| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef REMOTING_CLIENT_CHROMOTING_VIEW_H_ |
| #define REMOTING_CLIENT_CHROMOTING_VIEW_H_ |
| |
| #include <string> |
| |
| #include "base/memory/ref_counted.h" |
| #include "media/base/video_frame.h" |
| |
| class MessageLoop; |
| |
| namespace base { |
| class WaitableEvent; |
| } // namespace base |
| |
| namespace remoting { |
| |
| static const uint32 kCreatedColor = 0xffccccff; |
| static const uint32 kDisconnectedColor = 0xff00ccff; |
| static const uint32 kFailedColor = 0xffcc00ff; |
| |
| // TODO(garykac): Move this into a proper class that keeps track of state. |
| enum ConnectionState { |
| CREATED, |
| CONNECTED, |
| DISCONNECTED, |
| FAILED, |
| }; |
| |
| // ChromotingView defines the behavior of an object that draws a view of the |
| // remote desktop. Its main function is to render the update stream onto the |
| // screen. |
| class ChromotingView { |
| public: |
| ChromotingView(); |
| virtual ~ChromotingView(); |
| |
| // Get screen dimensions. |
| // TODO(garykac): This will need to be extended to support multi-monitors. |
| void GetScreenSize(int* width, int* height); |
| |
| // Initialize the common structures for the view. |
| virtual bool Initialize() = 0; |
| |
| // Free up resources allocated by this view. |
| virtual void TearDown() = 0; |
| |
| // Tells the ChromotingView to paint the current image on the screen. |
| // TODO(hclam): Add rects as parameter if needed. |
| virtual void Paint() = 0; |
| |
| // Fill the screen with one single static color, and ignore updates. |
| // Useful for debugging. |
| virtual void SetSolidFill(uint32 color) = 0; |
| |
| // Removes a previously set solid fill. If no fill was previous set, this |
| // does nothing. |
| virtual void UnsetSolidFill() = 0; |
| |
| // Record the update the state of the connection, updating the UI as needed. |
| virtual void SetConnectionState(ConnectionState s) = 0; |
| |
| // Update the status of the last login attempt. Updating the UI as needed. |
| // |success| is set to true if the last login successful otherwise false. |
| // |info| contains the error information if available. |
| virtual void UpdateLoginStatus(bool success, const std::string& info) = 0; |
| |
| // Reposition and resize the viewport into the backing store. If the viewport |
| // extends past the end of the backing store, it is filled with black. |
| virtual void SetViewport(int x, int y, int width, int height) = 0; |
| |
| protected: |
| // Framebuffer for the decoder. |
| scoped_refptr<media::VideoFrame> frame_; |
| |
| // Dimensions of |frame_| bitmap. |
| int frame_width_; |
| int frame_height_; |
| }; |
| |
| } // namespace remoting |
| |
| #endif // REMOTING_CLIENT_CHROMOTING_VIEW_H_ |