blob: 03fbbd79ec70052a47eb9ee2787ae9fffb46020d [file] [log] [blame]
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/renderer/render_widget.h"
#include "base/command_line.h"
#include "base/gfx/point.h"
#include "base/gfx/size.h"
#include "base/logging.h"
#include "base/message_loop.h"
#include "base/scoped_ptr.h"
#include "build/build_config.h"
#include "chrome/common/chrome_switches.h"
#include "chrome/common/render_messages.h"
#include "chrome/common/transport_dib.h"
#include "chrome/renderer/render_process.h"
#include "chrome/renderer/render_thread.h"
#include "skia/ext/platform_canvas.h"
#include "third_party/skia/include/core/SkShader.h"
#include "third_party/WebKit/WebKit/chromium/public/WebCursorInfo.h"
#include "third_party/WebKit/WebKit/chromium/public/WebPopupMenu.h"
#include "third_party/WebKit/WebKit/chromium/public/WebPopupMenuInfo.h"
#include "third_party/WebKit/WebKit/chromium/public/WebRect.h"
#include "third_party/WebKit/WebKit/chromium/public/WebScreenInfo.h"
#include "third_party/WebKit/WebKit/chromium/public/WebSize.h"
#include "webkit/glue/webkit_glue.h"
#if defined(OS_POSIX)
#include "third_party/skia/include/core/SkPixelRef.h"
#include "third_party/skia/include/core/SkMallocPixelRef.h"
#endif // defined(OS_POSIX)
#include "third_party/WebKit/WebKit/chromium/public/WebWidget.h"
using WebKit::WebCompositionCommand;
using WebKit::WebCursorInfo;
using WebKit::WebInputEvent;
using WebKit::WebNavigationPolicy;
using WebKit::WebPopupMenu;
using WebKit::WebPopupMenuInfo;
using WebKit::WebRect;
using WebKit::WebScreenInfo;
using WebKit::WebSize;
using WebKit::WebTextDirection;
RenderWidget::RenderWidget(RenderThreadBase* render_thread, bool activatable)
: routing_id_(MSG_ROUTING_NONE),
webwidget_(NULL),
opener_id_(MSG_ROUTING_NONE),
render_thread_(render_thread),
host_window_(0),
current_paint_buf_(NULL),
next_paint_flags_(0),
update_reply_pending_(false),
did_show_(false),
is_hidden_(false),
needs_repainting_on_restore_(false),
has_focus_(false),
handling_input_event_(false),
closing_(false),
ime_is_active_(false),
ime_control_enable_ime_(true),
ime_control_x_(-1),
ime_control_y_(-1),
ime_control_new_state_(false),
ime_control_updated_(false),
ime_control_busy_(false),
activatable_(activatable),
pending_window_rect_count_(0),
suppress_next_char_events_(false) {
RenderProcess::current()->AddRefProcess();
DCHECK(render_thread_);
}
RenderWidget::~RenderWidget() {
DCHECK(!webwidget_) << "Leaking our WebWidget!";
if (current_paint_buf_) {
RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_);
current_paint_buf_ = NULL;
}
RenderProcess::current()->ReleaseProcess();
}
/*static*/
RenderWidget* RenderWidget::Create(int32 opener_id,
RenderThreadBase* render_thread,
bool activatable) {
DCHECK(opener_id != MSG_ROUTING_NONE);
scoped_refptr<RenderWidget> widget = new RenderWidget(render_thread,
activatable);
widget->Init(opener_id); // adds reference
return widget;
}
void RenderWidget::ConfigureAsExternalPopupMenu(const WebPopupMenuInfo& info) {
popup_params_.reset(new ViewHostMsg_ShowPopup_Params);
popup_params_->item_height = info.itemHeight;
popup_params_->selected_item = info.selectedIndex;
for (size_t i = 0; i < info.items.size(); ++i)
popup_params_->popup_items.push_back(WebMenuItem(info.items[i]));
}
void RenderWidget::Init(int32 opener_id) {
DCHECK(!webwidget_);
if (opener_id != MSG_ROUTING_NONE)
opener_id_ = opener_id;
webwidget_ = WebPopupMenu::create(this);
bool result = render_thread_->Send(
new ViewHostMsg_CreateWidget(opener_id, activatable_, &routing_id_));
if (result) {
render_thread_->AddRoute(routing_id_, this);
// Take a reference on behalf of the RenderThread. This will be balanced
// when we receive ViewMsg_Close.
AddRef();
} else {
DCHECK(false);
}
}
// This is used to complete pending inits and non-pending inits. For non-
// pending cases, the parent will be the same as the current parent. This
// indicates we do not need to reparent or anything.
void RenderWidget::CompleteInit(gfx::NativeViewId parent_hwnd) {
DCHECK(routing_id_ != MSG_ROUTING_NONE);
host_window_ = parent_hwnd;
Send(new ViewHostMsg_RenderViewReady(routing_id_));
}
IPC_DEFINE_MESSAGE_MAP(RenderWidget)
IPC_MESSAGE_HANDLER(ViewMsg_Close, OnClose)
IPC_MESSAGE_HANDLER(ViewMsg_CreatingNew_ACK, OnCreatingNewAck)
IPC_MESSAGE_HANDLER(ViewMsg_Resize, OnResize)
IPC_MESSAGE_HANDLER(ViewMsg_WasHidden, OnWasHidden)
IPC_MESSAGE_HANDLER(ViewMsg_WasRestored, OnWasRestored)
IPC_MESSAGE_HANDLER(ViewMsg_UpdateRect_ACK, OnUpdateRectAck)
IPC_MESSAGE_HANDLER(ViewMsg_CreateVideo_ACK, OnCreateVideoAck)
IPC_MESSAGE_HANDLER(ViewMsg_UpdateVideo_ACK, OnUpdateVideoAck)
IPC_MESSAGE_HANDLER(ViewMsg_HandleInputEvent, OnHandleInputEvent)
IPC_MESSAGE_HANDLER(ViewMsg_MouseCaptureLost, OnMouseCaptureLost)
IPC_MESSAGE_HANDLER(ViewMsg_SetFocus, OnSetFocus)
IPC_MESSAGE_HANDLER(ViewMsg_ImeSetInputMode, OnImeSetInputMode)
IPC_MESSAGE_HANDLER(ViewMsg_ImeSetComposition, OnImeSetComposition)
IPC_MESSAGE_HANDLER(ViewMsg_Repaint, OnMsgRepaint)
IPC_MESSAGE_HANDLER(ViewMsg_SetTextDirection, OnSetTextDirection)
IPC_MESSAGE_HANDLER(ViewMsg_Move_ACK, OnRequestMoveAck)
IPC_MESSAGE_UNHANDLED_ERROR()
IPC_END_MESSAGE_MAP()
bool RenderWidget::Send(IPC::Message* message) {
// Don't send any messages after the browser has told us to close.
if (closing_) {
delete message;
return false;
}
// If given a messsage without a routing ID, then assign our routing ID.
if (message->routing_id() == MSG_ROUTING_NONE)
message->set_routing_id(routing_id_);
return render_thread_->Send(message);
}
// Got a response from the browser after the renderer decided to create a new
// view.
void RenderWidget::OnCreatingNewAck(gfx::NativeViewId parent) {
DCHECK(routing_id_ != MSG_ROUTING_NONE);
CompleteInit(parent);
}
void RenderWidget::OnClose() {
if (closing_)
return;
closing_ = true;
// Browser correspondence is no longer needed at this point.
if (routing_id_ != MSG_ROUTING_NONE) {
render_thread_->RemoveRoute(routing_id_);
SetHidden(false);
}
// If there is a Send call on the stack, then it could be dangerous to close
// now. Post a task that only gets invoked when there are no nested message
// loops.
MessageLoop::current()->PostNonNestableTask(FROM_HERE,
NewRunnableMethod(this, &RenderWidget::Close));
// Balances the AddRef taken when we called AddRoute.
Release();
}
void RenderWidget::OnResize(const gfx::Size& new_size,
const gfx::Rect& resizer_rect) {
// During shutdown we can just ignore this message.
if (!webwidget_)
return;
// Remember the rect where the resize corner will be drawn.
resizer_rect_ = resizer_rect;
// TODO(darin): We should not need to reset this here.
SetHidden(false);
needs_repainting_on_restore_ = false;
// We shouldn't be asked to resize to our current size.
DCHECK(size_ != new_size);
size_ = new_size;
// We should not be sent a Resize message if we have not ACK'd the previous
DCHECK(!next_paint_is_resize_ack());
paint_aggregator_.ClearPendingUpdate();
// When resizing, we want to wait to paint before ACK'ing the resize. This
// ensures that we only resize as fast as we can paint. We only need to send
// an ACK if we are resized to a non-empty rect.
webwidget_->resize(new_size);
if (!new_size.IsEmpty()) {
// Resize should have caused an invalidation of the entire view.
DCHECK(paint_aggregator_.HasPendingUpdate());
// We will send the Resize_ACK flag once we paint again.
set_next_paint_is_resize_ack();
}
}
void RenderWidget::OnWasHidden() {
// Go into a mode where we stop generating paint and scrolling events.
SetHidden(true);
}
void RenderWidget::OnWasRestored(bool needs_repainting) {
// During shutdown we can just ignore this message.
if (!webwidget_)
return;
// See OnWasHidden
SetHidden(false);
if (!needs_repainting && !needs_repainting_on_restore_)
return;
needs_repainting_on_restore_ = false;
// Tag the next paint as a restore ack, which is picked up by DoDeferredUpdate
// when it sends out the next PaintRect message.
set_next_paint_is_restore_ack();
// Generate a full repaint.
didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
}
void RenderWidget::OnRequestMoveAck() {
DCHECK(pending_window_rect_count_);
pending_window_rect_count_--;
}
void RenderWidget::OnUpdateRectAck() {
DCHECK(update_reply_pending());
update_reply_pending_ = false;
// If we sent an UpdateRect message with a zero-sized bitmap, then we should
// have no current update buf.
if (current_paint_buf_) {
RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_);
current_paint_buf_ = NULL;
}
// Notify subclasses.
DidFlushPaint();
// Continue painting if necessary...
CallDoDeferredUpdate();
}
void RenderWidget::OnCreateVideoAck(int32 video_id) {
// TODO(scherkus): handle CreateVideo_ACK with a message filter.
}
void RenderWidget::OnUpdateVideoAck(int32 video_id) {
// TODO(scherkus): handle UpdateVideo_ACK with a message filter.
}
void RenderWidget::OnHandleInputEvent(const IPC::Message& message) {
void* iter = NULL;
const char* data;
int data_length;
handling_input_event_ = true;
if (!message.ReadData(&iter, &data, &data_length)) {
handling_input_event_ = false;
return;
}
const WebInputEvent* input_event =
reinterpret_cast<const WebInputEvent*>(data);
bool is_keyboard_shortcut = false;
// is_keyboard_shortcut flag is only available for RawKeyDown events.
if (input_event->type == WebInputEvent::RawKeyDown)
message.ReadBool(&iter, &is_keyboard_shortcut);
bool processed = false;
if (input_event->type != WebInputEvent::Char || !suppress_next_char_events_) {
suppress_next_char_events_ = false;
if (webwidget_)
processed = webwidget_->handleInputEvent(*input_event);
}
// If this RawKeyDown event corresponds to a browser keyboard shortcut and
// it's not processed by webkit, then we need to suppress the upcoming Char
// events.
if (!processed && is_keyboard_shortcut)
suppress_next_char_events_ = true;
IPC::Message* response = new ViewHostMsg_HandleInputEvent_ACK(routing_id_);
response->WriteInt(input_event->type);
response->WriteBool(processed);
if (input_event->type == WebInputEvent::MouseMove &&
paint_aggregator_.HasPendingUpdate()) {
// We want to rate limit the input events in this case, so we'll wait for
// painting to finish before ACKing this message.
pending_input_event_ack_.reset(response);
} else {
Send(response);
}
handling_input_event_ = false;
if (WebInputEvent::isKeyboardEventType(input_event->type))
DidHandleKeyEvent();
}
void RenderWidget::OnMouseCaptureLost() {
if (webwidget_)
webwidget_->mouseCaptureLost();
}
void RenderWidget::OnSetFocus(bool enable) {
has_focus_ = enable;
if (webwidget_)
webwidget_->setFocus(enable);
if (enable) {
// Force to retrieve the state of the focused widget to determine if we
// should activate IMEs next time when this process calls the UpdateIME()
// function.
ime_control_updated_ = true;
ime_control_new_state_ = true;
}
}
void RenderWidget::ClearFocus() {
// We may have got the focus from the browser before this gets processed, in
// which case we do not want to unfocus ourself.
if (!has_focus_ && webwidget_)
webwidget_->setFocus(false);
}
void RenderWidget::PaintRect(const gfx::Rect& rect,
const gfx::Point& canvas_origin,
skia::PlatformCanvas* canvas) {
canvas->save();
// Bring the canvas into the coordinate system of the paint rect.
canvas->translate(static_cast<SkScalar>(-canvas_origin.x()),
static_cast<SkScalar>(-canvas_origin.y()));
// If there is a custom background, tile it.
if (!background_.empty()) {
SkPaint paint;
SkShader* shader = SkShader::CreateBitmapShader(background_,
SkShader::kRepeat_TileMode,
SkShader::kRepeat_TileMode);
paint.setShader(shader)->unref();
paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
canvas->drawPaint(paint);
}
webwidget_->paint(webkit_glue::ToWebCanvas(canvas), rect);
PaintDebugBorder(rect, canvas);
// Flush to underlying bitmap. TODO(darin): is this needed?
canvas->getTopPlatformDevice().accessBitmap(false);
canvas->restore();
}
void RenderWidget::PaintDebugBorder(const gfx::Rect& rect,
skia::PlatformCanvas* canvas) {
static bool kPaintBorder =
CommandLine::ForCurrentProcess()->HasSwitch(switches::kShowPaintRects);
if (!kPaintBorder)
return;
// Cycle through these colors to help distinguish new paint rects.
const SkColor colors[] = {
SkColorSetARGB(0x3F, 0xFF, 0, 0),
SkColorSetARGB(0x3F, 0xFF, 0, 0xFF),
SkColorSetARGB(0x3F, 0, 0, 0xFF),
};
static int color_selector = 0;
SkPaint paint;
paint.setStyle(SkPaint::kStroke_Style);
paint.setColor(colors[color_selector++ % arraysize(colors)]);
paint.setStrokeWidth(1);
SkIRect irect;
irect.set(rect.x(), rect.y(), rect.right() - 1, rect.bottom() - 1);
canvas->drawIRect(irect, paint);
}
void RenderWidget::CallDoDeferredUpdate() {
DoDeferredUpdate();
if (pending_input_event_ack_.get()) {
Send(pending_input_event_ack_.get());
pending_input_event_ack_.release();
}
}
void RenderWidget::DoDeferredUpdate() {
if (!webwidget_ || !paint_aggregator_.HasPendingUpdate() ||
update_reply_pending())
return;
// Suppress updating when we are hidden.
if (is_hidden_ || size_.IsEmpty()) {
paint_aggregator_.ClearPendingUpdate();
needs_repainting_on_restore_ = true;
return;
}
// Layout may generate more invalidation.
webwidget_->layout();
// OK, save the pending update to a local since painting may cause more
// invalidation. Some WebCore rendering objects only layout when painted.
PaintAggregator::PendingUpdate update = paint_aggregator_.GetPendingUpdate();
paint_aggregator_.ClearPendingUpdate();
gfx::Rect scroll_damage = update.GetScrollDamage();
gfx::Rect bounds = update.GetPaintBounds().Union(scroll_damage);
// Compute a buffer for painting and cache it.
scoped_ptr<skia::PlatformCanvas> canvas(
RenderProcess::current()->GetDrawingCanvas(&current_paint_buf_, bounds));
if (!canvas.get()) {
NOTREACHED();
return;
}
// We may get back a smaller canvas than we asked for.
// TODO(darin): This seems like it could cause painting problems!
DCHECK_EQ(bounds.width(), canvas->getDevice()->width());
DCHECK_EQ(bounds.height(), canvas->getDevice()->height());
bounds.set_width(canvas->getDevice()->width());
bounds.set_height(canvas->getDevice()->height());
HISTOGRAM_COUNTS_100("MPArch.RW_PaintRectCount", update.paint_rects.size());
// TODO(darin): Re-enable painting multiple damage rects once the
// page-cycler regressions are resolved. See bug 29589.
if (update.scroll_rect.IsEmpty()) {
update.paint_rects.clear();
update.paint_rects.push_back(bounds);
}
// The scroll damage is just another rectangle to paint and copy.
std::vector<gfx::Rect> copy_rects;
copy_rects.swap(update.paint_rects);
if (!scroll_damage.IsEmpty())
copy_rects.push_back(scroll_damage);
for (size_t i = 0; i < copy_rects.size(); ++i)
PaintRect(copy_rects[i], bounds.origin(), canvas.get());
ViewHostMsg_UpdateRect_Params params;
params.bitmap = current_paint_buf_->id();
params.bitmap_rect = bounds;
params.dx = update.scroll_delta.x();
params.dy = update.scroll_delta.y();
params.scroll_rect = update.scroll_rect;
params.copy_rects.swap(copy_rects); // TODO(darin): clip to bounds?
params.view_size = size_;
params.plugin_window_moves.swap(plugin_window_moves_);
params.flags = next_paint_flags_;
update_reply_pending_ = true;
Send(new ViewHostMsg_UpdateRect(routing_id_, params));
next_paint_flags_ = 0;
UpdateIME();
// Let derived classes know we've painted.
DidInitiatePaint();
}
///////////////////////////////////////////////////////////////////////////////
// WebWidgetDelegate
void RenderWidget::didInvalidateRect(const WebRect& rect) {
// We only want one pending DoDeferredUpdate call at any time...
bool update_pending = paint_aggregator_.HasPendingUpdate();
// The invalidated rect might be outside the bounds of the view.
gfx::Rect view_rect(0, 0, size_.width(), size_.height());
gfx::Rect damaged_rect = view_rect.Intersect(rect);
if (damaged_rect.IsEmpty())
return;
paint_aggregator_.InvalidateRect(damaged_rect);
// We may not need to schedule another call to DoDeferredUpdate.
if (update_pending)
return;
if (!paint_aggregator_.HasPendingUpdate())
return;
if (update_reply_pending())
return;
// Perform updating asynchronously. This serves two purposes:
// 1) Ensures that we call WebView::Paint without a bunch of other junk
// on the call stack.
// 2) Allows us to collect more damage rects before painting to help coalesce
// the work that we will need to do.
MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod(
this, &RenderWidget::CallDoDeferredUpdate));
}
void RenderWidget::didScrollRect(int dx, int dy, const WebRect& clip_rect) {
// We only want one pending DoDeferredUpdate call at any time...
bool update_pending = paint_aggregator_.HasPendingUpdate();
// The scrolled rect might be outside the bounds of the view.
gfx::Rect view_rect(0, 0, size_.width(), size_.height());
gfx::Rect damaged_rect = view_rect.Intersect(clip_rect);
if (damaged_rect.IsEmpty())
return;
paint_aggregator_.ScrollRect(dx, dy, damaged_rect);
// We may not need to schedule another call to DoDeferredUpdate.
if (update_pending)
return;
if (!paint_aggregator_.HasPendingUpdate())
return;
if (update_reply_pending())
return;
// Perform updating asynchronously. This serves two purposes:
// 1) Ensures that we call WebView::Paint without a bunch of other junk
// on the call stack.
// 2) Allows us to collect more damage rects before painting to help coalesce
// the work that we will need to do.
MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod(
this, &RenderWidget::CallDoDeferredUpdate));
}
void RenderWidget::didChangeCursor(const WebCursorInfo& cursor_info) {
// TODO(darin): Eliminate this temporary.
WebCursor cursor(cursor_info);
// Only send a SetCursor message if we need to make a change.
if (!current_cursor_.IsEqual(cursor)) {
current_cursor_ = cursor;
Send(new ViewHostMsg_SetCursor(routing_id_, cursor));
}
}
// We are supposed to get a single call to Show for a newly created RenderWidget
// that was created via RenderWidget::CreateWebView. So, we wait until this
// point to dispatch the ShowWidget message.
//
// This method provides us with the information about how to display the newly
// created RenderWidget (i.e., as a constrained popup or as a new tab).
//
void RenderWidget::show(WebNavigationPolicy) {
DCHECK(!did_show_) << "received extraneous Show call";
DCHECK(routing_id_ != MSG_ROUTING_NONE);
DCHECK(opener_id_ != MSG_ROUTING_NONE);
if (!did_show_) {
did_show_ = true;
// NOTE: initial_pos_ may still have its default values at this point, but
// that's okay. It'll be ignored if as_popup is false, or the browser
// process will impose a default position otherwise.
if (popup_params_.get()) {
popup_params_->bounds = initial_pos_;
Send(new ViewHostMsg_ShowPopup(routing_id_, *popup_params_));
popup_params_.reset();
} else {
Send(new ViewHostMsg_ShowWidget(opener_id_, routing_id_, initial_pos_));
}
SetPendingWindowRect(initial_pos_);
}
}
void RenderWidget::didFocus() {
// Note that didFocus() is invoked everytime a new node is focused in the
// page. It could be expected that it would be called only when the widget
// gets the focus. If the current behavior was to change in WebKit for the
// expected one, the following notification would not work anymore.
Send(new ViewHostMsg_FocusedNodeChanged(routing_id_));
// Prevent the widget from stealing the focus if it does not have focus
// already. We do this by explicitely setting the focus to false again.
// We only let the browser focus the renderer.
if (!has_focus_ && webwidget_) {
MessageLoop::current()->PostTask(FROM_HERE,
NewRunnableMethod(this, &RenderWidget::ClearFocus));
}
}
void RenderWidget::didBlur() {
Send(new ViewHostMsg_Blur(routing_id_));
}
void RenderWidget::DoDeferredClose() {
Send(new ViewHostMsg_Close(routing_id_));
}
void RenderWidget::closeWidgetSoon() {
// If a page calls window.close() twice, we'll end up here twice, but that's
// OK. It is safe to send multiple Close messages.
// Ask the RenderWidgetHost to initiate close. We could be called from deep
// in Javascript. If we ask the RendwerWidgetHost to close now, the window
// could be closed before the JS finishes executing. So instead, post a
// message back to the message loop, which won't run until the JS is
// complete, and then the Close message can be sent.
MessageLoop::current()->PostTask(FROM_HERE, NewRunnableMethod(
this, &RenderWidget::DoDeferredClose));
}
void RenderWidget::GenerateFullRepaint() {
didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
}
void RenderWidget::Close() {
if (webwidget_) {
webwidget_->close();
webwidget_ = NULL;
}
}
WebRect RenderWidget::windowRect() {
if (pending_window_rect_count_)
return pending_window_rect_;
gfx::Rect rect;
Send(new ViewHostMsg_GetWindowRect(routing_id_, host_window_, &rect));
return rect;
}
void RenderWidget::setWindowRect(const WebRect& pos) {
if (did_show_) {
Send(new ViewHostMsg_RequestMove(routing_id_, pos));
SetPendingWindowRect(pos);
} else {
initial_pos_ = pos;
}
}
void RenderWidget::SetPendingWindowRect(const WebRect& rect) {
pending_window_rect_ = rect;
pending_window_rect_count_++;
}
WebRect RenderWidget::rootWindowRect() {
if (pending_window_rect_count_) {
// NOTE(mbelshe): If there is a pending_window_rect_, then getting
// the RootWindowRect is probably going to return wrong results since the
// browser may not have processed the Move yet. There isn't really anything
// good to do in this case, and it shouldn't happen - since this size is
// only really needed for windowToScreen, which is only used for Popups.
return pending_window_rect_;
}
gfx::Rect rect;
Send(new ViewHostMsg_GetRootWindowRect(routing_id_, host_window_, &rect));
return rect;
}
WebRect RenderWidget::windowResizerRect() {
return resizer_rect_;
}
void RenderWidget::OnImeSetInputMode(bool is_active) {
// To prevent this renderer process from sending unnecessary IPC messages to
// a browser process, we permit the renderer process to send IPC messages
// only during the IME attached to the browser process is active.
ime_is_active_ = is_active;
}
void RenderWidget::OnImeSetComposition(WebCompositionCommand command,
int cursor_position,
int target_start, int target_end,
const string16& ime_string) {
if (!webwidget_)
return;
ime_control_busy_ = true;
webwidget_->handleCompositionEvent(command, cursor_position,
target_start, target_end,
ime_string);
ime_control_busy_ = false;
}
void RenderWidget::OnMsgRepaint(const gfx::Size& size_to_paint) {
// During shutdown we can just ignore this message.
if (!webwidget_)
return;
set_next_paint_is_repaint_ack();
gfx::Rect repaint_rect(size_to_paint.width(), size_to_paint.height());
didInvalidateRect(repaint_rect);
}
void RenderWidget::OnSetTextDirection(WebTextDirection direction) {
if (!webwidget_)
return;
webwidget_->setTextDirection(direction);
}
void RenderWidget::SetHidden(bool hidden) {
if (is_hidden_ == hidden)
return;
// The status has changed. Tell the RenderThread about it.
is_hidden_ = hidden;
if (is_hidden_)
render_thread_->WidgetHidden();
else
render_thread_->WidgetRestored();
}
void RenderWidget::SetBackground(const SkBitmap& background) {
background_ = background;
// Generate a full repaint.
didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
}
bool RenderWidget::next_paint_is_resize_ack() const {
return ViewHostMsg_UpdateRect_Flags::is_resize_ack(next_paint_flags_);
}
bool RenderWidget::next_paint_is_restore_ack() const {
return ViewHostMsg_UpdateRect_Flags::is_restore_ack(next_paint_flags_);
}
void RenderWidget::set_next_paint_is_resize_ack() {
next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_RESIZE_ACK;
}
void RenderWidget::set_next_paint_is_restore_ack() {
next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_RESTORE_ACK;
}
void RenderWidget::set_next_paint_is_repaint_ack() {
next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_REPAINT_ACK;
}
void RenderWidget::UpdateIME() {
// If a browser process does not have IMEs, its IMEs are not active, or there
// are not any attached widgets.
// a renderer process does not have to retrieve information of the focused
// control or send notification messages to a browser process.
if (!ime_is_active_) {
return;
}
// Retrieve the caret position from the focused widget and verify we should
// enabled IMEs attached to the browser process.
bool enable_ime = false;
WebRect caret_rect;
if (!webwidget_ ||
!webwidget_->queryCompositionStatus(&enable_ime, &caret_rect)) {
// There are not any editable widgets attached to this process.
// We should disable the IME to prevent it from sending CJK strings to
// non-editable widgets.
ime_control_updated_ = true;
ime_control_new_state_ = false;
}
if (ime_control_new_state_ != enable_ime) {
ime_control_updated_ = true;
ime_control_new_state_ = enable_ime;
}
if (ime_control_updated_) {
// The input focus has been changed.
// Compare the current state with the updated state and choose actions.
if (ime_control_enable_ime_) {
if (ime_control_new_state_) {
// Case 1: a text input -> another text input
// Complete the current composition and notify the caret position.
Send(new ViewHostMsg_ImeUpdateStatus(routing_id(),
IME_COMPLETE_COMPOSITION,
caret_rect));
} else {
// Case 2: a text input -> a password input (or a static control)
// Complete the current composition and disable the IME.
Send(new ViewHostMsg_ImeUpdateStatus(routing_id(), IME_DISABLE,
caret_rect));
}
} else {
if (ime_control_new_state_) {
// Case 3: a password input (or a static control) -> a text input
// Enable the IME and notify the caret position.
Send(new ViewHostMsg_ImeUpdateStatus(routing_id(),
IME_COMPLETE_COMPOSITION,
caret_rect));
} else {
// Case 4: a password input (or a static contol) -> another password
// input (or another static control).
// The IME has been already disabled and we don't have to do anything.
}
}
} else {
// The input focus is not changed.
// Notify the caret position to a browser process only if it is changed.
if (ime_control_enable_ime_) {
if (caret_rect.x != ime_control_x_ ||
caret_rect.y != ime_control_y_) {
Send(new ViewHostMsg_ImeUpdateStatus(routing_id(), IME_MOVE_WINDOWS,
caret_rect));
}
}
}
// Save the updated IME status to prevent from sending the same IPC messages.
ime_control_updated_ = false;
ime_control_enable_ime_ = ime_control_new_state_;
ime_control_x_ = caret_rect.x;
ime_control_y_ = caret_rect.y;
}
WebScreenInfo RenderWidget::screenInfo() {
WebScreenInfo results;
Send(new ViewHostMsg_GetScreenInfo(routing_id_, host_window_, &results));
return results;
}
void RenderWidget::SchedulePluginMove(
const webkit_glue::WebPluginGeometry& move) {
size_t i = 0;
for (; i < plugin_window_moves_.size(); ++i) {
if (plugin_window_moves_[i].window == move.window) {
if (move.rects_valid) {
plugin_window_moves_[i] = move;
} else {
plugin_window_moves_[i].visible = move.visible;
}
break;
}
}
if (i == plugin_window_moves_.size())
plugin_window_moves_.push_back(move);
}
void RenderWidget::CleanupWindowInPluginMoves(gfx::PluginWindowHandle window) {
for (WebPluginGeometryVector::iterator i = plugin_window_moves_.begin();
i != plugin_window_moves_.end(); ++i) {
if (i->window == window) {
plugin_window_moves_.erase(i);
break;
}
}
}