| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "remoting/host/screen_recorder.h" |
| |
| #include <algorithm> |
| |
| #include "base/logging.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/stl_util-inl.h" |
| #include "base/task.h" |
| #include "base/time.h" |
| #include "remoting/base/capture_data.h" |
| #include "remoting/base/tracer.h" |
| #include "remoting/proto/control.pb.h" |
| #include "remoting/proto/video.pb.h" |
| #include "remoting/protocol/client_stub.h" |
| #include "remoting/protocol/connection_to_client.h" |
| #include "remoting/protocol/message_decoder.h" |
| #include "remoting/protocol/util.h" |
| |
| using remoting::protocol::ConnectionToClient; |
| |
| namespace remoting { |
| |
| // By default we capture 20 times a second. This number is obtained by |
| // experiment to provide good latency. |
| static const double kDefaultCaptureRate = 20.0; |
| |
| // Maximum number of frames that can be processed similtaneously. |
| // TODO(sergeyu): Should this be set to 1? Or should we change |
| // dynamically depending on how fast network and CPU are? Experement |
| // with it. |
| static const int kMaxRecordings = 2; |
| |
| ScreenRecorder::ScreenRecorder( |
| MessageLoop* capture_loop, |
| MessageLoop* encode_loop, |
| MessageLoop* network_loop, |
| Capturer* capturer, |
| Encoder* encoder) |
| : capture_loop_(capture_loop), |
| encode_loop_(encode_loop), |
| network_loop_(network_loop), |
| capturer_(capturer), |
| encoder_(encoder), |
| is_recording_(false), |
| network_stopped_(false), |
| recordings_(0), |
| frame_skipped_(false), |
| max_rate_(kDefaultCaptureRate) { |
| DCHECK(capture_loop_); |
| DCHECK(encode_loop_); |
| DCHECK(network_loop_); |
| } |
| |
| ScreenRecorder::~ScreenRecorder() { |
| } |
| |
| // Public methods -------------------------------------------------------------- |
| |
| void ScreenRecorder::Start() { |
| capture_loop_->PostTask( |
| FROM_HERE, NewTracedMethod(this, &ScreenRecorder::DoStart)); |
| } |
| |
| void ScreenRecorder::Stop(Task* done_task) { |
| capture_loop_->PostTask( |
| FROM_HERE, NewTracedMethod(this, &ScreenRecorder::DoStop, done_task)); |
| } |
| |
| void ScreenRecorder::SetMaxRate(double rate) { |
| capture_loop_->PostTask( |
| FROM_HERE, NewTracedMethod(this, &ScreenRecorder::DoSetMaxRate, rate)); |
| } |
| |
| void ScreenRecorder::AddConnection( |
| scoped_refptr<ConnectionToClient> connection) { |
| ScopedTracer tracer("AddConnection"); |
| |
| capture_loop_->PostTask( |
| FROM_HERE, |
| NewRunnableMethod(this, &ScreenRecorder::DoInvalidateFullScreen)); |
| |
| // Add the client to the list so it can receive update stream. |
| network_loop_->PostTask( |
| FROM_HERE, |
| NewTracedMethod(this, &ScreenRecorder::DoAddConnection, connection)); |
| } |
| |
| void ScreenRecorder::RemoveConnection( |
| scoped_refptr<ConnectionToClient> connection) { |
| network_loop_->PostTask( |
| FROM_HERE, |
| NewTracedMethod(this, &ScreenRecorder::DoRemoveClient, connection)); |
| } |
| |
| void ScreenRecorder::RemoveAllConnections() { |
| network_loop_->PostTask( |
| FROM_HERE, |
| NewTracedMethod(this, &ScreenRecorder::DoRemoveAllClients)); |
| } |
| |
| // Private accessors ----------------------------------------------------------- |
| |
| Capturer* ScreenRecorder::capturer() { |
| DCHECK_EQ(capture_loop_, MessageLoop::current()); |
| DCHECK(capturer_); |
| return capturer_; |
| } |
| |
| Encoder* ScreenRecorder::encoder() { |
| DCHECK_EQ(encode_loop_, MessageLoop::current()); |
| DCHECK(encoder_.get()); |
| return encoder_.get(); |
| } |
| |
| // Capturer thread ------------------------------------------------------------- |
| |
| void ScreenRecorder::DoStart() { |
| DCHECK_EQ(capture_loop_, MessageLoop::current()); |
| |
| if (is_recording_) { |
| NOTREACHED() << "Record session already started."; |
| return; |
| } |
| |
| is_recording_ = true; |
| StartCaptureTimer(); |
| |
| // Capture first frame immedately. |
| DoCapture(); |
| } |
| |
| void ScreenRecorder::DoStop(Task* done_task) { |
| DCHECK_EQ(capture_loop_, MessageLoop::current()); |
| |
| // We might have not started when we receive a stop command, simply run the |
| // task and then return. |
| if (!is_recording_) { |
| DoCompleteStop(done_task); |
| return; |
| } |
| |
| capture_timer_.Stop(); |
| is_recording_ = false; |
| |
| DCHECK_GE(recordings_, 0); |
| if (recordings_) { |
| network_loop_->PostTask( |
| FROM_HERE, |
| NewTracedMethod(this, |
| &ScreenRecorder::DoStopOnNetworkThread, done_task)); |
| return; |
| } |
| |
| DoCompleteStop(done_task); |
| } |
| |
| void ScreenRecorder::DoCompleteStop(Task* done_task) { |
| DCHECK_EQ(capture_loop_, MessageLoop::current()); |
| |
| if (done_task) { |
| done_task->Run(); |
| delete done_task; |
| } |
| } |
| |
| void ScreenRecorder::DoSetMaxRate(double max_rate) { |
| DCHECK_EQ(capture_loop_, MessageLoop::current()); |
| |
| // TODO(hclam): Should also check for small epsilon. |
| DCHECK_GT(max_rate, 0.0) << "Rate is too small."; |
| |
| max_rate_ = max_rate; |
| |
| // Restart the timer with the new rate. |
| if (is_recording_) { |
| capture_timer_.Stop(); |
| StartCaptureTimer(); |
| } |
| } |
| |
| void ScreenRecorder::StartCaptureTimer() { |
| DCHECK_EQ(capture_loop_, MessageLoop::current()); |
| |
| base::TimeDelta interval = base::TimeDelta::FromMilliseconds( |
| static_cast<int>(base::Time::kMillisecondsPerSecond / max_rate_)); |
| capture_timer_.Start(interval, this, &ScreenRecorder::DoCapture); |
| } |
| |
| void ScreenRecorder::DoCapture() { |
| DCHECK_EQ(capture_loop_, MessageLoop::current()); |
| // Make sure we have at most two oustanding recordings. We can simply return |
| // if we can't make a capture now, the next capture will be started by the |
| // end of an encode operation. |
| if (recordings_ >= kMaxRecordings || !is_recording_) { |
| frame_skipped_ = true; |
| return; |
| } |
| |
| if (frame_skipped_) { |
| frame_skipped_ = false; |
| capture_timer_.Reset(); |
| } |
| |
| TraceContext::tracer()->PrintString("Capture Started"); |
| |
| // At this point we are going to perform one capture so save the current time. |
| ++recordings_; |
| DCHECK_LE(recordings_, kMaxRecordings); |
| |
| // And finally perform one capture. |
| capturer()->CaptureInvalidRects( |
| NewCallback(this, &ScreenRecorder::CaptureDoneCallback)); |
| } |
| |
| void ScreenRecorder::CaptureDoneCallback( |
| scoped_refptr<CaptureData> capture_data) { |
| DCHECK_EQ(capture_loop_, MessageLoop::current()); |
| |
| if (!is_recording_) |
| return; |
| |
| TraceContext::tracer()->PrintString("Capture Done"); |
| encode_loop_->PostTask( |
| FROM_HERE, |
| NewTracedMethod(this, &ScreenRecorder::DoEncode, capture_data)); |
| } |
| |
| void ScreenRecorder::DoFinishOneRecording() { |
| DCHECK_EQ(capture_loop_, MessageLoop::current()); |
| |
| if (!is_recording_) |
| return; |
| |
| // Decrement the number of recording in process since we have completed |
| // one cycle. |
| --recordings_; |
| DCHECK_GE(recordings_, 0); |
| |
| // Try to do a capture again only if |frame_skipped_| is set to true by |
| // capture timer. |
| if (frame_skipped_) |
| DoCapture(); |
| } |
| |
| void ScreenRecorder::DoInvalidateFullScreen() { |
| DCHECK_EQ(capture_loop_, MessageLoop::current()); |
| |
| capturer_->InvalidateFullScreen(); |
| } |
| |
| // Network thread -------------------------------------------------------------- |
| |
| void ScreenRecorder::DoSendVideoPacket(VideoPacket* packet) { |
| DCHECK_EQ(network_loop_, MessageLoop::current()); |
| |
| TraceContext::tracer()->PrintString("DoSendVideoPacket"); |
| |
| bool last = (packet->flags() & VideoPacket::LAST_PARTITION) != 0; |
| |
| if (network_stopped_ || connections_.empty()) { |
| delete packet; |
| return; |
| } |
| |
| for (ConnectionToClientList::const_iterator i = connections_.begin(); |
| i < connections_.end(); ++i) { |
| Task* done_task = NULL; |
| |
| // Call FrameSentCallback() only for the last packet in the first |
| // connection. |
| if (last && i == connections_.begin()) { |
| done_task = NewTracedMethod(this, &ScreenRecorder::FrameSentCallback, |
| packet); |
| } else { |
| // TODO(hclam): Fix this code since it causes multiple deletion if there's |
| // more than one connection. |
| done_task = new DeleteTask<VideoPacket>(packet); |
| } |
| |
| (*i)->video_stub()->ProcessVideoPacket(packet, done_task); |
| } |
| |
| TraceContext::tracer()->PrintString("DoSendVideoPacket done"); |
| } |
| |
| void ScreenRecorder::FrameSentCallback(VideoPacket* packet) { |
| delete packet; |
| |
| if (network_stopped_) |
| return; |
| |
| capture_loop_->PostTask( |
| FROM_HERE, NewTracedMethod(this, &ScreenRecorder::DoFinishOneRecording)); |
| } |
| |
| void ScreenRecorder::DoAddConnection( |
| scoped_refptr<ConnectionToClient> connection) { |
| DCHECK_EQ(network_loop_, MessageLoop::current()); |
| |
| connections_.push_back(connection); |
| } |
| |
| void ScreenRecorder::DoRemoveClient( |
| scoped_refptr<ConnectionToClient> connection) { |
| DCHECK_EQ(network_loop_, MessageLoop::current()); |
| |
| ConnectionToClientList::iterator it = |
| std::find(connections_.begin(), connections_.end(), connection); |
| if (it != connections_.end()) { |
| connections_.erase(it); |
| } |
| } |
| |
| void ScreenRecorder::DoRemoveAllClients() { |
| DCHECK_EQ(network_loop_, MessageLoop::current()); |
| |
| // Clear the list of connections. |
| connections_.clear(); |
| } |
| |
| void ScreenRecorder::DoStopOnNetworkThread(Task* done_task) { |
| DCHECK_EQ(network_loop_, MessageLoop::current()); |
| |
| // There could be tasks on the network thread when this method is being |
| // executed. By setting the flag we'll not post anymore tasks from network |
| // thread. |
| // |
| // After that a task is posted on encode thread to continue the stop |
| // sequence. |
| network_stopped_ = true; |
| |
| encode_loop_->PostTask( |
| FROM_HERE, |
| NewTracedMethod(this, &ScreenRecorder::DoStopOnEncodeThread, done_task)); |
| } |
| |
| // Encoder thread -------------------------------------------------------------- |
| |
| void ScreenRecorder::DoEncode( |
| scoped_refptr<CaptureData> capture_data) { |
| DCHECK_EQ(encode_loop_, MessageLoop::current()); |
| TraceContext::tracer()->PrintString("DoEncode called"); |
| |
| // Early out if there's nothing to encode. |
| if (!capture_data->dirty_rects().size()) { |
| capture_loop_->PostTask( |
| FROM_HERE, |
| NewTracedMethod(this, &ScreenRecorder::DoFinishOneRecording)); |
| return; |
| } |
| |
| TraceContext::tracer()->PrintString("Encode start"); |
| encoder()->Encode( |
| capture_data, false, |
| NewCallback(this, &ScreenRecorder::EncodedDataAvailableCallback)); |
| TraceContext::tracer()->PrintString("Encode Done"); |
| } |
| |
| void ScreenRecorder::DoStopOnEncodeThread(Task* done_task) { |
| DCHECK_EQ(encode_loop_, MessageLoop::current()); |
| |
| // When this method is being executed there are no more tasks on encode thread |
| // for this object. We can then post a task to capture thread to finish the |
| // stop sequence. |
| capture_loop_->PostTask( |
| FROM_HERE, |
| NewTracedMethod(this, &ScreenRecorder::DoCompleteStop, done_task)); |
| } |
| |
| void ScreenRecorder::EncodedDataAvailableCallback(VideoPacket* packet) { |
| DCHECK_EQ(encode_loop_, MessageLoop::current()); |
| |
| network_loop_->PostTask( |
| FROM_HERE, |
| NewTracedMethod(this, &ScreenRecorder::DoSendVideoPacket, packet)); |
| } |
| |
| } // namespace remoting |