| // Copyright 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_LEVELDB_LEVELDB_DATABASE_IMPL_H_ |
| #define COMPONENTS_LEVELDB_LEVELDB_DATABASE_IMPL_H_ |
| |
| #include <memory> |
| |
| #include "base/trace_event/memory_dump_provider.h" |
| #include "base/unguessable_token.h" |
| #include "components/leveldb/public/interfaces/leveldb.mojom.h" |
| #include "mojo/public/cpp/bindings/interface_request.h" |
| #include "third_party/leveldatabase/src/include/leveldb/cache.h" |
| #include "third_party/leveldatabase/src/include/leveldb/db.h" |
| |
| namespace leveldb { |
| |
| // The backing to a database object that we pass to our called. |
| class LevelDBDatabaseImpl : public mojom::LevelDBDatabase, |
| public base::trace_event::MemoryDumpProvider { |
| public: |
| LevelDBDatabaseImpl(std::unique_ptr<leveldb::Env> environment, |
| std::unique_ptr<leveldb::DB> db, |
| std::unique_ptr<leveldb::Cache> cache, |
| base::Optional<base::trace_event::MemoryAllocatorDumpGuid> |
| memory_dump_id); |
| ~LevelDBDatabaseImpl() override; |
| |
| // Overridden from LevelDBDatabase: |
| void Put(const std::vector<uint8_t>& key, |
| const std::vector<uint8_t>& value, |
| PutCallback callback) override; |
| void Delete(const std::vector<uint8_t>& key, |
| DeleteCallback callback) override; |
| void DeletePrefixed(const std::vector<uint8_t>& key_prefix, |
| DeletePrefixedCallback callback) override; |
| void Write(std::vector<mojom::BatchedOperationPtr> operations, |
| WriteCallback callback) override; |
| void Get(const std::vector<uint8_t>& key, GetCallback callback) override; |
| void GetPrefixed(const std::vector<uint8_t>& key_prefix, |
| GetPrefixedCallback callback) override; |
| void GetSnapshot(GetSnapshotCallback callback) override; |
| void ReleaseSnapshot(const base::UnguessableToken& snapshot) override; |
| void GetFromSnapshot(const base::UnguessableToken& snapshot, |
| const std::vector<uint8_t>& key, |
| GetCallback callback) override; |
| void NewIterator(NewIteratorCallback callback) override; |
| void NewIteratorFromSnapshot( |
| const base::UnguessableToken& snapshot, |
| NewIteratorFromSnapshotCallback callback) override; |
| void ReleaseIterator(const base::UnguessableToken& iterator) override; |
| void IteratorSeekToFirst(const base::UnguessableToken& iterator, |
| IteratorSeekToFirstCallback callback) override; |
| void IteratorSeekToLast(const base::UnguessableToken& iterator, |
| IteratorSeekToLastCallback callback) override; |
| void IteratorSeek(const base::UnguessableToken& iterator, |
| const std::vector<uint8_t>& target, |
| IteratorSeekToLastCallback callback) override; |
| void IteratorNext(const base::UnguessableToken& iterator, |
| IteratorNextCallback callback) override; |
| void IteratorPrev(const base::UnguessableToken& iterator, |
| IteratorPrevCallback callback) override; |
| |
| // base::trace_event::MemoryDumpProvider implementation. |
| bool OnMemoryDump(const base::trace_event::MemoryDumpArgs& args, |
| base::trace_event::ProcessMemoryDump* pmd) override; |
| |
| private: |
| // Returns the state of |it| to a caller. Note: This assumes that all the |
| // iterator movement methods have the same callback signature. We don't |
| // directly reference the underlying type in case of bindings change. |
| void ReplyToIteratorMessage(leveldb::Iterator* it, |
| IteratorSeekToFirstCallback callback); |
| |
| leveldb::Status DeletePrefixedHelper(const leveldb::Slice& key_prefix, |
| leveldb::WriteBatch* batch); |
| |
| std::unique_ptr<leveldb::Env> environment_; |
| std::unique_ptr<leveldb::Cache> cache_; |
| std::unique_ptr<leveldb::DB> db_; |
| base::Optional<base::trace_event::MemoryAllocatorDumpGuid> memory_dump_id_; |
| |
| std::map<base::UnguessableToken, const Snapshot*> snapshot_map_; |
| |
| // TODO(erg): If we have an existing iterator which depends on a snapshot, |
| // and delete the snapshot from the client side, that shouldn't delete the |
| // snapshot maybe? At worse it's a DDoS if there's multiple users of the |
| // system, but this maybe should be fixed... |
| |
| std::map<base::UnguessableToken, Iterator*> iterator_map_; |
| |
| DISALLOW_COPY_AND_ASSIGN(LevelDBDatabaseImpl); |
| }; |
| |
| } // namespace leveldb |
| |
| #endif // COMPONENTS_LEVELDB_LEVELDB_DATABASE_IMPL_H_ |