| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MOJO_PUBLIC_CPP_BINDINGS_BINDING_H_ |
| #define MOJO_PUBLIC_CPP_BINDINGS_BINDING_H_ |
| |
| #include <string> |
| #include <utility> |
| |
| #include "base/callback_forward.h" |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/single_thread_task_runner.h" |
| #include "base/threading/thread_task_runner_handle.h" |
| #include "mojo/public/cpp/bindings/connection_error_callback.h" |
| #include "mojo/public/cpp/bindings/interface_ptr.h" |
| #include "mojo/public/cpp/bindings/interface_ptr_info.h" |
| #include "mojo/public/cpp/bindings/interface_request.h" |
| #include "mojo/public/cpp/bindings/lib/binding_state.h" |
| #include "mojo/public/cpp/bindings/raw_ptr_impl_ref_traits.h" |
| #include "mojo/public/cpp/system/core.h" |
| |
| namespace mojo { |
| |
| class MessageReceiver; |
| |
| // Represents the binding of an interface implementation to a message pipe. |
| // When the |Binding| object is destroyed, the binding between the message pipe |
| // and the interface is torn down and the message pipe is closed, leaving the |
| // interface implementation in an unbound state. |
| // |
| // Example: |
| // |
| // #include "foo.mojom.h" |
| // |
| // class FooImpl : public Foo { |
| // public: |
| // explicit FooImpl(InterfaceRequest<Foo> request) |
| // : binding_(this, std::move(request)) {} |
| // |
| // // Foo implementation here. |
| // |
| // private: |
| // Binding<Foo> binding_; |
| // }; |
| // |
| // class MyFooFactory : public InterfaceFactory<Foo> { |
| // public: |
| // void Create(..., InterfaceRequest<Foo> request) override { |
| // auto f = new FooImpl(std::move(request)); |
| // // Do something to manage the lifetime of |f|. Use StrongBinding<> to |
| // // delete FooImpl on connection errors. |
| // } |
| // }; |
| // |
| // This class is thread hostile while bound to a message pipe. All calls to this |
| // class must be from the thread that bound it. The interface implementation's |
| // methods will be called from the thread that bound this. If a Binding is not |
| // bound to a message pipe, it may be bound or destroyed on any thread. |
| // |
| // When you bind this class to a message pipe, optionally you can specify a |
| // base::SingleThreadTaskRunner. This task runner must belong to the same |
| // thread. It will be used to dispatch incoming method calls and connection |
| // error notification. It is useful when you attach multiple task runners to a |
| // single thread for the purposes of task scheduling. Please note that incoming |
| // synchrounous method calls may not be run from this task runner, when they |
| // reenter outgoing synchrounous calls on the same thread. |
| template <typename Interface, |
| typename ImplRefTraits = RawPtrImplRefTraits<Interface>> |
| class Binding { |
| public: |
| using ImplPointerType = typename ImplRefTraits::PointerType; |
| |
| // Constructs an incomplete binding that will use the implementation |impl|. |
| // The binding may be completed with a subsequent call to the |Bind| method. |
| // Does not take ownership of |impl|, which must outlive the binding. |
| explicit Binding(ImplPointerType impl) : internal_state_(std::move(impl)) {} |
| |
| // Constructs a completed binding of |impl| to the message pipe endpoint in |
| // |request|, taking ownership of the endpoint. Does not take ownership of |
| // |impl|, which must outlive the binding. |
| Binding(ImplPointerType impl, |
| InterfaceRequest<Interface> request, |
| scoped_refptr<base::SingleThreadTaskRunner> runner = |
| base::ThreadTaskRunnerHandle::Get()) |
| : Binding(std::move(impl)) { |
| Bind(std::move(request), std::move(runner)); |
| } |
| |
| // Tears down the binding, closing the message pipe and leaving the interface |
| // implementation unbound. |
| ~Binding() {} |
| |
| // Completes a binding that was constructed with only an interface |
| // implementation by removing the message pipe endpoint from |request| and |
| // binding it to the previously specified implementation. |
| void Bind(InterfaceRequest<Interface> request, |
| scoped_refptr<base::SingleThreadTaskRunner> runner = |
| base::ThreadTaskRunnerHandle::Get()) { |
| internal_state_.Bind(request.PassMessagePipe(), std::move(runner)); |
| } |
| |
| // Adds a message filter to be notified of each incoming message before |
| // dispatch. If a filter returns |false| from Accept(), the message is not |
| // dispatched and the pipe is closed. Filters cannot be removed. |
| void AddFilter(std::unique_ptr<MessageReceiver> filter) { |
| DCHECK(is_bound()); |
| internal_state_.AddFilter(std::move(filter)); |
| } |
| |
| // Whether there are any associated interfaces running on the pipe currently. |
| bool HasAssociatedInterfaces() const { |
| return internal_state_.HasAssociatedInterfaces(); |
| } |
| |
| // Stops processing incoming messages until |
| // ResumeIncomingMethodCallProcessing(), or WaitForIncomingMethodCall(). |
| // Outgoing messages are still sent. |
| // |
| // No errors are detected on the message pipe while paused. |
| // |
| // This method may only be called if the object has been bound to a message |
| // pipe and there are no associated interfaces running. |
| void PauseIncomingMethodCallProcessing() { |
| CHECK(!HasAssociatedInterfaces()); |
| internal_state_.PauseIncomingMethodCallProcessing(); |
| } |
| void ResumeIncomingMethodCallProcessing() { |
| internal_state_.ResumeIncomingMethodCallProcessing(); |
| } |
| |
| // Blocks the calling thread until either a call arrives on the previously |
| // bound message pipe, the deadline is exceeded, or an error occurs. Returns |
| // true if a method was successfully read and dispatched. |
| // |
| // This method may only be called if the object has been bound to a message |
| // pipe. This returns once a message is received either on the master |
| // interface or any associated interfaces. |
| bool WaitForIncomingMethodCall( |
| MojoDeadline deadline = MOJO_DEADLINE_INDEFINITE) { |
| return internal_state_.WaitForIncomingMethodCall(deadline); |
| } |
| |
| // Closes the message pipe that was previously bound. Put this object into a |
| // state where it can be rebound to a new pipe. |
| void Close() { internal_state_.Close(); } |
| |
| // Similar to the method above, but also specifies a disconnect reason. |
| void CloseWithReason(uint32_t custom_reason, const std::string& description) { |
| internal_state_.CloseWithReason(custom_reason, description); |
| } |
| |
| // Unbinds the underlying pipe from this binding and returns it so it can be |
| // used in another context, such as on another thread or with a different |
| // implementation. Put this object into a state where it can be rebound to a |
| // new pipe. |
| // |
| // This method may only be called if the object has been bound to a message |
| // pipe and there are no associated interfaces running. |
| // |
| // TODO(yzshen): For now, users need to make sure there is no one holding |
| // on to associated interface endpoint handles at both sides of the |
| // message pipe in order to call this method. We need a way to forcefully |
| // invalidate associated interface endpoint handles. |
| InterfaceRequest<Interface> Unbind() { |
| CHECK(!HasAssociatedInterfaces()); |
| return internal_state_.Unbind(); |
| } |
| |
| // Sets an error handler that will be called if a connection error occurs on |
| // the bound message pipe. |
| // |
| // This method may only be called after this Binding has been bound to a |
| // message pipe. The error handler will be reset when this Binding is unbound |
| // or closed. |
| void set_connection_error_handler(const base::Closure& error_handler) { |
| DCHECK(is_bound()); |
| internal_state_.set_connection_error_handler(error_handler); |
| } |
| |
| void set_connection_error_with_reason_handler( |
| const ConnectionErrorWithReasonCallback& error_handler) { |
| DCHECK(is_bound()); |
| internal_state_.set_connection_error_with_reason_handler(error_handler); |
| } |
| |
| // Returns the interface implementation that was previously specified. Caller |
| // does not take ownership. |
| Interface* impl() { return internal_state_.impl(); } |
| |
| // Indicates whether the binding has been completed (i.e., whether a message |
| // pipe has been bound to the implementation). |
| bool is_bound() const { return internal_state_.is_bound(); } |
| |
| // Returns the value of the handle currently bound to this Binding which can |
| // be used to make explicit Wait/WaitMany calls. Requires that the Binding be |
| // bound. Ownership of the handle is retained by the Binding, it is not |
| // transferred to the caller. |
| MessagePipeHandle handle() const { return internal_state_.handle(); } |
| |
| // Reports the currently dispatching Message as bad and closes this binding. |
| // Note that this is only legal to call from directly within the stack frame |
| // of a message dispatch. If you need to do asynchronous work before you can |
| // determine the legitimacy of a message, use GetBadMessageCallback() and |
| // retain its result until you're ready to invoke or discard it. |
| void ReportBadMessage(const std::string& error) { |
| GetBadMessageCallback().Run(error); |
| } |
| |
| // Acquires a callback which may be run to report the currently dispatching |
| // Message as bad and close this binding. Note that this is only legal to call |
| // from directly within the stack frame of a message dispatch, but the |
| // returned callback may be called exactly once any time thereafter to report |
| // the message as bad. This may only be called once per message. The returned |
| // callback must be called on the Binding's own thread. |
| ReportBadMessageCallback GetBadMessageCallback() { |
| return internal_state_.GetBadMessageCallback(); |
| } |
| |
| // Sends a no-op message on the underlying message pipe and runs the current |
| // message loop until its response is received. This can be used in tests to |
| // verify that no message was sent on a message pipe in response to some |
| // stimulus. |
| void FlushForTesting() { internal_state_.FlushForTesting(); } |
| |
| // Exposed for testing, should not generally be used. |
| void EnableTestingMode() { internal_state_.EnableTestingMode(); } |
| |
| private: |
| internal::BindingState<Interface, ImplRefTraits> internal_state_; |
| |
| DISALLOW_COPY_AND_ASSIGN(Binding); |
| }; |
| |
| } // namespace mojo |
| |
| #endif // MOJO_PUBLIC_CPP_BINDINGS_BINDING_H_ |