECT_EQ(kIndexOutOfBounds, GetOrderOfRequest(8)); |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, TotalLimitRespectsGroupLimit) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| EXPECT_EQ(OK, StartRequest("a", LOWEST)); |
| EXPECT_EQ(OK, StartRequest("a", LOW)); |
| EXPECT_EQ(OK, StartRequest("b", HIGHEST)); |
| EXPECT_EQ(OK, StartRequest("b", MEDIUM)); |
| |
| EXPECT_EQ(static_cast<int>(requests_.size()), |
| client_socket_factory_.allocation_count()); |
| |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("c", MEDIUM)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOW)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("b", HIGHEST)); |
| |
| ReleaseAllConnections(KEEP_ALIVE); |
| |
| // We're re-using one socket for group "a", and one for "b". |
| EXPECT_EQ(static_cast<int>(requests_.size()) - 2, |
| client_socket_factory_.allocation_count()); |
| EXPECT_EQ(requests_.size() - kDefaultMaxSockets, completion_count_); |
| |
| // First 4 requests don't have to wait, and finish in order. |
| EXPECT_EQ(1, GetOrderOfRequest(1)); |
| EXPECT_EQ(2, GetOrderOfRequest(2)); |
| EXPECT_EQ(3, GetOrderOfRequest(3)); |
| EXPECT_EQ(4, GetOrderOfRequest(4)); |
| |
| // Request ("b", 7) has the highest priority, but we can't make new socket for |
| // group "b", because it has reached the per-group limit. Then we make |
| // socket for ("c", 6), because it has higher priority than ("a", 4), |
| // and we still can't make a socket for group "b". |
| EXPECT_EQ(5, GetOrderOfRequest(5)); |
| EXPECT_EQ(6, GetOrderOfRequest(6)); |
| EXPECT_EQ(7, GetOrderOfRequest(7)); |
| |
| // Make sure we test order of all requests made. |
| EXPECT_EQ(kIndexOutOfBounds, GetOrderOfRequest(8)); |
| } |
| |
| // Make sure that we count connecting sockets against the total limit. |
| TEST_F(ClientSocketPoolBaseTest, TotalLimitCountsConnectingSockets) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("b", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("c", kDefaultPriority)); |
| |
| // Create one asynchronous request. |
| connect_job_factory_->set_job_type(TestConnectJob::kMockPendingJob); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("d", kDefaultPriority)); |
| |
| // We post all of our delayed tasks with a 2ms delay. I.e. they don't |
| // actually become pending until 2ms after they have been created. In order |
| // to flush all tasks, we need to wait so that we know there are no |
| // soon-to-be-pending tasks waiting. |
| PlatformThread::Sleep(10); |
| MessageLoop::current()->RunAllPending(); |
| |
| // The next synchronous request should wait for its turn. |
| connect_job_factory_->set_job_type(TestConnectJob::kMockJob); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("e", kDefaultPriority)); |
| |
| ReleaseAllConnections(KEEP_ALIVE); |
| |
| EXPECT_EQ(static_cast<int>(requests_.size()), |
| client_socket_factory_.allocation_count()); |
| |
| EXPECT_EQ(1, GetOrderOfRequest(1)); |
| EXPECT_EQ(2, GetOrderOfRequest(2)); |
| EXPECT_EQ(3, GetOrderOfRequest(3)); |
| EXPECT_EQ(4, GetOrderOfRequest(4)); |
| EXPECT_EQ(5, GetOrderOfRequest(5)); |
| |
| // Make sure we test order of all requests made. |
| EXPECT_EQ(kIndexOutOfBounds, GetOrderOfRequest(6)); |
| } |
| |
| // Inside ClientSocketPoolBase we have a may_have_stalled_group flag, |
| // which tells it to use more expensive, but accurate, group selection |
| // algorithm. Make sure it doesn't get stuck in the "on" state. |
| TEST_F(ClientSocketPoolBaseTest, MayHaveStalledGroupReset) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| EXPECT_FALSE(pool_->base()->may_have_stalled_group()); |
| |
| // Reach group socket limit. |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_FALSE(pool_->base()->may_have_stalled_group()); |
| |
| // Reach total limit, but don't request more sockets. |
| EXPECT_EQ(OK, StartRequest("b", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("b", kDefaultPriority)); |
| EXPECT_FALSE(pool_->base()->may_have_stalled_group()); |
| |
| // Request one more socket while we are at the maximum sockets limit. |
| // This should flip the may_have_stalled_group flag. |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("c", kDefaultPriority)); |
| EXPECT_TRUE(pool_->base()->may_have_stalled_group()); |
| |
| // After releasing first connection for "a", we're still at the |
| // maximum sockets limit, but every group's pending queue is empty, |
| // so we reset the flag. |
| EXPECT_TRUE(ReleaseOneConnection(KEEP_ALIVE)); |
| EXPECT_FALSE(pool_->base()->may_have_stalled_group()); |
| |
| // Requesting additional socket while at the total limit should |
| // flip the flag back to "on". |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("c", kDefaultPriority)); |
| EXPECT_TRUE(pool_->base()->may_have_stalled_group()); |
| |
| // We'll request one more socket to verify that we don't reset the flag |
| // too eagerly. |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("d", kDefaultPriority)); |
| EXPECT_TRUE(pool_->base()->may_have_stalled_group()); |
| |
| // We're at the maximum socket limit, and still have one request pending |
| // for "d". Flag should be "on". |
| EXPECT_TRUE(ReleaseOneConnection(KEEP_ALIVE)); |
| EXPECT_TRUE(pool_->base()->may_have_stalled_group()); |
| |
| // Now every group's pending queue should be empty again. |
| EXPECT_TRUE(ReleaseOneConnection(KEEP_ALIVE)); |
| EXPECT_FALSE(pool_->base()->may_have_stalled_group()); |
| |
| ReleaseAllConnections(KEEP_ALIVE); |
| EXPECT_FALSE(pool_->base()->may_have_stalled_group()); |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, PendingRequests) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOW)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST)); |
| |
| ReleaseAllConnections(KEEP_ALIVE); |
| |
| EXPECT_EQ(kDefaultMaxSocketsPerGroup, |
| client_socket_factory_.allocation_count()); |
| EXPECT_EQ(requests_.size() - kDefaultMaxSocketsPerGroup, completion_count_); |
| |
| EXPECT_EQ(1, GetOrderOfRequest(1)); |
| EXPECT_EQ(2, GetOrderOfRequest(2)); |
| EXPECT_EQ(6, GetOrderOfRequest(3)); |
| EXPECT_EQ(4, GetOrderOfRequest(4)); |
| EXPECT_EQ(3, GetOrderOfRequest(5)); |
| EXPECT_EQ(5, GetOrderOfRequest(6)); |
| EXPECT_EQ(7, GetOrderOfRequest(7)); |
| |
| // Make sure we test order of all requests made. |
| EXPECT_EQ(kIndexOutOfBounds, GetOrderOfRequest(8)); |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, PendingRequests_NoKeepAlive) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOW)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST)); |
| |
| ReleaseAllConnections(NO_KEEP_ALIVE); |
| |
| for (size_t i = kDefaultMaxSocketsPerGroup; i < requests_.size(); ++i) |
| EXPECT_EQ(OK, requests_[i]->WaitForResult()); |
| |
| EXPECT_EQ(static_cast<int>(requests_.size()), |
| client_socket_factory_.allocation_count()); |
| EXPECT_EQ(requests_.size() - kDefaultMaxSocketsPerGroup, completion_count_); |
| } |
| |
| // This test will start up a RequestSocket() and then immediately Cancel() it. |
| // The pending connect job will be cancelled and should not call back into |
| // ClientSocketPoolBase. |
| TEST_F(ClientSocketPoolBaseTest, CancelRequestClearGroup) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| connect_job_factory_->set_job_type(TestConnectJob::kMockPendingJob); |
| TestSocketRequest req(&request_order_, &completion_count_); |
| EXPECT_EQ(ERR_IO_PENDING, |
| InitHandle(req.handle(), "a", kDefaultPriority, &req, |
| pool_.get(), NULL)); |
| req.handle()->Reset(); |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, ConnectCancelConnect) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| connect_job_factory_->set_job_type(TestConnectJob::kMockPendingJob); |
| ClientSocketHandle handle; |
| TestCompletionCallback callback; |
| TestSocketRequest req(&request_order_, &completion_count_); |
| |
| EXPECT_EQ(ERR_IO_PENDING, |
| InitHandle(&handle, "a", kDefaultPriority, &callback, |
| pool_.get(), NULL)); |
| |
| handle.Reset(); |
| |
| TestCompletionCallback callback2; |
| EXPECT_EQ(ERR_IO_PENDING, |
| InitHandle(&handle, "a", kDefaultPriority, &callback2, |
| pool_.get(), NULL)); |
| |
| EXPECT_EQ(OK, callback2.WaitForResult()); |
| EXPECT_FALSE(callback.have_result()); |
| |
| handle.Reset(); |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, CancelRequest) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOW)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST)); |
| |
| // Cancel a request. |
| size_t index_to_cancel = kDefaultMaxSocketsPerGroup + 2; |
| EXPECT_FALSE(requests_[index_to_cancel]->handle()->is_initialized()); |
| requests_[index_to_cancel]->handle()->Reset(); |
| |
| ReleaseAllConnections(KEEP_ALIVE); |
| |
| EXPECT_EQ(kDefaultMaxSocketsPerGroup, |
| client_socket_factory_.allocation_count()); |
| EXPECT_EQ(requests_.size() - kDefaultMaxSocketsPerGroup - 1, |
| completion_count_); |
| |
| EXPECT_EQ(1, GetOrderOfRequest(1)); |
| EXPECT_EQ(2, GetOrderOfRequest(2)); |
| EXPECT_EQ(5, GetOrderOfRequest(3)); |
| EXPECT_EQ(3, GetOrderOfRequest(4)); |
| EXPECT_EQ(kRequestNotFound, GetOrderOfRequest(5)); // Canceled request. |
| EXPECT_EQ(4, GetOrderOfRequest(6)); |
| EXPECT_EQ(6, GetOrderOfRequest(7)); |
| |
| // Make sure we test order of all requests made. |
| EXPECT_EQ(kIndexOutOfBounds, GetOrderOfRequest(8)); |
| } |
| |
| class RequestSocketCallback : public CallbackRunner< Tuple1<int> > { |
| public: |
| RequestSocketCallback(ClientSocketHandle* handle, |
| TestClientSocketPool* pool, |
| TestConnectJobFactory* test_connect_job_factory, |
| TestConnectJob::JobType next_job_type) |
| : handle_(handle), |
| pool_(pool), |
| within_callback_(false), |
| test_connect_job_factory_(test_connect_job_factory), |
| next_job_type_(next_job_type) {} |
| |
| virtual void RunWithParams(const Tuple1<int>& params) { |
| callback_.RunWithParams(params); |
| ASSERT_EQ(OK, params.a); |
| |
| if (!within_callback_) { |
| test_connect_job_factory_->set_job_type(next_job_type_); |
| |
| // Don't allow reuse of the socket. Disconnect it and then release it and |
| // run through the MessageLoop once to get it completely released. |
| handle_->socket()->Disconnect(); |
| handle_->Reset(); |
| { |
| MessageLoop::ScopedNestableTaskAllower nestable( |
| MessageLoop::current()); |
| MessageLoop::current()->RunAllPending(); |
| } |
| within_callback_ = true; |
| TestCompletionCallback next_job_callback; |
| int rv = InitHandle( |
| handle_, "a", kDefaultPriority, &next_job_callback, pool_.get(), |
| NULL); |
| switch (next_job_type_) { |
| case TestConnectJob::kMockJob: |
| EXPECT_EQ(OK, rv); |
| break; |
| case TestConnectJob::kMockPendingJob: |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| |
| // For pending jobs, wait for new socket to be created. This makes |
| // sure there are no more pending operations nor any unclosed sockets |
| // when the test finishes. |
| // We need to give it a little bit of time to run, so that all the |
| // operations that happen on timers (e.g. cleanup of idle |
| // connections) can execute. |
| { |
| MessageLoop::ScopedNestableTaskAllower nestable( |
| MessageLoop::current()); |
| PlatformThread::Sleep(10); |
| EXPECT_EQ(OK, next_job_callback.WaitForResult()); |
| } |
| break; |
| default: |
| FAIL() << "Unexpected job type: " << next_job_type_; |
| break; |
| } |
| } |
| } |
| |
| int WaitForResult() { |
| return callback_.WaitForResult(); |
| } |
| |
| private: |
| ClientSocketHandle* const handle_; |
| const scoped_refptr<TestClientSocketPool> pool_; |
| bool within_callback_; |
| TestConnectJobFactory* const test_connect_job_factory_; |
| TestConnectJob::JobType next_job_type_; |
| TestCompletionCallback callback_; |
| }; |
| |
| TEST_F(ClientSocketPoolBaseTest, RequestPendingJobTwice) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| connect_job_factory_->set_job_type(TestConnectJob::kMockPendingJob); |
| ClientSocketHandle handle; |
| RequestSocketCallback callback( |
| &handle, pool_.get(), connect_job_factory_, |
| TestConnectJob::kMockPendingJob); |
| int rv = InitHandle(&handle, "a", kDefaultPriority, &callback, |
| pool_.get(), NULL); |
| ASSERT_EQ(ERR_IO_PENDING, rv); |
| |
| EXPECT_EQ(OK, callback.WaitForResult()); |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, RequestPendingJobThenSynchronous) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| connect_job_factory_->set_job_type(TestConnectJob::kMockPendingJob); |
| ClientSocketHandle handle; |
| RequestSocketCallback callback( |
| &handle, pool_.get(), connect_job_factory_, TestConnectJob::kMockJob); |
| int rv = InitHandle(&handle, "a", kDefaultPriority, &callback, |
| pool_.get(), NULL); |
| ASSERT_EQ(ERR_IO_PENDING, rv); |
| |
| EXPECT_EQ(OK, callback.WaitForResult()); |
| } |
| |
| // Make sure that pending requests get serviced after active requests get |
| // cancelled. |
| TEST_F(ClientSocketPoolBaseTest, CancelActiveRequestWithPendingRequests) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| connect_job_factory_->set_job_type(TestConnectJob::kMockPendingJob); |
| |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| |
| // Now, kDefaultMaxSocketsPerGroup requests should be active. |
| // Let's cancel them. |
| for (int i = 0; i < kDefaultMaxSocketsPerGroup; ++i) { |
| ASSERT_FALSE(requests_[i]->handle()->is_initialized()); |
| requests_[i]->handle()->Reset(); |
| } |
| |
| // Let's wait for the rest to complete now. |
| for (size_t i = kDefaultMaxSocketsPerGroup; i < requests_.size(); ++i) { |
| EXPECT_EQ(OK, requests_[i]->WaitForResult()); |
| requests_[i]->handle()->Reset(); |
| } |
| |
| EXPECT_EQ(requests_.size() - kDefaultMaxSocketsPerGroup, completion_count_); |
| } |
| |
| // Make sure that pending requests get serviced after active requests fail. |
| TEST_F(ClientSocketPoolBaseTest, FailingActiveRequestWithPendingRequests) { |
| const size_t kMaxSockets = 5; |
| CreatePool(kMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| connect_job_factory_->set_job_type(TestConnectJob::kMockPendingFailingJob); |
| |
| const size_t kNumberOfRequests = 2 * kDefaultMaxSocketsPerGroup + 1; |
| ASSERT_LE(kNumberOfRequests, kMaxSockets); // Otherwise the test will hang. |
| |
| // Queue up all the requests |
| for (size_t i = 0; i < kNumberOfRequests; ++i) |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| |
| for (size_t i = 0; i < kNumberOfRequests; ++i) |
| EXPECT_EQ(ERR_CONNECTION_FAILED, requests_[i]->WaitForResult()); |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, CancelActiveRequestThenRequestSocket) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| connect_job_factory_->set_job_type(TestConnectJob::kMockPendingJob); |
| |
| TestSocketRequest req(&request_order_, &completion_count_); |
| int rv = InitHandle(req.handle(), "a", kDefaultPriority, &req, |
| pool_.get(), NULL); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| |
| // Cancel the active request. |
| req.handle()->Reset(); |
| |
| rv = InitHandle(req.handle(), "a", kDefaultPriority, &req, |
| pool_.get(), NULL); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| EXPECT_EQ(OK, req.WaitForResult()); |
| |
| EXPECT_FALSE(req.handle()->is_reused()); |
| EXPECT_EQ(1U, completion_count_); |
| EXPECT_EQ(2, client_socket_factory_.allocation_count()); |
| } |
| |
| // Regression test for http://crbug.com/17985. |
| TEST_F(ClientSocketPoolBaseTest, GroupWithPendingRequestsIsNotEmpty) { |
| const int kMaxSockets = 3; |
| const int kMaxSocketsPerGroup = 2; |
| CreatePool(kMaxSockets, kMaxSocketsPerGroup); |
| |
| const RequestPriority kHighPriority = HIGHEST; |
| |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| EXPECT_EQ(OK, StartRequest("a", kDefaultPriority)); |
| |
| // This is going to be a pending request in an otherwise empty group. |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", kDefaultPriority)); |
| |
| // Reach the maximum socket limit. |
| EXPECT_EQ(OK, StartRequest("b", kDefaultPriority)); |
| |
| // Create a stalled group with high priorities. |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("c", kHighPriority)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("c", kHighPriority)); |
| EXPECT_TRUE(pool_->base()->may_have_stalled_group()); |
| |
| // Release the first two sockets from "a", which will make room |
| // for requests from "c". After that "a" will have no active sockets |
| // and one pending request. |
| EXPECT_TRUE(ReleaseOneConnection(KEEP_ALIVE)); |
| EXPECT_TRUE(ReleaseOneConnection(KEEP_ALIVE)); |
| |
| // Closing idle sockets should not get us into trouble, but in the bug |
| // we were hitting a CHECK here. |
| EXPECT_EQ(2, pool_->IdleSocketCountInGroup("a")); |
| pool_->CloseIdleSockets(); |
| EXPECT_EQ(0, pool_->IdleSocketCountInGroup("a")); |
| } |
| |
| class ClientSocketPoolBaseTest_LateBinding : public ClientSocketPoolBaseTest { |
| protected: |
| virtual void SetUp() { |
| ClientSocketPoolBaseTest::SetUp(); |
| } |
| }; |
| |
| TEST_F(ClientSocketPoolBaseTest, BasicAsynchronous) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| connect_job_factory_->set_job_type(TestConnectJob::kMockPendingJob); |
| TestSocketRequest req(&request_order_, &completion_count_); |
| scoped_refptr<LoadLog> log(new LoadLog(LoadLog::kUnbounded)); |
| int rv = InitHandle(req.handle(), "a", LOWEST, &req, pool_.get(), log); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| EXPECT_EQ(LOAD_STATE_CONNECTING, pool_->GetLoadState("a", req.handle())); |
| EXPECT_EQ(OK, req.WaitForResult()); |
| EXPECT_TRUE(req.handle()->is_initialized()); |
| EXPECT_TRUE(req.handle()->socket()); |
| req.handle()->Reset(); |
| |
| EXPECT_EQ(6u, log->entries().size()); |
| EXPECT_TRUE(LogContainsBeginEvent(*log, 0, LoadLog::TYPE_SOCKET_POOL)); |
| EXPECT_TRUE(LogContainsBeginEvent( |
| *log, 1, LoadLog::TYPE_SOCKET_POOL_WAITING_IN_QUEUE)); |
| EXPECT_TRUE(LogContainsEndEvent( |
| *log, 2, LoadLog::TYPE_SOCKET_POOL_WAITING_IN_QUEUE)); |
| EXPECT_TRUE(LogContainsBeginEvent( |
| *log, 3, LoadLog::TYPE_SOCKET_POOL_CONNECT_JOB)); |
| EXPECT_TRUE(LogContainsEndEvent( |
| *log, 4, LoadLog::TYPE_SOCKET_POOL_CONNECT_JOB)); |
| EXPECT_TRUE(LogContainsEndEvent( |
| *log, 5, LoadLog::TYPE_SOCKET_POOL)); |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, |
| InitConnectionAsynchronousFailure) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| connect_job_factory_->set_job_type(TestConnectJob::kMockPendingFailingJob); |
| TestSocketRequest req(&request_order_, &completion_count_); |
| scoped_refptr<LoadLog> log(new LoadLog(LoadLog::kUnbounded)); |
| EXPECT_EQ(ERR_IO_PENDING, |
| InitHandle(req.handle(), "a", kDefaultPriority, &req, |
| pool_.get(), log)); |
| EXPECT_EQ(LOAD_STATE_CONNECTING, pool_->GetLoadState("a", req.handle())); |
| EXPECT_EQ(ERR_CONNECTION_FAILED, req.WaitForResult()); |
| |
| EXPECT_EQ(6u, log->entries().size()); |
| EXPECT_TRUE(LogContainsBeginEvent(*log, 0, LoadLog::TYPE_SOCKET_POOL)); |
| EXPECT_TRUE(LogContainsBeginEvent( |
| *log, 1, LoadLog::TYPE_SOCKET_POOL_WAITING_IN_QUEUE)); |
| EXPECT_TRUE(LogContainsEndEvent( |
| *log, 2, LoadLog::TYPE_SOCKET_POOL_WAITING_IN_QUEUE)); |
| EXPECT_TRUE(LogContainsBeginEvent( |
| *log, 3, LoadLog::TYPE_SOCKET_POOL_CONNECT_JOB)); |
| EXPECT_TRUE(LogContainsEndEvent( |
| *log, 4, LoadLog::TYPE_SOCKET_POOL_CONNECT_JOB)); |
| EXPECT_TRUE(LogContainsEndEvent(*log, 5, LoadLog::TYPE_SOCKET_POOL)); |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, TwoRequestsCancelOne) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| connect_job_factory_->set_job_type(TestConnectJob::kMockPendingJob); |
| TestSocketRequest req(&request_order_, &completion_count_); |
| TestSocketRequest req2(&request_order_, &completion_count_); |
| |
| scoped_refptr<LoadLog> log1(new LoadLog(LoadLog::kUnbounded)); |
| EXPECT_EQ(ERR_IO_PENDING, |
| InitHandle(req.handle(), "a", kDefaultPriority, &req, |
| pool_.get(), log1)); |
| scoped_refptr<LoadLog> log2(new LoadLog(LoadLog::kUnbounded)); |
| EXPECT_EQ(ERR_IO_PENDING, |
| InitHandle(req2.handle(), "a", kDefaultPriority, &req2, |
| pool_.get(), log2)); |
| |
| req.handle()->Reset(); |
| |
| EXPECT_EQ(5u, log1->entries().size()); |
| EXPECT_TRUE(LogContainsBeginEvent(*log1, 0, LoadLog::TYPE_SOCKET_POOL)); |
| EXPECT_TRUE(LogContainsBeginEvent( |
| *log1, 1, LoadLog::TYPE_SOCKET_POOL_WAITING_IN_QUEUE)); |
| EXPECT_TRUE(LogContainsEndEvent( |
| *log1, 2, LoadLog::TYPE_SOCKET_POOL_WAITING_IN_QUEUE)); |
| EXPECT_TRUE(LogContainsEvent( |
| *log1, 3, LoadLog::TYPE_CANCELLED, LoadLog::PHASE_NONE)); |
| EXPECT_TRUE(LogContainsEndEvent(*log1, 4, LoadLog::TYPE_SOCKET_POOL)); |
| |
| // At this point, request 2 is just waiting for the connect job to finish. |
| EXPECT_EQ(2u, log2->entries().size()); |
| EXPECT_TRUE(LogContainsBeginEvent(*log2, 0, LoadLog::TYPE_SOCKET_POOL)); |
| EXPECT_TRUE(LogContainsBeginEvent( |
| *log2, 1, LoadLog::TYPE_SOCKET_POOL_WAITING_IN_QUEUE)); |
| |
| EXPECT_EQ(OK, req2.WaitForResult()); |
| req2.handle()->Reset(); |
| |
| // Now request 2 has actually finished. |
| EXPECT_EQ(6u, log2->entries().size()); |
| EXPECT_TRUE(LogContainsBeginEvent(*log2, 0, LoadLog::TYPE_SOCKET_POOL)); |
| EXPECT_TRUE(LogContainsBeginEvent( |
| *log2, 1, LoadLog::TYPE_SOCKET_POOL_WAITING_IN_QUEUE)); |
| EXPECT_TRUE(LogContainsEndEvent( |
| *log1, 2, LoadLog::TYPE_SOCKET_POOL_WAITING_IN_QUEUE)); |
| EXPECT_TRUE(LogContainsBeginEvent( |
| *log2, 3, LoadLog::TYPE_SOCKET_POOL_CONNECT_JOB)); |
| EXPECT_TRUE(LogContainsEndEvent( |
| *log2, 4, LoadLog::TYPE_SOCKET_POOL_CONNECT_JOB)); |
| EXPECT_TRUE(LogContainsEndEvent(*log2, 5, LoadLog::TYPE_SOCKET_POOL)); |
| |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, CancelRequestLimitsJobs) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| connect_job_factory_->set_job_type(TestConnectJob::kMockPendingJob); |
| |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOWEST)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", LOW)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", MEDIUM)); |
| EXPECT_EQ(ERR_IO_PENDING, StartRequest("a", HIGHEST)); |
| |
| EXPECT_EQ(kDefaultMaxSocketsPerGroup, pool_->NumConnectJobsInGroup("a")); |
| requests_[2]->handle()->Reset(); |
| requests_[3]->handle()->Reset(); |
| EXPECT_EQ(kDefaultMaxSocketsPerGroup, pool_->NumConnectJobsInGroup("a")); |
| |
| requests_[1]->handle()->Reset(); |
| EXPECT_EQ(kDefaultMaxSocketsPerGroup, pool_->NumConnectJobsInGroup("a")); |
| |
| requests_[0]->handle()->Reset(); |
| EXPECT_EQ(kDefaultMaxSocketsPerGroup - 1, pool_->NumConnectJobsInGroup("a")); |
| } |
| |
| // When requests and ConnectJobs are not coupled, the request will get serviced |
| // by whatever comes first. |
| TEST_F(ClientSocketPoolBaseTest, ReleaseSockets) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| |
| // Start job 1 (async OK) |
| connect_job_factory_->set_job_type(TestConnectJob::kMockPendingJob); |
| |
| TestSocketRequest req1(&request_order_, &completion_count_); |
| int rv = InitHandle(req1.handle(), "a", kDefaultPriority, |
| &req1, pool_.get(), NULL); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| EXPECT_EQ(OK, req1.WaitForResult()); |
| |
| // Job 1 finished OK. Start job 2 (also async OK). Request 3 is pending |
| // without a job. |
| connect_job_factory_->set_job_type(TestConnectJob::kMockWaitingJob); |
| |
| TestSocketRequest req2(&request_order_, &completion_count_); |
| rv = InitHandle(req2.handle(), "a", kDefaultPriority, &req2, |
| pool_.get(), NULL); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| TestSocketRequest req3(&request_order_, &completion_count_); |
| rv = InitHandle( |
| req3.handle(), "a", kDefaultPriority, &req3, pool_.get(), NULL); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| |
| // Both Requests 2 and 3 are pending. We release socket 1 which should |
| // service request 2. Request 3 should still be waiting. |
| req1.handle()->Reset(); |
| MessageLoop::current()->RunAllPending(); // Run the DoReleaseSocket() |
| ASSERT_TRUE(req2.handle()->socket()); |
| EXPECT_EQ(OK, req2.WaitForResult()); |
| EXPECT_FALSE(req3.handle()->socket()); |
| |
| // Signal job 2, which should service request 3. |
| |
| client_socket_factory_.SignalJobs(); |
| EXPECT_EQ(OK, req3.WaitForResult()); |
| |
| ASSERT_EQ(3U, request_order_.size()); |
| EXPECT_EQ(&req1, request_order_[0]); |
| EXPECT_EQ(&req2, request_order_[1]); |
| EXPECT_EQ(&req3, request_order_[2]); |
| EXPECT_EQ(0, pool_->IdleSocketCountInGroup("a")); |
| } |
| |
| // The requests are not coupled to the jobs. So, the requests should finish in |
| // their priority / insertion order. |
| TEST_F(ClientSocketPoolBaseTest, PendingJobCompletionOrder) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| // First two jobs are async. |
| connect_job_factory_->set_job_type(TestConnectJob::kMockPendingFailingJob); |
| |
| TestSocketRequest req1(&request_order_, &completion_count_); |
| int rv = InitHandle( |
| req1.handle(), "a", kDefaultPriority, &req1, pool_.get(), NULL); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| |
| TestSocketRequest req2(&request_order_, &completion_count_); |
| rv = InitHandle(req2.handle(), "a", kDefaultPriority, &req2, |
| pool_.get(), NULL); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| |
| // The pending job is sync. |
| connect_job_factory_->set_job_type(TestConnectJob::kMockJob); |
| |
| TestSocketRequest req3(&request_order_, &completion_count_); |
| rv = InitHandle( |
| req3.handle(), "a", kDefaultPriority, &req3, pool_.get(), NULL); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| |
| EXPECT_EQ(ERR_CONNECTION_FAILED, req1.WaitForResult()); |
| EXPECT_EQ(OK, req2.WaitForResult()); |
| EXPECT_EQ(ERR_CONNECTION_FAILED, req3.WaitForResult()); |
| |
| ASSERT_EQ(3U, request_order_.size()); |
| EXPECT_EQ(&req1, request_order_[0]); |
| EXPECT_EQ(&req2, request_order_[1]); |
| EXPECT_EQ(&req3, request_order_[2]); |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, DISABLED_LoadState) { |
| CreatePool(kDefaultMaxSockets, kDefaultMaxSocketsPerGroup); |
| connect_job_factory_->set_job_type( |
| TestConnectJob::kMockAdvancingLoadStateJob); |
| |
| TestSocketRequest req1(&request_order_, &completion_count_); |
| int rv = InitHandle( |
| req1.handle(), "a", kDefaultPriority, &req1, pool_.get(), NULL); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| EXPECT_EQ(LOAD_STATE_IDLE, req1.handle()->GetLoadState()); |
| |
| MessageLoop::current()->RunAllPending(); |
| |
| TestSocketRequest req2(&request_order_, &completion_count_); |
| rv = InitHandle(req2.handle(), "a", kDefaultPriority, &req2, |
| pool_.get(), NULL); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| EXPECT_EQ(LOAD_STATE_WAITING_FOR_CACHE, req1.handle()->GetLoadState()); |
| EXPECT_EQ(LOAD_STATE_WAITING_FOR_CACHE, req2.handle()->GetLoadState()); |
| } |
| |
| TEST_F(ClientSocketPoolBaseTest, CleanupTimedOutIdleSockets) { |
| CreatePoolWithIdleTimeouts( |
| kDefaultMaxSockets, kDefaultMaxSocketsPerGroup, |
| base::TimeDelta(), // Time out unused sockets immediately. |
| base::TimeDelta::FromDays(1)); // Don't time out used sockets. |
| |
| connect_job_factory_->set_job_type(TestConnectJob::kMockPendingJob); |
| |
| // Startup two mock pending connect jobs, which will sit in the MessageLoop. |
| |
| TestSocketRequest req(&request_order_, &completion_count_); |
| int rv = InitHandle(req.handle(), "a", LOWEST, &req, pool_.get(), NULL); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| EXPECT_EQ(LOAD_STATE_CONNECTING, pool_->GetLoadState("a", req.handle())); |
| |
| TestSocketRequest req2(&request_order_, &completion_count_); |
| rv = InitHandle(req2.handle(), "a", LOWEST, &req2, pool_.get(), NULL); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| EXPECT_EQ(LOAD_STATE_CONNECTING, pool_->GetLoadState("a", req2.handle())); |
| |
| // Cancel one of the requests. Wait for the other, which will get the first |
| // job. Release the socket. Run the loop again to make sure the second |
| // socket is sitting idle and the first one is released (since ReleaseSocket() |
| // just posts a DoReleaseSocket() task). |
| |
| req.handle()->Reset(); |
| EXPECT_EQ(OK, req2.WaitForResult()); |
| req2.handle()->Reset(); |
| |
| // We post all of our delayed tasks with a 2ms delay. I.e. they don't |
| // actually become pending until 2ms after they have been created. In order |
| // to flush all tasks, we need to wait so that we know there are no |
| // soon-to-be-pending tasks waiting. |
| PlatformThread::Sleep(10); |
| MessageLoop::current()->RunAllPending(); |
| |
| ASSERT_EQ(2, pool_->IdleSocketCount()); |
| |
| // Invoke the idle socket cleanup check. Only one socket should be left, the |
| // used socket. Request it to make sure that it's used. |
| |
| pool_->CleanupTimedOutIdleSockets(); |
| rv = InitHandle(req.handle(), "a", LOWEST, &req, pool_.get(), NULL); |
| EXPECT_EQ(OK, rv); |
| EXPECT_TRUE(req.handle()->is_reused()); |
| } |
| |
| // Make sure that we process all pending requests even when we're stalling |
| // because of multiple releasing disconnected sockets. |
| TEST_F(ClientSocketPoolBaseTest, MultipleReleasingDisconnectedSockets) { |
| CreatePoolWithIdleTimeouts( |
| kDefaultMaxSockets, kDefaultMaxSocketsPerGroup, |
| base::TimeDelta(), // Time out unused sockets immediately. |
| base::TimeDelta::FromDays(1)); // Don't time out used sockets. |
| |
| connect_job_factory_->set_job_type(TestConnectJob::kMockJob); |
| |
| // Startup 4 connect jobs. Two of them will be pending. |
| |
| TestSocketRequest req(&request_order_, &completion_count_); |
| int rv = InitHandle(req.handle(), "a", LOWEST, &req, pool_.get(), NULL); |
| EXPECT_EQ(OK, rv); |
| |
| TestSocketRequest req2(&request_order_, &completion_count_); |
| rv = InitHandle(req2.handle(), "a", LOWEST, &req2, pool_.get(), NULL); |
| EXPECT_EQ(OK, rv); |
| |
| TestSocketRequest req3(&request_order_, &completion_count_); |
| rv = InitHandle(req3.handle(), "a", LOWEST, &req3, pool_.get(), NULL); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| |
| TestSocketRequest req4(&request_order_, &completion_count_); |
| rv = InitHandle(req4.handle(), "a", LOWEST, &req4, pool_.get(), NULL); |
| EXPECT_EQ(ERR_IO_PENDING, rv); |
| |
| // Release two disconnected sockets. |
| |
| req.handle()->socket()->Disconnect(); |
| req.handle()->Reset(); |
| req2.handle()->socket()->Disconnect(); |
| req2.handle()->Reset(); |
| |
| EXPECT_EQ(OK, req3.WaitForResult()); |
| EXPECT_FALSE(req3.handle()->is_reused()); |
| EXPECT_EQ(OK, req4.WaitForResult()); |
| EXPECT_FALSE(req4.handle()->is_reused()); |
| } |
| |
| } // namespace |
| |
| } // namespace net |