| // Copyright 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "config.h" |
| |
| #include "CCThreadProxy.h" |
| |
| #include "CCDelayBasedTimeSource.h" |
| #include "CCDrawQuad.h" |
| #include "CCFrameRateController.h" |
| #include "CCGraphicsContext.h" |
| #include "CCInputHandler.h" |
| #include "CCLayerTreeHost.h" |
| #include "CCScheduler.h" |
| #include "CCScopedThreadProxy.h" |
| #include "CCThreadTask.h" |
| #include "TraceEvent.h" |
| #include <public/WebSharedGraphicsContext3D.h> |
| #include <wtf/CurrentTime.h> |
| |
| using namespace WTF; |
| |
| using WebKit::WebSharedGraphicsContext3D; |
| namespace { |
| |
| // Measured in seconds. |
| static const double contextRecreationTickRate = 0.03; |
| |
| } // anonymous namespace |
| |
| namespace cc { |
| |
| namespace { |
| |
| // Type of texture uploader to use for texture updates. |
| static TextureUploaderOption textureUploader = ThrottledUploader; |
| |
| } // anonymous namespace |
| |
| PassOwnPtr<CCProxy> CCThreadProxy::create(CCLayerTreeHost* layerTreeHost) |
| { |
| return adoptPtr(new CCThreadProxy(layerTreeHost)); |
| } |
| |
| CCThreadProxy::CCThreadProxy(CCLayerTreeHost* layerTreeHost) |
| : m_animateRequested(false) |
| , m_commitRequested(false) |
| , m_commitRequestSentToImplThread(false) |
| , m_forcedCommitRequested(false) |
| , m_layerTreeHost(layerTreeHost) |
| , m_rendererInitialized(false) |
| , m_started(false) |
| , m_texturesAcquired(true) |
| , m_inCompositeAndReadback(false) |
| , m_mainThreadProxy(CCScopedThreadProxy::create(CCProxy::mainThread())) |
| , m_beginFrameCompletionEventOnImplThread(0) |
| , m_readbackRequestOnImplThread(0) |
| , m_commitCompletionEventOnImplThread(0) |
| , m_textureAcquisitionCompletionEventOnImplThread(0) |
| , m_resetContentsTexturesPurgedAfterCommitOnImplThread(false) |
| , m_nextFrameIsNewlyCommittedFrameOnImplThread(false) |
| , m_renderVSyncEnabled(layerTreeHost->settings().renderVSyncEnabled) |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::CCThreadProxy"); |
| ASSERT(isMainThread()); |
| } |
| |
| CCThreadProxy::~CCThreadProxy() |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::~CCThreadProxy"); |
| ASSERT(isMainThread()); |
| ASSERT(!m_started); |
| } |
| |
| bool CCThreadProxy::compositeAndReadback(void *pixels, const IntRect& rect) |
| { |
| TRACE_EVENT0("cc", "CCThreadPRoxy::compositeAndReadback"); |
| ASSERT(isMainThread()); |
| ASSERT(m_layerTreeHost); |
| |
| if (!m_layerTreeHost->initializeRendererIfNeeded()) { |
| TRACE_EVENT0("cc", "compositeAndReadback_EarlyOut_LR_Uninitialized"); |
| return false; |
| } |
| |
| |
| // Perform a synchronous commit. |
| { |
| DebugScopedSetMainThreadBlocked mainThreadBlocked; |
| CCCompletionEvent beginFrameCompletion; |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::forceBeginFrameOnImplThread, &beginFrameCompletion)); |
| beginFrameCompletion.wait(); |
| } |
| m_inCompositeAndReadback = true; |
| beginFrame(); |
| m_inCompositeAndReadback = false; |
| |
| // Perform a synchronous readback. |
| ReadbackRequest request; |
| request.rect = rect; |
| request.pixels = pixels; |
| { |
| DebugScopedSetMainThreadBlocked mainThreadBlocked; |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::requestReadbackOnImplThread, &request)); |
| request.completion.wait(); |
| } |
| return request.success; |
| } |
| |
| void CCThreadProxy::requestReadbackOnImplThread(ReadbackRequest* request) |
| { |
| ASSERT(CCProxy::isImplThread()); |
| ASSERT(!m_readbackRequestOnImplThread); |
| if (!m_layerTreeHostImpl) { |
| request->success = false; |
| request->completion.signal(); |
| return; |
| } |
| |
| m_readbackRequestOnImplThread = request; |
| m_schedulerOnImplThread->setNeedsRedraw(); |
| m_schedulerOnImplThread->setNeedsForcedRedraw(); |
| } |
| |
| void CCThreadProxy::startPageScaleAnimation(const IntSize& targetPosition, bool useAnchor, float scale, double duration) |
| { |
| ASSERT(CCProxy::isMainThread()); |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::requestStartPageScaleAnimationOnImplThread, targetPosition, useAnchor, scale, duration)); |
| } |
| |
| void CCThreadProxy::requestStartPageScaleAnimationOnImplThread(IntSize targetPosition, bool useAnchor, float scale, double duration) |
| { |
| ASSERT(CCProxy::isImplThread()); |
| if (m_layerTreeHostImpl) |
| m_layerTreeHostImpl->startPageScaleAnimation(targetPosition, useAnchor, scale, monotonicallyIncreasingTime(), duration); |
| } |
| |
| void CCThreadProxy::finishAllRendering() |
| { |
| ASSERT(CCProxy::isMainThread()); |
| |
| // Make sure all GL drawing is finished on the impl thread. |
| DebugScopedSetMainThreadBlocked mainThreadBlocked; |
| CCCompletionEvent completion; |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::finishAllRenderingOnImplThread, &completion)); |
| completion.wait(); |
| } |
| |
| bool CCThreadProxy::isStarted() const |
| { |
| ASSERT(CCProxy::isMainThread()); |
| return m_started; |
| } |
| |
| bool CCThreadProxy::initializeContext() |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::initializeContext"); |
| OwnPtr<CCGraphicsContext> context = m_layerTreeHost->createContext(); |
| if (!context) |
| return false; |
| |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::initializeContextOnImplThread, |
| context.leakPtr())); |
| return true; |
| } |
| |
| void CCThreadProxy::setSurfaceReady() |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::setSurfaceReady"); |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::setSurfaceReadyOnImplThread)); |
| } |
| |
| void CCThreadProxy::setSurfaceReadyOnImplThread() |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::setSurfaceReadyOnImplThread"); |
| m_schedulerOnImplThread->setCanBeginFrame(true); |
| } |
| |
| void CCThreadProxy::setVisible(bool visible) |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::setVisible"); |
| DebugScopedSetMainThreadBlocked mainThreadBlocked; |
| CCCompletionEvent completion; |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::setVisibleOnImplThread, &completion, visible)); |
| completion.wait(); |
| } |
| |
| void CCThreadProxy::setVisibleOnImplThread(CCCompletionEvent* completion, bool visible) |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::setVisibleOnImplThread"); |
| m_layerTreeHostImpl->setVisible(visible); |
| m_schedulerOnImplThread->setVisible(visible); |
| completion->signal(); |
| } |
| |
| bool CCThreadProxy::initializeRenderer() |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::initializeRenderer"); |
| // Make a blocking call to initializeRendererOnImplThread. The results of that call |
| // are pushed into the initializeSucceeded and capabilities local variables. |
| CCCompletionEvent completion; |
| bool initializeSucceeded = false; |
| RendererCapabilities capabilities; |
| DebugScopedSetMainThreadBlocked mainThreadBlocked; |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::initializeRendererOnImplThread, |
| &completion, |
| &initializeSucceeded, |
| &capabilities)); |
| completion.wait(); |
| |
| if (initializeSucceeded) { |
| m_rendererInitialized = true; |
| m_RendererCapabilitiesMainThreadCopy = capabilities; |
| } |
| return initializeSucceeded; |
| } |
| |
| bool CCThreadProxy::recreateContext() |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::recreateContext"); |
| ASSERT(isMainThread()); |
| |
| // Try to create the context. |
| OwnPtr<CCGraphicsContext> context = m_layerTreeHost->createContext(); |
| if (!context) |
| return false; |
| if (m_layerTreeHost->needsSharedContext()) |
| if (!WebSharedGraphicsContext3D::createCompositorThreadContext()) |
| return false; |
| |
| // Make a blocking call to recreateContextOnImplThread. The results of that |
| // call are pushed into the recreateSucceeded and capabilities local |
| // variables. |
| CCCompletionEvent completion; |
| bool recreateSucceeded = false; |
| RendererCapabilities capabilities; |
| DebugScopedSetMainThreadBlocked mainThreadBlocked; |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::recreateContextOnImplThread, |
| &completion, |
| context.leakPtr(), |
| &recreateSucceeded, |
| &capabilities)); |
| completion.wait(); |
| |
| if (recreateSucceeded) |
| m_RendererCapabilitiesMainThreadCopy = capabilities; |
| return recreateSucceeded; |
| } |
| |
| void CCThreadProxy::implSideRenderingStats(CCRenderingStats& stats) |
| { |
| ASSERT(isMainThread()); |
| |
| DebugScopedSetMainThreadBlocked mainThreadBlocked; |
| CCCompletionEvent completion; |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::implSideRenderingStatsOnImplThread, |
| &completion, |
| &stats)); |
| completion.wait(); |
| } |
| |
| const RendererCapabilities& CCThreadProxy::rendererCapabilities() const |
| { |
| ASSERT(m_rendererInitialized); |
| return m_RendererCapabilitiesMainThreadCopy; |
| } |
| |
| void CCThreadProxy::loseContext() |
| { |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::didLoseContextOnImplThread)); |
| } |
| |
| void CCThreadProxy::setNeedsAnimate() |
| { |
| ASSERT(isMainThread()); |
| if (m_animateRequested) |
| return; |
| |
| TRACE_EVENT0("cc", "CCThreadProxy::setNeedsAnimate"); |
| m_animateRequested = true; |
| |
| if (m_commitRequestSentToImplThread) |
| return; |
| m_commitRequestSentToImplThread = true; |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::setNeedsCommitOnImplThread)); |
| } |
| |
| void CCThreadProxy::setNeedsCommit() |
| { |
| ASSERT(isMainThread()); |
| if (m_commitRequested) |
| return; |
| TRACE_EVENT0("cc", "CCThreadProxy::setNeedsCommit"); |
| m_commitRequested = true; |
| |
| if (m_commitRequestSentToImplThread) |
| return; |
| m_commitRequestSentToImplThread = true; |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::setNeedsCommitOnImplThread)); |
| } |
| |
| void CCThreadProxy::didLoseContextOnImplThread() |
| { |
| ASSERT(isImplThread()); |
| TRACE_EVENT0("cc", "CCThreadProxy::didLoseContextOnImplThread"); |
| m_schedulerOnImplThread->didLoseContext(); |
| } |
| |
| void CCThreadProxy::onSwapBuffersCompleteOnImplThread() |
| { |
| ASSERT(isImplThread()); |
| TRACE_EVENT0("cc", "CCThreadProxy::onSwapBuffersCompleteOnImplThread"); |
| m_schedulerOnImplThread->didSwapBuffersComplete(); |
| m_mainThreadProxy->postTask(createCCThreadTask(this, &CCThreadProxy::didCompleteSwapBuffers)); |
| } |
| |
| void CCThreadProxy::onVSyncParametersChanged(double monotonicTimebase, double intervalInSeconds) |
| { |
| ASSERT(isImplThread()); |
| TRACE_EVENT2("cc", "CCThreadProxy::onVSyncParametersChanged", "monotonicTimebase", monotonicTimebase, "intervalInSeconds", intervalInSeconds); |
| m_schedulerOnImplThread->setTimebaseAndInterval(monotonicTimebase, intervalInSeconds); |
| } |
| |
| void CCThreadProxy::onCanDrawStateChanged(bool canDraw) |
| { |
| ASSERT(isImplThread()); |
| TRACE_EVENT1("cc", "CCThreadProxy::onCanDrawStateChanged", "canDraw", canDraw); |
| m_schedulerOnImplThread->setCanDraw(canDraw); |
| } |
| |
| void CCThreadProxy::setNeedsCommitOnImplThread() |
| { |
| ASSERT(isImplThread()); |
| TRACE_EVENT0("cc", "CCThreadProxy::setNeedsCommitOnImplThread"); |
| m_schedulerOnImplThread->setNeedsCommit(); |
| } |
| |
| void CCThreadProxy::setNeedsForcedCommitOnImplThread() |
| { |
| ASSERT(isImplThread()); |
| TRACE_EVENT0("cc", "CCThreadProxy::setNeedsForcedCommitOnImplThread"); |
| m_schedulerOnImplThread->setNeedsCommit(); |
| m_schedulerOnImplThread->setNeedsForcedCommit(); |
| } |
| |
| void CCThreadProxy::postAnimationEventsToMainThreadOnImplThread(PassOwnPtr<CCAnimationEventsVector> events, double wallClockTime) |
| { |
| ASSERT(isImplThread()); |
| TRACE_EVENT0("cc", "CCThreadProxy::postAnimationEventsToMainThreadOnImplThread"); |
| m_mainThreadProxy->postTask(createCCThreadTask(this, &CCThreadProxy::setAnimationEvents, events, wallClockTime)); |
| } |
| |
| void CCThreadProxy::releaseContentsTexturesOnImplThread() |
| { |
| ASSERT(isImplThread()); |
| m_layerTreeHost->reduceContentsTexturesMemoryOnImplThread(0, m_layerTreeHostImpl->resourceProvider()); |
| // Make sure that we get a new commit before drawing again. |
| m_resetContentsTexturesPurgedAfterCommitOnImplThread = false; |
| // The texture upload queue may reference textures that were just purged, so clear it. |
| m_currentTextureUpdateControllerOnImplThread.clear(); |
| } |
| |
| void CCThreadProxy::setNeedsRedraw() |
| { |
| ASSERT(isMainThread()); |
| TRACE_EVENT0("cc", "CCThreadProxy::setNeedsRedraw"); |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::setFullRootLayerDamageOnImplThread)); |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::setNeedsRedrawOnImplThread)); |
| } |
| |
| bool CCThreadProxy::commitRequested() const |
| { |
| ASSERT(isMainThread()); |
| return m_commitRequested; |
| } |
| |
| void CCThreadProxy::setNeedsRedrawOnImplThread() |
| { |
| ASSERT(isImplThread()); |
| TRACE_EVENT0("cc", "CCThreadProxy::setNeedsRedrawOnImplThread"); |
| m_schedulerOnImplThread->setNeedsRedraw(); |
| } |
| |
| void CCThreadProxy::start() |
| { |
| ASSERT(isMainThread()); |
| ASSERT(CCProxy::implThread()); |
| // Create LayerTreeHostImpl. |
| DebugScopedSetMainThreadBlocked mainThreadBlocked; |
| CCCompletionEvent completion; |
| OwnPtr<CCInputHandler> handler = m_layerTreeHost->createInputHandler(); |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::initializeImplOnImplThread, &completion, handler.release())); |
| completion.wait(); |
| |
| m_started = true; |
| } |
| |
| void CCThreadProxy::stop() |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::stop"); |
| ASSERT(isMainThread()); |
| ASSERT(m_started); |
| |
| // Synchronously deletes the impl. |
| { |
| DebugScopedSetMainThreadBlocked mainThreadBlocked; |
| |
| CCCompletionEvent completion; |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::layerTreeHostClosedOnImplThread, &completion)); |
| completion.wait(); |
| } |
| |
| m_mainThreadProxy->shutdown(); // Stop running tasks posted to us. |
| |
| ASSERT(!m_layerTreeHostImpl); // verify that the impl deleted. |
| m_layerTreeHost = 0; |
| m_started = false; |
| } |
| |
| void CCThreadProxy::forceSerializeOnSwapBuffers() |
| { |
| DebugScopedSetMainThreadBlocked mainThreadBlocked; |
| CCCompletionEvent completion; |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::forceSerializeOnSwapBuffersOnImplThread, &completion)); |
| completion.wait(); |
| } |
| |
| void CCThreadProxy::forceSerializeOnSwapBuffersOnImplThread(CCCompletionEvent* completion) |
| { |
| if (m_rendererInitialized) |
| m_layerTreeHostImpl->renderer()->doNoOp(); |
| completion->signal(); |
| } |
| |
| |
| void CCThreadProxy::finishAllRenderingOnImplThread(CCCompletionEvent* completion) |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::finishAllRenderingOnImplThread"); |
| ASSERT(isImplThread()); |
| m_layerTreeHostImpl->finishAllRendering(); |
| completion->signal(); |
| } |
| |
| void CCThreadProxy::forceBeginFrameOnImplThread(CCCompletionEvent* completion) |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::forceBeginFrameOnImplThread"); |
| ASSERT(!m_beginFrameCompletionEventOnImplThread); |
| |
| if (m_schedulerOnImplThread->commitPending()) { |
| completion->signal(); |
| return; |
| } |
| |
| m_beginFrameCompletionEventOnImplThread = completion; |
| setNeedsForcedCommitOnImplThread(); |
| } |
| |
| void CCThreadProxy::scheduledActionBeginFrame() |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::scheduledActionBeginFrame"); |
| ASSERT(!m_pendingBeginFrameRequest); |
| m_pendingBeginFrameRequest = adoptPtr(new BeginFrameAndCommitState()); |
| m_pendingBeginFrameRequest->monotonicFrameBeginTime = monotonicallyIncreasingTime(); |
| m_pendingBeginFrameRequest->scrollInfo = m_layerTreeHostImpl->processScrollDeltas(); |
| m_pendingBeginFrameRequest->memoryAllocationLimitBytes = m_layerTreeHostImpl->memoryAllocationLimitBytes(); |
| m_layerTreeHost->getEvictedContentTexturesBackings(m_pendingBeginFrameRequest->evictedContentsTexturesBackings); |
| |
| m_mainThreadProxy->postTask(createCCThreadTask(this, &CCThreadProxy::beginFrame)); |
| |
| if (m_beginFrameCompletionEventOnImplThread) { |
| m_beginFrameCompletionEventOnImplThread->signal(); |
| m_beginFrameCompletionEventOnImplThread = 0; |
| } |
| } |
| |
| void CCThreadProxy::beginFrame() |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::beginFrame"); |
| ASSERT(isMainThread()); |
| if (!m_layerTreeHost) |
| return; |
| |
| if (!m_pendingBeginFrameRequest) { |
| TRACE_EVENT0("cc", "EarlyOut_StaleBeginFrameMessage"); |
| return; |
| } |
| |
| if (m_layerTreeHost->needsSharedContext() && !WebSharedGraphicsContext3D::haveCompositorThreadContext()) |
| WebSharedGraphicsContext3D::createCompositorThreadContext(); |
| |
| OwnPtr<BeginFrameAndCommitState> request(m_pendingBeginFrameRequest.release()); |
| |
| // Do not notify the impl thread of commit requests that occur during |
| // the apply/animate/layout part of the beginFrameAndCommit process since |
| // those commit requests will get painted immediately. Once we have done |
| // the paint, m_commitRequested will be set to false to allow new commit |
| // requests to be scheduled. |
| m_commitRequested = true; |
| m_commitRequestSentToImplThread = true; |
| |
| // On the other hand, the animationRequested flag needs to be cleared |
| // here so that any animation requests generated by the apply or animate |
| // callbacks will trigger another frame. |
| m_animateRequested = false; |
| |
| // FIXME: technically, scroll deltas need to be applied for dropped commits as well. |
| // Re-do the commit flow so that we don't send the scrollInfo on the BFAC message. |
| m_layerTreeHost->applyScrollAndScale(*request->scrollInfo); |
| |
| if (!m_inCompositeAndReadback && !m_layerTreeHost->visible()) { |
| m_commitRequested = false; |
| m_commitRequestSentToImplThread = false; |
| m_forcedCommitRequested = false; |
| |
| TRACE_EVENT0("cc", "EarlyOut_NotVisible"); |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::beginFrameAbortedOnImplThread)); |
| return; |
| } |
| |
| m_layerTreeHost->willBeginFrame(); |
| |
| m_layerTreeHost->updateAnimations(request->monotonicFrameBeginTime); |
| m_layerTreeHost->layout(); |
| |
| // Clear the commit flag after updating animations and layout here --- objects that only |
| // layout when painted will trigger another setNeedsCommit inside |
| // updateLayers. |
| m_commitRequested = false; |
| m_commitRequestSentToImplThread = false; |
| m_forcedCommitRequested = false; |
| |
| if (!m_layerTreeHost->initializeRendererIfNeeded()) { |
| TRACE_EVENT0("cc", "EarlyOut_InitializeFailed"); |
| return; |
| } |
| |
| m_layerTreeHost->unlinkEvictedContentTexturesBackings(request->evictedContentsTexturesBackings); |
| |
| OwnPtr<CCTextureUpdateQueue> queue = adoptPtr(new CCTextureUpdateQueue); |
| m_layerTreeHost->updateLayers(*(queue.get()), request->memoryAllocationLimitBytes); |
| |
| // Once single buffered layers are committed, they cannot be modified until |
| // they are drawn by the impl thread. |
| m_texturesAcquired = false; |
| |
| m_layerTreeHost->willCommit(); |
| // Before applying scrolls and calling animate, we set m_animateRequested to |
| // false. If it is true now, it means setNeedAnimate was called again, but |
| // during a state when m_commitRequestSentToImplThread = true. We need to |
| // force that call to happen again now so that the commit request is sent to |
| // the impl thread. |
| if (m_animateRequested) { |
| // Forces setNeedsAnimate to consider posting a commit task. |
| m_animateRequested = false; |
| setNeedsAnimate(); |
| } |
| |
| // Notify the impl thread that the beginFrame has completed. This will |
| // begin the commit process, which is blocking from the main thread's |
| // point of view, but asynchronously performed on the impl thread, |
| // coordinated by the CCScheduler. |
| { |
| TRACE_EVENT0("cc", "commit"); |
| DebugScopedSetMainThreadBlocked mainThreadBlocked; |
| |
| CCCompletionEvent completion; |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::beginFrameCompleteOnImplThread, &completion, queue.release())); |
| completion.wait(); |
| } |
| |
| m_layerTreeHost->commitComplete(); |
| m_layerTreeHost->didBeginFrame(); |
| } |
| |
| void CCThreadProxy::beginFrameCompleteOnImplThread(CCCompletionEvent* completion, PassOwnPtr<CCTextureUpdateQueue> queue) |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::beginFrameCompleteOnImplThread"); |
| ASSERT(!m_commitCompletionEventOnImplThread); |
| ASSERT(isImplThread() && isMainThreadBlocked()); |
| ASSERT(m_schedulerOnImplThread); |
| ASSERT(m_schedulerOnImplThread->commitPending()); |
| |
| if (!m_layerTreeHostImpl) { |
| TRACE_EVENT0("cc", "EarlyOut_NoLayerTree"); |
| completion->signal(); |
| return; |
| } |
| |
| // If we unlinked evicted textures on the main thread, delete them now. |
| if (m_layerTreeHost->deleteEvictedContentTexturesBackings()) { |
| |
| // Deleting the evicted textures' backings resulted in some textures in the |
| // layer tree being invalidated (unliked from their backings). The upload queue |
| // may contain references to these textures, so clear the queue and kick off |
| // another commit to fill them again. |
| queue->clearUploads(); |
| setNeedsCommitOnImplThread(); |
| } else { |
| // The layer tree does not reference evicted textures, so mark that we |
| // can draw this tree once this commit is complete. |
| if (m_layerTreeHostImpl->contentsTexturesPurged()) |
| m_resetContentsTexturesPurgedAfterCommitOnImplThread = true; |
| } |
| |
| bool hasResourceUpdates = !!queue->fullUploadSize(); |
| m_currentTextureUpdateControllerOnImplThread = CCTextureUpdateController::create(this, CCProxy::implThread(), queue, m_layerTreeHostImpl->resourceProvider(), m_layerTreeHostImpl->resourceProvider()->textureUploader()); |
| m_commitCompletionEventOnImplThread = completion; |
| |
| m_schedulerOnImplThread->beginFrameComplete(hasResourceUpdates); |
| } |
| |
| void CCThreadProxy::beginFrameAbortedOnImplThread() |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::beginFrameAbortedOnImplThread"); |
| ASSERT(isImplThread()); |
| ASSERT(m_schedulerOnImplThread); |
| ASSERT(m_schedulerOnImplThread->commitPending()); |
| |
| m_schedulerOnImplThread->beginFrameAborted(); |
| } |
| |
| void CCThreadProxy::scheduledActionUpdateMoreResources(double monotonicTimeLimit) |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::scheduledActionUpdateMoreResources"); |
| ASSERT(m_currentTextureUpdateControllerOnImplThread); |
| m_currentTextureUpdateControllerOnImplThread->performMoreUpdates( |
| monotonicTimeLimit); |
| } |
| |
| void CCThreadProxy::scheduledActionCommit() |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::scheduledActionCommit"); |
| ASSERT(isImplThread()); |
| ASSERT(m_commitCompletionEventOnImplThread); |
| ASSERT(m_currentTextureUpdateControllerOnImplThread); |
| |
| // Complete all remaining texture updates. |
| m_currentTextureUpdateControllerOnImplThread->finalize(); |
| m_currentTextureUpdateControllerOnImplThread.clear(); |
| |
| m_layerTreeHostImpl->beginCommit(); |
| |
| m_layerTreeHost->beginCommitOnImplThread(m_layerTreeHostImpl.get()); |
| m_layerTreeHost->finishCommitOnImplThread(m_layerTreeHostImpl.get()); |
| |
| if (m_resetContentsTexturesPurgedAfterCommitOnImplThread) { |
| m_resetContentsTexturesPurgedAfterCommitOnImplThread = false; |
| m_layerTreeHostImpl->resetContentsTexturesPurged(); |
| } |
| |
| m_layerTreeHostImpl->commitComplete(); |
| |
| m_nextFrameIsNewlyCommittedFrameOnImplThread = true; |
| |
| m_commitCompletionEventOnImplThread->signal(); |
| m_commitCompletionEventOnImplThread = 0; |
| |
| // SetVisible kicks off the next scheduler action, so this must be last. |
| m_schedulerOnImplThread->setVisible(m_layerTreeHostImpl->visible()); |
| } |
| |
| void CCThreadProxy::scheduledActionBeginContextRecreation() |
| { |
| ASSERT(isImplThread()); |
| m_mainThreadProxy->postTask(createCCThreadTask(this, &CCThreadProxy::beginContextRecreation)); |
| } |
| |
| CCScheduledActionDrawAndSwapResult CCThreadProxy::scheduledActionDrawAndSwapInternal(bool forcedDraw) |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::scheduledActionDrawAndSwap"); |
| CCScheduledActionDrawAndSwapResult result; |
| result.didDraw = false; |
| result.didSwap = false; |
| ASSERT(isImplThread()); |
| ASSERT(m_layerTreeHostImpl); |
| if (!m_layerTreeHostImpl) |
| return result; |
| |
| ASSERT(m_layerTreeHostImpl->renderer()); |
| if (!m_layerTreeHostImpl->renderer()) |
| return result; |
| |
| // FIXME: compute the frame display time more intelligently |
| double monotonicTime = monotonicallyIncreasingTime(); |
| double wallClockTime = currentTime(); |
| |
| if (m_inputHandlerOnImplThread) |
| m_inputHandlerOnImplThread->animate(monotonicTime); |
| m_layerTreeHostImpl->animate(monotonicTime, wallClockTime); |
| |
| // This method is called on a forced draw, regardless of whether we are able to produce a frame, |
| // as the calling site on main thread is blocked until its request completes, and we signal |
| // completion here. If canDraw() is false, we will indicate success=false to the caller, but we |
| // must still signal completion to avoid deadlock. |
| |
| // We guard prepareToDraw() with canDraw() because it always returns a valid frame, so can only |
| // be used when such a frame is possible. Since drawLayers() depends on the result of |
| // prepareToDraw(), it is guarded on canDraw() as well. |
| |
| CCLayerTreeHostImpl::FrameData frame; |
| bool drawFrame = m_layerTreeHostImpl->canDraw() && (m_layerTreeHostImpl->prepareToDraw(frame) || forcedDraw); |
| if (drawFrame) { |
| m_layerTreeHostImpl->drawLayers(frame); |
| result.didDraw = true; |
| } |
| m_layerTreeHostImpl->didDrawAllLayers(frame); |
| |
| // Check for a pending compositeAndReadback. |
| if (m_readbackRequestOnImplThread) { |
| m_readbackRequestOnImplThread->success = false; |
| if (drawFrame) { |
| m_layerTreeHostImpl->readback(m_readbackRequestOnImplThread->pixels, m_readbackRequestOnImplThread->rect); |
| m_readbackRequestOnImplThread->success = !m_layerTreeHostImpl->isContextLost(); |
| } |
| m_readbackRequestOnImplThread->completion.signal(); |
| m_readbackRequestOnImplThread = 0; |
| } else if (drawFrame) |
| result.didSwap = m_layerTreeHostImpl->swapBuffers(); |
| |
| // Tell the main thread that the the newly-commited frame was drawn. |
| if (m_nextFrameIsNewlyCommittedFrameOnImplThread) { |
| m_nextFrameIsNewlyCommittedFrameOnImplThread = false; |
| m_mainThreadProxy->postTask(createCCThreadTask(this, &CCThreadProxy::didCommitAndDrawFrame)); |
| } |
| |
| return result; |
| } |
| |
| void CCThreadProxy::acquireLayerTextures() |
| { |
| // Called when the main thread needs to modify a layer texture that is used |
| // directly by the compositor. |
| // This method will block until the next compositor draw if there is a |
| // previously committed frame that is still undrawn. This is necessary to |
| // ensure that the main thread does not monopolize access to the textures. |
| ASSERT(isMainThread()); |
| |
| if (m_texturesAcquired) |
| return; |
| |
| TRACE_EVENT0("cc", "CCThreadProxy::acquireLayerTextures"); |
| DebugScopedSetMainThreadBlocked mainThreadBlocked; |
| CCCompletionEvent completion; |
| CCProxy::implThread()->postTask(createCCThreadTask(this, &CCThreadProxy::acquireLayerTexturesForMainThreadOnImplThread, &completion)); |
| completion.wait(); // Block until it is safe to write to layer textures from the main thread. |
| |
| m_texturesAcquired = true; |
| } |
| |
| void CCThreadProxy::acquireLayerTexturesForMainThreadOnImplThread(CCCompletionEvent* completion) |
| { |
| ASSERT(isImplThread()); |
| ASSERT(!m_textureAcquisitionCompletionEventOnImplThread); |
| |
| m_textureAcquisitionCompletionEventOnImplThread = completion; |
| m_schedulerOnImplThread->setMainThreadNeedsLayerTextures(); |
| } |
| |
| void CCThreadProxy::scheduledActionAcquireLayerTexturesForMainThread() |
| { |
| ASSERT(m_textureAcquisitionCompletionEventOnImplThread); |
| m_textureAcquisitionCompletionEventOnImplThread->signal(); |
| m_textureAcquisitionCompletionEventOnImplThread = 0; |
| } |
| |
| CCScheduledActionDrawAndSwapResult CCThreadProxy::scheduledActionDrawAndSwapIfPossible() |
| { |
| return scheduledActionDrawAndSwapInternal(false); |
| } |
| |
| CCScheduledActionDrawAndSwapResult CCThreadProxy::scheduledActionDrawAndSwapForced() |
| { |
| return scheduledActionDrawAndSwapInternal(true); |
| } |
| |
| void CCThreadProxy::readyToFinalizeTextureUpdates() |
| { |
| ASSERT(isImplThread()); |
| m_schedulerOnImplThread->updateResourcesComplete(); |
| } |
| |
| void CCThreadProxy::didCommitAndDrawFrame() |
| { |
| ASSERT(isMainThread()); |
| if (!m_layerTreeHost) |
| return; |
| m_layerTreeHost->didCommitAndDrawFrame(); |
| } |
| |
| void CCThreadProxy::didCompleteSwapBuffers() |
| { |
| ASSERT(isMainThread()); |
| if (!m_layerTreeHost) |
| return; |
| m_layerTreeHost->didCompleteSwapBuffers(); |
| } |
| |
| void CCThreadProxy::setAnimationEvents(PassOwnPtr<CCAnimationEventsVector> events, double wallClockTime) |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::setAnimationEvents"); |
| ASSERT(isMainThread()); |
| if (!m_layerTreeHost) |
| return; |
| m_layerTreeHost->setAnimationEvents(events, wallClockTime); |
| } |
| |
| class CCThreadProxyContextRecreationTimer : public CCTimer, CCTimerClient { |
| public: |
| static PassOwnPtr<CCThreadProxyContextRecreationTimer> create(CCThreadProxy* proxy) { return adoptPtr(new CCThreadProxyContextRecreationTimer(proxy)); } |
| |
| virtual void onTimerFired() OVERRIDE |
| { |
| m_proxy->tryToRecreateContext(); |
| } |
| |
| private: |
| explicit CCThreadProxyContextRecreationTimer(CCThreadProxy* proxy) |
| : CCTimer(CCProxy::mainThread(), this) |
| , m_proxy(proxy) |
| { |
| } |
| |
| CCThreadProxy* m_proxy; |
| }; |
| |
| void CCThreadProxy::beginContextRecreation() |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::beginContextRecreation"); |
| ASSERT(isMainThread()); |
| ASSERT(!m_contextRecreationTimer); |
| m_contextRecreationTimer = CCThreadProxyContextRecreationTimer::create(this); |
| m_layerTreeHost->didLoseContext(); |
| m_contextRecreationTimer->startOneShot(contextRecreationTickRate); |
| } |
| |
| void CCThreadProxy::tryToRecreateContext() |
| { |
| ASSERT(isMainThread()); |
| ASSERT(m_layerTreeHost); |
| CCLayerTreeHost::RecreateResult result = m_layerTreeHost->recreateContext(); |
| if (result == CCLayerTreeHost::RecreateFailedButTryAgain) |
| m_contextRecreationTimer->startOneShot(contextRecreationTickRate); |
| else if (result == CCLayerTreeHost::RecreateSucceeded) |
| m_contextRecreationTimer.clear(); |
| } |
| |
| void CCThreadProxy::initializeImplOnImplThread(CCCompletionEvent* completion, PassOwnPtr<CCInputHandler> popHandler) |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::initializeImplOnImplThread"); |
| ASSERT(isImplThread()); |
| m_layerTreeHostImpl = m_layerTreeHost->createLayerTreeHostImpl(this); |
| const double displayRefreshInterval = 1.0 / 60.0; |
| OwnPtr<CCFrameRateController> frameRateController; |
| if (m_renderVSyncEnabled) |
| frameRateController = adoptPtr(new CCFrameRateController(CCDelayBasedTimeSource::create(displayRefreshInterval, CCProxy::implThread()))); |
| else |
| frameRateController = adoptPtr(new CCFrameRateController(CCProxy::implThread())); |
| m_schedulerOnImplThread = CCScheduler::create(this, frameRateController.release()); |
| m_schedulerOnImplThread->setVisible(m_layerTreeHostImpl->visible()); |
| |
| m_inputHandlerOnImplThread = popHandler; |
| if (m_inputHandlerOnImplThread) |
| m_inputHandlerOnImplThread->bindToClient(m_layerTreeHostImpl.get()); |
| |
| completion->signal(); |
| } |
| |
| void CCThreadProxy::initializeContextOnImplThread(CCGraphicsContext* context) |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::initializeContextOnImplThread"); |
| ASSERT(isImplThread()); |
| m_contextBeforeInitializationOnImplThread = adoptPtr(context); |
| } |
| |
| void CCThreadProxy::initializeRendererOnImplThread(CCCompletionEvent* completion, bool* initializeSucceeded, RendererCapabilities* capabilities) |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::initializeRendererOnImplThread"); |
| ASSERT(isImplThread()); |
| ASSERT(m_contextBeforeInitializationOnImplThread); |
| *initializeSucceeded = m_layerTreeHostImpl->initializeRenderer(m_contextBeforeInitializationOnImplThread.release(), textureUploader); |
| if (*initializeSucceeded) { |
| *capabilities = m_layerTreeHostImpl->rendererCapabilities(); |
| m_schedulerOnImplThread->setSwapBuffersCompleteSupported( |
| capabilities->usingSwapCompleteCallback); |
| } |
| |
| completion->signal(); |
| } |
| |
| void CCThreadProxy::layerTreeHostClosedOnImplThread(CCCompletionEvent* completion) |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::layerTreeHostClosedOnImplThread"); |
| ASSERT(isImplThread()); |
| m_layerTreeHost->deleteContentsTexturesOnImplThread(m_layerTreeHostImpl->resourceProvider()); |
| m_inputHandlerOnImplThread.clear(); |
| m_layerTreeHostImpl.clear(); |
| m_schedulerOnImplThread.clear(); |
| completion->signal(); |
| } |
| |
| void CCThreadProxy::setFullRootLayerDamageOnImplThread() |
| { |
| ASSERT(isImplThread()); |
| m_layerTreeHostImpl->setFullRootLayerDamage(); |
| } |
| |
| size_t CCThreadProxy::maxPartialTextureUpdates() const |
| { |
| return CCTextureUpdateController::maxPartialTextureUpdates(); |
| } |
| |
| void CCThreadProxy::recreateContextOnImplThread(CCCompletionEvent* completion, CCGraphicsContext* contextPtr, bool* recreateSucceeded, RendererCapabilities* capabilities) |
| { |
| TRACE_EVENT0("cc", "CCThreadProxy::recreateContextOnImplThread"); |
| ASSERT(isImplThread()); |
| m_layerTreeHost->deleteContentsTexturesOnImplThread(m_layerTreeHostImpl->resourceProvider()); |
| *recreateSucceeded = m_layerTreeHostImpl->initializeRenderer(adoptPtr(contextPtr), textureUploader); |
| if (*recreateSucceeded) { |
| *capabilities = m_layerTreeHostImpl->rendererCapabilities(); |
| m_schedulerOnImplThread->didRecreateContext(); |
| } |
| completion->signal(); |
| } |
| |
| void CCThreadProxy::implSideRenderingStatsOnImplThread(CCCompletionEvent* completion, CCRenderingStats* stats) |
| { |
| ASSERT(isImplThread()); |
| m_layerTreeHostImpl->renderingStats(*stats); |
| completion->signal(); |
| } |
| |
| } // namespace cc |