blob: 68cd7387c042b16330efe00aed5982d1e69c0a00 [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_PLUGIN_PROCESS_HOST_H_
#define CONTENT_BROWSER_PLUGIN_PROCESS_HOST_H_
#pragma once
#include "build/build_config.h"
#include <queue>
#include <set>
#include <string>
#include <vector>
#include "base/basictypes.h"
#include "base/memory/ref_counted.h"
#include "content/browser/browser_child_process_host.h"
#include "ui/gfx/native_widget_types.h"
#include "webkit/plugins/npapi/webplugininfo.h"
namespace gfx {
class Rect;
}
namespace IPC {
struct ChannelHandle;
}
class GURL;
// Represents the browser side of the browser <--> plugin communication
// channel. Different plugins run in their own process, but multiple instances
// of the same plugin run in the same process. There will be one
// PluginProcessHost per plugin process, matched with a corresponding
// PluginProcess running in the plugin process. The browser is responsible for
// starting the plugin process when a plugin is created that doesn't already
// have a process. After that, most of the communication is directly between
// the renderer and plugin processes.
class PluginProcessHost : public BrowserChildProcessHost {
public:
class Client {
public:
// Returns a opaque unique identifier for the process requesting
// the channel.
virtual int ID() = 0;
virtual bool OffTheRecord() = 0;
virtual void SetPluginInfo(const webkit::npapi::WebPluginInfo& info) = 0;
// The client should delete itself when one of these methods is called.
virtual void OnChannelOpened(const IPC::ChannelHandle& handle) = 0;
virtual void OnError() = 0;
protected:
virtual ~Client() {}
};
PluginProcessHost();
virtual ~PluginProcessHost();
// Initialize the new plugin process, returning true on success. This must
// be called before the object can be used.
bool Init(const webkit::npapi::WebPluginInfo& info, const std::string& locale);
// Force the plugin process to shutdown (cleanly).
virtual void ForceShutdown();
virtual bool OnMessageReceived(const IPC::Message& msg);
virtual void OnChannelConnected(int32 peer_pid);
virtual void OnChannelError();
// Tells the plugin process to create a new channel for communication with a
// renderer. When the plugin process responds with the channel name,
// OnChannelOpened in the client is called.
void OpenChannelToPlugin(Client* client);
// This function is called on the IO thread once we receive a reply from the
// modal HTML dialog (in the form of a JSON string). This function forwards
// that reply back to the plugin that requested the dialog.
void OnModalDialogResponse(const std::string& json_retval,
IPC::Message* sync_result);
#if defined(OS_MACOSX)
// This function is called on the IO thread when the browser becomes the
// active application.
void OnAppActivation();
#endif
const webkit::npapi::WebPluginInfo& info() const { return info_; }
#if defined(OS_WIN)
// Tracks plugin parent windows created on the browser UI thread.
void AddWindow(HWND window);
#endif
private:
// Sends a message to the plugin process to request creation of a new channel
// for the given mime type.
void RequestPluginChannel(Client* client);
// Message handlers.
void OnChannelCreated(const IPC::ChannelHandle& channel_handle);
void OnGetPluginFinderUrl(std::string* plugin_finder_url);
#if defined(OS_WIN)
void OnPluginWindowDestroyed(HWND window, HWND parent);
void OnDownloadUrl(const std::string& url, int source_child_unique_id,
gfx::NativeWindow caller_window);
#endif
#if defined(USE_X11)
void OnMapNativeViewId(gfx::NativeViewId id, gfx::PluginWindowHandle* output);
#endif
#if defined(OS_MACOSX)
void OnPluginSelectWindow(uint32 window_id, gfx::Rect window_rect,
bool modal);
void OnPluginShowWindow(uint32 window_id, gfx::Rect window_rect,
bool modal);
void OnPluginHideWindow(uint32 window_id, gfx::Rect window_rect);
void OnPluginSetCursorVisibility(bool visible);
#endif
virtual bool CanShutdown();
void CancelRequests();
// These are channel requests that we are waiting to send to the
// plugin process once the channel is opened.
std::vector<Client*> pending_requests_;
// These are the channel requests that we have already sent to
// the plugin process, but haven't heard back about yet.
std::queue<Client*> sent_requests_;
// Information about the plugin.
webkit::npapi::WebPluginInfo info_;
#if defined(OS_WIN)
// Tracks plugin parent windows created on the UI thread.
std::set<HWND> plugin_parent_windows_set_;
#endif
#if defined(OS_MACOSX)
// Tracks plugin windows currently visible.
std::set<uint32> plugin_visible_windows_set_;
// Tracks full screen windows currently visible.
std::set<uint32> plugin_fullscreen_windows_set_;
// Tracks modal windows currently visible.
std::set<uint32> plugin_modal_windows_set_;
// Tracks the current visibility of the cursor.
bool plugin_cursor_visible_;
#endif
DISALLOW_COPY_AND_ASSIGN(PluginProcessHost);
};
#endif // CONTENT_BROWSER_PLUGIN_PROCESS_HOST_H_