blob: ffb2b82671001ef6dabd4abc1be35a255d8504cc [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#import "chrome/browser/ui/cocoa/browser_window_controller.h"
#include <Carbon/Carbon.h>
#include "app/mac/scoped_nsdisable_screen_updates.h"
#include "app/mac/nsimage_cache.h"
#include "base/mac/mac_util.h"
#import "base/memory/scoped_nsobject.h"
#include "base/sys_string_conversions.h"
#include "chrome/app/chrome_command_ids.h" // IDC_*
#include "chrome/browser/bookmarks/bookmark_editor.h"
#include "chrome/browser/google/google_util.h"
#include "chrome/browser/profiles/profile.h"
#include "chrome/browser/sync/profile_sync_service.h"
#include "chrome/browser/sync/sync_ui_util_mac.h"
#include "chrome/browser/tab_contents/tab_contents_view_mac.h"
#include "chrome/browser/tabs/tab_strip_model.h"
#include "chrome/browser/themes/theme_service.h"
#include "chrome/browser/themes/theme_service_factory.h"
#include "chrome/browser/ui/browser.h"
#include "chrome/browser/ui/browser_list.h"
#import "chrome/browser/ui/cocoa/background_gradient_view.h"
#import "chrome/browser/ui/cocoa/bookmarks/bookmark_bar_controller.h"
#import "chrome/browser/ui/cocoa/bookmarks/bookmark_editor_controller.h"
#import "chrome/browser/ui/cocoa/browser_window_cocoa.h"
#import "chrome/browser/ui/cocoa/browser_window_controller_private.h"
#import "chrome/browser/ui/cocoa/dev_tools_controller.h"
#import "chrome/browser/ui/cocoa/download/download_shelf_controller.h"
#import "chrome/browser/ui/cocoa/event_utils.h"
#import "chrome/browser/ui/cocoa/fast_resize_view.h"
#import "chrome/browser/ui/cocoa/find_bar/find_bar_bridge.h"
#import "chrome/browser/ui/cocoa/find_bar/find_bar_cocoa_controller.h"
#import "chrome/browser/ui/cocoa/focus_tracker.h"
#import "chrome/browser/ui/cocoa/fullscreen_controller.h"
#import "chrome/browser/ui/cocoa/fullscreen_window.h"
#import "chrome/browser/ui/cocoa/image_utils.h"
#import "chrome/browser/ui/cocoa/infobars/infobar_container_controller.h"
#import "chrome/browser/ui/cocoa/location_bar/autocomplete_text_field_editor.h"
#import "chrome/browser/ui/cocoa/sidebar_controller.h"
#import "chrome/browser/ui/cocoa/status_bubble_mac.h"
#import "chrome/browser/ui/cocoa/tab_contents/previewable_contents_controller.h"
#import "chrome/browser/ui/cocoa/tab_contents/sad_tab_controller.h"
#import "chrome/browser/ui/cocoa/tab_contents/tab_contents_controller.h"
#import "chrome/browser/ui/cocoa/tabs/tab_strip_controller.h"
#import "chrome/browser/ui/cocoa/tabs/tab_strip_view.h"
#import "chrome/browser/ui/cocoa/tabs/tab_view.h"
#import "chrome/browser/ui/cocoa/tabpose_window.h"
#import "chrome/browser/ui/cocoa/toolbar/toolbar_controller.h"
#include "chrome/browser/ui/omnibox/location_bar.h"
#include "chrome/browser/ui/tab_contents/tab_contents_wrapper.h"
#include "chrome/browser/ui/tabs/dock_info.h"
#include "chrome/browser/ui/toolbar/encoding_menu_controller.h"
#include "chrome/browser/ui/window_sizer.h"
#include "chrome/common/url_constants.h"
#include "content/browser/renderer_host/render_widget_host_view.h"
#include "content/browser/tab_contents/tab_contents.h"
#include "grit/generated_resources.h"
#include "grit/locale_settings.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/l10n/l10n_util_mac.h"
// ORGANIZATION: This is a big file. It is (in principle) organized as follows
// (in order):
// 1. Interfaces. Very short, one-time-use classes may include an implementation
// immediately after their interface.
// 2. The general implementation section, ordered as follows:
// i. Public methods and overrides.
// ii. Overrides/implementations of undocumented methods.
// iii. Delegate methods for various protocols, formal and informal, to which
// |BrowserWindowController| conforms.
// 3. (temporary) Implementation sections for various categories.
//
// Private methods are defined and implemented separately in
// browser_window_controller_private.{h,mm}.
//
// Not all of the above guidelines are followed and more (re-)organization is
// needed. BUT PLEASE TRY TO KEEP THIS FILE ORGANIZED. I'd rather re-organize as
// little as possible, since doing so messes up the file's history.
//
// TODO(viettrungluu): [crbug.com/35543] on-going re-organization, splitting
// things into multiple files -- the plan is as follows:
// - in general, everything stays in browser_window_controller.h, but is split
// off into categories (see below)
// - core stuff stays in browser_window_controller.mm
// - ... overrides also stay (without going into a category, in particular)
// - private stuff which everyone needs goes into
// browser_window_controller_private.{h,mm}; if no one else needs them, they
// can go in individual files (see below)
// - area/task-specific stuff go in browser_window_controller_<area>.mm
// - ... in categories called "(<Area>)" or "(<PrivateArea>)"
// Plan of action:
// - first re-organize into categories
// - then split into files
// Notes on self-inflicted (not user-inflicted) window resizing and moving:
//
// When the bookmark bar goes from hidden to shown (on a non-NTP) page, or when
// the download shelf goes from hidden to shown, we grow the window downwards in
// order to maintain a constant content area size. When either goes from shown
// to hidden, we consequently shrink the window from the bottom, also to keep
// the content area size constant. To keep things simple, if the window is not
// entirely on-screen, we don't grow/shrink the window.
//
// The complications come in when there isn't enough room (on screen) below the
// window to accomodate the growth. In this case, we grow the window first
// downwards, and then upwards. So, when it comes to shrinking, we do the
// opposite: shrink from the top by the amount by which we grew at the top, and
// then from the bottom -- unless the user moved/resized/zoomed the window, in
// which case we "reset state" and just shrink from the bottom.
//
// A further complication arises due to the way in which "zoom" ("maximize")
// works on Mac OS X. Basically, for our purposes, a window is "zoomed" whenever
// it occupies the full available vertical space. (Note that the green zoom
// button does not track zoom/unzoomed state per se, but basically relies on
// this heuristic.) We don't, in general, want to shrink the window if the
// window is zoomed (scenario: window is zoomed, download shelf opens -- which
// doesn't cause window growth, download shelf closes -- shouldn't cause the
// window to become unzoomed!). However, if we grew the window
// (upwards/downwards) to become zoomed in the first place, we *should* shrink
// the window by the amounts by which we grew (scenario: window occupies *most*
// of vertical space, download shelf opens causing growth so that window
// occupies all of vertical space -- i.e., window is effectively zoomed,
// download shelf closes -- should return the window to its previous state).
//
// A major complication is caused by the way grows/shrinks are handled and
// animated. Basically, the BWC doesn't see the global picture, but it sees
// grows and shrinks in small increments (as dictated by the animation). Thus
// window growth/shrinkage (at the top/bottom) have to be tracked incrementally.
// Allowing shrinking from the zoomed state also requires tracking: We check on
// any shrink whether we're both zoomed and have previously grown -- if so, we
// set a flag, and constrain any resize by the allowed amounts. On further
// shrinks, we check the flag (since the size/position of the window will no
// longer indicate that the window is shrinking from an apparent zoomed state)
// and if it's set we continue to constrain the resize.
@interface NSWindow(NSPrivateApis)
// Note: These functions are private, use -[NSObject respondsToSelector:]
// before calling them.
- (void)setBottomCornerRounded:(BOOL)rounded;
- (NSRect)_growBoxRect;
@end
// 10.7 adds public APIs for full-screen support. Provide the declaration so it
// can be called below when building with the 10.5 SDK.
#if !defined(MAC_OS_X_VERSION_10_7) || \
MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_7
@interface NSWindow (LionSDKDeclarations)
- (void)toggleFullScreen:(id)sender;
@end
enum {
NSWindowCollectionBehaviorFullScreenPrimary = 1 << 7,
NSWindowCollectionBehaviorFullScreenAuxiliary = 1 << 8
};
enum {
NSWindowFullScreenButton = 7
};
#endif // MAC_OS_X_VERSION_10_7
// IncognitoImageView subclasses NSView to allow mouse events to pass through it
// so you can drag the window by dragging on the spy guy.
@interface IncognitoImageView : NSView {
@private
scoped_nsobject<NSImage> image_;
}
- (void)setImage:(NSImage*)image;
@end
@implementation IncognitoImageView
- (BOOL)mouseDownCanMoveWindow {
return YES;
}
- (void)drawRect:(NSRect)rect {
[NSGraphicsContext saveGraphicsState];
scoped_nsobject<NSShadow> shadow([[NSShadow alloc] init]);
[shadow.get() setShadowColor:[NSColor colorWithCalibratedWhite:0.0
alpha:0.75]];
[shadow.get() setShadowOffset:NSMakeSize(0, 0)];
[shadow.get() setShadowBlurRadius:3.0];
[shadow.get() set];
[image_.get() drawInRect:[self bounds]
fromRect:NSZeroRect
operation:NSCompositeSourceOver
fraction:1.0
neverFlipped:YES];
[NSGraphicsContext restoreGraphicsState];
}
- (void)setImage:(NSImage*)image {
image_.reset([image retain]);
}
@end
@implementation BrowserWindowController
+ (BrowserWindowController*)browserWindowControllerForWindow:(NSWindow*)window {
while (window) {
id controller = [window windowController];
if ([controller isKindOfClass:[BrowserWindowController class]])
return (BrowserWindowController*)controller;
window = [window parentWindow];
}
return nil;
}
+ (BrowserWindowController*)browserWindowControllerForView:(NSView*)view {
NSWindow* window = [view window];
return [BrowserWindowController browserWindowControllerForWindow:window];
}
// Load the browser window nib and do any Cocoa-specific initialization.
// Takes ownership of |browser|. Note that the nib also sets this controller
// up as the window's delegate.
- (id)initWithBrowser:(Browser*)browser {
return [self initWithBrowser:browser takeOwnership:YES];
}
// Private(TestingAPI) init routine with testing options.
- (id)initWithBrowser:(Browser*)browser takeOwnership:(BOOL)ownIt {
// Use initWithWindowNibPath:: instead of initWithWindowNibName: so we
// can override it in a unit test.
NSString* nibpath = [base::mac::MainAppBundle()
pathForResource:@"BrowserWindow"
ofType:@"nib"];
if ((self = [super initWithWindowNibPath:nibpath owner:self])) {
DCHECK(browser);
initializing_ = YES;
browser_.reset(browser);
ownsBrowser_ = ownIt;
NSWindow* window = [self window];
windowShim_.reset(new BrowserWindowCocoa(browser, self, window));
// Create the bar visibility lock set; 10 is arbitrary, but should hopefully
// be big enough to hold all locks that'll ever be needed.
barVisibilityLocks_.reset([[NSMutableSet setWithCapacity:10] retain]);
// Sets the window to not have rounded corners, which prevents
// the resize control from being inset slightly and looking ugly.
if ([window respondsToSelector:@selector(setBottomCornerRounded:)])
[window setBottomCornerRounded:NO];
// Get the most appropriate size for the window, then enforce the
// minimum width and height. The window shim will handle flipping
// the coordinates for us so we can use it to save some code.
// Note that this may leave a significant portion of the window
// offscreen, but there will always be enough window onscreen to
// drag the whole window back into view.
NSSize minSize = [[self window] minSize];
gfx::Rect desiredContentRect = browser_->GetSavedWindowBounds();
gfx::Rect windowRect = desiredContentRect;
if (windowRect.width() < minSize.width)
windowRect.set_width(minSize.width);
if (windowRect.height() < minSize.height)
windowRect.set_height(minSize.height);
// When we are given x/y coordinates of 0 on a created popup window, assume
// none were given by the window.open() command.
if (browser_->type() & Browser::TYPE_POPUP &&
windowRect.x() == 0 && windowRect.y() == 0) {
gfx::Size size = windowRect.size();
windowRect.set_origin(WindowSizer::GetDefaultPopupOrigin(size));
}
// Size and position the window. Note that it is not yet onscreen. Popup
// windows may get resized later on in this function, once the actual size
// of the toolbar/tabstrip is known.
windowShim_->SetBounds(windowRect);
// Puts the incognito badge on the window frame, if necessary.
[self installIncognitoBadge];
// Create a sub-controller for the docked devTools and add its view to the
// hierarchy. This must happen before the sidebar controller is
// instantiated.
devToolsController_.reset(
[[DevToolsController alloc] initWithDelegate:self]);
[[devToolsController_ view] setFrame:[[self tabContentArea] bounds]];
[[self tabContentArea] addSubview:[devToolsController_ view]];
// Create a sub-controller for the docked sidebar and add its view to the
// hierarchy. This must happen before the previewable contents controller
// is instantiated.
sidebarController_.reset([[SidebarController alloc] initWithDelegate:self]);
[[sidebarController_ view] setFrame:[[devToolsController_ view] bounds]];
[[devToolsController_ view] addSubview:[sidebarController_ view]];
// Create the previewable contents controller. This provides the switch
// view that TabStripController needs.
previewableContentsController_.reset(
[[PreviewableContentsController alloc] init]);
[[previewableContentsController_ view]
setFrame:[[sidebarController_ view] bounds]];
[[sidebarController_ view]
addSubview:[previewableContentsController_ view]];
// Create a controller for the tab strip, giving it the model object for
// this window's Browser and the tab strip view. The controller will handle
// registering for the appropriate tab notifications from the back-end and
// managing the creation of new tabs.
[self createTabStripController];
// Create a controller for the toolbar, giving it the toolbar model object
// and the toolbar view from the nib. The controller will handle
// registering for the appropriate command state changes from the back-end.
// Adds the toolbar to the content area.
toolbarController_.reset([[ToolbarController alloc]
initWithModel:browser->toolbar_model()
commands:browser->command_updater()
profile:browser->profile()
browser:browser
resizeDelegate:self]);
[toolbarController_ setHasToolbar:[self hasToolbar]
hasLocationBar:[self hasLocationBar]];
[[[self window] contentView] addSubview:[toolbarController_ view]];
// Create a sub-controller for the bookmark bar.
bookmarkBarController_.reset(
[[BookmarkBarController alloc]
initWithBrowser:browser_.get()
initialWidth:NSWidth([[[self window] contentView] frame])
delegate:self
resizeDelegate:self]);
// Add bookmark bar to the view hierarchy, which also triggers the nib load.
// The bookmark bar is defined (in the nib) to be bottom-aligned to its
// parent view (among other things), so position and resize properties don't
// need to be set.
[[[self window] contentView] addSubview:[bookmarkBarController_ view]
positioned:NSWindowBelow
relativeTo:[toolbarController_ view]];
[bookmarkBarController_ setBookmarkBarEnabled:[self supportsBookmarkBar]];
// Create the infobar container view, so we can pass it to the
// ToolbarController.
infoBarContainerController_.reset(
[[InfoBarContainerController alloc] initWithResizeDelegate:self]);
[[[self window] contentView] addSubview:[infoBarContainerController_ view]];
// We don't want to try and show the bar before it gets placed in its parent
// view, so this step shoudn't be inside the bookmark bar controller's
// |-awakeFromNib|.
[self updateBookmarkBarVisibilityWithAnimation:NO];
// Allow bar visibility to be changed.
[self enableBarVisibilityUpdates];
// Force a relayout of all the various bars.
[self layoutSubviews];
// For a popup window, |desiredContentRect| contains the desired height of
// the content, not of the whole window. Now that all the views are laid
// out, measure the current content area size and grow if needed. The
// window has not been placed onscreen yet, so this extra resize will not
// cause visible jank.
if (browser_->type() & Browser::TYPE_POPUP) {
CGFloat deltaH = desiredContentRect.height() -
NSHeight([[self tabContentArea] frame]);
// Do not shrink the window, as that may break minimum size invariants.
if (deltaH > 0) {
// Convert from tabContentArea coordinates to window coordinates.
NSSize convertedSize =
[[self tabContentArea] convertSize:NSMakeSize(0, deltaH)
toView:nil];
NSRect frame = [[self window] frame];
frame.size.height += convertedSize.height;
frame.origin.y -= convertedSize.height;
[[self window] setFrame:frame display:NO];
}
}
// Create the bridge for the status bubble.
statusBubble_ = new StatusBubbleMac([self window], self);
// Register for application hide/unhide notifications.
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(applicationDidHide:)
name:NSApplicationDidHideNotification
object:nil];
[[NSNotificationCenter defaultCenter]
addObserver:self
selector:@selector(applicationDidUnhide:)
name:NSApplicationDidUnhideNotification
object:nil];
// This must be done after the view is added to the window since it relies
// on the window bounds to determine whether to show buttons or not.
if ([self hasToolbar]) // Do not create the buttons in popups.
[toolbarController_ createBrowserActionButtons];
// For versions of Mac OS that provide an "enter fullscreen" button, make
// one appear (in a rather hacky manner). http://crbug.com/74065 : When
// switching the fullscreen implementation to the new API, revisit how much
// of this hacky code is necessary.
if ([window respondsToSelector:@selector(toggleFullScreen:)]) {
NSWindowCollectionBehavior behavior = [window collectionBehavior];
behavior |= NSWindowCollectionBehaviorFullScreenPrimary;
[window setCollectionBehavior:behavior];
NSButton* fullscreenButton =
[window standardWindowButton:NSWindowFullScreenButton];
[fullscreenButton setAction:@selector(enterFullscreen:)];
[fullscreenButton setTarget:self];
}
// We are done initializing now.
initializing_ = NO;
}
return self;
}
- (void)dealloc {
browser_->CloseAllTabs();
[downloadShelfController_ exiting];
// Explicitly release |fullscreenController_| here, as it may call back to
// this BWC in |-dealloc|. We are required to call |-exitFullscreen| before
// releasing the controller.
[fullscreenController_ exitFullscreen];
fullscreenController_.reset();
// Under certain testing configurations we may not actually own the browser.
if (ownsBrowser_ == NO)
ignore_result(browser_.release());
[[NSNotificationCenter defaultCenter] removeObserver:self];
[super dealloc];
}
- (BrowserWindow*)browserWindow {
return windowShim_.get();
}
- (ToolbarController*)toolbarController {
return toolbarController_.get();
}
- (TabStripController*)tabStripController {
return tabStripController_.get();
}
- (InfoBarContainerController*)infoBarContainerController {
return infoBarContainerController_.get();
}
- (StatusBubbleMac*)statusBubble {
return statusBubble_;
}
- (LocationBarViewMac*)locationBarBridge {
return [toolbarController_ locationBarBridge];
}
- (void)destroyBrowser {
[NSApp removeWindowsItem:[self window]];
// We need the window to go away now.
// We can't actually use |-autorelease| here because there's an embedded
// run loop in the |-performClose:| which contains its own autorelease pool.
// Instead call it after a zero-length delay, which gets us back to the main
// event loop.
[self performSelector:@selector(autorelease)
withObject:nil
afterDelay:0];
}
// Called when the window meets the criteria to be closed (ie,
// |-windowShouldClose:| returns YES). We must be careful to preserve the
// semantics of BrowserWindow::Close() and not call the Browser's dtor directly
// from this method.
- (void)windowWillClose:(NSNotification*)notification {
DCHECK_EQ([notification object], [self window]);
DCHECK(browser_->tabstrip_model()->empty());
[savedRegularWindow_ close];
// We delete statusBubble here because we need to kill off the dependency
// that its window has on our window before our window goes away.
delete statusBubble_;
statusBubble_ = NULL;
// We can't actually use |-autorelease| here because there's an embedded
// run loop in the |-performClose:| which contains its own autorelease pool.
// Instead call it after a zero-length delay, which gets us back to the main
// event loop.
[self performSelector:@selector(autorelease)
withObject:nil
afterDelay:0];
}
- (void)attachConstrainedWindow:(ConstrainedWindowMac*)window {
[tabStripController_ attachConstrainedWindow:window];
}
- (void)removeConstrainedWindow:(ConstrainedWindowMac*)window {
[tabStripController_ removeConstrainedWindow:window];
}
- (BOOL)canAttachConstrainedWindow {
return ![previewableContentsController_ isShowingPreview];
}
- (void)updateDevToolsForContents:(TabContents*)contents {
[devToolsController_ updateDevToolsForTabContents:contents
withProfile:browser_->profile()];
[devToolsController_ ensureContentsVisible];
}
- (void)updateSidebarForContents:(TabContents*)contents {
[sidebarController_ updateSidebarForTabContents:contents];
[sidebarController_ ensureContentsVisible];
}
// Called when the user wants to close a window or from the shutdown process.
// The Browser object is in control of whether or not we're allowed to close. It
// may defer closing due to several states, such as onUnload handlers needing to
// be fired. If closing is deferred, the Browser will handle the processing
// required to get us to the closing state and (by watching for all the tabs
// going away) will again call to close the window when it's finally ready.
- (BOOL)windowShouldClose:(id)sender {
// Disable updates while closing all tabs to avoid flickering.
app::mac::ScopedNSDisableScreenUpdates disabler;
// Give beforeunload handlers the chance to cancel the close before we hide
// the window below.
if (!browser_->ShouldCloseWindow())
return NO;
// saveWindowPositionIfNeeded: only works if we are the last active
// window, but orderOut: ends up activating another window, so we
// have to save the window position before we call orderOut:.
[self saveWindowPositionIfNeeded];
if (!browser_->tabstrip_model()->empty()) {
// Tab strip isn't empty. Hide the frame (so it appears to have closed
// immediately) and close all the tabs, allowing the renderers to shut
// down. When the tab strip is empty we'll be called back again.
[[self window] orderOut:self];
browser_->OnWindowClosing();
return NO;
}
// the tab strip is empty, it's ok to close the window
return YES;
}
// Called right after our window became the main window.
- (void)windowDidBecomeMain:(NSNotification*)notification {
BrowserList::SetLastActive(browser_.get());
[self saveWindowPositionIfNeeded];
// TODO(dmaclach): Instead of redrawing the whole window, views that care
// about the active window state should be registering for notifications.
[[self window] setViewsNeedDisplay:YES];
// TODO(viettrungluu): For some reason, the above doesn't suffice.
if ([self isFullscreen])
[floatingBarBackingView_ setNeedsDisplay:YES]; // Okay even if nil.
}
- (void)windowDidResignMain:(NSNotification*)notification {
// TODO(dmaclach): Instead of redrawing the whole window, views that care
// about the active window state should be registering for notifications.
[[self window] setViewsNeedDisplay:YES];
// TODO(viettrungluu): For some reason, the above doesn't suffice.
if ([self isFullscreen])
[floatingBarBackingView_ setNeedsDisplay:YES]; // Okay even if nil.
}
// Called when we are activated (when we gain focus).
- (void)windowDidBecomeKey:(NSNotification*)notification {
// We need to activate the controls (in the "WebView"). To do this, get the
// selected TabContents's RenderWidgetHostViewMac and tell it to activate.
if (TabContents* contents = browser_->GetSelectedTabContents()) {
if (RenderWidgetHostView* rwhv = contents->GetRenderWidgetHostView())
rwhv->SetActive(true);
}
}
// Called when we are deactivated (when we lose focus).
- (void)windowDidResignKey:(NSNotification*)notification {
// If our app is still active and we're still the key window, ignore this
// message, since it just means that a menu extra (on the "system status bar")
// was activated; we'll get another |-windowDidResignKey| if we ever really
// lose key window status.
if ([NSApp isActive] && ([NSApp keyWindow] == [self window]))
return;
// We need to deactivate the controls (in the "WebView"). To do this, get the
// selected TabContents's RenderWidgetHostView and tell it to deactivate.
if (TabContents* contents = browser_->GetSelectedTabContents()) {
if (RenderWidgetHostView* rwhv = contents->GetRenderWidgetHostView())
rwhv->SetActive(false);
}
}
// Called when we have been minimized.
- (void)windowDidMiniaturize:(NSNotification *)notification {
// Let the selected RenderWidgetHostView know, so that it can tell plugins.
if (TabContents* contents = browser_->GetSelectedTabContents()) {
if (RenderWidgetHostView* rwhv = contents->GetRenderWidgetHostView())
rwhv->SetWindowVisibility(false);
}
}
// Called when we have been unminimized.
- (void)windowDidDeminiaturize:(NSNotification *)notification {
// Let the selected RenderWidgetHostView know, so that it can tell plugins.
if (TabContents* contents = browser_->GetSelectedTabContents()) {
if (RenderWidgetHostView* rwhv = contents->GetRenderWidgetHostView())
rwhv->SetWindowVisibility(true);
}
}
// Called when the application has been hidden.
- (void)applicationDidHide:(NSNotification *)notification {
// Let the selected RenderWidgetHostView know, so that it can tell plugins
// (unless we are minimized, in which case nothing has really changed).
if (![[self window] isMiniaturized]) {
if (TabContents* contents = browser_->GetSelectedTabContents()) {
if (RenderWidgetHostView* rwhv = contents->GetRenderWidgetHostView())
rwhv->SetWindowVisibility(false);
}
}
}
// Called when the application has been unhidden.
- (void)applicationDidUnhide:(NSNotification *)notification {
// Let the selected RenderWidgetHostView know, so that it can tell plugins
// (unless we are minimized, in which case nothing has really changed).
if (![[self window] isMiniaturized]) {
if (TabContents* contents = browser_->GetSelectedTabContents()) {
if (RenderWidgetHostView* rwhv = contents->GetRenderWidgetHostView())
rwhv->SetWindowVisibility(true);
}
}
}
// Called when the user clicks the zoom button (or selects it from the Window
// menu) to determine the "standard size" of the window, based on the content
// and other factors. If the current size/location differs nontrivally from the
// standard size, Cocoa resizes the window to the standard size, and saves the
// current size as the "user size". If the current size/location is the same (up
// to a fudge factor) as the standard size, Cocoa resizes the window to the
// saved user size. (It is possible for the two to coincide.) In this way, the
// zoom button acts as a toggle. We determine the standard size based on the
// content, but enforce a minimum width (calculated using the dimensions of the
// screen) to ensure websites with small intrinsic width (such as google.com)
// don't end up with a wee window. Moreover, we always declare the standard
// width to be at least as big as the current width, i.e., we never want zooming
// to the standard width to shrink the window. This is consistent with other
// browsers' behaviour, and is desirable in multi-tab situations. Note, however,
// that the "toggle" behaviour means that the window can still be "unzoomed" to
// the user size.
- (NSRect)windowWillUseStandardFrame:(NSWindow*)window
defaultFrame:(NSRect)frame {
// Forget that we grew the window up (if we in fact did).
[self resetWindowGrowthState];
// |frame| already fills the current screen. Never touch y and height since we
// always want to fill vertically.
// If the shift key is down, maximize. Hopefully this should make the
// "switchers" happy.
if ([[NSApp currentEvent] modifierFlags] & NSShiftKeyMask) {
return frame;
}
// To prevent strange results on portrait displays, the basic minimum zoomed
// width is the larger of: 60% of available width, 60% of available height
// (bounded by available width).
const CGFloat kProportion = 0.6;
CGFloat zoomedWidth =
std::max(kProportion * frame.size.width,
std::min(kProportion * frame.size.height, frame.size.width));
TabContents* contents = browser_->GetSelectedTabContents();
if (contents) {
// If the intrinsic width is bigger, then make it the zoomed width.
const int kScrollbarWidth = 16; // TODO(viettrungluu): ugh.
TabContentsViewMac* tab_contents_view =
static_cast<TabContentsViewMac*>(contents->view());
CGFloat intrinsicWidth = static_cast<CGFloat>(
tab_contents_view->preferred_width() + kScrollbarWidth);
zoomedWidth = std::max(zoomedWidth,
std::min(intrinsicWidth, frame.size.width));
}
// Never shrink from the current size on zoom (see above).
NSRect currentFrame = [[self window] frame];
zoomedWidth = std::max(zoomedWidth, currentFrame.size.width);
// |frame| determines our maximum extents. We need to set the origin of the
// frame -- and only move it left if necessary.
if (currentFrame.origin.x + zoomedWidth > frame.origin.x + frame.size.width)
frame.origin.x = frame.origin.x + frame.size.width - zoomedWidth;
else
frame.origin.x = currentFrame.origin.x;
// Set the width. Don't touch y or height.
frame.size.width = zoomedWidth;
return frame;
}
- (void)activate {
[[self window] makeKeyAndOrderFront:self];
ProcessSerialNumber psn;
GetCurrentProcess(&psn);
SetFrontProcessWithOptions(&psn, kSetFrontProcessFrontWindowOnly);
}
// Determine whether we should let a window zoom/unzoom to the given |newFrame|.
// We avoid letting unzoom move windows between screens, because it's really
// strange and unintuitive.
- (BOOL)windowShouldZoom:(NSWindow*)window toFrame:(NSRect)newFrame {
// Figure out which screen |newFrame| is on.
NSScreen* newScreen = nil;
CGFloat newScreenOverlapArea = 0.0;
for (NSScreen* screen in [NSScreen screens]) {
NSRect overlap = NSIntersectionRect(newFrame, [screen frame]);
CGFloat overlapArea = overlap.size.width * overlap.size.height;
if (overlapArea > newScreenOverlapArea) {
newScreen = screen;
newScreenOverlapArea = overlapArea;
}
}
// If we're somehow not on any screen, allow the zoom.
if (!newScreen)
return YES;
// If the new screen is the current screen, we can return a definitive YES.
// Note: This check is not strictly necessary, but just short-circuits in the
// "no-brainer" case. To test the complicated logic below, comment this out!
NSScreen* curScreen = [window screen];
if (newScreen == curScreen)
return YES;
// Worry a little: What happens when a window is on two (or more) screens?
// E.g., what happens in a 50-50 scenario? Cocoa may reasonably elect to zoom
// to the other screen rather than staying on the officially current one. So
// we compare overlaps with the current window frame, and see if Cocoa's
// choice was reasonable (allowing a small rounding error). This should
// hopefully avoid us ever erroneously denying a zoom when a window is on
// multiple screens.
NSRect curFrame = [window frame];
NSRect newScrIntersectCurFr = NSIntersectionRect([newScreen frame], curFrame);
NSRect curScrIntersectCurFr = NSIntersectionRect([curScreen frame], curFrame);
if (newScrIntersectCurFr.size.width*newScrIntersectCurFr.size.height >=
(curScrIntersectCurFr.size.width*curScrIntersectCurFr.size.height - 1.0))
return YES;
// If it wasn't reasonable, return NO.
return NO;
}
// Adjusts the window height by the given amount.
- (void)adjustWindowHeightBy:(CGFloat)deltaH {
// By not adjusting the window height when initializing, we can ensure that
// the window opens with the same size that was saved on close.
if (initializing_ || [self isFullscreen] || deltaH == 0)
return;
NSWindow* window = [self window];
NSRect windowFrame = [window frame];
NSRect workarea = [[window screen] visibleFrame];
// If the window is not already fully in the workarea, do not adjust its frame
// at all.
if (!NSContainsRect(workarea, windowFrame))
return;
// Record the position of the top/bottom of the window, so we can easily check
// whether we grew the window upwards/downwards.
CGFloat oldWindowMaxY = NSMaxY(windowFrame);
CGFloat oldWindowMinY = NSMinY(windowFrame);
// We are "zoomed" if we occupy the full vertical space.
bool isZoomed = (windowFrame.origin.y == workarea.origin.y &&
windowFrame.size.height == workarea.size.height);
// If we're shrinking the window....
if (deltaH < 0) {
bool didChange = false;
// Don't reset if not currently zoomed since shrinking can take several
// steps!
if (isZoomed)
isShrinkingFromZoomed_ = YES;
// If we previously grew at the top, shrink as much as allowed at the top
// first.
if (windowTopGrowth_ > 0) {
CGFloat shrinkAtTopBy = MIN(-deltaH, windowTopGrowth_);
windowFrame.size.height -= shrinkAtTopBy; // Shrink the window.
deltaH += shrinkAtTopBy; // Update the amount left to shrink.
windowTopGrowth_ -= shrinkAtTopBy; // Update the growth state.
didChange = true;
}
// Similarly for the bottom (not an "else if" since we may have to
// simultaneously shrink at both the top and at the bottom). Note that
// |deltaH| may no longer be nonzero due to the above.
if (deltaH < 0 && windowBottomGrowth_ > 0) {
CGFloat shrinkAtBottomBy = MIN(-deltaH, windowBottomGrowth_);
windowFrame.origin.y += shrinkAtBottomBy; // Move the window up.
windowFrame.size.height -= shrinkAtBottomBy; // Shrink the window.
deltaH += shrinkAtBottomBy; // Update the amount left....
windowBottomGrowth_ -= shrinkAtBottomBy; // Update the growth state.
didChange = true;
}
// If we're shrinking from zoomed but we didn't change the top or bottom
// (since we've reached the limits imposed by |window...Growth_|), then stop
// here. Don't reset |isShrinkingFromZoomed_| since we might get called
// again for the same shrink.
if (isShrinkingFromZoomed_ && !didChange)
return;
} else {
isShrinkingFromZoomed_ = NO;
// Don't bother with anything else.
if (isZoomed)
return;
}
// Shrinking from zoomed is handled above (and is constrained by
// |window...Growth_|).
if (!isShrinkingFromZoomed_) {
// Resize the window down until it hits the bottom of the workarea, then if
// needed continue resizing upwards. Do not resize the window to be taller
// than the current workarea.
// Resize the window as requested, keeping the top left corner fixed.
windowFrame.origin.y -= deltaH;
windowFrame.size.height += deltaH;
// If the bottom left corner is now outside the visible frame, move the
// window up to make it fit, but make sure not to move the top left corner
// out of the visible frame.
if (windowFrame.origin.y < workarea.origin.y) {
windowFrame.origin.y = workarea.origin.y;
windowFrame.size.height =
std::min(windowFrame.size.height, workarea.size.height);
}
// Record (if applicable) how much we grew the window in either direction.
// (N.B.: These only record growth, not shrinkage.)
if (NSMaxY(windowFrame) > oldWindowMaxY)
windowTopGrowth_ += NSMaxY(windowFrame) - oldWindowMaxY;
if (NSMinY(windowFrame) < oldWindowMinY)
windowBottomGrowth_ += oldWindowMinY - NSMinY(windowFrame);
}
// Disable subview resizing while resizing the window, or else we will get
// unwanted renderer resizes. The calling code must call layoutSubviews to
// make things right again.
NSView* contentView = [window contentView];
[contentView setAutoresizesSubviews:NO];
[window setFrame:windowFrame display:NO];
[contentView setAutoresizesSubviews:YES];
}
// Main method to resize browser window subviews. This method should be called
// when resizing any child of the content view, rather than resizing the views
// directly. If the view is already the correct height, does not force a
// relayout.
- (void)resizeView:(NSView*)view newHeight:(CGFloat)height {
// We should only ever be called for one of the following four views.
// |downloadShelfController_| may be nil. If we are asked to size the bookmark
// bar directly, its superview must be this controller's content view.
DCHECK(view);
DCHECK(view == [toolbarController_ view] ||
view == [infoBarContainerController_ view] ||
view == [downloadShelfController_ view] ||
view == [bookmarkBarController_ view]);
// Change the height of the view and call |-layoutSubViews|. We set the height
// here without regard to where the view is on the screen or whether it needs
// to "grow up" or "grow down." The below call to |-layoutSubviews| will
// position each view correctly.
NSRect frame = [view frame];
if (NSHeight(frame) == height)
return;
// Grow or shrink the window by the amount of the height change. We adjust
// the window height only in two cases:
// 1) We are adjusting the height of the bookmark bar and it is currently
// animating either open or closed.
// 2) We are adjusting the height of the download shelf.
//
// We do not adjust the window height for bookmark bar changes on the NTP.
BOOL shouldAdjustBookmarkHeight =
[bookmarkBarController_ isAnimatingBetweenState:bookmarks::kHiddenState
andState:bookmarks::kShowingState];
if ((shouldAdjustBookmarkHeight && view == [bookmarkBarController_ view]) ||
view == [downloadShelfController_ view]) {
[[self window] disableScreenUpdatesUntilFlush];
CGFloat deltaH = height - frame.size.height;
[self adjustWindowHeightBy:deltaH];
}
frame.size.height = height;
// TODO(rohitrao): Determine if calling setFrame: twice is bad.
[view setFrame:frame];
[self layoutSubviews];
}
- (void)setAnimationInProgress:(BOOL)inProgress {
[[self tabContentArea] setFastResizeMode:inProgress];
}
// Update a toggle state for an NSMenuItem if modified.
// Take care to ensure |item| looks like a NSMenuItem.
// Called by validateUserInterfaceItem:.
- (void)updateToggleStateWithTag:(NSInteger)tag forItem:(id)item {
if (![item respondsToSelector:@selector(state)] ||
![item respondsToSelector:@selector(setState:)])
return;
// On Windows this logic happens in bookmark_bar_view.cc. On the
// Mac we're a lot more MVC happy so we've moved it into a
// controller. To be clear, this simply updates the menu item; it
// does not display the bookmark bar itself.
if (tag == IDC_SHOW_BOOKMARK_BAR) {
bool toggled = windowShim_->IsBookmarkBarVisible();
NSInteger oldState = [item state];
NSInteger newState = toggled ? NSOnState : NSOffState;
if (oldState != newState)
[item setState:newState];
}
// Update the checked/Unchecked state of items in the encoding menu.
// On Windows, this logic is part of |EncodingMenuModel| in
// browser/ui/views/toolbar_view.h.
EncodingMenuController encoding_controller;
if (encoding_controller.DoesCommandBelongToEncodingMenu(tag)) {
DCHECK(browser_.get());
Profile* profile = browser_->profile();
DCHECK(profile);
TabContents* current_tab = browser_->GetSelectedTabContents();
if (!current_tab) {
return;
}
const std::string encoding = current_tab->encoding();
bool toggled = encoding_controller.IsItemChecked(profile, encoding, tag);
NSInteger oldState = [item state];
NSInteger newState = toggled ? NSOnState : NSOffState;
if (oldState != newState)
[item setState:newState];
}
}
- (BOOL)supportsFullscreen {
// TODO(avi, thakis): GTMWindowSheetController has no api to move
// tabsheets between windows. Until then, we have to prevent having to
// move a tabsheet between windows, e.g. no fullscreen toggling
NSArray* a = [[tabStripController_ sheetController] viewsWithAttachedSheets];
return [a count] == 0;
}
// Called to validate menu and toolbar items when this window is key. All the
// items we care about have been set with the |-commandDispatch:| or
// |-commandDispatchUsingKeyModifiers:| actions and a target of FirstResponder
// in IB. If it's not one of those, let it continue up the responder chain to be
// handled elsewhere. We pull out the tag as the cross-platform constant to
// differentiate and dispatch the various commands.
// NOTE: we might have to handle state for app-wide menu items,
// although we could cheat and directly ask the app controller if our
// command_updater doesn't support the command. This may or may not be an issue,
// too early to tell.
- (BOOL)validateUserInterfaceItem:(id<NSValidatedUserInterfaceItem>)item {
SEL action = [item action];
BOOL enable = NO;
if (action == @selector(commandDispatch:) ||
action == @selector(commandDispatchUsingKeyModifiers:)) {
NSInteger tag = [item tag];
if (browser_->command_updater()->SupportsCommand(tag)) {
// Generate return value (enabled state)
enable = browser_->command_updater()->IsCommandEnabled(tag);
switch (tag) {
case IDC_CLOSE_TAB:
// Disable "close tab" if we're not the key window or if there's only
// one tab.
enable &= [self numberOfTabs] > 1 && [[self window] isKeyWindow];
break;
case IDC_FULLSCREEN: {
enable &= [self supportsFullscreen];
if ([static_cast<NSObject*>(item) isKindOfClass:[NSMenuItem class]]) {
NSString* menuTitle = l10n_util::GetNSString(
[self isFullscreen] ? IDS_EXIT_FULLSCREEN_MAC :
IDS_ENTER_FULLSCREEN_MAC);
[static_cast<NSMenuItem*>(item) setTitle:menuTitle];
}
break;
}
case IDC_SYNC_BOOKMARKS:
enable &= browser_->profile()->IsSyncAccessible();
sync_ui_util::UpdateSyncItem(item, enable, browser_->profile());
break;
default:
// Special handling for the contents of the Text Encoding submenu. On
// Mac OS, instead of enabling/disabling the top-level menu item, we
// enable/disable the submenu's contents (per Apple's HIG).
EncodingMenuController encoding_controller;
if (encoding_controller.DoesCommandBelongToEncodingMenu(tag)) {
enable &= browser_->command_updater()->IsCommandEnabled(
IDC_ENCODING_MENU) ? YES : NO;
}
}
// If the item is toggleable, find its toggle state and
// try to update it. This is a little awkward, but the alternative is
// to check after a commandDispatch, which seems worse.
[self updateToggleStateWithTag:tag forItem:item];
}
}
return enable;
}
// Called when the user picks a menu or toolbar item when this window is key.
// Calls through to the browser object to execute the command. This assumes that
// the command is supported and doesn't check, otherwise it would have been
// disabled in the UI in validateUserInterfaceItem:.
- (void)commandDispatch:(id)sender {
DCHECK(sender);
// Identify the actual BWC to which the command should be dispatched. It might
// belong to a background window, yet this controller gets it because it is
// the foreground window's controller and thus in the responder chain. Some
// senders don't have this problem (for example, menus only operate on the
// foreground window), so this is only an issue for senders that are part of
// windows.
BrowserWindowController* targetController = self;
if ([sender respondsToSelector:@selector(window)])
targetController = [[sender window] windowController];
DCHECK([targetController isKindOfClass:[BrowserWindowController class]]);
DCHECK(targetController->browser_.get());
targetController->browser_->ExecuteCommand([sender tag]);
}
// Same as |-commandDispatch:|, but executes commands using a disposition
// determined by the key flags. If the window is in the background and the
// command key is down, ignore the command key, but process any other modifiers.
- (void)commandDispatchUsingKeyModifiers:(id)sender {
DCHECK(sender);
// See comment above for why we do this.
BrowserWindowController* targetController = self;
if ([sender respondsToSelector:@selector(window)])
targetController = [[sender window] windowController];
DCHECK([targetController isKindOfClass:[BrowserWindowController class]]);
NSInteger command = [sender tag];
NSUInteger modifierFlags = [[NSApp currentEvent] modifierFlags];
if ((command == IDC_RELOAD) &&
(modifierFlags & (NSShiftKeyMask | NSControlKeyMask))) {
command = IDC_RELOAD_IGNORING_CACHE;
// Mask off Shift and Control so they don't affect the disposition below.
modifierFlags &= ~(NSShiftKeyMask | NSControlKeyMask);
}
if (![[sender window] isMainWindow]) {
// Remove the command key from the flags, it means "keep the window in
// the background" in this case.
modifierFlags &= ~NSCommandKeyMask;
}
WindowOpenDisposition disposition =
event_utils::WindowOpenDispositionFromNSEventWithFlags(
[NSApp currentEvent], modifierFlags);
switch (command) {
case IDC_BACK:
case IDC_FORWARD:
case IDC_RELOAD:
case IDC_RELOAD_IGNORING_CACHE:
if (disposition == CURRENT_TAB) {
// Forcibly reset the location bar, since otherwise it won't discard any
// ongoing user edits, since it doesn't realize this is a user-initiated
// action.
[targetController locationBarBridge]->Revert();
}
}
DCHECK(targetController->browser_.get());
targetController->browser_->ExecuteCommandWithDisposition(command,
disposition);
}
// Called when another part of the internal codebase needs to execute a
// command.
- (void)executeCommand:(int)command {
browser_->ExecuteCommandIfEnabled(command);
}
// StatusBubble delegate method: tell the status bubble the frame it should
// position itself in.
- (NSRect)statusBubbleBaseFrame {
NSView* view = [previewableContentsController_ view];
return [view convertRect:[view bounds] toView:nil];
}
- (GTMWindowSheetController*)sheetController {
return [tabStripController_ sheetController];
}
- (void)updateToolbarWithContents:(TabContents*)tab
shouldRestoreState:(BOOL)shouldRestore {
[toolbarController_ updateToolbarWithContents:tab
shouldRestoreState:shouldRestore];
}
- (void)setStarredState:(BOOL)isStarred {
[toolbarController_ setStarredState:isStarred];
}
// Accept tabs from a BrowserWindowController with the same Profile.
- (BOOL)canReceiveFrom:(TabWindowController*)source {
if (![source isKindOfClass:[BrowserWindowController class]]) {
return NO;
}
BrowserWindowController* realSource =
static_cast<BrowserWindowController*>(source);
if (browser_->profile() != realSource->browser_->profile()) {
return NO;
}
// Can't drag a tab from a normal browser to a pop-up
if (browser_->type() != realSource->browser_->type()) {
return NO;
}
return YES;
}
// Move a given tab view to the location of the current placeholder. If there is
// no placeholder, it will go at the end. |controller| is the window controller
// of a tab being dropped from a different window. It will be nil if the drag is
// within the window, otherwise the tab is removed from that window before being
// placed into this one. The implementation will call |-removePlaceholder| since
// the drag is now complete. This also calls |-layoutTabs| internally so
// clients do not need to call it again.
- (void)moveTabView:(NSView*)view
fromController:(TabWindowController*)dragController {
if (dragController) {
// Moving between windows. Figure out the TabContents to drop into our tab
// model from the source window's model.
BOOL isBrowser =
[dragController isKindOfClass:[BrowserWindowController class]];
DCHECK(isBrowser);
if (!isBrowser) return;
BrowserWindowController* dragBWC = (BrowserWindowController*)dragController;
int index = [dragBWC->tabStripController_ modelIndexForTabView:view];
TabContentsWrapper* contents =
dragBWC->browser_->GetTabContentsWrapperAt(index);
// The tab contents may have gone away if given a window.close() while it
// is being dragged. If so, bail, we've got nothing to drop.
if (!contents)
return;
// Convert |view|'s frame (which starts in the source tab strip's coordinate
// system) to the coordinate system of the destination tab strip. This needs
// to be done before being detached so the window transforms can be
// performed.
NSRect destinationFrame = [view frame];
NSPoint tabOrigin = destinationFrame.origin;
tabOrigin = [[dragController tabStripView] convertPoint:tabOrigin
toView:nil];
tabOrigin = [[view window] convertBaseToScreen:tabOrigin];
tabOrigin = [[self window] convertScreenToBase:tabOrigin];
tabOrigin = [[self tabStripView] convertPoint:tabOrigin fromView:nil];
destinationFrame.origin = tabOrigin;
// Before the tab is detached from its originating tab strip, store the
// pinned state so that it can be maintained between the windows.
bool isPinned = dragBWC->browser_->tabstrip_model()->IsTabPinned(index);
// Now that we have enough information about the tab, we can remove it from
// the dragging window. We need to do this *before* we add it to the new
// window as this will remove the TabContents' delegate.
[dragController detachTabView:view];
// Deposit it into our model at the appropriate location (it already knows
// where it should go from tracking the drag). Doing this sets the tab's
// delegate to be the Browser.
[tabStripController_ dropTabContents:contents
withFrame:destinationFrame
asPinnedTab:isPinned];
} else {
// Moving within a window.
int index = [tabStripController_ modelIndexForTabView:view];
[tabStripController_ moveTabFromIndex:index];
}
// Remove the placeholder since the drag is now complete.
[self removePlaceholder];
}
// Tells the tab strip to forget about this tab in preparation for it being
// put into a different tab strip, such as during a drop on another window.
- (void)detachTabView:(NSView*)view {
int index = [tabStripController_ modelIndexForTabView:view];
browser_->tabstrip_model()->DetachTabContentsAt(index);
}
- (NSView*)selectedTabView {
return [tabStripController_ selectedTabView];
}
- (void)setIsLoading:(BOOL)isLoading force:(BOOL)force {
[toolbarController_ setIsLoading:isLoading force:force];
}
// Make the location bar the first responder, if possible.
- (void)focusLocationBar:(BOOL)selectAll {
[toolbarController_ focusLocationBar:selectAll];
}
- (void)focusTabContents {
[[self window] makeFirstResponder:[tabStripController_ selectedTabView]];
}
- (void)layoutTabs {
[tabStripController_ layoutTabs];
}
- (TabWindowController*)detachTabToNewWindow:(TabView*)tabView {
// Disable screen updates so that this appears as a single visual change.
app::mac::ScopedNSDisableScreenUpdates disabler;
// Fetch the tab contents for the tab being dragged.
int index = [tabStripController_ modelIndexForTabView:tabView];
TabContentsWrapper* contents = browser_->GetTabContentsWrapperAt(index);
// Set the window size. Need to do this before we detach the tab so it's
// still in the window. We have to flip the coordinates as that's what
// is expected by the Browser code.
NSWindow* sourceWindow = [tabView window];
NSRect windowRect = [sourceWindow frame];
NSScreen* screen = [sourceWindow screen];
windowRect.origin.y =
[screen frame].size.height - windowRect.size.height -
windowRect.origin.y;
gfx::Rect browserRect(windowRect.origin.x, windowRect.origin.y,
windowRect.size.width, windowRect.size.height);
NSRect sourceTabRect = [tabView frame];
NSView* tabStrip = [self tabStripView];
// Pushes tabView's frame back inside the tabstrip.
NSSize tabOverflow =
[self overflowFrom:[tabStrip convertRectToBase:sourceTabRect]
to:[tabStrip frame]];
NSRect tabRect = NSOffsetRect(sourceTabRect,
-tabOverflow.width, -tabOverflow.height);
// Before detaching the tab, store the pinned state.
bool isPinned = browser_->tabstrip_model()->IsTabPinned(index);
// Detach it from the source window, which just updates the model without
// deleting the tab contents. This needs to come before creating the new
// Browser because it clears the TabContents' delegate, which gets hooked
// up during creation of the new window.
browser_->tabstrip_model()->DetachTabContentsAt(index);
// Create the new window with a single tab in its model, the one being
// dragged.
DockInfo dockInfo;
Browser* newBrowser = browser_->tabstrip_model()->delegate()->
CreateNewStripWithContents(contents, browserRect, dockInfo, false);
// Propagate the tab pinned state of the new tab (which is the only tab in
// this new window).
newBrowser->tabstrip_model()->SetTabPinned(0, isPinned);
// Get the new controller by asking the new window for its delegate.
BrowserWindowController* controller =
reinterpret_cast<BrowserWindowController*>(
[newBrowser->window()->GetNativeHandle() delegate]);
DCHECK(controller && [controller isKindOfClass:[TabWindowController class]]);
// Force the added tab to the right size (remove stretching.)
tabRect.size.height = [TabStripController defaultTabHeight];
// And make sure we use the correct frame in the new view.
[[controller tabStripController] setFrameOfSelectedTab:tabRect];
return controller;
}
- (void)insertPlaceholderForTab:(TabView*)tab
frame:(NSRect)frame
yStretchiness:(CGFloat)yStretchiness {
[super insertPlaceholderForTab:tab frame:frame yStretchiness:yStretchiness];
[tabStripController_ insertPlaceholderForTab:tab
frame:frame
yStretchiness:yStretchiness];
}
- (void)removePlaceholder {
[super removePlaceholder];
[tabStripController_ insertPlaceholderForTab:nil
frame:NSZeroRect
yStretchiness:0];
}
- (BOOL)isDragSessionActive {
// The tab can be dragged within the existing tab strip or detached
// into its own window (then the overlay window will be present).
return [[self tabStripController] isDragSessionActive] ||
[self overlayWindow] != nil;
}
- (BOOL)tabDraggingAllowed {
return [tabStripController_ tabDraggingAllowed];
}
- (BOOL)tabTearingAllowed {
return ![self isFullscreen];
}
- (BOOL)windowMovementAllowed {
return ![self isFullscreen];
}
- (BOOL)isTabFullyVisible:(TabView*)tab {
return [tabStripController_ isTabFullyVisible:tab];
}
- (void)showNewTabButton:(BOOL)show {
[tabStripController_ showNewTabButton:show];
}
- (BOOL)isBookmarkBarVisible {
return [bookmarkBarController_ isVisible];
}
- (BOOL)isBookmarkBarAnimating {
return [bookmarkBarController_ isAnimationRunning];
}
- (void)updateBookmarkBarVisibilityWithAnimation:(BOOL)animate {
[bookmarkBarController_
updateAndShowNormalBar:[self shouldShowBookmarkBar]
showDetachedBar:[self shouldShowDetachedBookmarkBar]
withAnimation:animate];
}
- (BOOL)isDownloadShelfVisible {
return downloadShelfController_ != nil &&
[downloadShelfController_ isVisible];
}
- (DownloadShelfController*)downloadShelf {
if (!downloadShelfController_.get()) {
downloadShelfController_.reset([[DownloadShelfController alloc]
initWithBrowser:browser_.get() resizeDelegate:self]);
[[[self window] contentView] addSubview:[downloadShelfController_ view]];
[downloadShelfController_ show:nil];
}
return downloadShelfController_;
}
- (void)addFindBar:(FindBarCocoaController*)findBarCocoaController {
// Shouldn't call addFindBar twice.
DCHECK(!findBarCocoaController_.get());
// Create a controller for the findbar.
findBarCocoaController_.reset([findBarCocoaController retain]);
NSView *contentView = [[self window] contentView];
[contentView addSubview:[findBarCocoaController_ view]
positioned:NSWindowAbove
relativeTo:[infoBarContainerController_ view]];
// Place the find bar immediately below the toolbar/attached bookmark bar. In
// fullscreen mode, it hangs off the top of the screen when the bar is hidden.
CGFloat maxY = [self placeBookmarkBarBelowInfoBar] ?
NSMinY([[toolbarController_ view] frame]) :
NSMinY([[bookmarkBarController_ view] frame]);
CGFloat maxWidth = NSWidth([contentView frame]);
[findBarCocoaController_ positionFindBarViewAtMaxY:maxY maxWidth:maxWidth];
// This allows the FindBarCocoaController to call |layoutSubviews| and get
// its position adjusted.
[findBarCocoaController_ setBrowserWindowController:self];
}
- (NSWindow*)createFullscreenWindow {
return [[[FullscreenWindow alloc] initForScreen:[[self window] screen]]
autorelease];
}
- (NSInteger)numberOfTabs {
// count() includes pinned tabs.
return browser_->tabstrip_model()->count();
}
- (BOOL)hasLiveTabs {
return !browser_->tabstrip_model()->empty();
}
- (NSString*)selectedTabTitle {
TabContents* contents = browser_->GetSelectedTabContents();
return base::SysUTF16ToNSString(contents->GetTitle());
}
- (NSRect)regularWindowFrame {
return [self isFullscreen] ? [savedRegularWindow_ frame] :
[[self window] frame];
}
// (Override of |TabWindowController| method.)
- (BOOL)hasTabStrip {
return [self supportsWindowFeature:Browser::FEATURE_TABSTRIP];
}
// TabContentsControllerDelegate protocol.
- (void)tabContentsViewFrameWillChange:(TabContentsController*)source
frameRect:(NSRect)frameRect {
TabContents* contents = [source tabContents];
RenderWidgetHostView* render_widget_host_view = contents ?
contents->GetRenderWidgetHostView() : NULL;
if (!render_widget_host_view)
return;
gfx::Rect reserved_rect;
NSWindow* window = [self window];
if ([window respondsToSelector:@selector(_growBoxRect)]) {
NSView* view = [source view];
if (view && [view superview]) {
NSRect windowGrowBoxRect = [window _growBoxRect];
NSRect viewRect = [[view superview] convertRect:frameRect toView:nil];
NSRect growBoxRect = NSIntersectionRect(windowGrowBoxRect, viewRect);
if (!NSIsEmptyRect(growBoxRect)) {
// Before we return a rect, we need to convert it from window
// coordinates to content area coordinates and flip the coordinate
// system.
// Superview is used here because, first, it's a frame rect, so it is
// specified in the parent's coordinates and, second, view is not
// positioned yet.
growBoxRect = [[view superview] convertRect:growBoxRect fromView:nil];
growBoxRect.origin.y =
NSHeight(frameRect) - NSHeight(growBoxRect);
growBoxRect =
NSOffsetRect(growBoxRect, -frameRect.origin.x, -frameRect.origin.y);
reserved_rect =
gfx::Rect(growBoxRect.origin.x, growBoxRect.origin.y,
growBoxRect.size.width, growBoxRect.size.height);
}
}
}
render_widget_host_view->set_reserved_contents_rect(reserved_rect);
}
// TabStripControllerDelegate protocol.
- (void)onSelectTabWithContents:(TabContents*)contents {
// Update various elements that are interested in knowing the current
// TabContents.
// Update all the UI bits.
windowShim_->UpdateTitleBar();
[sidebarController_ updateSidebarForTabContents:contents];
[devToolsController_ updateDevToolsForTabContents:contents
withProfile:browser_->profile()];
// Update the bookmark bar.
// Must do it after sidebar and devtools update, otherwise bookmark bar might
// call resizeView -> layoutSubviews and cause unnecessary relayout.
// TODO(viettrungluu): perhaps update to not terminate running animations (if
// applicable)?
[self updateBookmarkBarVisibilityWithAnimation:NO];
[infoBarContainerController_ changeTabContents:contents];
// Update devTools and sidebar contents after size for all views is set.
[sidebarController_ ensureContentsVisible];
[devToolsController_ ensureContentsVisible];
}
- (void)onReplaceTabWithContents:(TabContents*)contents {
// This is only called when instant results are committed. Simply remove the
// preview view; the tab strip controller will reinstall the view as the
// active view.
[previewableContentsController_ hidePreview];
[self updateBookmarkBarVisibilityWithAnimation:NO];
}
- (void)onSelectedTabChange:(TabStripModelObserver::TabChangeType)change {
// Update titles if this is the currently selected tab and if it isn't just
// the loading state which changed.
if (change != TabStripModelObserver::LOADING_ONLY)
windowShim_->UpdateTitleBar();
// Update the bookmark bar if this is the currently selected tab and if it
// isn't just the title which changed. This for transitions between the NTP
// (showing its floating bookmark bar) and normal web pages (showing no
// bookmark bar).
// TODO(viettrungluu): perhaps update to not terminate running animations?
if (change != TabStripModelObserver::TITLE_NOT_LOADING)
[self updateBookmarkBarVisibilityWithAnimation:NO];
}
- (void)onTabDetachedWithContents:(TabContents*)contents {
[infoBarContainerController_ tabDetachedWithContents:contents];
}
- (void)userChangedTheme {
// TODO(dmaclach): Instead of redrawing the whole window, views that care
// about the active window state should be registering for notifications.
[[self window] setViewsNeedDisplay:YES];
}
- (ui::ThemeProvider*)themeProvider {
return ThemeServiceFactory::GetForProfile(browser_->profile());
}
- (ThemedWindowStyle)themedWindowStyle {
ThemedWindowStyle style = 0;
if (browser_->profile()->IsOffTheRecord())
style |= THEMED_INCOGNITO;
Browser::Type type = browser_->type();
if (type == Browser::TYPE_POPUP)
style |= THEMED_POPUP;
else if (type == Browser::TYPE_DEVTOOLS)
style |= THEMED_DEVTOOLS;
return style;
}
- (NSPoint)themePatternPhase {
// Our patterns want to be drawn from the upper left hand corner of the view.
// Cocoa wants to do it from the lower left of the window.
//
// Rephase our pattern to fit this view. Some other views (Tabs, Toolbar etc.)
// will phase their patterns relative to this so all the views look right.
//
// To line up the background pattern with the pattern in the browser window
// the background pattern for the tabs needs to be moved left by 5 pixels.
const CGFloat kPatternHorizontalOffset = -5;
NSView* tabStripView = [self tabStripView];
NSRect tabStripViewWindowBounds = [tabStripView bounds];
NSView* windowChromeView = [[[self window] contentView] superview];
tabStripViewWindowBounds =
[tabStripView convertRect:tabStripViewWindowBounds
toView:windowChromeView];
NSPoint phase = NSMakePoint(NSMinX(tabStripViewWindowBounds)
+ kPatternHorizontalOffset,
NSMinY(tabStripViewWindowBounds)
+ [TabStripController defaultTabHeight]);
return phase;
}
- (NSPoint)bookmarkBubblePoint {
return [toolbarController_ bookmarkBubblePoint];
}
// Show the bookmark bubble (e.g. user just clicked on the STAR).
- (void)showBookmarkBubbleForURL:(const GURL&)url
alreadyBookmarked:(BOOL)alreadyMarked {
if (!bookmarkBubbleController_) {
BookmarkModel* model = browser_->profile()->GetBookmarkModel();
const BookmarkNode* node = model->GetMostRecentlyAddedNodeForURL(url);
bookmarkBubbleController_ =
[[BookmarkBubbleController alloc] initWithParentWindow:[self window]
model:model
node:node
alreadyBookmarked:alreadyMarked];
[bookmarkBubbleController_ showWindow:self];
NSNotificationCenter* center = [NSNotificationCenter defaultCenter];
[center addObserver:self
selector:@selector(bubbleWindowWillClose:)
name:NSWindowWillCloseNotification
object:[bookmarkBubbleController_ window]];
}
}
// Nil out the weak bookmark bubble controller reference.
- (void)bubbleWindowWillClose:(NSNotification*)notification {
DCHECK([notification object] == [bookmarkBubbleController_ window]);
NSNotificationCenter* center = [NSNotificationCenter defaultCenter];
[center removeObserver:self
name:NSWindowWillCloseNotification
object:[bookmarkBubbleController_ window]];
bookmarkBubbleController_ = nil;
}
// Handle the editBookmarkNode: action sent from bookmark bubble controllers.
- (void)editBookmarkNode:(id)sender {
BOOL responds = [sender respondsToSelector:@selector(node)];
DCHECK(responds);
if (responds) {
const BookmarkNode* node = [sender node];
if (node) {
// A BookmarkEditorController is a sheet that owns itself, and
// deallocates itself when closed.
[[[BookmarkEditorController alloc]
initWithParentWindow:[self window]
profile:browser_->profile()
parent:node->parent()
node:node
configuration:BookmarkEditor::SHOW_TREE]
runAsModalSheet];
}
}
}
// If the browser is in incognito mode, install the image view to decorate
// the window at the upper right. Use the same base y coordinate as the
// tab strip.
- (void)installIncognitoBadge {
// Only install if this browser window is OTR and has a tab strip.
if (!browser_->profile()->IsOffTheRecord() || ![self hasTabStrip])
return;
// Install the image into the badge view and size the view appropriately.
// Hide it for now; positioning and showing will be done by the layout code.
NSImage* image = app::mac::GetCachedImageWithName(@"otr_icon.pdf");
incognitoBadge_.reset([[IncognitoImageView alloc] init]);
[incognitoBadge_ setImage:image];
[incognitoBadge_ setFrameSize:[image size]];
[incognitoBadge_ setAutoresizingMask:NSViewMinXMargin | NSViewMinYMargin];
[incognitoBadge_ setHidden:YES];
// Install the view.
[[[[self window] contentView] superview] addSubview:incognitoBadge_];
}
// Documented in 10.6+, but present starting in 10.5. Called when we get a
// three-finger swipe.
- (void)swipeWithEvent:(NSEvent*)event {
// Map forwards and backwards to history; left is positive, right is negative.
unsigned int command = 0;
if ([event deltaX] > 0.5) {
command = IDC_BACK;
} else if ([event deltaX] < -0.5) {
command = IDC_FORWARD;
} else if ([event deltaY] > 0.5) {
// TODO(pinkerton): figure out page-up, http://crbug.com/16305
} else if ([event deltaY] < -0.5) {
// TODO(pinkerton): figure out page-down, http://crbug.com/16305
browser_->ExecuteCommand(IDC_TABPOSE);
}
// Ensure the command is valid first (ExecuteCommand() won't do that) and
// then make it so.
if (browser_->command_updater()->IsCommandEnabled(command))
browser_->ExecuteCommandWithDisposition(command,
event_utils::WindowOpenDispositionFromNSEvent(event));
}
// Documented in 10.6+, but present starting in 10.5. Called repeatedly during
// a pinch gesture, with incremental change values.
- (void)magnifyWithEvent:(NSEvent*)event {
// The deltaZ difference necessary to trigger a zoom action. Derived from
// experimentation to find a value that feels reasonable.
const float kZoomStepValue = 150;
// Find the (absolute) thresholds on either side of the current zoom factor,
// then convert those to actual numbers to trigger a zoom in or out.
// This logic deliberately makes the range around the starting zoom value for
// the gesture twice as large as the other ranges (i.e., the notches are at
// ..., -3*step, -2*step, -step, step, 2*step, 3*step, ... but not at 0)
// so that it's easier to get back to your starting point than it is to
// overshoot.
float nextStep = (abs(currentZoomStepDelta_) + 1) * kZoomStepValue;
float backStep = abs(currentZoomStepDelta_) * kZoomStepValue;
float zoomInThreshold = (currentZoomStepDelta_ >= 0) ? nextStep : -backStep;
float zoomOutThreshold = (currentZoomStepDelta_ <= 0) ? -nextStep : backStep;
unsigned int command = 0;
totalMagnifyGestureAmount_ += [event deltaZ];
if (totalMagnifyGestureAmount_ > zoomInThreshold) {
command = IDC_ZOOM_PLUS;
} else if (totalMagnifyGestureAmount_ < zoomOutThreshold) {
command = IDC_ZOOM_MINUS;
}
if (command && browser_->command_updater()->IsCommandEnabled(command)) {
currentZoomStepDelta_ += (command == IDC_ZOOM_PLUS) ? 1 : -1;
browser_->ExecuteCommandWithDisposition(command,
event_utils::WindowOpenDispositionFromNSEvent(event));
}
}
// Documented in 10.6+, but present starting in 10.5. Called at the beginning
// of a gesture.
- (void)beginGestureWithEvent:(NSEvent*)event {
totalMagnifyGestureAmount_ = 0;
currentZoomStepDelta_ = 0;
}
// Delegate method called when window is resized.
- (void)windowDidResize:(NSNotification*)notification {
// Resize (and possibly move) the status bubble. Note that we may get called
// when the status bubble does not exist.
if (statusBubble_) {
statusBubble_->UpdateSizeAndPosition();
}
// Let the selected RenderWidgetHostView know, so that it can tell plugins.
if (TabContents* contents = browser_->GetSelectedTabContents()) {
if (RenderWidgetHostView* rwhv = contents->GetRenderWidgetHostView())
rwhv->WindowFrameChanged();
}
// The FindBar needs to know its own position to properly detect overlaps
// with find results. The position changes whenever the window is resized,
// and |layoutSubviews| computes the FindBar's position.
// TODO: calling |layoutSubviews| here is a waste, find a better way to
// do this.
if ([findBarCocoaController_ isFindBarVisible])
[self layoutSubviews];
}
// Handle the openLearnMoreAboutCrashLink: action from SadTabController when
// "Learn more" link in "Aw snap" page (i.e. crash page or sad tab) is
// clicked. Decoupling the action from its target makes unitestting possible.
- (void)openLearnMoreAboutCrashLink:(id)sender {
if ([sender isKindOfClass:[SadTabController class]]) {
SadTabController* sad_tab = static_cast<SadTabController*>(sender);
TabContents* tab_contents = [sad_tab tabContents];
if (tab_contents) {
GURL helpUrl =
google_util::AppendGoogleLocaleParam(GURL(chrome::kCrashReasonURL));
tab_contents->OpenURL(helpUrl, GURL(), CURRENT_TAB, PageTransition::LINK);
}
}
}
// Delegate method called when window did move. (See below for why we don't use
// |-windowWillMove:|, which is called less frequently than |-windowDidMove|
// instead.)
- (void)windowDidMove:(NSNotification*)notification {
NSWindow* window = [self window];
NSRect windowFrame = [window frame];
NSRect workarea = [[window screen] visibleFrame];
// We reset the window growth state whenever the window is moved out of the
// work area or away (up or down) from the bottom or top of the work area.
// Unfortunately, Cocoa sends |-windowWillMove:| too frequently (including
// when clicking on the title bar to activate), and of course
// |-windowWillMove| is called too early for us to apply our heuristic. (The
// heuristic we use for detecting window movement is that if |windowTopGrowth_
// > 0|, then we should be at the bottom of the work area -- if we're not,
// we've moved. Similarly for the other side.)
if (!NSContainsRect(workarea, windowFrame) ||
(windowTopGrowth_ > 0 && NSMinY(windowFrame) != NSMinY(workarea)) ||
(windowBottomGrowth_ > 0 && NSMaxY(windowFrame) != NSMaxY(workarea)))
[self resetWindowGrowthState];
// Let the selected RenderWidgetHostView know, so that it can tell plugins.
if (TabContents* contents = browser_->GetSelectedTabContents()) {
if (RenderWidgetHostView* rwhv = contents->GetRenderWidgetHostView())
rwhv->WindowFrameChanged();
}
}
// Delegate method called when window will be resized; not called for
// |-setFrame:display:|.
- (NSSize)windowWillResize:(NSWindow*)sender toSize:(NSSize)frameSize {
[self resetWindowGrowthState];
return frameSize;
}
// Delegate method: see |NSWindowDelegate| protocol.
- (id)windowWillReturnFieldEditor:(NSWindow*)sender toObject:(id)obj {
// Ask the toolbar controller if it wants to return a custom field editor
// for the specific object.
return [toolbarController_ customFieldEditorForObject:obj];
}
// (Needed for |BookmarkBarControllerDelegate| protocol.)
- (void)bookmarkBar:(BookmarkBarController*)controller
didChangeFromState:(bookmarks::VisualState)oldState
toState:(bookmarks::VisualState)newState {
[toolbarController_
setDividerOpacity:[bookmarkBarController_ toolbarDividerOpacity]];
[self adjustToolbarAndBookmarkBarForCompression:
[controller getDesiredToolbarHeightCompression]];
}
// (Needed for |BookmarkBarControllerDelegate| protocol.)
- (void)bookmarkBar:(BookmarkBarController*)controller
willAnimateFromState:(bookmarks::VisualState)oldState
toState:(bookmarks::VisualState)newState {
[toolbarController_
setDividerOpacity:[bookmarkBarController_ toolbarDividerOpacity]];
[self adjustToolbarAndBookmarkBarForCompression:
[controller getDesiredToolbarHeightCompression]];
}
// (Private/TestingAPI)
- (void)resetWindowGrowthState {
windowTopGrowth_ = 0;
windowBottomGrowth_ = 0;
isShrinkingFromZoomed_ = NO;
}
- (NSSize)overflowFrom:(NSRect)source
to:(NSRect)target {
// If |source|'s boundary is outside of |target|'s, set its distance
// to |x|. Note that |source| can overflow to both side, but we
// have nothing to do for such case.
CGFloat x = 0;
if (NSMaxX(target) < NSMaxX(source)) // |source| overflows to right
x = NSMaxX(source) - NSMaxX(target);
else if (NSMinX(source) < NSMinX(target)) // |source| overflows to left
x = NSMinX(source) - NSMinX(target);
// Same as |x| above.
CGFloat y = 0;
if (NSMaxY(target) < NSMaxY(source))
y = NSMaxY(source) - NSMaxY(target);
else if (NSMinY(source) < NSMinY(target))
y = NSMinY(source) - NSMinY(target);
return NSMakeSize(x, y);
}
// Override to swap in the correct tab strip controller based on the new
// tab strip mode.
- (void)toggleTabStripDisplayMode {
[super toggleTabStripDisplayMode];
[self createTabStripController];
}
- (BOOL)useVerticalTabs {
return browser_->tabstrip_model()->delegate()->UseVerticalTabs();
}
- (void)showInstant:(TabContents*)previewContents {
[previewableContentsController_ showPreview:previewContents];
[self updateBookmarkBarVisibilityWithAnimation:NO];
}
- (void)hideInstant {
// TODO(rohitrao): Revisit whether or not this method should be called when
// instant isn't showing.
if (![previewableContentsController_ isShowingPreview])
return;
[previewableContentsController_ hidePreview];
[self updateBookmarkBarVisibilityWithAnimation:NO];
}
- (NSRect)instantFrame {
// The view's bounds are in its own coordinate system. Convert that to the
// window base coordinate system, then translate it into the screen's
// coordinate system.
NSView* view = [previewableContentsController_ view];
if (!view)
return NSZeroRect;
NSRect frame = [view convertRect:[view bounds] toView:nil];
NSPoint originInScreenCoords =
[[view window] convertBaseToScreen:frame.origin];
frame.origin = originInScreenCoords;
// Account for the bookmark bar height if it is currently in the detached
// state on the new tab page.
if ([bookmarkBarController_ isInState:(bookmarks::kDetachedState)])
frame.size.height += [[bookmarkBarController_ view] bounds].size.height;
return frame;
}
- (void)sheetDidEnd:(NSWindow*)sheet
returnCode:(NSInteger)code
context:(void*)context {
[sheet orderOut:self];
}
@end // @implementation BrowserWindowController
@implementation BrowserWindowController(Fullscreen)
- (IBAction)enterFullscreen:(id)sender {
browser_->ExecuteCommand(IDC_FULLSCREEN);
}
- (void)setFullscreen:(BOOL)fullscreen {
// The logic in this function is a bit complicated and very carefully
// arranged. See the below comments for more details.
if (fullscreen == [self isFullscreen])
return;
if (![self supportsFullscreen])
return;
// Fade to black.
const CGDisplayReservationInterval kFadeDurationSeconds = 0.6;
Boolean didFadeOut = NO;
CGDisplayFadeReservationToken token;
if (CGAcquireDisplayFadeReservation(kFadeDurationSeconds, &token)
== kCGErrorSuccess) {
didFadeOut = YES;
CGDisplayFade(token, kFadeDurationSeconds / 2, kCGDisplayBlendNormal,
kCGDisplayBlendSolidColor, 0.0, 0.0, 0.0, /*synchronous=*/true);
}
// Close the bookmark bubble, if it's open. We use |-ok:| instead of
// |-cancel:| or |-close| because that matches the behavior when the bubble
// loses key status.
[bookmarkBubbleController_ ok:self];
// Save the current first responder so we can restore after views are moved.
NSWindow* window = [self window];
scoped_nsobject<FocusTracker> focusTracker(
[[FocusTracker alloc] initWithWindow:window]);
BOOL showDropdown = [self floatingBarHasFocus];
// While we move views (and focus) around, disable any bar visibility changes.
[self disableBarVisibilityUpdates];
// If we're entering fullscreen, create the fullscreen controller. If we're
// exiting fullscreen, kill the controller.
if (fullscreen) {
fullscreenController_.reset([[FullscreenController alloc]
initWithBrowserController:self]);
} else {
[fullscreenController_ exitFullscreen];
fullscreenController_.reset();
}
// Destroy the tab strip's sheet controller. We will recreate it in the new
// window when needed.
[tabStripController_ destroySheetController];
// Retain the tab strip view while we remove it from its superview.
scoped_nsobject<NSView> tabStripView;
if ([self hasTabStrip] && ![self useVerticalTabs]) {
tabStripView.reset([[self tabStripView] retain]);
[tabStripView removeFromSuperview];
}
// Ditto for the content view.
scoped_nsobject<NSView> contentView([[window contentView] retain]);
// Disable autoresizing of subviews while we move views around. This prevents
// spurious renderer resizes.
[contentView setAutoresizesSubviews:NO];
[contentView removeFromSuperview];
NSWindow* destWindow = nil;
if (fullscreen) {
DCHECK(!savedRegularWindow_);
savedRegularWindow_ = [window retain];
destWindow = [self createFullscreenWindow];
} else {
DCHECK(savedRegularWindow_);
destWindow = [savedRegularWindow_ autorelease];
savedRegularWindow_ = nil;
}
DCHECK(destWindow);
// Have to do this here, otherwise later calls can crash because the window
// has no delegate.
[window setDelegate:nil];
[destWindow setDelegate:self];
// With this call, valgrind complains that a "Conditional jump or move depends
// on uninitialised value(s)". The error happens in -[NSThemeFrame
// drawOverlayRect:]. I'm pretty convinced this is an Apple bug, but there is
// no visual impact. I have been unable to tickle it away with other window
// or view manipulation Cocoa calls. Stack added to suppressions_mac.txt.
[contentView setAutoresizesSubviews:YES];
[destWindow setContentView:contentView];
// Move the incognito badge if present.
if (incognitoBadge_.get()) {
[incognitoBadge_ removeFromSuperview];
[incognitoBadge_ setHidden:YES]; // Will be shown in layout.
[[[destWindow contentView] superview] addSubview:incognitoBadge_];
}
// Add the tab strip after setting the content view and moving the incognito
// badge (if any), so that the tab strip will be on top (in the z-order).
if ([self hasTabStrip] && ![self useVerticalTabs])
[[[destWindow contentView] superview] addSubview:tabStripView];
[window setWindowController:nil];
[self setWindow:destWindow];
[destWindow setWindowController:self];
[self adjustUIForFullscreen:fullscreen];
// When entering fullscreen mode, the controller forces a layout for us. When
// exiting, we need to call layoutSubviews manually.
if (fullscreen) {
[fullscreenController_ enterFullscreenForContentView:contentView
showDropdown:showDropdown];
} else {
[self layoutSubviews];
}
// Move the status bubble over, if we have one.
if (statusBubble_)
statusBubble_->SwitchParentWindow(destWindow);
// Move the title over.
[destWindow setTitle:[window title]];
// The window needs to be onscreen before we can set its first responder.
// Ordering the window to the front can change the active Space (either to
// the window's old Space or to the application's assigned Space). To prevent
// this by temporarily change the collectionBehavior.
NSWindowCollectionBehavior behavior = [window collectionBehavior];
[destWindow setCollectionBehavior:
NSWindowCollectionBehaviorMoveToActiveSpace];
[destWindow makeKeyAndOrderFront:self];
[destWindow setCollectionBehavior:behavior];
[focusTracker restoreFocusInWindow:destWindow];
[window orderOut:self];
// We're done moving focus, so re-enable bar visibility changes.
[self enableBarVisibilityUpdates];
// Fade back in.
if (didFadeOut) {
CGDisplayFade(token, kFadeDurationSeconds / 2, kCGDisplayBlendSolidColor,
kCGDisplayBlendNormal, 0.0, 0.0, 0.0, /*synchronous=*/false);
CGReleaseDisplayFadeReservation(token);
}
}
- (BOOL)isFullscreen {
return fullscreenController_.get() && [fullscreenController_ isFullscreen];
}
- (void)resizeFullscreenWindow {
DCHECK([self isFullscreen]);
if (![self isFullscreen])
return;
NSWindow* window = [self window];
[window setFrame:[[window screen] frame] display:YES];
[self layoutSubviews];
}
- (CGFloat)floatingBarShownFraction {
return floatingBarShownFraction_;
}
- (void)setFloatingBarShownFraction:(CGFloat)fraction {
floatingBarShownFraction_ = fraction;
[self layoutSubviews];
}
- (BOOL)isBarVisibilityLockedForOwner:(id)owner {
DCHECK(owner);
DCHECK(barVisibilityLocks_);
return [barVisibilityLocks_ containsObject:owner];
}
- (void)lockBarVisibilityForOwner:(id)owner
withAnimation:(BOOL)animate
delay:(BOOL)delay {
if (![self isBarVisibilityLockedForOwner:owner]) {
[barVisibilityLocks_ addObject:owner];
// If enabled, show the overlay if necessary (and if in fullscreen mode).
if (barVisibilityUpdatesEnabled_) {
[fullscreenController_ ensureOverlayShownWithAnimation:animate
delay:delay];
}
}
}
- (void)releaseBarVisibilityForOwner:(id)owner
withAnimation:(BOOL)animate
delay:(BOOL)delay {
if ([self isBarVisibilityLockedForOwner:owner]) {
[barVisibilityLocks_ removeObject:owner];
// If enabled, hide the overlay if necessary (and if in fullscreen mode).
if (barVisibilityUpdatesEnabled_ &&
![barVisibilityLocks_ count]) {
[fullscreenController_ ensureOverlayHiddenWithAnimation:animate
delay:delay];
}
}
}
- (BOOL)floatingBarHasFocus {
NSResponder* focused = [[self window] firstResponder];
return [focused isKindOfClass:[AutocompleteTextFieldEditor class]];
}
- (void)tabposeWillClose:(NSNotification*)notif {
// Re-show the container after Tabpose closes.
[[infoBarContainerController_ view] setHidden:NO];
}
- (void)openTabpose {
NSUInteger modifierFlags = [[NSApp currentEvent] modifierFlags];
BOOL slomo = (modifierFlags & NSShiftKeyMask) != 0;
// Cover info bars, inspector window, and detached bookmark bar on NTP.
// Do not cover download shelf.
NSRect activeArea = [[self tabContentArea] frame];
// Take out the anti-spoof height so that Tabpose doesn't draw on top of the
// browser chrome.
activeArea.size.height +=
NSHeight([[infoBarContainerController_ view] frame]) -
[infoBarContainerController_ antiSpoofHeight];
if ([self isBookmarkBarVisible] && [self placeBookmarkBarBelowInfoBar]) {
NSView* bookmarkBarView = [bookmarkBarController_ view];
activeArea.size.height += NSHeight([bookmarkBarView frame]);
}
// Hide the infobar container so that the anti-spoof bulge doesn't show when
// Tabpose is open.
[[infoBarContainerController_ view] setHidden:YES];
TabposeWindow* window =
[TabposeWindow openTabposeFor:[self window]
rect:activeArea
slomo:slomo
tabStripModel:browser_->tabstrip_model()];
// When the Tabpose window closes, the infobar container needs to be made
// visible again.
NSNotificationCenter* center = [NSNotificationCenter defaultCenter];
[center addObserver:self
selector:@selector(tabposeWillClose:)
name:NSWindowWillCloseNotification
object:window];
}
@end // @implementation BrowserWindowController(Fullscreen)
@implementation BrowserWindowController(WindowType)
- (BOOL)supportsWindowFeature:(int)feature {
return browser_->SupportsWindowFeature(
static_cast<Browser::WindowFeature>(feature));
}
- (BOOL)hasTitleBar {
return [self supportsWindowFeature:Browser::FEATURE_TITLEBAR];
}
- (BOOL)hasToolbar {
return [self supportsWindowFeature:Browser::FEATURE_TOOLBAR];
}
- (BOOL)hasLocationBar {
return [self supportsWindowFeature:Browser::FEATURE_LOCATIONBAR];
}
- (BOOL)supportsBookmarkBar {
return [self supportsWindowFeature:Browser::FEATURE_BOOKMARKBAR];
}
- (BOOL)isNormalWindow {
return browser_->type() == Browser::TYPE_NORMAL;
}
@end // @implementation BrowserWindowController(WindowType)