| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CONTENT_PLUGIN_PLUGIN_CHANNEL_BASE_H_ |
| #define CONTENT_PLUGIN_PLUGIN_CHANNEL_BASE_H_ |
| #pragma once |
| |
| #include <string> |
| |
| #include "base/basictypes.h" |
| #include "base/hash_tables.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/message_loop.h" |
| #include "content/common/message_router.h" |
| #include "content/plugin/npobject_base.h" |
| #include "ipc/ipc_channel_handle.h" |
| #include "ipc/ipc_sync_channel.h" |
| #include "ui/gfx/native_widget_types.h" |
| |
| // Encapsulates an IPC channel between a renderer and a plugin process. |
| class PluginChannelBase : public IPC::Channel::Listener, |
| public IPC::Message::Sender, |
| public base::RefCountedThreadSafe<PluginChannelBase> { |
| public: |
| |
| // WebPlugin[Delegate] call these on construction and destruction to setup |
| // the routing and manage lifetime of this object. This is also called by |
| // NPObjectProxy and NPObjectStub. However the latter don't control the |
| // lifetime of this object (by passing true for npobject) because we don't |
| // want a leak of an NPObject in a plugin to keep the channel around longer |
| // than necessary. |
| void AddRoute(int route_id, IPC::Channel::Listener* listener, |
| NPObjectBase* npobject); |
| void RemoveRoute(int route_id); |
| |
| // IPC::Message::Sender implementation: |
| virtual bool Send(IPC::Message* msg); |
| |
| int peer_pid() { return peer_pid_; } |
| IPC::ChannelHandle channel_handle() const { return channel_handle_; } |
| |
| // Returns the number of open plugin channels in this process. |
| static int Count(); |
| |
| // Returns a new route id. |
| virtual int GenerateRouteID() = 0; |
| |
| // Returns whether the channel is valid or not. A channel is invalid |
| // if it is disconnected due to a channel error. |
| bool channel_valid() { |
| return channel_valid_; |
| } |
| |
| // Returns the most recent PluginChannelBase to have received a message |
| // in this process. |
| static PluginChannelBase* GetCurrentChannel(); |
| |
| static void CleanupChannels(); |
| |
| // Returns the NPObjectBase object for the route id passed in. |
| // Returns NULL on failure. |
| NPObjectBase* GetNPObjectListenerForRoute(int route_id); |
| |
| protected: |
| typedef PluginChannelBase* (*PluginChannelFactory)(); |
| |
| friend class base::RefCountedThreadSafe<PluginChannelBase>; |
| |
| virtual ~PluginChannelBase(); |
| |
| // Returns a PluginChannelBase derived object for the given channel name. |
| // If an existing channel exists returns that object, otherwise creates a |
| // new one. Even though on creation the object is refcounted, each caller |
| // must still ref count the returned value. When there are no more routes |
| // on the channel and its ref count is 0, the object deletes itself. |
| static PluginChannelBase* GetChannel( |
| const IPC::ChannelHandle& channel_handle, IPC::Channel::Mode mode, |
| PluginChannelFactory factory, MessageLoop* ipc_message_loop, |
| bool create_pipe_now); |
| |
| // Sends a message to all instances. |
| static void Broadcast(IPC::Message* message); |
| |
| // Called on the worker thread |
| PluginChannelBase(); |
| |
| virtual void CleanUp() { } |
| |
| // Implemented by derived classes to handle control messages |
| virtual bool OnControlMessageReceived(const IPC::Message& msg); |
| |
| // IPC::Channel::Listener implementation: |
| virtual bool OnMessageReceived(const IPC::Message& msg); |
| virtual void OnChannelConnected(int32 peer_pid); |
| virtual void OnChannelError(); |
| |
| void set_send_unblocking_only_during_unblock_dispatch() { |
| send_unblocking_only_during_unblock_dispatch_ = true; |
| } |
| |
| virtual bool Init(MessageLoop* ipc_message_loop, bool create_pipe_now); |
| |
| scoped_ptr<IPC::SyncChannel> channel_; |
| |
| private: |
| IPC::Channel::Mode mode_; |
| IPC::ChannelHandle channel_handle_; |
| int plugin_count_; |
| int peer_pid_; |
| |
| // true when in the middle of a RemoveRoute call |
| bool in_remove_route_; |
| |
| // Keep track of all the registered NPObjects proxies/stubs so that when the |
| // channel is closed we can inform them. |
| typedef base::hash_map<int, NPObjectBase*> ListenerMap; |
| ListenerMap npobject_listeners_; |
| |
| // Used to implement message routing functionality to WebPlugin[Delegate] |
| // objects |
| MessageRouter router_; |
| |
| // A channel is invalid if it is disconnected as a result of a channel |
| // error. This flag is used to indicate the same. |
| bool channel_valid_; |
| |
| // Track whether we're dispatching a message with the unblock flag; works like |
| // a refcount, 0 when we're not. |
| int in_unblock_dispatch_; |
| |
| // If true, sync messages will only be marked as unblocking if the channel is |
| // in the middle of dispatching an unblocking message. |
| // The plugin process wants to avoid setting the unblock flag on its sync |
| // messages unless necessary, since it can potentially introduce reentrancy |
| // into WebKit in ways that it doesn't expect (i.e. causing layout during |
| // paint). However to avoid deadlock, we must ensure that any message that's |
| // sent as a result of a sync call from the renderer must unblock the |
| // renderer. We additionally have to do this for async messages from the |
| // renderer that have the unblock flag set, since they could be followed by a |
| // sync message that won't get dispatched until the call to the renderer is |
| // complete. |
| bool send_unblocking_only_during_unblock_dispatch_; |
| |
| DISALLOW_COPY_AND_ASSIGN(PluginChannelBase); |
| }; |
| |
| #endif // CONTENT_PLUGIN_PLUGIN_CHANNEL_BASE_H_ |