| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_H_ |
| #define CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_H_ |
| |
| #include <list> |
| #include <map> |
| |
| #include "base/basictypes.h" |
| #include "base/cancelable_callback.h" |
| #include "base/containers/hash_tables.h" |
| #include "base/gtest_prod_util.h" |
| #include "base/memory/weak_ptr.h" |
| #include "content/common/content_export.h" |
| #include "content/common/gpu/gpu_memory_allocation.h" |
| #include "content/public/common/gpu_memory_stats.h" |
| #include "gpu/command_buffer/service/memory_tracking.h" |
| |
| namespace content { |
| |
| class GpuChannelManager; |
| class GpuMemoryManagerClient; |
| class GpuMemoryManagerClientState; |
| class GpuMemoryTrackingGroup; |
| |
| class CONTENT_EXPORT GpuMemoryManager : |
| public base::SupportsWeakPtr<GpuMemoryManager> { |
| public: |
| #if defined(OS_ANDROID) || (defined(OS_LINUX) && !defined(OS_CHROMEOS)) |
| enum { kDefaultMaxSurfacesWithFrontbufferSoftLimit = 1 }; |
| #else |
| enum { kDefaultMaxSurfacesWithFrontbufferSoftLimit = 8 }; |
| #endif |
| enum ScheduleManageTime { |
| // Add a call to Manage to the thread's message loop immediately. |
| kScheduleManageNow, |
| // Add a Manage call to the thread's message loop for execution 1/60th of |
| // of a second from now. |
| kScheduleManageLater, |
| }; |
| |
| GpuMemoryManager(GpuChannelManager* channel_manager, |
| uint64 max_surfaces_with_frontbuffer_soft_limit); |
| ~GpuMemoryManager(); |
| |
| // Schedule a Manage() call. If immediate is true, we PostTask without delay. |
| // Otherwise PostDelayedTask using a CancelableClosure and allow multiple |
| // delayed calls to "queue" up. This way, we do not spam clients in certain |
| // lower priority situations. An immediate schedule manage will cancel any |
| // queued delayed manage. |
| void ScheduleManage(ScheduleManageTime schedule_manage_time); |
| |
| // Retrieve GPU Resource consumption statistics for the task manager |
| void GetVideoMemoryUsageStats( |
| content::GPUVideoMemoryUsageStats* video_memory_usage_stats) const; |
| |
| GpuMemoryManagerClientState* CreateClientState( |
| GpuMemoryManagerClient* client, bool has_surface, bool visible); |
| |
| GpuMemoryTrackingGroup* CreateTrackingGroup( |
| base::ProcessId pid, gpu::gles2::MemoryTracker* memory_tracker); |
| |
| private: |
| friend class GpuMemoryManagerTest; |
| friend class GpuMemoryTrackingGroup; |
| friend class GpuMemoryManagerClientState; |
| |
| FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
| TestManageBasicFunctionality); |
| FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
| TestManageChangingVisibility); |
| FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
| TestManageManyVisibleStubs); |
| FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
| TestManageManyNotVisibleStubs); |
| FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
| TestManageChangingLastUsedTime); |
| FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
| TestManageChangingImportanceShareGroup); |
| FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
| TestForegroundStubsGetBonusAllocation); |
| FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
| TestUpdateAvailableGpuMemory); |
| FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
| GpuMemoryAllocationCompareTests); |
| FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
| StubMemoryStatsForLastManageTests); |
| FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
| TestManagedUsageTracking); |
| FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
| BackgroundMru); |
| FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
| AllowNonvisibleMemory); |
| FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
| BackgroundDiscardPersistent); |
| FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
| UnmanagedTracking); |
| FRIEND_TEST_ALL_PREFIXES(GpuMemoryManagerTest, |
| DefaultAllocation); |
| |
| typedef std::map<gpu::gles2::MemoryTracker*, GpuMemoryTrackingGroup*> |
| TrackingGroupMap; |
| |
| typedef std::list<GpuMemoryManagerClientState*> ClientStateList; |
| |
| void Manage(); |
| void SetClientsHibernatedState() const; |
| void AssignSurfacesAllocations(); |
| void AssignNonSurfacesAllocations(); |
| |
| // Math helper function to compute the maximum value of cap such that |
| // sum_i min(bytes[i], cap) <= bytes_sum_limit |
| static uint64 ComputeCap(std::vector<uint64> bytes, uint64 bytes_sum_limit); |
| |
| // Compute the allocation for clients when visible and not visible. |
| void ComputeVisibleSurfacesAllocations(); |
| void ComputeNonvisibleSurfacesAllocations(); |
| void DistributeRemainingMemoryToVisibleSurfaces(); |
| |
| // Compute the budget for a client. Allow at most bytes_above_required_cap |
| // bytes above client_state's required level. Allow at most |
| // bytes_above_minimum_cap bytes above client_state's minimum level. Allow |
| // at most bytes_overall_cap bytes total. |
| uint64 ComputeClientAllocationWhenVisible( |
| GpuMemoryManagerClientState* client_state, |
| uint64 bytes_above_required_cap, |
| uint64 bytes_above_minimum_cap, |
| uint64 bytes_overall_cap); |
| uint64 ComputeClientAllocationWhenNonvisible( |
| GpuMemoryManagerClientState* client_state); |
| |
| // Update the amount of GPU memory we think we have in the system, based |
| // on what the stubs' contexts report. |
| void UpdateAvailableGpuMemory(); |
| void UpdateUnmanagedMemoryLimits(); |
| |
| // The amount of video memory which is available for allocation. |
| uint64 GetAvailableGpuMemory() const; |
| |
| // Minimum value of available GPU memory, no matter how little the GPU |
| // reports. This is the default value. |
| uint64 GetDefaultAvailableGpuMemory() const; |
| |
| // Maximum cap on total GPU memory, no matter how much the GPU reports. |
| uint64 GetMaximumTotalGpuMemory() const; |
| |
| // The maximum and minimum amount of memory that a client may be assigned. |
| uint64 GetMaximumClientAllocation() const; |
| uint64 GetMinimumClientAllocation() const { |
| return bytes_minimum_per_client_; |
| } |
| // The default amount of memory that a client is assigned, if it has not |
| // reported any memory usage stats yet. |
| uint64 GetDefaultClientAllocation() const { |
| return bytes_default_per_client_; |
| } |
| |
| static uint64 CalcAvailableFromGpuTotal(uint64 total_gpu_memory); |
| |
| // Send memory usage stats to the browser process. |
| void SendUmaStatsToBrowser(); |
| |
| // Get the current number of bytes allocated. |
| uint64 GetCurrentUsage() const { |
| return bytes_allocated_managed_current_ + |
| bytes_allocated_unmanaged_current_; |
| } |
| |
| // GpuMemoryTrackingGroup interface |
| void TrackMemoryAllocatedChange( |
| GpuMemoryTrackingGroup* tracking_group, |
| uint64 old_size, |
| uint64 new_size, |
| gpu::gles2::MemoryTracker::Pool tracking_pool); |
| void OnDestroyTrackingGroup(GpuMemoryTrackingGroup* tracking_group); |
| bool EnsureGPUMemoryAvailable(uint64 size_needed); |
| |
| // GpuMemoryManagerClientState interface |
| void SetClientStateVisible( |
| GpuMemoryManagerClientState* client_state, bool visible); |
| void SetClientStateManagedMemoryStats( |
| GpuMemoryManagerClientState* client_state, |
| const GpuManagedMemoryStats& stats); |
| void OnDestroyClientState(GpuMemoryManagerClientState* client); |
| |
| // Add or remove a client from its clients list (visible, nonvisible, or |
| // nonsurface). When adding the client, add it to the front of the list. |
| void AddClientToList(GpuMemoryManagerClientState* client_state); |
| void RemoveClientFromList(GpuMemoryManagerClientState* client_state); |
| ClientStateList* GetClientList(GpuMemoryManagerClientState* client_state); |
| |
| // Interfaces for testing |
| void TestingDisableScheduleManage() { disable_schedule_manage_ = true; } |
| void TestingSetAvailableGpuMemory(uint64 bytes) { |
| bytes_available_gpu_memory_ = bytes; |
| bytes_available_gpu_memory_overridden_ = true; |
| } |
| |
| void TestingSetMinimumClientAllocation(uint64 bytes) { |
| bytes_minimum_per_client_ = bytes; |
| } |
| |
| void TestingSetDefaultClientAllocation(uint64 bytes) { |
| bytes_default_per_client_ = bytes; |
| } |
| |
| void TestingSetUnmanagedLimitStep(uint64 bytes) { |
| bytes_unmanaged_limit_step_ = bytes; |
| } |
| |
| GpuChannelManager* channel_manager_; |
| |
| // A list of all visible and nonvisible clients, in most-recently-used |
| // order (most recently used is first). |
| ClientStateList clients_visible_mru_; |
| ClientStateList clients_nonvisible_mru_; |
| |
| // A list of all clients that don't have a surface. |
| ClientStateList clients_nonsurface_; |
| |
| // All context groups' tracking structures |
| TrackingGroupMap tracking_groups_; |
| |
| base::CancelableClosure delayed_manage_callback_; |
| bool manage_immediate_scheduled_; |
| |
| uint64 max_surfaces_with_frontbuffer_soft_limit_; |
| |
| // The maximum amount of memory that may be allocated for GPU resources |
| uint64 bytes_available_gpu_memory_; |
| bool bytes_available_gpu_memory_overridden_; |
| |
| // Whether or not clients can be allocated memory when nonvisible. |
| bool allow_nonvisible_memory_; |
| |
| // The minimum and default allocations for a single client. |
| uint64 bytes_minimum_per_client_; |
| uint64 bytes_default_per_client_; |
| |
| // The current total memory usage, and historical maximum memory usage |
| uint64 bytes_allocated_managed_current_; |
| uint64 bytes_allocated_managed_visible_; |
| uint64 bytes_allocated_managed_nonvisible_; |
| uint64 bytes_allocated_unmanaged_current_; |
| uint64 bytes_allocated_historical_max_; |
| |
| // If bytes_allocated_unmanaged_current_ leaves the interval [low_, high_), |
| // then ScheduleManage to take the change into account. |
| uint64 bytes_allocated_unmanaged_high_; |
| uint64 bytes_allocated_unmanaged_low_; |
| |
| // Update bytes_allocated_unmanaged_low/high_ in intervals of step_. |
| uint64 bytes_unmanaged_limit_step_; |
| |
| // Used to disable automatic changes to Manage() in testing. |
| bool disable_schedule_manage_; |
| |
| DISALLOW_COPY_AND_ASSIGN(GpuMemoryManager); |
| }; |
| |
| } // namespace content |
| |
| #endif // CONTENT_COMMON_GPU_GPU_MEMORY_MANAGER_H_ |