| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/common/wm/window_positioner.h" |
| |
| #include <utility> |
| |
| #include "ash/common/wm/window_resizer.h" |
| #include "ash/common/wm_shell.h" |
| #include "ash/test/ash_test_base.h" |
| #include "base/logging.h" |
| #include "base/macros.h" |
| #include "chrome/browser/ui/browser.h" |
| #include "chrome/test/base/test_browser_window_aura.h" |
| #include "chrome/test/base/testing_profile.h" |
| #include "content/public/test/render_view_test.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "ui/aura/env.h" |
| #include "ui/aura/test/test_windows.h" |
| #include "ui/aura/window_event_dispatcher.h" |
| #include "ui/display/screen.h" |
| |
| namespace ash { |
| namespace test { |
| |
| // A test class for preparing window positioner tests - it creates a testing |
| // base by adding a window and a popup which can be independently |
| // positioned to see where the positioner will place the window. |
| class WindowPositionerTest : public AshTestBase { |
| public: |
| WindowPositionerTest(); |
| |
| void SetUp() override; |
| void TearDown() override; |
| |
| protected: |
| aura::Window* window() { return browser_->window()->GetNativeWindow(); } |
| aura::Window* popup() { return browser_popup_->window()->GetNativeWindow(); } |
| |
| WindowPositioner* window_positioner() { return window_positioner_.get(); } |
| |
| // The positioner & desktop's used grid alignment size. |
| const int grid_size_; |
| |
| private: |
| std::unique_ptr<WindowPositioner> window_positioner_; |
| |
| TestingProfile profile_; |
| |
| std::unique_ptr<Browser> browser_; |
| std::unique_ptr<Browser> browser_popup_; |
| |
| DISALLOW_COPY_AND_ASSIGN(WindowPositionerTest); |
| }; |
| |
| WindowPositionerTest::WindowPositionerTest() |
| : grid_size_(WindowPositioner::kMinimumWindowOffset) {} |
| |
| void WindowPositionerTest::SetUp() { |
| AshTestBase::SetUp(); |
| // Create some default dummy windows. |
| std::unique_ptr<aura::Window> dummy_window(CreateTestWindowInShellWithId(0)); |
| dummy_window->SetBounds(gfx::Rect(16, 32, 640, 320)); |
| std::unique_ptr<aura::Window> dummy_popup(CreateTestWindowInShellWithId(1)); |
| dummy_popup->SetBounds(gfx::Rect(16, 32, 128, 256)); |
| |
| // Create a browser for the window. |
| Browser::CreateParams window_params(&profile_, true); |
| browser_ = chrome::CreateBrowserWithAuraTestWindowForParams( |
| std::move(dummy_window), &window_params); |
| |
| // Creating a browser for the popup. |
| Browser::CreateParams popup_params(Browser::TYPE_POPUP, &profile_, true); |
| browser_popup_ = chrome::CreateBrowserWithAuraTestWindowForParams( |
| std::move(dummy_popup), &popup_params); |
| |
| // We hide all windows upon start - each user is required to set it up |
| // as they need it. |
| window()->Hide(); |
| popup()->Hide(); |
| window_positioner_.reset(new WindowPositioner(WmShell::Get())); |
| } |
| |
| void WindowPositionerTest::TearDown() { |
| // Since the AuraTestBase is needed to create our assets, we have to |
| // also delete them before we tear it down. |
| browser_.reset(); |
| browser_popup_.reset(); |
| window_positioner_.reset(); |
| AshTestBase::TearDown(); |
| } |
| |
| int AlignToGridRoundDown(int location, int grid_size) { |
| if (grid_size <= 1 || location % grid_size == 0) |
| return location; |
| return location / grid_size * grid_size; |
| } |
| |
| TEST_F(WindowPositionerTest, cascading) { |
| const gfx::Rect work_area = |
| display::Screen::GetScreen()->GetPrimaryDisplay().work_area(); |
| |
| // First see that the window will cascade down when there is no space. |
| window()->SetBounds(work_area); |
| window()->Show(); |
| |
| gfx::Rect popup_position(0, 0, 200, 200); |
| // Check that it gets cascaded. |
| gfx::Rect cascade_1 = window_positioner()->GetPopupPosition(popup_position); |
| EXPECT_EQ(gfx::Rect(work_area.x() + grid_size_, work_area.y() + grid_size_, |
| popup_position.width(), popup_position.height()), |
| cascade_1); |
| |
| gfx::Rect cascade_2 = window_positioner()->GetPopupPosition(popup_position); |
| EXPECT_EQ(gfx::Rect(work_area.x() + 2 * grid_size_, |
| work_area.y() + 2 * grid_size_, |
| popup_position.width(), popup_position.height()), |
| cascade_2); |
| |
| // Check that if there is even only a pixel missing it will cascade. |
| window()->SetBounds(gfx::Rect(work_area.x() + popup_position.width() - 1, |
| work_area.y() + popup_position.height() - 1, |
| work_area.width() - |
| 2 * (popup_position.width() - 1), |
| work_area.height() - |
| 2 * (popup_position.height() - 1))); |
| |
| gfx::Rect cascade_3 = window_positioner()->GetPopupPosition(popup_position); |
| EXPECT_EQ(gfx::Rect(work_area.x() + 3 * grid_size_, |
| work_area.y() + 3 * grid_size_, |
| popup_position.width(), popup_position.height()), |
| cascade_3); |
| |
| // Check that we overflow into the next line when we do not fit anymore in Y. |
| gfx::Rect popup_position_4(0, 0, 200, |
| work_area.height() - |
| (cascade_3.y() - work_area.y())); |
| gfx::Rect cascade_4 = |
| window_positioner()->GetPopupPosition(popup_position_4); |
| EXPECT_EQ(gfx::Rect(work_area.x() + 2 * grid_size_, |
| work_area.y() + grid_size_, |
| popup_position_4.width(), popup_position_4.height()), |
| cascade_4); |
| |
| // Check that we overflow back to the first possible location if we overflow |
| // to the end. |
| gfx::Rect popup_position_5(0, 0, |
| work_area.width() + 1 - |
| (cascade_4.x() - work_area.x()), |
| work_area.height() - |
| (2 * grid_size_ - work_area.y())); |
| gfx::Rect cascade_5 = |
| window_positioner()->GetPopupPosition(popup_position_5); |
| EXPECT_EQ(gfx::Rect(work_area.x() + grid_size_, |
| work_area.y() + grid_size_, |
| popup_position_5.width(), popup_position_5.height()), |
| cascade_5); |
| } |
| |
| TEST_F(WindowPositionerTest, filling) { |
| const gfx::Rect work_area = |
| display::Screen::GetScreen()->GetPrimaryDisplay().work_area(); |
| gfx::Rect popup_position(0, 0, 256, 128); |
| // Leave space on the left and the right and see if we fill top to bottom. |
| window()->SetBounds(gfx::Rect(work_area.x() + popup_position.width(), |
| work_area.y(), |
| work_area.width() - 2 * popup_position.width(), |
| work_area.height())); |
| window()->Show(); |
| // Check that we are positioned in the top left corner. |
| gfx::Rect top_left = window_positioner()->GetPopupPosition(popup_position); |
| EXPECT_EQ(gfx::Rect(work_area.x(), work_area.y(), |
| popup_position.width(), popup_position.height()), |
| top_left); |
| |
| // Now block the found location. |
| popup()->SetBounds(top_left); |
| popup()->Show(); |
| gfx::Rect mid_left = window_positioner()->GetPopupPosition(popup_position); |
| EXPECT_EQ(gfx::Rect(work_area.x(), |
| AlignToGridRoundDown( |
| work_area.y() + top_left.height(), grid_size_), |
| popup_position.width(), popup_position.height()), |
| mid_left); |
| |
| // Block now everything so that we can only put the popup on the bottom |
| // of the left side. |
| // Note: We need to keep one "grid spacing free" if the window does not |
| // fit into the grid (which is true for 200 height).` |
| popup()->SetBounds(gfx::Rect(work_area.x(), work_area.y(), |
| popup_position.width(), |
| work_area.height() - popup_position.height() - |
| grid_size_ + 1)); |
| gfx::Rect bottom_left = window_positioner()->GetPopupPosition( |
| popup_position); |
| EXPECT_EQ(gfx::Rect(work_area.x(), |
| work_area.bottom() - popup_position.height(), |
| popup_position.width(), popup_position.height()), |
| bottom_left); |
| |
| // Block now enough to force the right side. |
| popup()->SetBounds(gfx::Rect(work_area.x(), work_area.y(), |
| popup_position.width(), |
| work_area.height() - popup_position.height() + |
| 1)); |
| gfx::Rect top_right = window_positioner()->GetPopupPosition( |
| popup_position); |
| EXPECT_EQ(gfx::Rect(AlignToGridRoundDown(work_area.right() - |
| popup_position.width(), grid_size_), |
| work_area.y(), |
| popup_position.width(), popup_position.height()), |
| top_right); |
| } |
| |
| TEST_F(WindowPositionerTest, biggerThenBorder) { |
| const gfx::Rect work_area = |
| display::Screen::GetScreen()->GetPrimaryDisplay().work_area(); |
| |
| gfx::Rect pop_position(0, 0, work_area.width(), work_area.height()); |
| |
| // Check that the popup is placed full screen. |
| gfx::Rect full = window_positioner()->GetPopupPosition(pop_position); |
| EXPECT_EQ(gfx::Rect(work_area.x(), work_area.y(), |
| pop_position.width(), pop_position.height()), |
| full); |
| } |
| |
| } // namespace test |
| } // namespace ash |