| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/surfaces/direct_layer_tree_frame_sink.h" |
| |
| #include "base/bind.h" |
| #include "cc/output/compositor_frame.h" |
| #include "cc/output/layer_tree_frame_sink_client.h" |
| #include "cc/surfaces/display.h" |
| #include "cc/surfaces/frame_sink_id.h" |
| #include "cc/surfaces/local_surface_id_allocator.h" |
| #include "cc/surfaces/surface.h" |
| #include "cc/surfaces/surface_manager.h" |
| |
| namespace cc { |
| |
| DirectLayerTreeFrameSink::DirectLayerTreeFrameSink( |
| const FrameSinkId& frame_sink_id, |
| SurfaceManager* surface_manager, |
| Display* display, |
| scoped_refptr<ContextProvider> context_provider, |
| scoped_refptr<ContextProvider> worker_context_provider, |
| gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager, |
| SharedBitmapManager* shared_bitmap_manager) |
| : LayerTreeFrameSink(std::move(context_provider), |
| std::move(worker_context_provider), |
| gpu_memory_buffer_manager, |
| shared_bitmap_manager), |
| frame_sink_id_(frame_sink_id), |
| surface_manager_(surface_manager), |
| display_(display) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| capabilities_.must_always_swap = true; |
| // Display and DirectLayerTreeFrameSink share a GL context, so sync |
| // points aren't needed when passing resources between them. |
| capabilities_.delegated_sync_points_required = false; |
| } |
| |
| DirectLayerTreeFrameSink::DirectLayerTreeFrameSink( |
| const FrameSinkId& frame_sink_id, |
| SurfaceManager* surface_manager, |
| Display* display, |
| scoped_refptr<VulkanContextProvider> vulkan_context_provider) |
| : LayerTreeFrameSink(std::move(vulkan_context_provider)), |
| frame_sink_id_(frame_sink_id), |
| surface_manager_(surface_manager), |
| display_(display) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| capabilities_.must_always_swap = true; |
| } |
| |
| DirectLayerTreeFrameSink::~DirectLayerTreeFrameSink() { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| } |
| |
| bool DirectLayerTreeFrameSink::BindToClient(LayerTreeFrameSinkClient* client) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| |
| if (!LayerTreeFrameSink::BindToClient(client)) |
| return false; |
| |
| // We want the Display's output surface to hear about lost context, and since |
| // this shares a context with it, we should not be listening for lost context |
| // callbacks on the context here. |
| if (auto* cp = context_provider()) |
| cp->SetLostContextCallback(base::Closure()); |
| |
| constexpr bool is_root = true; |
| constexpr bool handles_frame_sink_id_invalidation = false; |
| support_ = CompositorFrameSinkSupport::Create( |
| this, surface_manager_, frame_sink_id_, is_root, |
| handles_frame_sink_id_invalidation, |
| capabilities_.delegated_sync_points_required); |
| begin_frame_source_ = base::MakeUnique<ExternalBeginFrameSource>(this); |
| client_->SetBeginFrameSource(begin_frame_source_.get()); |
| |
| // Avoid initializing GL context here, as this should be sharing the |
| // Display's context. |
| display_->Initialize(this, surface_manager_); |
| return true; |
| } |
| |
| void DirectLayerTreeFrameSink::DetachFromClient() { |
| client_->SetBeginFrameSource(nullptr); |
| begin_frame_source_.reset(); |
| |
| // Unregister the SurfaceFactoryClient here instead of the dtor so that only |
| // one client is alive for this namespace at any given time. |
| support_.reset(); |
| |
| LayerTreeFrameSink::DetachFromClient(); |
| } |
| |
| void DirectLayerTreeFrameSink::SubmitCompositorFrame(CompositorFrame frame) { |
| DCHECK(frame.metadata.begin_frame_ack.has_damage); |
| DCHECK_LE(BeginFrameArgs::kStartingFrameNumber, |
| frame.metadata.begin_frame_ack.sequence_number); |
| |
| gfx::Size frame_size = frame.render_pass_list.back()->output_rect.size(); |
| if (!local_surface_id_.is_valid() || frame_size != last_swap_frame_size_ || |
| frame.metadata.device_scale_factor != device_scale_factor_) { |
| local_surface_id_ = local_surface_id_allocator_.GenerateId(); |
| last_swap_frame_size_ = frame_size; |
| device_scale_factor_ = frame.metadata.device_scale_factor; |
| display_->SetLocalSurfaceId(local_surface_id_, device_scale_factor_); |
| } |
| |
| bool result = |
| support_->SubmitCompositorFrame(local_surface_id_, std::move(frame)); |
| DCHECK(result); |
| } |
| |
| void DirectLayerTreeFrameSink::DidNotProduceFrame(const BeginFrameAck& ack) { |
| DCHECK(!ack.has_damage); |
| DCHECK_LE(BeginFrameArgs::kStartingFrameNumber, ack.sequence_number); |
| support_->DidNotProduceFrame(ack); |
| } |
| |
| void DirectLayerTreeFrameSink::DisplayOutputSurfaceLost() { |
| is_lost_ = true; |
| client_->DidLoseLayerTreeFrameSink(); |
| } |
| |
| void DirectLayerTreeFrameSink::DisplayWillDrawAndSwap( |
| bool will_draw_and_swap, |
| const RenderPassList& render_passes) { |
| // This notification is not relevant to our client outside of tests. |
| } |
| |
| void DirectLayerTreeFrameSink::DisplayDidDrawAndSwap() { |
| // This notification is not relevant to our client outside of tests. We |
| // unblock the client from DidDrawCallback() when the surface is going to |
| // be drawn. |
| } |
| |
| void DirectLayerTreeFrameSink::DidReceiveCompositorFrameAck( |
| const std::vector<ReturnedResource>& resources) { |
| client_->ReclaimResources(resources); |
| client_->DidReceiveCompositorFrameAck(); |
| } |
| |
| void DirectLayerTreeFrameSink::OnBeginFrame(const BeginFrameArgs& args) { |
| begin_frame_source_->OnBeginFrame(args); |
| } |
| |
| void DirectLayerTreeFrameSink::ReclaimResources( |
| const std::vector<ReturnedResource>& resources) { |
| client_->ReclaimResources(resources); |
| } |
| |
| void DirectLayerTreeFrameSink::WillDrawSurface( |
| const LocalSurfaceId& local_surface_id, |
| const gfx::Rect& damage_rect) { |
| // TODO(staraz): Implement this. |
| } |
| |
| void DirectLayerTreeFrameSink::OnNeedsBeginFrames(bool needs_begin_frame) { |
| support_->SetNeedsBeginFrame(needs_begin_frame); |
| } |
| |
| } // namespace cc |