blob: 2d47327c99aa23029bc274bb129f6810f037d949 [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_TAB_CONTENTS_TAB_CONTENTS_H_
#define CONTENT_BROWSER_TAB_CONTENTS_TAB_CONTENTS_H_
#pragma once
#include <deque>
#include <map>
#include <string>
#include "base/basictypes.h"
#include "base/gtest_prod_util.h"
#include "base/memory/scoped_ptr.h"
#include "base/observer_list.h"
#include "base/string16.h"
#include "content/browser/download/save_package.h"
#include "content/browser/javascript_dialogs.h"
#include "content/browser/renderer_host/render_view_host_delegate.h"
#include "content/browser/tab_contents/constrained_window.h"
#include "content/browser/tab_contents/navigation_controller.h"
#include "content/browser/tab_contents/navigation_entry.h"
#include "content/browser/tab_contents/page_navigator.h"
#include "content/browser/tab_contents/render_view_host_manager.h"
#include "content/browser/tab_contents/tab_contents_observer.h"
#include "content/browser/webui/web_ui.h"
#include "content/common/property_bag.h"
#include "content/common/renderer_preferences.h"
#include "net/base/load_states.h"
#include "ui/gfx/native_widget_types.h"
#if defined(OS_WIN)
#include "base/win/scoped_handle.h"
#endif
namespace gfx {
class Rect;
}
class DownloadItem;
class LoadNotificationDetails;
struct RendererPreferences;
class RenderViewHost;
class SessionStorageNamespace;
class SiteInstance;
class SkBitmap;
class TabContentsDelegate;
class TabContentsObserver;
class TabContentsView;
struct ThumbnailScore;
class URLPattern;
struct ViewHostMsg_FrameNavigate_Params;
struct WebPreferences;
class WebUI;
// Describes what goes in the main content area of a tab. TabContents is
// the only type of TabContents, and these should be merged together.
class TabContents : public PageNavigator,
public RenderViewHostDelegate,
public RenderViewHostManager::Delegate,
public content::JavaScriptDialogDelegate {
public:
// Flags passed to the TabContentsDelegate.NavigationStateChanged to tell it
// what has changed. Combine them to update more than one thing.
enum InvalidateTypes {
INVALIDATE_URL = 1 << 0, // The URL has changed.
INVALIDATE_TAB = 1 << 1, // The favicon, app icon, or crashed
// state changed.
INVALIDATE_LOAD = 1 << 2, // The loading state has changed.
INVALIDATE_PAGE_ACTIONS = 1 << 3, // Page action icons have changed.
INVALIDATE_TITLE = 1 << 4, // The title changed.
};
// |base_tab_contents| is used if we want to size the new tab contents view
// based on an existing tab contents view. This can be NULL if not needed.
//
// The session storage namespace parameter allows multiple render views and
// tab contentses to share the same session storage (part of the WebStorage
// spec) space. This is useful when restoring tabs, but most callers should
// pass in NULL which will cause a new SessionStorageNamespace to be created.
TabContents(content::BrowserContext* browser_context,
SiteInstance* site_instance,
int routing_id,
const TabContents* base_tab_contents,
SessionStorageNamespace* session_storage_namespace);
virtual ~TabContents();
// Intrinsic tab state -------------------------------------------------------
// Returns the property bag for this tab contents, where callers can add
// extra data they may wish to associate with the tab. Returns a pointer
// rather than a reference since the PropertyAccessors expect this.
const PropertyBag* property_bag() const { return &property_bag_; }
PropertyBag* property_bag() { return &property_bag_; }
TabContentsDelegate* delegate() const { return delegate_; }
void set_delegate(TabContentsDelegate* delegate);
// Gets the controller for this tab contents.
NavigationController& controller() { return controller_; }
const NavigationController& controller() const { return controller_; }
// Returns the user browser context associated with this TabContents (via the
// NavigationController).
content::BrowserContext* browser_context() const {
return controller_.browser_context();
}
// Returns the SavePackage which manages the page saving job. May be NULL.
SavePackage* save_package() const { return save_package_.get(); }
// Return the currently active RenderProcessHost and RenderViewHost. Each of
// these may change over time.
RenderProcessHost* GetRenderProcessHost() const;
RenderViewHost* render_view_host() const {
return render_manager_.current_host();
}
WebUI* committed_web_ui() const {
return render_manager_.web_ui();
}
WebUI* web_ui() const {
return render_manager_.web_ui() ? render_manager_.web_ui()
: render_manager_.pending_web_ui();
}
// Returns the currently active RenderWidgetHostView. This may change over
// time and can be NULL (during setup and teardown).
RenderWidgetHostView* GetRenderWidgetHostView() const {
return render_manager_.GetRenderWidgetHostView();
}
// The TabContentsView will never change and is guaranteed non-NULL.
TabContentsView* view() const {
return view_.get();
}
// Tab navigation state ------------------------------------------------------
// Returns the current navigation properties, which if a navigation is
// pending may be provisional (e.g., the navigation could result in a
// download, in which case the URL would revert to what it was previously).
virtual const GURL& GetURL() const;
virtual const string16& GetTitle() const;
// The max PageID of any page that this TabContents has loaded. PageIDs
// increase with each new page that is loaded by a tab. If this is a
// TabContents, then the max PageID is kept separately on each SiteInstance.
// Returns -1 if no PageIDs have yet been seen.
int32 GetMaxPageID();
// Updates the max PageID to be at least the given PageID.
void UpdateMaxPageID(int32 page_id);
// Returns the site instance associated with the current page. By default,
// there is no site instance. TabContents overrides this to provide proper
// access to its site instance.
virtual SiteInstance* GetSiteInstance() const;
// Returns the SiteInstance for the pending navigation, if any. Otherwise
// returns the current SiteInstance.
SiteInstance* GetPendingSiteInstance() const;
// Defines whether this tab's URL should be displayed in the browser's URL
// bar. Normally this is true so you can see the URL. This is set to false
// for the new tab page and related pages so that the URL bar is empty and
// the user is invited to type into it.
virtual bool ShouldDisplayURL();
// Return whether this tab contents is loading a resource, or whether its
// web_ui is.
bool IsLoading() const;
// Returns whether this tab contents is waiting for a first-response for the
// main resource of the page. This controls whether the throbber state is
// "waiting" or "loading."
bool waiting_for_response() const { return waiting_for_response_; }
net::LoadState load_state() const { return load_state_; }
string16 load_state_host() const { return load_state_host_; }
uint64 upload_size() const { return upload_size_; }
uint64 upload_position() const { return upload_position_; }
const std::string& encoding() const { return encoding_; }
void set_encoding(const std::string& encoding);
void reset_encoding() {
encoding_.clear();
}
bool displayed_insecure_content() const {
return displayed_insecure_content_;
}
// Internal state ------------------------------------------------------------
// This flag indicates whether the tab contents is currently being
// screenshotted by the DraggedTabController.
bool capturing_contents() const { return capturing_contents_; }
void set_capturing_contents(bool cap) { capturing_contents_ = cap; }
// Indicates whether this tab should be considered crashed. The setter will
// also notify the delegate when the flag is changed.
bool is_crashed() const {
return (crashed_status_ == base::TERMINATION_STATUS_PROCESS_CRASHED ||
crashed_status_ == base::TERMINATION_STATUS_ABNORMAL_TERMINATION ||
crashed_status_ == base::TERMINATION_STATUS_PROCESS_WAS_KILLED);
}
base::TerminationStatus crashed_status() const { return crashed_status_; }
int crashed_error_code() const { return crashed_error_code_; }
void SetIsCrashed(base::TerminationStatus status, int error_code);
// Whether the tab is in the process of being destroyed.
// Added as a tentative work-around for focus related bug #4633. This allows
// us not to store focus when a tab is being closed.
bool is_being_destroyed() const { return is_being_destroyed_; }
// Convenience method for notifying the delegate of a navigation state
// change. See TabContentsDelegate.
void NotifyNavigationStateChanged(unsigned changed_flags);
// Invoked when the tab contents becomes selected. If you override, be sure
// and invoke super's implementation.
virtual void DidBecomeSelected();
base::TimeTicks last_selected_time() const {
return last_selected_time_;
}
// Invoked when the tab contents becomes hidden.
// NOTE: If you override this, call the superclass version too!
virtual void WasHidden();
// TODO(brettw) document these.
virtual void ShowContents();
virtual void HideContents();
// Returns true if the before unload and unload listeners need to be
// fired. The value of this changes over time. For example, if true and the
// before unload listener is executed and allows the user to exit, then this
// returns false.
bool NeedToFireBeforeUnload();
#ifdef UNIT_TEST
// Expose the render manager for testing.
RenderViewHostManager* render_manager() { return &render_manager_; }
#endif
// In the underlying RenderViewHostManager, swaps in the provided
// RenderViewHost to replace the current RenderViewHost. The current RVH
// will be shutdown and ultimately deleted.
void SwapInRenderViewHost(RenderViewHost* rvh);
// Commands ------------------------------------------------------------------
// Implementation of PageNavigator.
virtual TabContents* OpenURL(const GURL& url,
const GURL& referrer,
WindowOpenDisposition disposition,
PageTransition::Type transition) OVERRIDE;
// Called by the NavigationController to cause the TabContents to navigate to
// the current pending entry. The NavigationController should be called back
// with RendererDidNavigate on success or DiscardPendingEntry on failure.
// The callbacks can be inside of this function, or at some future time.
//
// The entry has a PageID of -1 if newly created (corresponding to navigation
// to a new URL).
//
// If this method returns false, then the navigation is discarded (equivalent
// to calling DiscardPendingEntry on the NavigationController).
virtual bool NavigateToPendingEntry(
NavigationController::ReloadType reload_type);
// Stop any pending navigation.
virtual void Stop();
// Creates a new TabContents with the same state as this one. The returned
// heap-allocated pointer is owned by the caller.
virtual TabContents* Clone();
// Shows the page info.
void ShowPageInfo(const GURL& url,
const NavigationEntry::SSLStatus& ssl,
bool show_history);
// Window management ---------------------------------------------------------
// Create a new window constrained to this TabContents' clip and visibility.
// The window is initialized by using the supplied delegate to obtain basic
// window characteristics, and the supplied view for the content. Note that
// the returned ConstrainedWindow might not yet be visible.
ConstrainedWindow* CreateConstrainedDialog(
ConstrainedWindowDelegate* delegate);
// Adds a new tab or window with the given already-created contents.
void AddNewContents(TabContents* new_contents,
WindowOpenDisposition disposition,
const gfx::Rect& initial_pos,
bool user_gesture);
// Returns the number of constrained windows in this tab. Used by tests.
size_t constrained_window_count() { return child_windows_.size(); }
typedef std::deque<ConstrainedWindow*> ConstrainedWindowList;
// Return an iterator for the first constrained window in this tab contents.
ConstrainedWindowList::iterator constrained_window_begin()
{ return child_windows_.begin(); }
// Return an iterator for the last constrained window in this tab contents.
ConstrainedWindowList::iterator constrained_window_end()
{ return child_windows_.end(); }
// Views and focus -----------------------------------------------------------
// TODO(brettw): Most of these should be removed and the caller should call
// the view directly.
// Returns the actual window that is focused when this TabContents is shown.
gfx::NativeView GetContentNativeView() const;
// Returns the NativeView associated with this TabContents. Outside of
// automation in the context of the UI, this is required to be implemented.
gfx::NativeView GetNativeView() const;
// Returns the bounds of this TabContents in the screen coordinate system.
void GetContainerBounds(gfx::Rect *out) const;
// Makes the tab the focused window.
void Focus();
// Focuses the first (last if |reverse| is true) element in the page.
// Invoked when this tab is getting the focus through tab traversal (|reverse|
// is true when using Shift-Tab).
void FocusThroughTabTraversal(bool reverse);
// These next two functions are declared on RenderViewHostManager::Delegate
// but also accessed directly by other callers.
// Returns true if the location bar should be focused by default rather than
// the page contents. The view calls this function when the tab is focused
// to see what it should do.
virtual bool FocusLocationBarByDefault();
// Focuses the location bar.
virtual void SetFocusToLocationBar(bool select_all);
// Creates a view and sets the size for the specified RVH.
virtual void CreateViewAndSetSizeForRVH(RenderViewHost* rvh);
// Toolbars and such ---------------------------------------------------------
// Notifies the delegate that a download is about to be started.
// This notification is fired before a local temporary file has been created.
bool CanDownload(int request_id);
// Notifies the delegate that a download started.
void OnStartDownload(DownloadItem* download);
// Called when a ConstrainedWindow we own is about to be closed.
void WillClose(ConstrainedWindow* window);
// Interstitials -------------------------------------------------------------
// Various other systems need to know about our interstitials.
bool showing_interstitial_page() const {
return render_manager_.interstitial_page() != NULL;
}
// Sets the passed passed interstitial as the currently showing interstitial.
// |interstitial_page| should be non NULL (use the remove_interstitial_page
// method to unset the interstitial) and no interstitial page should be set
// when there is already a non NULL interstitial page set.
void set_interstitial_page(InterstitialPage* interstitial_page) {
render_manager_.set_interstitial_page(interstitial_page);
}
// Unsets the currently showing interstitial.
void remove_interstitial_page() {
render_manager_.remove_interstitial_page();
}
// Returns the currently showing interstitial, NULL if no interstitial is
// showing.
InterstitialPage* interstitial_page() const {
return render_manager_.interstitial_page();
}
// Misc state & callbacks ----------------------------------------------------
// Prepare for saving the current web page to disk.
void OnSavePage();
// Save page with the main HTML file path, the directory for saving resources,
// and the save type: HTML only or complete web page. Returns true if the
// saving process has been initiated successfully.
bool SavePage(const FilePath& main_file, const FilePath& dir_path,
SavePackage::SavePackageType save_type);
// Prepare for saving the URL to disk.
// URL may refer to the iframe on the page.
void OnSaveURL(const GURL& url);
// Returns true if the active NavigationEntry's page_id equals page_id.
bool IsActiveEntry(int32 page_id);
const std::string& contents_mime_type() const {
return contents_mime_type_;
}
// Returns true if this TabContents will notify about disconnection.
bool notify_disconnection() const { return notify_disconnection_; }
// Override the encoding and reload the page by sending down
// ViewMsg_SetPageEncoding to the renderer. |UpdateEncoding| is kinda
// the opposite of this, by which 'browser' is notified of
// the encoding of the current tab from 'renderer' (determined by
// auto-detect, http header, meta, bom detection, etc).
void SetOverrideEncoding(const std::string& encoding);
// Remove any user-defined override encoding and reload by sending down
// ViewMsg_ResetPageEncodingToDefault to the renderer.
void ResetOverrideEncoding();
RendererPreferences* GetMutableRendererPrefs() {
return &renderer_preferences_;
}
void set_opener_web_ui_type(WebUI::TypeID opener_web_ui_type) {
opener_web_ui_type_ = opener_web_ui_type;
}
// Set the time when we started to create the new tab page. This time is
// from before we created this TabContents.
void set_new_tab_start_time(const base::TimeTicks& time) {
new_tab_start_time_ = time;
}
base::TimeTicks new_tab_start_time() const { return new_tab_start_time_; }
// Notification that tab closing has started. This can be called multiple
// times, subsequent calls are ignored.
void OnCloseStarted();
// Returns true if underlying TabContentsView should accept drag-n-drop.
bool ShouldAcceptDragAndDrop() const;
// A render view-originated drag has ended. Informs the render view host and
// tab contents delegate.
void SystemDragEnded();
// Indicates if this tab was explicitly closed by the user (control-w, close
// tab menu item...). This is false for actions that indirectly close the tab,
// such as closing the window. The setter is maintained by TabStripModel, and
// the getter only useful from within TAB_CLOSED notification
void set_closed_by_user_gesture(bool value) {
closed_by_user_gesture_ = value;
}
bool closed_by_user_gesture() const { return closed_by_user_gesture_; }
// Overridden from JavaScriptDialogDelegate:
virtual void OnDialogClosed(IPC::Message* reply_msg,
bool success,
const string16& user_input) OVERRIDE;
virtual gfx::NativeWindow GetDialogRootWindow() OVERRIDE;
virtual void OnDialogShown() OVERRIDE;
// Gets the zoom level for this tab.
double GetZoomLevel() const;
// Gets the zoom percent for this tab.
int GetZoomPercent(bool* enable_increment, bool* enable_decrement);
// Opens view-source tab for this contents.
void ViewSource();
void ViewFrameSource(const GURL& url,
const std::string& content_state);
// Gets the minimum/maximum zoom percent.
int minimum_zoom_percent() const { return minimum_zoom_percent_; }
int maximum_zoom_percent() const { return maximum_zoom_percent_; }
int content_restrictions() const { return content_restrictions_; }
void SetContentRestrictions(int restrictions);
// Query the WebUIFactory for the TypeID for the current URL.
WebUI::TypeID GetWebUITypeForCurrentState();
// Returns the WebUI for the current state of the tab. This will either be
// the pending WebUI, the committed WebUI, or NULL.
WebUI* GetWebUIForCurrentState();
protected:
friend class TabContentsObserver;
// Add and remove observers for page navigation notifications. Adding or
// removing multiple times has no effect. The order in which notifications
// are sent to observers is undefined. Clients must be sure to remove the
// observer before they go away.
void AddObserver(TabContentsObserver* observer);
void RemoveObserver(TabContentsObserver* observer);
// From RenderViewHostDelegate.
virtual bool OnMessageReceived(const IPC::Message& message);
private:
friend class NavigationController;
// Used to access the child_windows_ (ConstrainedWindowList) for testing
// automation purposes.
friend class TestingAutomationProvider;
FRIEND_TEST_ALL_PREFIXES(TabContentsTest, NoJSMessageOnInterstitials);
FRIEND_TEST_ALL_PREFIXES(TabContentsTest, UpdateTitle);
FRIEND_TEST_ALL_PREFIXES(TabContentsTest, CrossSiteCantPreemptAfterUnload);
FRIEND_TEST_ALL_PREFIXES(TabContentsTest, ConstrainedWindows);
FRIEND_TEST_ALL_PREFIXES(FormStructureBrowserTest, HTMLFiles);
FRIEND_TEST_ALL_PREFIXES(NavigationControllerTest, HistoryNavigate);
FRIEND_TEST_ALL_PREFIXES(RenderViewHostManagerTest, PageDoesBackAndReload);
// Temporary until the view/contents separation is complete.
friend class TabContentsView;
#if defined(TOOLKIT_VIEWS)
friend class TabContentsViewViews;
#elif defined(OS_MACOSX)
friend class TabContentsViewMac;
#elif defined(TOOLKIT_USES_GTK)
friend class TabContentsViewGtk;
#endif
// So InterstitialPage can access SetIsLoading.
friend class InterstitialPage;
// TODO(brettw) TestTabContents shouldn't exist!
friend class TestTabContents;
// Message handlers.
void OnDidStartProvisionalLoadForFrame(int64 frame_id,
bool main_frame,
bool has_opener_set,
const GURL& url);
void OnDidRedirectProvisionalLoad(int32 page_id,
bool has_opener_set,
const GURL& source_url,
const GURL& target_url);
void OnDidFailProvisionalLoadWithError(int64 frame_id,
bool main_frame,
int error_code,
const GURL& url,
bool showing_repost_interstitial);
void OnDidLoadResourceFromMemoryCache(const GURL& url,
const std::string& security_info);
void OnDidDisplayInsecureContent();
void OnDidRunInsecureContent(const std::string& security_origin,
const GURL& target_url);
void OnDocumentLoadedInFrame(int64 frame_id);
void OnDidFinishLoad(int64 frame_id);
void OnUpdateContentRestrictions(int restrictions);
void OnGoToEntryAtOffset(int offset);
void OnUpdateZoomLimits(int minimum_percent,
int maximum_percent,
bool remember);
void OnFocusedNodeChanged(bool is_editable_node);
// Changes the IsLoading state and notifies delegate as needed
// |details| is used to provide details on the load that just finished
// (but can be null if not applicable). Can be overridden.
void SetIsLoading(bool is_loading,
LoadNotificationDetails* details);
// Called by derived classes to indicate that we're no longer waiting for a
// response. This won't actually update the throbber, but it will get picked
// up at the next animation step if the throbber is going.
void SetNotWaitingForResponse() { waiting_for_response_ = false; }
ConstrainedWindowList child_windows_;
// Navigation helpers --------------------------------------------------------
//
// These functions are helpers for Navigate() and DidNavigate().
// Handles post-navigation tasks in DidNavigate AFTER the entry has been
// committed to the navigation controller. Note that the navigation entry is
// not provided since it may be invalid/changed after being committed. The
// current navigation entry is in the NavigationController at this point.
void DidNavigateMainFramePostCommit(
const content::LoadCommittedDetails& details,
const ViewHostMsg_FrameNavigate_Params& params);
void DidNavigateAnyFramePostCommit(
RenderViewHost* render_view_host,
const content::LoadCommittedDetails& details,
const ViewHostMsg_FrameNavigate_Params& params);
// Closes all constrained windows.
void CloseConstrainedWindows();
// If our controller was restored and the page id is > than the site
// instance's page id, the site instances page id is updated as well as the
// renderers max page id.
void UpdateMaxPageIDIfNecessary(SiteInstance* site_instance,
RenderViewHost* rvh);
// Saves the given title to the navigation entry and does associated work. It
// will update history and the view for the new title, and also synthesize
// titles for file URLs that have none (so we require that the URL of the
// entry already be set).
//
// This is used as the backend for state updates, which include a new title,
// or the dedicated set title message. It returns true if the new title is
// different and was therefore updated.
bool UpdateTitleForEntry(NavigationEntry* entry, const string16& title);
// Causes the TabContents to navigate in the right renderer to |entry|, which
// must be already part of the entries in the navigation controller.
// This does not change the NavigationController state.
bool NavigateToEntry(const NavigationEntry& entry,
NavigationController::ReloadType reload_type);
// Misc non-view stuff -------------------------------------------------------
// Helper functions for sending notifications.
void NotifySwapped();
void NotifyConnected();
void NotifyDisconnected();
// RenderViewHostDelegate ----------------------------------------------------
// RenderViewHostDelegate implementation.
virtual RenderViewHostDelegate::View* GetViewDelegate() OVERRIDE;
virtual RenderViewHostDelegate::RendererManagement*
GetRendererManagementDelegate() OVERRIDE;
virtual TabContents* GetAsTabContents() OVERRIDE;
virtual ViewType::Type GetRenderViewType() const OVERRIDE;
virtual void RenderViewCreated(RenderViewHost* render_view_host) OVERRIDE;
virtual void RenderViewReady(RenderViewHost* render_view_host) OVERRIDE;
virtual void RenderViewGone(RenderViewHost* render_view_host,
base::TerminationStatus status,
int error_code) OVERRIDE;
virtual void RenderViewDeleted(RenderViewHost* render_view_host) OVERRIDE;
virtual void DidNavigate(
RenderViewHost* render_view_host,
const ViewHostMsg_FrameNavigate_Params& params) OVERRIDE;
virtual void UpdateState(RenderViewHost* render_view_host,
int32 page_id,
const std::string& state) OVERRIDE;
virtual void UpdateTitle(RenderViewHost* render_view_host,
int32 page_id,
const string16& title) OVERRIDE;
virtual void UpdateEncoding(RenderViewHost* render_view_host,
const std::string& encoding) OVERRIDE;
virtual void UpdateTargetURL(int32 page_id, const GURL& url) OVERRIDE;
virtual void Close(RenderViewHost* render_view_host) OVERRIDE;
virtual void RequestMove(const gfx::Rect& new_bounds) OVERRIDE;
virtual void DidStartLoading() OVERRIDE;
virtual void DidStopLoading() OVERRIDE;
virtual void DidCancelLoading() OVERRIDE;
virtual void DidChangeLoadProgress(double progress) OVERRIDE;
virtual void DocumentOnLoadCompletedInMainFrame(
RenderViewHost* render_view_host,
int32 page_id) OVERRIDE;
virtual void RequestOpenURL(const GURL& url, const GURL& referrer,
WindowOpenDisposition disposition) OVERRIDE;
virtual void RunJavaScriptMessage(const RenderViewHost* rvh,
const string16& message,
const string16& default_prompt,
const GURL& frame_url,
const int flags,
IPC::Message* reply_msg,
bool* did_suppress_message) OVERRIDE;
virtual void RunBeforeUnloadConfirm(const RenderViewHost* rvh,
const string16& message,
IPC::Message* reply_msg) OVERRIDE;
virtual RendererPreferences GetRendererPrefs(
content::BrowserContext* browser_context) const OVERRIDE;
virtual WebPreferences GetWebkitPrefs() OVERRIDE;
virtual void OnUserGesture() OVERRIDE;
virtual void OnIgnoredUIEvent() OVERRIDE;
virtual void RendererUnresponsive(RenderViewHost* render_view_host,
bool is_during_unload) OVERRIDE;
virtual void RendererResponsive(RenderViewHost* render_view_host) OVERRIDE;
virtual void LoadStateChanged(const GURL& url,
net::LoadState load_state,
uint64 upload_position,
uint64 upload_size) OVERRIDE;
virtual void WorkerCrashed() OVERRIDE;
virtual void Activate() OVERRIDE;
virtual void Deactivate() OVERRIDE;
virtual void LostCapture() OVERRIDE;
virtual bool PreHandleKeyboardEvent(const NativeWebKeyboardEvent& event,
bool* is_keyboard_shortcut) OVERRIDE;
virtual void HandleKeyboardEvent(
const NativeWebKeyboardEvent& event) OVERRIDE;
virtual void HandleMouseUp() OVERRIDE;
virtual void HandleMouseActivate() OVERRIDE;
// RenderViewHostManager::Delegate -------------------------------------------
// Blocks/unblocks interaction with renderer process.
void BlockTabContent(bool blocked);
virtual void BeforeUnloadFiredFromRenderManager(
bool proceed,
bool* proceed_to_fire_unload);
virtual void DidStartLoadingFromRenderManager(
RenderViewHost* render_view_host);
virtual void RenderViewGoneFromRenderManager(
RenderViewHost* render_view_host);
virtual void UpdateRenderViewSizeForRenderManager();
virtual void NotifySwappedFromRenderManager();
virtual NavigationController& GetControllerForRenderManager();
virtual WebUI* CreateWebUIForRenderManager(const GURL& url);
virtual NavigationEntry* GetLastCommittedNavigationEntryForRenderManager();
// Initializes the given renderer if necessary and creates the view ID
// corresponding to this view host. If this method is not called and the
// process is not shared, then the TabContents will act as though the renderer
// is not running (i.e., it will render "sad tab"). This method is
// automatically called from LoadURL.
//
// If you are attaching to an already-existing RenderView, you should call
// InitWithExistingID.
virtual bool CreateRenderViewForRenderManager(
RenderViewHost* render_view_host);
// Adds the given window to the list of child windows. The window will notify
// via WillClose() when it is being destroyed.
void AddConstrainedDialog(ConstrainedWindow* window);
// Stores random bits of data for others to associate with this object.
// WARNING: this needs to be deleted after NavigationController.
PropertyBag property_bag_;
// Data for core operation ---------------------------------------------------
// Delegate for notifying our owner about stuff. Not owned by us.
TabContentsDelegate* delegate_;
// Handles the back/forward list and loading.
NavigationController controller_;
// The corresponding view.
scoped_ptr<TabContentsView> view_;
// Helper classes ------------------------------------------------------------
// Manages creation and swapping of render views.
RenderViewHostManager render_manager_;
// SavePackage, lazily created.
scoped_refptr<SavePackage> save_package_;
// Data for loading state ----------------------------------------------------
// Indicates whether we're currently loading a resource.
bool is_loading_;
// Indicates if the tab is considered crashed.
base::TerminationStatus crashed_status_;
int crashed_error_code_;
// See waiting_for_response() above.
bool waiting_for_response_;
// Indicates the largest PageID we've seen. This field is ignored if we are
// a TabContents, in which case the max page ID is stored separately with
// each SiteInstance.
// TODO(brettw) this seems like it can be removed according to the comment.
int32 max_page_id_;
// System time at which the current load was started.
base::TimeTicks current_load_start_;
// The current load state and the URL associated with it.
net::LoadState load_state_;
string16 load_state_host_;
// Upload progress, for displaying in the status bar.
// Set to zero when there is no significant upload happening.
uint64 upload_size_;
uint64 upload_position_;
// Data for current page -----------------------------------------------------
// When a title cannot be taken from any entry, this title will be used.
string16 page_title_when_no_navigation_entry_;
// When a navigation occurs, we record its contents MIME type. It can be
// used to check whether we can do something for some special contents.
std::string contents_mime_type_;
// Character encoding.
std::string encoding_;
// True if this is a secure page which displayed insecure content.
bool displayed_insecure_content_;
// Data for misc internal state ----------------------------------------------
// See capturing_contents() above.
bool capturing_contents_;
// See getter above.
bool is_being_destroyed_;
// Indicates whether we should notify about disconnection of this
// TabContents. This is used to ensure disconnection notifications only
// happen if a connection notification has happened and that they happen only
// once.
bool notify_disconnection_;
#if defined(OS_WIN)
// Handle to an event that's set when the page is showing a message box (or
// equivalent constrained window). Plugin processes check this to know if
// they should pump messages then.
base::win::ScopedHandle message_box_active_;
#endif
// Set to true when there is an active "before unload" dialog. When true,
// we've forced the throbber to start in Navigate, and we need to remember to
// turn it off in OnJavaScriptMessageBoxClosed if the navigation is canceled.
bool is_showing_before_unload_dialog_;
// Settings that get passed to the renderer process.
RendererPreferences renderer_preferences_;
// If this tab was created from a renderer using window.open, this will be
// non-NULL and represent the WebUI of the opening renderer.
WebUI::TypeID opener_web_ui_type_;
// The time that we started to create the new tab page.
base::TimeTicks new_tab_start_time_;
// The time that we started to close the tab.
base::TimeTicks tab_close_start_time_;
// The time that this tab was last selected.
base::TimeTicks last_selected_time_;
// See description above setter.
bool closed_by_user_gesture_;
// Minimum/maximum zoom percent.
int minimum_zoom_percent_;
int maximum_zoom_percent_;
// If true, the default zoom limits have been overriden for this tab, in which
// case we don't want saved settings to apply to it and we don't want to
// remember it.
bool temporary_zoom_settings_;
// A list of observers notified when page state changes. Weak references.
ObserverList<TabContentsObserver> observers_;
// Content restrictions, used to disable print/copy etc based on content's
// (full-page plugins for now only) permissions.
int content_restrictions_;
DISALLOW_COPY_AND_ASSIGN(TabContents);
};
#endif // CONTENT_BROWSER_TAB_CONTENTS_TAB_CONTENTS_H_