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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_PLUGIN_PLUGIN_CHANNEL_BASE_H_
#define CONTENT_PLUGIN_PLUGIN_CHANNEL_BASE_H_
#pragma once
#include <string>
#include "base/basictypes.h"
#include "base/hash_tables.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/message_loop.h"
#include "content/common/message_router.h"
#include "content/plugin/npobject_base.h"
#include "ipc/ipc_channel_handle.h"
#include "ipc/ipc_sync_channel.h"
#include "ui/gfx/native_widget_types.h"
// Encapsulates an IPC channel between a renderer and a plugin process.
class PluginChannelBase : public IPC::Channel::Listener,
public IPC::Message::Sender,
public base::RefCountedThreadSafe<PluginChannelBase> {
public:
// WebPlugin[Delegate] call these on construction and destruction to setup
// the routing and manage lifetime of this object. This is also called by
// NPObjectProxy and NPObjectStub. However the latter don't control the
// lifetime of this object (by passing true for npobject) because we don't
// want a leak of an NPObject in a plugin to keep the channel around longer
// than necessary.
void AddRoute(int route_id, IPC::Channel::Listener* listener,
NPObjectBase* npobject);
void RemoveRoute(int route_id);
// IPC::Message::Sender implementation:
virtual bool Send(IPC::Message* msg);
int peer_pid() { return peer_pid_; }
IPC::ChannelHandle channel_handle() const { return channel_handle_; }
// Returns the number of open plugin channels in this process.
static int Count();
// Returns a new route id.
virtual int GenerateRouteID() = 0;
// Returns whether the channel is valid or not. A channel is invalid
// if it is disconnected due to a channel error.
bool channel_valid() {
return channel_valid_;
}
// Returns the most recent PluginChannelBase to have received a message
// in this process.
static PluginChannelBase* GetCurrentChannel();
static void CleanupChannels();
// Returns the NPObjectBase object for the route id passed in.
// Returns NULL on failure.
NPObjectBase* GetNPObjectListenerForRoute(int route_id);
protected:
typedef PluginChannelBase* (*PluginChannelFactory)();
friend class base::RefCountedThreadSafe<PluginChannelBase>;
virtual ~PluginChannelBase();
// Returns a PluginChannelBase derived object for the given channel name.
// If an existing channel exists returns that object, otherwise creates a
// new one. Even though on creation the object is refcounted, each caller
// must still ref count the returned value. When there are no more routes
// on the channel and its ref count is 0, the object deletes itself.
static PluginChannelBase* GetChannel(
const IPC::ChannelHandle& channel_handle, IPC::Channel::Mode mode,
PluginChannelFactory factory, MessageLoop* ipc_message_loop,
bool create_pipe_now);
// Sends a message to all instances.
static void Broadcast(IPC::Message* message);
// Called on the worker thread
PluginChannelBase();
virtual void CleanUp() { }
// Implemented by derived classes to handle control messages
virtual bool OnControlMessageReceived(const IPC::Message& msg);
// IPC::Channel::Listener implementation:
virtual bool OnMessageReceived(const IPC::Message& msg);
virtual void OnChannelConnected(int32 peer_pid);
virtual void OnChannelError();
void set_send_unblocking_only_during_unblock_dispatch() {
send_unblocking_only_during_unblock_dispatch_ = true;
}
virtual bool Init(MessageLoop* ipc_message_loop, bool create_pipe_now);
scoped_ptr<IPC::SyncChannel> channel_;
private:
IPC::Channel::Mode mode_;
IPC::ChannelHandle channel_handle_;
int plugin_count_;
int peer_pid_;
// true when in the middle of a RemoveRoute call
bool in_remove_route_;
// Keep track of all the registered NPObjects proxies/stubs so that when the
// channel is closed we can inform them.
typedef base::hash_map<int, NPObjectBase*> ListenerMap;
ListenerMap npobject_listeners_;
// Used to implement message routing functionality to WebPlugin[Delegate]
// objects
MessageRouter router_;
// A channel is invalid if it is disconnected as a result of a channel
// error. This flag is used to indicate the same.
bool channel_valid_;
// Track whether we're dispatching a message with the unblock flag; works like
// a refcount, 0 when we're not.
int in_unblock_dispatch_;
// If true, sync messages will only be marked as unblocking if the channel is
// in the middle of dispatching an unblocking message.
// The plugin process wants to avoid setting the unblock flag on its sync
// messages unless necessary, since it can potentially introduce reentrancy
// into WebKit in ways that it doesn't expect (i.e. causing layout during
// paint). However to avoid deadlock, we must ensure that any message that's
// sent as a result of a sync call from the renderer must unblock the
// renderer. We additionally have to do this for async messages from the
// renderer that have the unblock flag set, since they could be followed by a
// sync message that won't get dispatched until the call to the renderer is
// complete.
bool send_unblocking_only_during_unblock_dispatch_;
DISALLOW_COPY_AND_ASSIGN(PluginChannelBase);
};
#endif // CONTENT_PLUGIN_PLUGIN_CHANNEL_BASE_H_