| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ppapi/proxy/ppb_context_3d_proxy.h" |
| |
| #include "base/hash_tables.h" |
| #include "gpu/command_buffer/client/gles2_cmd_helper.h" |
| #include "gpu/command_buffer/client/gles2_implementation.h" |
| #include "ppapi/c/pp_errors.h" |
| #include "ppapi/c/pp_resource.h" |
| #include "ppapi/c/dev/ppb_context_3d_dev.h" |
| #include "ppapi/c/dev/ppb_context_3d_trusted_dev.h" |
| #include "ppapi/proxy/plugin_dispatcher.h" |
| #include "ppapi/proxy/plugin_resource.h" |
| #include "ppapi/proxy/ppapi_messages.h" |
| #include "ppapi/proxy/ppb_surface_3d_proxy.h" |
| |
| namespace pp { |
| namespace proxy { |
| |
| namespace { |
| |
| PP_Resource Create(PP_Instance instance, |
| PP_Config3D_Dev config, |
| PP_Resource share_context, |
| const int32_t* attrib_list) { |
| PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(instance); |
| if (!dispatcher) |
| return PP_ERROR_BADARGUMENT; |
| |
| // TODO(alokp): Support shared context. |
| DCHECK_EQ(0, share_context); |
| if (share_context != 0) |
| return 0; |
| |
| std::vector<int32_t> attribs; |
| if (attrib_list) { |
| for (const int32_t* attr = attrib_list; attr; ++attr) |
| attribs.push_back(*attr); |
| } else { |
| attribs.push_back(0); |
| } |
| |
| HostResource result; |
| dispatcher->Send(new PpapiHostMsg_PPBContext3D_Create( |
| INTERFACE_ID_PPB_CONTEXT_3D, instance, config, attribs, &result)); |
| |
| if (result.is_null()) |
| return 0; |
| linked_ptr<Context3D> context_3d(new Context3D(result)); |
| if (!context_3d->CreateImplementation()) |
| return 0; |
| return PluginResourceTracker::GetInstance()->AddResource(context_3d); |
| } |
| |
| PP_Bool IsContext3D(PP_Resource resource) { |
| Context3D* object = PluginResource::GetAs<Context3D>(resource); |
| return BoolToPPBool(!!object); |
| } |
| |
| int32_t GetAttrib(PP_Resource context, |
| int32_t attribute, |
| int32_t* value) { |
| // TODO(alokp): Implement me. |
| return 0; |
| } |
| |
| int32_t BindSurfaces(PP_Resource context_id, |
| PP_Resource draw, |
| PP_Resource read) { |
| Context3D* object = PluginResource::GetAs<Context3D>(context_id); |
| if (!object) |
| return PP_ERROR_BADRESOURCE; |
| PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance( |
| object->instance()); |
| if (!dispatcher) |
| return PP_ERROR_FAILED; |
| |
| // TODO(alokp): Support separate draw-read surfaces. |
| DCHECK_EQ(draw, read); |
| if (draw != read) |
| return PP_GRAPHICS3DERROR_BAD_MATCH; |
| |
| Surface3D* draw_surface = PluginResource::GetAs<Surface3D>(draw); |
| Surface3D* read_surface = PluginResource::GetAs<Surface3D>(read); |
| if (draw && !draw_surface) |
| return PP_ERROR_BADRESOURCE; |
| if (read && !read_surface) |
| return PP_ERROR_BADRESOURCE; |
| HostResource host_draw = |
| draw_surface ? draw_surface->host_resource() : HostResource(); |
| HostResource host_read = |
| read_surface ? read_surface->host_resource() : HostResource(); |
| |
| int32_t result; |
| dispatcher->Send(new PpapiHostMsg_PPBContext3D_BindSurfaces( |
| INTERFACE_ID_PPB_CONTEXT_3D, |
| object->host_resource(), |
| host_draw, |
| host_read, |
| &result)); |
| |
| if (result == PP_OK) |
| object->BindSurfaces(draw_surface, read_surface); |
| |
| return result; |
| } |
| |
| int32_t GetBoundSurfaces(PP_Resource context, |
| PP_Resource* draw, |
| PP_Resource* read) { |
| Context3D* object = PluginResource::GetAs<Context3D>(context); |
| if (!object) |
| return PP_ERROR_BADRESOURCE; |
| |
| Surface3D* draw_surface = object->get_draw_surface(); |
| Surface3D* read_surface = object->get_read_surface(); |
| |
| *draw = draw_surface ? draw_surface->resource() : 0; |
| *read = read_surface ? read_surface->resource() : 0; |
| return PP_OK; |
| } |
| |
| |
| const PPB_Context3D_Dev context_3d_interface = { |
| &Create, |
| &IsContext3D, |
| &GetAttrib, |
| &BindSurfaces, |
| &GetBoundSurfaces, |
| }; |
| |
| base::SharedMemoryHandle SHMHandleFromInt(int shm_handle) { |
| #if defined(OS_POSIX) |
| // The handle isn't ours to close, but we want to keep a reference to the |
| // handle until it is actually sent, so duplicate it, and mark auto-close. |
| return base::FileDescriptor(dup(shm_handle), true); |
| #elif defined(OS_WIN) |
| // TODO(piman): DuplicateHandle to the plugin process. |
| return reinterpret_cast<HANDLE>(shm_handle); |
| #else |
| #error "Platform not supported." |
| #endif |
| } |
| |
| gpu::CommandBuffer::State GPUStateFromPPState( |
| const PP_Context3DTrustedState& s) { |
| gpu::CommandBuffer::State state; |
| state.num_entries = s.num_entries; |
| state.get_offset = s.get_offset; |
| state.put_offset = s.put_offset; |
| state.token = s.token; |
| state.error = static_cast<gpu::error::Error>(s.error); |
| return state; |
| } |
| |
| // Size of the transfer buffer. |
| const int32 kCommandBufferSize = 1024 * 1024; |
| const int32 kTransferBufferSize = 1024 * 1024; |
| |
| InterfaceProxy* CreateContext3DProxy(Dispatcher* dispatcher, |
| const void* target_interface) { |
| return new PPB_Context3D_Proxy(dispatcher, target_interface); |
| } |
| |
| } // namespace |
| |
| class PepperCommandBuffer : public gpu::CommandBuffer { |
| public: |
| PepperCommandBuffer(const HostResource& resource, |
| PluginDispatcher* dispatcher); |
| virtual ~PepperCommandBuffer(); |
| |
| // CommandBuffer implementation: |
| virtual bool Initialize(int32 size); |
| virtual gpu::Buffer GetRingBuffer(); |
| virtual State GetState(); |
| virtual void Flush(int32 put_offset); |
| virtual State FlushSync(int32 put_offset); |
| virtual void SetGetOffset(int32 get_offset); |
| virtual int32 CreateTransferBuffer(size_t size); |
| virtual void DestroyTransferBuffer(int32 id); |
| virtual gpu::Buffer GetTransferBuffer(int32 handle); |
| virtual void SetToken(int32 token); |
| virtual void SetParseError(gpu::error::Error error); |
| |
| private: |
| bool Send(IPC::Message* msg); |
| |
| int32 num_entries_; |
| scoped_ptr<base::SharedMemory> ring_buffer_; |
| |
| typedef base::hash_map<int32, gpu::Buffer> TransferBufferMap; |
| TransferBufferMap transfer_buffers_; |
| |
| State last_state_; |
| |
| HostResource resource_; |
| PluginDispatcher* dispatcher_; |
| |
| DISALLOW_COPY_AND_ASSIGN(PepperCommandBuffer); |
| }; |
| |
| PepperCommandBuffer::PepperCommandBuffer( |
| const HostResource& resource, |
| PluginDispatcher* dispatcher) |
| : num_entries_(0), |
| resource_(resource), |
| dispatcher_(dispatcher) { |
| } |
| |
| PepperCommandBuffer::~PepperCommandBuffer() { |
| // Delete all the locally cached shared memory objects, closing the handle |
| // in this process. |
| for (TransferBufferMap::iterator it = transfer_buffers_.begin(); |
| it != transfer_buffers_.end(); |
| ++it) { |
| delete it->second.shared_memory; |
| it->second.shared_memory = NULL; |
| } |
| } |
| |
| bool PepperCommandBuffer::Initialize(int32 size) { |
| DCHECK(!ring_buffer_.get()); |
| |
| // Initialize the service. Assuming we are sandboxed, the GPU |
| // process is responsible for duplicating the handle. This might not be true |
| // for NaCl. |
| base::SharedMemoryHandle handle; |
| if (Send(new PpapiHostMsg_PPBContext3D_Initialize( |
| INTERFACE_ID_PPB_CONTEXT_3D, resource_, size, &handle)) && |
| base::SharedMemory::IsHandleValid(handle)) { |
| ring_buffer_.reset(new base::SharedMemory(handle, false)); |
| if (ring_buffer_->Map(size)) { |
| num_entries_ = size / sizeof(gpu::CommandBufferEntry); |
| return true; |
| } |
| |
| ring_buffer_.reset(); |
| } |
| |
| return false; |
| } |
| |
| gpu::Buffer PepperCommandBuffer::GetRingBuffer() { |
| // Return locally cached ring buffer. |
| gpu::Buffer buffer; |
| buffer.ptr = ring_buffer_->memory(); |
| buffer.size = num_entries_ * sizeof(gpu::CommandBufferEntry); |
| buffer.shared_memory = ring_buffer_.get(); |
| return buffer; |
| } |
| |
| gpu::CommandBuffer::State PepperCommandBuffer::GetState() { |
| // Send will flag state with lost context if IPC fails. |
| if (last_state_.error == gpu::error::kNoError) { |
| Send(new PpapiHostMsg_PPBContext3D_GetState( |
| INTERFACE_ID_PPB_CONTEXT_3D, resource_, &last_state_)); |
| } |
| |
| return last_state_; |
| } |
| |
| void PepperCommandBuffer::Flush(int32 put_offset) { |
| if (last_state_.error != gpu::error::kNoError) |
| return; |
| |
| IPC::Message* message = new PpapiHostMsg_PPBContext3D_AsyncFlush( |
| INTERFACE_ID_PPB_CONTEXT_3D, resource_, put_offset); |
| |
| // Do not let a synchronous flush hold up this message. If this handler is |
| // deferred until after the synchronous flush completes, it will overwrite the |
| // cached last_state_ with out-of-date data. |
| message->set_unblock(true); |
| Send(message); |
| } |
| |
| gpu::CommandBuffer::State PepperCommandBuffer::FlushSync(int32 put_offset) { |
| // Send will flag state with lost context if IPC fails. |
| if (last_state_.error == gpu::error::kNoError) { |
| Send(new PpapiHostMsg_PPBContext3D_Flush( |
| INTERFACE_ID_PPB_CONTEXT_3D, resource_, put_offset, &last_state_)); |
| } |
| |
| return last_state_; |
| } |
| |
| void PepperCommandBuffer::SetGetOffset(int32 get_offset) { |
| // Not implemented in proxy. |
| NOTREACHED(); |
| } |
| |
| int32 PepperCommandBuffer::CreateTransferBuffer(size_t size) { |
| if (last_state_.error == gpu::error::kNoError) { |
| int32 id; |
| if (Send(new PpapiHostMsg_PPBContext3D_CreateTransferBuffer( |
| INTERFACE_ID_PPB_CONTEXT_3D, resource_, size, &id))) { |
| return id; |
| } |
| } |
| |
| return -1; |
| } |
| |
| void PepperCommandBuffer::DestroyTransferBuffer(int32 id) { |
| if (last_state_.error != gpu::error::kNoError) |
| return; |
| |
| // Remove the transfer buffer from the client side4 cache. |
| TransferBufferMap::iterator it = transfer_buffers_.find(id); |
| DCHECK(it != transfer_buffers_.end()); |
| |
| // Delete the shared memory object, closing the handle in this process. |
| delete it->second.shared_memory; |
| |
| transfer_buffers_.erase(it); |
| |
| Send(new PpapiHostMsg_PPBContext3D_DestroyTransferBuffer( |
| INTERFACE_ID_PPB_CONTEXT_3D, resource_, id)); |
| } |
| |
| gpu::Buffer PepperCommandBuffer::GetTransferBuffer(int32 id) { |
| if (last_state_.error != gpu::error::kNoError) |
| return gpu::Buffer(); |
| |
| // Check local cache to see if there is already a client side shared memory |
| // object for this id. |
| TransferBufferMap::iterator it = transfer_buffers_.find(id); |
| if (it != transfer_buffers_.end()) { |
| return it->second; |
| } |
| |
| // Assuming we are in the renderer process, the service is responsible for |
| // duplicating the handle. This might not be true for NaCl. |
| base::SharedMemoryHandle handle; |
| uint32 size; |
| if (!Send(new PpapiHostMsg_PPBContext3D_GetTransferBuffer( |
| INTERFACE_ID_PPB_CONTEXT_3D, resource_, id, &handle, &size))) { |
| return gpu::Buffer(); |
| } |
| |
| // Cache the transfer buffer shared memory object client side. |
| scoped_ptr<base::SharedMemory> shared_memory( |
| new base::SharedMemory(handle, false)); |
| |
| // Map the shared memory on demand. |
| if (!shared_memory->memory()) { |
| if (!shared_memory->Map(size)) { |
| return gpu::Buffer(); |
| } |
| } |
| |
| gpu::Buffer buffer; |
| buffer.ptr = shared_memory->memory(); |
| buffer.size = size; |
| buffer.shared_memory = shared_memory.release(); |
| transfer_buffers_[id] = buffer; |
| |
| return buffer; |
| } |
| |
| void PepperCommandBuffer::SetToken(int32 token) { |
| NOTREACHED(); |
| } |
| |
| void PepperCommandBuffer::SetParseError(gpu::error::Error error) { |
| NOTREACHED(); |
| } |
| |
| bool PepperCommandBuffer::Send(IPC::Message* msg) { |
| DCHECK(last_state_.error == gpu::error::kNoError); |
| |
| if (dispatcher_->Send(msg)) |
| return true; |
| |
| last_state_.error = gpu::error::kLostContext; |
| return false; |
| } |
| |
| Context3D::Context3D(const HostResource& resource) |
| : PluginResource(resource), |
| draw_(NULL), |
| read_(NULL), |
| transfer_buffer_id_(NULL) { |
| } |
| |
| Context3D::~Context3D() { |
| if (draw_) |
| draw_->set_context(NULL); |
| } |
| |
| bool Context3D::CreateImplementation() { |
| PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(instance()); |
| if (!dispatcher) |
| return false; |
| |
| command_buffer_.reset(new PepperCommandBuffer(host_resource(), dispatcher)); |
| |
| if (!command_buffer_->Initialize(kCommandBufferSize)) |
| return false; |
| |
| helper_.reset(new gpu::gles2::GLES2CmdHelper(command_buffer_.get())); |
| if (!helper_->Initialize(kCommandBufferSize)) |
| return false; |
| |
| transfer_buffer_id_ = |
| command_buffer_->CreateTransferBuffer(kTransferBufferSize); |
| if (transfer_buffer_id_ < 0) |
| return false; |
| |
| gpu::Buffer transfer_buffer = |
| command_buffer_->GetTransferBuffer(transfer_buffer_id_); |
| if (!transfer_buffer.ptr) |
| return false; |
| |
| gles2_impl_.reset(new gpu::gles2::GLES2Implementation( |
| helper_.get(), |
| transfer_buffer.size, |
| transfer_buffer.ptr, |
| transfer_buffer_id_, |
| false)); |
| |
| return true; |
| } |
| |
| void Context3D::BindSurfaces(Surface3D* draw, Surface3D* read) { |
| if (draw != draw_) { |
| if (draw_) |
| draw_->set_context(NULL); |
| if (draw) { |
| draw->set_context(this); |
| // Resize the backing texture to the size of the instance when it is |
| // bound. |
| // TODO(alokp): This should be the responsibility of plugins. |
| PluginDispatcher* dispatcher = |
| PluginDispatcher::GetForInstance(instance()); |
| DCHECK(dispatcher); |
| InstanceData* data = dispatcher->GetInstanceData(instance()); |
| DCHECK(data); |
| gles2_impl()->ResizeCHROMIUM(data->position.size.width, |
| data->position.size.height); |
| } |
| draw_ = draw; |
| } |
| read_ = read; |
| } |
| |
| PPB_Context3D_Proxy::PPB_Context3D_Proxy(Dispatcher* dispatcher, |
| const void* target_interface) |
| : InterfaceProxy(dispatcher, target_interface) { |
| } |
| |
| PPB_Context3D_Proxy::~PPB_Context3D_Proxy() { |
| } |
| |
| // static |
| const InterfaceProxy::Info* PPB_Context3D_Proxy::GetInfo() { |
| static const Info info = { |
| &context_3d_interface, |
| PPB_CONTEXT_3D_DEV_INTERFACE, |
| INTERFACE_ID_PPB_CONTEXT_3D, |
| false, |
| &CreateContext3DProxy, |
| }; |
| return &info; |
| } |
| |
| const PPB_Context3DTrusted_Dev* |
| PPB_Context3D_Proxy::ppb_context_3d_trusted() const { |
| return static_cast<const PPB_Context3DTrusted_Dev*>( |
| dispatcher()->GetLocalInterface( |
| PPB_CONTEXT_3D_TRUSTED_DEV_INTERFACE)); |
| } |
| |
| bool PPB_Context3D_Proxy::OnMessageReceived(const IPC::Message& msg) { |
| bool handled = true; |
| IPC_BEGIN_MESSAGE_MAP(PPB_Context3D_Proxy, msg) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_Create, |
| OnMsgCreate) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_BindSurfaces, |
| OnMsgBindSurfaces) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_Initialize, |
| OnMsgInitialize) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_GetState, |
| OnMsgGetState) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_Flush, |
| OnMsgFlush) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_AsyncFlush, |
| OnMsgAsyncFlush) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_CreateTransferBuffer, |
| OnMsgCreateTransferBuffer) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_DestroyTransferBuffer, |
| OnMsgDestroyTransferBuffer) |
| IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBContext3D_GetTransferBuffer, |
| OnMsgGetTransferBuffer) |
| IPC_MESSAGE_UNHANDLED(handled = false) |
| |
| IPC_END_MESSAGE_MAP() |
| // FIXME(brettw) handle bad messages! |
| return handled; |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgCreate(PP_Instance instance, |
| PP_Config3D_Dev config, |
| std::vector<int32_t> attribs, |
| HostResource* result) { |
| DCHECK(attribs.back() == 0); |
| PP_Resource resource = ppb_context_3d_trusted()->CreateRaw( |
| instance, config, 0, &attribs.front()); |
| result->SetHostResource(instance, resource); |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgBindSurfaces(const HostResource& context, |
| const HostResource& draw, |
| const HostResource& read, |
| int32_t* result) { |
| *result = ppb_context_3d_target()->BindSurfaces(context.host_resource(), |
| draw.host_resource(), |
| read.host_resource()); |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgInitialize( |
| const HostResource& context, |
| int32 size, |
| base::SharedMemoryHandle* ring_buffer) { |
| const PPB_Context3DTrusted_Dev* context_3d_trusted = ppb_context_3d_trusted(); |
| *ring_buffer = base::SharedMemory::NULLHandle(); |
| if (!context_3d_trusted->Initialize(context.host_resource(), size)) |
| return; |
| |
| int shm_handle; |
| uint32_t shm_size; |
| if (!context_3d_trusted->GetRingBuffer(context.host_resource(), |
| &shm_handle, |
| &shm_size)) { |
| return; |
| } |
| |
| *ring_buffer = SHMHandleFromInt(shm_handle); |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgGetState(const HostResource& context, |
| gpu::CommandBuffer::State* state) { |
| PP_Context3DTrustedState pp_state = |
| ppb_context_3d_trusted()->GetState(context.host_resource()); |
| *state = GPUStateFromPPState(pp_state); |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgFlush(const HostResource& context, |
| int32 put_offset, |
| gpu::CommandBuffer::State* state) { |
| PP_Context3DTrustedState pp_state = |
| ppb_context_3d_trusted()->FlushSync(context.host_resource(), put_offset); |
| *state = GPUStateFromPPState(pp_state); |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgAsyncFlush(const HostResource& context, |
| int32 put_offset) { |
| ppb_context_3d_trusted()->Flush(context.host_resource(), put_offset); |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgCreateTransferBuffer( |
| const HostResource& context, |
| int32 size, |
| int32* id) { |
| *id = ppb_context_3d_trusted()->CreateTransferBuffer( |
| context.host_resource(), size); |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgDestroyTransferBuffer( |
| const HostResource& context, |
| int32 id) { |
| ppb_context_3d_trusted()->DestroyTransferBuffer(context.host_resource(), id); |
| } |
| |
| void PPB_Context3D_Proxy::OnMsgGetTransferBuffer( |
| const HostResource& context, |
| int32 id, |
| base::SharedMemoryHandle* transfer_buffer, |
| uint32* size) { |
| *transfer_buffer = base::SharedMemory::NULLHandle(); |
| int shm_handle; |
| uint32_t shm_size; |
| if (!ppb_context_3d_trusted()->GetTransferBuffer(context.host_resource(), |
| id, |
| &shm_handle, |
| &shm_size)) { |
| return; |
| } |
| *transfer_buffer = SHMHandleFromInt(shm_handle); |
| *size = shm_size; |
| } |
| |
| } // namespace proxy |
| } // namespace pp |