| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "chrome/browser/component_updater/swiftshader_component_installer.h" |
| |
| #include "base/base_paths.h" |
| #include "base/bind.h" |
| #include "base/compiler_specific.h" |
| #include "base/cpu.h" |
| #include "base/file_util.h" |
| #include "base/files/file_enumerator.h" |
| #include "base/files/file_path.h" |
| #include "base/logging.h" |
| #include "base/path_service.h" |
| #include "base/strings/string_util.h" |
| #include "base/values.h" |
| #include "chrome/browser/component_updater/component_updater_service.h" |
| #include "chrome/common/chrome_paths.h" |
| #include "content/public/browser/browser_thread.h" |
| #include "content/public/browser/gpu_data_manager.h" |
| #include "content/public/browser/gpu_data_manager_observer.h" |
| #include "gpu/config/gpu_feature_type.h" |
| |
| using content::BrowserThread; |
| using content::GpuDataManager; |
| |
| namespace component_updater { |
| |
| namespace { |
| |
| // CRX hash. The extension id is: nhfgdggnnopgbfdlpeoalgcjdgfafocg. |
| const uint8 kSha2Hash[] = {0xd7, 0x56, 0x36, 0x6d, 0xde, 0xf6, 0x15, 0x3b, |
| 0xf4, 0xe0, 0xb6, 0x29, 0x36, 0x50, 0x5e, 0x26, |
| 0xbd, 0x77, 0x8b, 0x8e, 0x35, 0xc2, 0x7e, 0x43, |
| 0x52, 0x47, 0x62, 0xed, 0x12, 0xca, 0xcc, 0x6a}; |
| |
| // File name of the internal SwiftShader plugin on different platforms. |
| const base::FilePath::CharType kSwiftShaderEglName[] = |
| FILE_PATH_LITERAL("libegl.dll"); |
| const base::FilePath::CharType kSwiftShaderGlesName[] = |
| FILE_PATH_LITERAL("libglesv2.dll"); |
| |
| const char kSwiftShaderManifestName[] = "SwiftShader"; |
| |
| const base::FilePath::CharType kSwiftShaderBaseDirectory[] = |
| FILE_PATH_LITERAL("SwiftShader"); |
| |
| // If we don't have a SwiftShader component, this is the version we claim. |
| const char kNullVersion[] = "0.0.0.0"; |
| |
| // The base directory on windows looks like: |
| // <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\. |
| base::FilePath GetSwiftShaderBaseDirectory() { |
| base::FilePath result; |
| PathService::Get(chrome::DIR_USER_DATA, &result); |
| return result.Append(kSwiftShaderBaseDirectory); |
| } |
| |
| // SwiftShader has version encoded in the path itself |
| // so we need to enumerate the directories to find the full path. |
| // On success it returns something like: |
| // <profile>\AppData\Local\Google\Chrome\User Data\SwiftShader\10.3.44.555\. |
| bool GetLatestSwiftShaderDirectory(base::FilePath* result, |
| Version* latest, |
| std::vector<base::FilePath>* older_dirs) { |
| base::FilePath base_dir = GetSwiftShaderBaseDirectory(); |
| bool found = false; |
| base::FileEnumerator |
| file_enumerator(base_dir, false, base::FileEnumerator::DIRECTORIES); |
| for (base::FilePath path = file_enumerator.Next(); !path.value().empty(); |
| path = file_enumerator.Next()) { |
| Version version(path.BaseName().MaybeAsASCII()); |
| if (!version.IsValid()) |
| continue; |
| if (version.CompareTo(*latest) > 0 && |
| base::PathExists(path.Append(kSwiftShaderEglName)) && |
| base::PathExists(path.Append(kSwiftShaderGlesName))) { |
| if (found && older_dirs) |
| older_dirs->push_back(*result); |
| *latest = version; |
| *result = path; |
| found = true; |
| } else { |
| if (older_dirs) |
| older_dirs->push_back(path); |
| } |
| } |
| return found; |
| } |
| |
| void RegisterSwiftShaderWithChrome(const base::FilePath& path) { |
| DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); |
| GpuDataManager::GetInstance()->RegisterSwiftShaderPath(path); |
| } |
| |
| class SwiftShaderComponentInstaller : public ComponentInstaller { |
| public: |
| explicit SwiftShaderComponentInstaller(const Version& version); |
| |
| virtual ~SwiftShaderComponentInstaller() {} |
| |
| virtual void OnUpdateError(int error) OVERRIDE; |
| |
| virtual bool Install(const base::DictionaryValue& manifest, |
| const base::FilePath& unpack_path) OVERRIDE; |
| |
| virtual bool GetInstalledFile(const std::string& file, |
| base::FilePath* installed_file) OVERRIDE; |
| |
| private: |
| Version current_version_; |
| }; |
| |
| SwiftShaderComponentInstaller::SwiftShaderComponentInstaller( |
| const Version& version) : current_version_(version) { |
| DCHECK(version.IsValid()); |
| } |
| |
| void SwiftShaderComponentInstaller::OnUpdateError(int error) { |
| NOTREACHED() << "SwiftShader update error: " << error; |
| } |
| |
| bool SwiftShaderComponentInstaller::Install( |
| const base::DictionaryValue& manifest, |
| const base::FilePath& unpack_path) { |
| std::string name; |
| manifest.GetStringASCII("name", &name); |
| if (name != kSwiftShaderManifestName) |
| return false; |
| std::string proposed_version; |
| manifest.GetStringASCII("version", &proposed_version); |
| Version version(proposed_version.c_str()); |
| if (!version.IsValid()) |
| return false; |
| if (current_version_.CompareTo(version) >= 0) |
| return false; |
| if (!base::PathExists(unpack_path.Append(kSwiftShaderEglName)) || |
| !base::PathExists(unpack_path.Append(kSwiftShaderGlesName))) |
| return false; |
| // Passed the basic tests. Time to install it. |
| base::FilePath path = |
| GetSwiftShaderBaseDirectory().AppendASCII(version.GetString()); |
| if (base::PathExists(path)) |
| return false; |
| if (!base::Move(unpack_path, path)) |
| return false; |
| // Installation is done. Now tell the rest of chrome. |
| current_version_ = version; |
| BrowserThread::PostTask(BrowserThread::UI, FROM_HERE, |
| base::Bind(&RegisterSwiftShaderWithChrome, path)); |
| return true; |
| } |
| |
| bool SwiftShaderComponentInstaller::GetInstalledFile( |
| const std::string& file, base::FilePath* installed_file) { |
| return false; |
| } |
| |
| void FinishSwiftShaderUpdateRegistration(ComponentUpdateService* cus, |
| const Version& version) { |
| DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); |
| |
| CrxComponent swiftshader; |
| swiftshader.name = "Swift Shader"; |
| swiftshader.installer = new SwiftShaderComponentInstaller(version); |
| swiftshader.version = version; |
| swiftshader.pk_hash.assign(kSha2Hash, &kSha2Hash[sizeof(kSha2Hash)]); |
| if (cus->RegisterComponent(swiftshader) != ComponentUpdateService::kOk) { |
| NOTREACHED() << "SwiftShader component registration fail"; |
| } |
| } |
| |
| class UpdateChecker : public content::GpuDataManagerObserver { |
| public: |
| explicit UpdateChecker(ComponentUpdateService* cus); |
| |
| virtual void OnGpuInfoUpdate() OVERRIDE; |
| |
| private: |
| ComponentUpdateService* cus_; |
| }; |
| |
| UpdateChecker::UpdateChecker(ComponentUpdateService* cus) |
| : cus_(cus) { |
| } |
| |
| void UpdateChecker::OnGpuInfoUpdate() { |
| GpuDataManager *gpu_data_manager = GpuDataManager::GetInstance(); |
| |
| if (!gpu_data_manager->GpuAccessAllowed(NULL) || |
| gpu_data_manager->IsFeatureBlacklisted(gpu::GPU_FEATURE_TYPE_WEBGL) || |
| gpu_data_manager->ShouldUseSwiftShader()) { |
| gpu_data_manager->RemoveObserver(this); |
| DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE)); |
| base::FilePath path = GetSwiftShaderBaseDirectory(); |
| |
| Version version(kNullVersion); |
| GetLatestSwiftShaderDirectory(&path, &version, NULL); |
| |
| BrowserThread::PostTask(BrowserThread::UI, FROM_HERE, |
| base::Bind(&FinishSwiftShaderUpdateRegistration, cus_, version)); |
| } |
| } |
| |
| #if defined(ENABLE_SWIFTSHADER) |
| |
| // Check if there already is a version of swiftshader installed, |
| // and if so register it. |
| void RegisterSwiftShaderPath(ComponentUpdateService* cus) { |
| DCHECK(BrowserThread::CurrentlyOn(BrowserThread::FILE)); |
| base::FilePath path = GetSwiftShaderBaseDirectory(); |
| if (!base::PathExists(path)) { |
| if (!base::CreateDirectory(path)) { |
| NOTREACHED() << "Could not create SwiftShader directory."; |
| return; |
| } |
| } |
| |
| Version version(kNullVersion); |
| std::vector<base::FilePath> older_dirs; |
| if (GetLatestSwiftShaderDirectory(&path, &version, &older_dirs)) |
| BrowserThread::PostTask(BrowserThread::UI, FROM_HERE, |
| base::Bind(&RegisterSwiftShaderWithChrome, path)); |
| |
| UpdateChecker *update_checker = new UpdateChecker(cus); |
| GpuDataManager::GetInstance()->AddObserver(update_checker); |
| update_checker->OnGpuInfoUpdate(); |
| // We leak update_checker here, because it has to stick around for the life |
| // of the GpuDataManager. |
| |
| // Remove older versions of SwiftShader. |
| for (std::vector<base::FilePath>::iterator iter = older_dirs.begin(); |
| iter != older_dirs.end(); ++iter) { |
| base::DeleteFile(*iter, true); |
| } |
| } |
| |
| #endif // ENABLE_SWIFTSHADER |
| |
| } // namespace |
| |
| void RegisterSwiftShaderComponent(ComponentUpdateService* cus) { |
| #if defined(ENABLE_SWIFTSHADER) |
| base::CPU cpu; |
| |
| if (!cpu.has_sse2()) |
| return; |
| BrowserThread::PostTask(BrowserThread::FILE, FROM_HERE, |
| base::Bind(&RegisterSwiftShaderPath, cus)); |
| #endif |
| } |
| |
| } // namespace component_updater |
| |