blob: 4111fdd2c797ec6c64426805f2e8b3e607d87e4e [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MASH_SHELF_SHELF_BUTTON_HOST_H_
#define MASH_SHELF_SHELF_BUTTON_HOST_H_
#include "base/logging.h"
#include "base/strings/string16.h"
#include "mash/shelf/shelf_types.h"
namespace ui {
class LocatedEvent;
}
namespace views {
class View;
}
namespace mash {
namespace shelf {
// TODO(msw): Eliminate this abstraction and just pass pointers to ShelfView?
// The shelf buttons communicate back to the host by way of this interface.
// This interface is used to enable reordering the items on the shelf.
class ShelfButtonHost {
public:
enum Pointer {
NONE,
DRAG_AND_DROP,
MOUSE,
TOUCH,
};
virtual ShelfAlignment GetAlignment() const = 0;
virtual bool IsHorizontalAlignment() const = 0;
// Helper function for choosing values specific to the shelf alignment.
template<typename T>
T PrimaryAxisValue(T horizontal, T vertical) const {
return IsHorizontalAlignment() ? horizontal : vertical;
}
// Helper function for choosing values specific to the shelf alignment.
template<typename T>
T SelectValueForShelfAlignment(T bottom, T left, T right, T top) const {
switch (GetAlignment()) {
case SHELF_ALIGNMENT_BOTTOM: return bottom;
case SHELF_ALIGNMENT_LEFT: return left;
case SHELF_ALIGNMENT_RIGHT: return right;
case SHELF_ALIGNMENT_TOP: return top;
}
NOTREACHED();
return bottom;
}
// Invoked when a pointer device is pressed on a view.
virtual void PointerPressedOnButton(views::View* view,
Pointer pointer,
const ui::LocatedEvent& event) = 0;
// Invoked when a pointer device is dragged over a view.
virtual void PointerDraggedOnButton(views::View* view,
Pointer pointer,
const ui::LocatedEvent& event) = 0;
// Invoked either if a pointer device is released or mouse capture canceled.
virtual void PointerReleasedOnButton(views::View* view,
Pointer pointer,
bool canceled) = 0;
// Invoked when the mouse moves on the item.
virtual void MouseMovedOverButton(views::View* view) = 0;
// Invoked when the mouse enters the item.
virtual void MouseEnteredButton(views::View* view) = 0;
// Invoked when the mouse exits the item.
virtual void MouseExitedButton(views::View* view) = 0;
// Invoked to get the accessible name of the item.
virtual base::string16 GetAccessibleName(const views::View* view) = 0;
protected:
virtual ~ShelfButtonHost() {}
};
} // namespace shelf
} // namespace mash
#endif // MASH_SHELF_SHELF_BUTTON_HOST_H_