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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// Mock ServerConnectionManager class for use in client unit tests.
#ifndef CHROME_TEST_SYNC_ENGINE_MOCK_CONNECTION_MANAGER_H_
#define CHROME_TEST_SYNC_ENGINE_MOCK_CONNECTION_MANAGER_H_
#pragma once
#include <bitset>
#include <list>
#include <string>
#include <vector>
#include "base/callback.h"
#include "base/memory/scoped_vector.h"
#include "chrome/browser/sync/engine/net/server_connection_manager.h"
#include "chrome/browser/sync/protocol/sync.pb.h"
#include "chrome/browser/sync/syncable/directory_manager.h"
#include "chrome/browser/sync/syncable/model_type.h"
#include "chrome/browser/sync/syncable/model_type_payload_map.h"
namespace syncable {
class DirectoryManager;
class ScopedDirLookup;
}
namespace browser_sync {
struct HttpResponse;
}
class MockConnectionManager : public browser_sync::ServerConnectionManager {
public:
class MidCommitObserver {
public:
virtual void Observe() = 0;
protected:
virtual ~MidCommitObserver() {}
};
MockConnectionManager(syncable::DirectoryManager* dirmgr,
const std::string& name);
virtual ~MockConnectionManager();
// Overridden ServerConnectionManager functions.
virtual bool PostBufferToPath(
const PostBufferParams*,
const std::string& path,
const std::string& auth_token,
browser_sync::ScopedServerStatusWatcher* watcher);
virtual bool IsServerReachable();
virtual bool IsUserAuthenticated();
// Control of commit response.
void SetMidCommitCallback(Callback0::Type* callback);
void SetMidCommitObserver(MidCommitObserver* observer);
// Set this if you want commit to perform commit time rename. Will request
// that the client renames all commited entries, prepending this string.
void SetCommitTimeRename(std::string prepend);
// Generic versions of AddUpdate functions. Tests using these function should
// compile for both the int64 and string id based versions of the server.
// The SyncEntity returned is only valid until the Sync is completed
// (e.g. with SyncShare.) It allows to add further entity properties before
// sync, using SetLastXXX() methods and/or GetMutableLastUpdate().
sync_pb::SyncEntity* AddUpdateDirectory(syncable::Id id,
syncable::Id parent_id,
std::string name,
int64 version,
int64 sync_ts);
sync_pb::SyncEntity* AddUpdateBookmark(syncable::Id id,
syncable::Id parent_id,
std::string name,
int64 version,
int64 sync_ts);
// Versions of the AddUpdate functions that accept integer IDs.
sync_pb::SyncEntity* AddUpdateDirectory(int id,
int parent_id,
std::string name,
int64 version,
int64 sync_ts);
sync_pb::SyncEntity* AddUpdateBookmark(int id,
int parent_id,
std::string name,
int64 version,
int64 sync_ts);
// New protocol versions of the AddUpdate functions.
sync_pb::SyncEntity* AddUpdateDirectory(std::string id,
std::string parent_id,
std::string name,
int64 version,
int64 sync_ts);
sync_pb::SyncEntity* AddUpdateBookmark(std::string id,
std::string parent_id,
std::string name,
int64 version,
int64 sync_ts);
// Find the last commit sent by the client, and replay it for the next get
// updates command. This can be used to simulate the GetUpdates that happens
// immediately after a successful commit.
sync_pb::SyncEntity* AddUpdateFromLastCommit();
// Add a deleted item. Deletion records typically contain no
// additional information beyond the deletion, and no specifics.
// The server may send the originator fields.
void AddUpdateTombstone(const syncable::Id& id);
void SetLastUpdateDeleted();
void SetLastUpdateServerTag(const std::string& tag);
void SetLastUpdateClientTag(const std::string& tag);
void SetLastUpdateOriginatorFields(const std::string& client_id,
const std::string& entry_id);
void SetLastUpdatePosition(int64 position_in_parent);
void SetNewTimestamp(int ts);
void SetChangesRemaining(int64 count);
// Add a new batch of updates after the current one. Allows multiple
// GetUpdates responses to be buffered up, since the syncer may
// issue multiple requests during a sync cycle.
void NextUpdateBatch();
// For AUTHENTICATE responses.
void SetAuthenticationResponseInfo(const std::string& valid_auth_token,
const std::string& user_display_name,
const std::string& user_display_email,
const std::string& user_obfuscated_id);
void FailNextPostBufferToPathCall() { fail_next_postbuffer_ = true; }
void SetClearUserDataResponseStatus(
sync_pb::ClientToServerResponse::ErrorType errortype);
// A visitor class to allow a test to change some monitoring state atomically
// with the action of overriding the response codes sent back to the Syncer
// (for example, so you can say "ThrottleNextRequest, and assert no more
// requests are made once throttling is in effect" in one step.
class ResponseCodeOverrideRequestor {
public:
// Called with response_code_override_lock_ acquired.
virtual void OnOverrideComplete() = 0;
protected:
virtual ~ResponseCodeOverrideRequestor() {}
};
void ThrottleNextRequest(ResponseCodeOverrideRequestor* visitor);
void FailWithAuthInvalid(ResponseCodeOverrideRequestor* visitor);
void StopFailingWithAuthInvalid(ResponseCodeOverrideRequestor* visitor);
void FailNonPeriodicGetUpdates() { fail_non_periodic_get_updates_ = true; }
// Simple inspectors.
bool client_stuck() const { return client_stuck_; }
sync_pb::ClientCommand* GetNextClientCommand();
const std::vector<syncable::Id>& committed_ids() const {
return committed_ids_;
}
const std::vector<sync_pb::CommitMessage*>& commit_messages() const {
return commit_messages_.get();
}
const std::vector<sync_pb::CommitResponse*>& commit_responses() const {
return commit_responses_.get();
}
// Retrieve the last sent commit message.
const sync_pb::CommitMessage& last_sent_commit() const;
// Retrieve the last returned commit response.
const sync_pb::CommitResponse& last_commit_response() const;
// Retrieve the last request submitted to the server (regardless of type).
const sync_pb::ClientToServerMessage& last_request() const {
return last_request_;
}
void set_conflict_all_commits(bool value) {
conflict_all_commits_ = value;
}
void set_next_new_id(int value) {
next_new_id_ = value;
}
void set_conflict_n_commits(int value) {
conflict_n_commits_ = value;
}
void set_use_legacy_bookmarks_protocol(bool value) {
use_legacy_bookmarks_protocol_ = value;
}
void set_store_birthday(std::string new_birthday) {
// Multiple threads can set store_birthday_ in our tests, need to lock it to
// ensure atomic read/writes and avoid race conditions.
base::AutoLock lock(store_birthday_lock_);
store_birthday_ = new_birthday;
}
// Retrieve the number of GetUpdates requests that the mock server has
// seen since the last time this function was called. Can be used to
// verify that a GetUpdates actually did or did not happen after running
// the syncer.
int GetAndClearNumGetUpdatesRequests() {
int result = num_get_updates_requests_;
num_get_updates_requests_ = 0;
return result;
}
// Expect that GetUpdates will request exactly the types indicated in
// the bitset.
void ExpectGetUpdatesRequestTypes(
std::bitset<syncable::MODEL_TYPE_COUNT> expected_filter) {
expected_filter_ = expected_filter;
}
void ExpectGetUpdatesRequestPayloads(
const syncable::ModelTypePayloadMap& payloads) {
expected_payloads_ = payloads;
}
void SetServerReachable();
void SetServerNotReachable();
// Const necessary to avoid any hidden copy-on-write issues that would break
// in multithreaded scenarios (see |set_store_birthday|).
const std::string& store_birthday() {
base::AutoLock lock(store_birthday_lock_);
return store_birthday_;
}
// Locate the most recent update message for purpose of alteration.
sync_pb::SyncEntity* GetMutableLastUpdate();
private:
sync_pb::SyncEntity* AddUpdateFull(syncable::Id id, syncable::Id parentid,
std::string name, int64 version,
int64 sync_ts,
bool is_dir);
sync_pb::SyncEntity* AddUpdateFull(std::string id,
std::string parentid, std::string name,
int64 version, int64 sync_ts,
bool is_dir);
// Functions to handle the various types of server request.
void ProcessGetUpdates(sync_pb::ClientToServerMessage* csm,
sync_pb::ClientToServerResponse* response);
void ProcessAuthenticate(sync_pb::ClientToServerMessage* csm,
sync_pb::ClientToServerResponse* response,
const std::string& auth_token);
void ProcessCommit(sync_pb::ClientToServerMessage* csm,
sync_pb::ClientToServerResponse* response_buffer);
void ProcessClearData(sync_pb::ClientToServerMessage* csm,
sync_pb::ClientToServerResponse* response);
void AddDefaultBookmarkData(sync_pb::SyncEntity* entity, bool is_folder);
// Determine if one entry in a commit should be rejected with a conflict.
bool ShouldConflictThisCommit();
// Generate a numeric position_in_parent value. We use a global counter
// that only decreases; this simulates new objects always being added to the
// front of the ordering.
int64 GeneratePositionInParent() {
return next_position_in_parent_--;
}
// Get a mutable update response which will eventually be returned to the
// client.
sync_pb::GetUpdatesResponse* GetUpdateResponse();
void ApplyToken();
// Determine whether an progress marker array (like that sent in
// GetUpdates.from_progress_marker) indicates that a particular ModelType
// should be included.
bool IsModelTypePresentInSpecifics(
const google::protobuf::RepeatedPtrField<
sync_pb::DataTypeProgressMarker>& filter,
syncable::ModelType value);
sync_pb::DataTypeProgressMarker const* GetProgressMarkerForType(
const google::protobuf::RepeatedPtrField<
sync_pb::DataTypeProgressMarker>& filter,
syncable::ModelType value);
// All IDs that have been committed.
std::vector<syncable::Id> committed_ids_;
// Control of when/if we return conflicts.
bool conflict_all_commits_;
int conflict_n_commits_;
// Commit messages we've sent, and responses we've returned.
ScopedVector<sync_pb::CommitMessage> commit_messages_;
ScopedVector<sync_pb::CommitResponse> commit_responses_;
// The next id the mock will return to a commit.
int next_new_id_;
// The store birthday we send to the client.
std::string store_birthday_;
base::Lock store_birthday_lock_;
bool store_birthday_sent_;
bool client_stuck_;
std::string commit_time_rename_prepended_string_;
// Fail on the next call to PostBufferToPath().
bool fail_next_postbuffer_;
// Our directory.
syncable::DirectoryManager* directory_manager_;
std::string directory_name_;
// The updates we'll return to the next request.
std::list<sync_pb::GetUpdatesResponse> update_queue_;
scoped_ptr<Callback0::Type> mid_commit_callback_;
MidCommitObserver* mid_commit_observer_;
// The clear data response we'll return in the next response
sync_pb::ClientToServerResponse::ErrorType
clear_user_data_response_errortype_;
// The AUTHENTICATE response we'll return for auth requests.
sync_pb::AuthenticateResponse auth_response_;
// What we use to determine if we should return SUCCESS or BAD_AUTH_TOKEN.
std::string valid_auth_token_;
// Whether we are faking a server mandating clients to throttle requests.
// Protected by |response_code_override_lock_|.
bool throttling_;
// Whether we are failing all requests by returning
// ClientToServerResponse::AUTH_INVALID.
// Protected by |response_code_override_lock_|.
bool fail_with_auth_invalid_;
base::Lock response_code_override_lock_;
// True if we are only accepting GetUpdatesCallerInfo::PERIODIC requests.
bool fail_non_periodic_get_updates_;
scoped_ptr<sync_pb::ClientCommand> client_command_;
// The next value to use for the position_in_parent property.
int64 next_position_in_parent_;
// The default is to use the newer sync_pb::BookmarkSpecifics-style protocol.
// If this option is set to true, then the MockConnectionManager will
// use the older sync_pb::SyncEntity_BookmarkData-style protocol.
bool use_legacy_bookmarks_protocol_;
std::bitset<syncable::MODEL_TYPE_COUNT> expected_filter_;
syncable::ModelTypePayloadMap expected_payloads_;
int num_get_updates_requests_;
std::string next_token_;
sync_pb::ClientToServerMessage last_request_;
DISALLOW_COPY_AND_ASSIGN(MockConnectionManager);
};
#endif // CHROME_TEST_SYNC_ENGINE_MOCK_CONNECTION_MANAGER_H_