| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef COMPONENTS_LEVELDB_PROTO_LEVELDB_DATABASE_H_ |
| #define COMPONENTS_LEVELDB_PROTO_LEVELDB_DATABASE_H_ |
| |
| #include <string> |
| #include <vector> |
| |
| #include "base/files/file_path.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/strings/string_split.h" |
| #include "base/threading/thread_collision_warner.h" |
| |
| namespace leveldb { |
| class DB; |
| class Env; |
| struct Options; |
| } // namespace leveldb |
| |
| namespace leveldb_proto { |
| |
| // Interacts with the LevelDB third party module. |
| // Once constructed, function calls and destruction should all occur on the |
| // same thread (not necessarily the same as the constructor). |
| class LevelDB { |
| public: |
| LevelDB(); |
| virtual ~LevelDB(); |
| |
| virtual bool InitWithOptions(const base::FilePath& database_dir, |
| const leveldb::Options& options); |
| virtual bool Init(const base::FilePath& database_dir); |
| virtual bool Save(const base::StringPairs& pairs_to_save, |
| const std::vector<std::string>& keys_to_remove); |
| virtual bool Load(std::vector<std::string>* entries); |
| |
| private: |
| DFAKE_MUTEX(thread_checker_); |
| |
| // The declaration order of these members matters: |db_| depends on |env_| and |
| // therefore has to be destructed first. |
| scoped_ptr<leveldb::Env> env_; |
| scoped_ptr<leveldb::DB> db_; |
| }; |
| |
| } // namespace leveldb_proto |
| |
| #endif // COMPONENTS_LEVELDB_PROTO_LEVELDB_DATABASE_H_ |