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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_UI_WEBUI_HTML_DIALOG_UI_H_
#define CHROME_BROWSER_UI_WEBUI_HTML_DIALOG_UI_H_
#pragma once
#include <string>
#include <vector>
#include "base/compiler_specific.h"
#include "base/string16.h"
#include "content/public/browser/web_contents_delegate.h"
#include "content/public/browser/web_ui_controller.h"
#include "googleurl/src/gurl.h"
#include "ui/base/ui_base_types.h"
struct ContextMenuParams;
namespace base {
class ListValue;
template<class T> class PropertyAccessor;
}
namespace content {
class WebContents;
class WebUIMessageHandler;
}
namespace gfx {
class Size;
}
// Implement this class to receive notifications.
class HtmlDialogUIDelegate {
public:
// Returns true if the contents needs to be run in a modal dialog.
virtual ui::ModalType GetDialogModalType() const = 0;
// Returns the title of the dialog.
virtual string16 GetDialogTitle() const = 0;
// Get the HTML file path for the content to load in the dialog.
virtual GURL GetDialogContentURL() const = 0;
// Get WebUIMessageHandler objects to handle messages from the HTML/JS page.
// The handlers are used to send and receive messages from the page while it
// is still open. Ownership of each handler is taken over by the WebUI
// hosting the page.
virtual void GetWebUIMessageHandlers(
std::vector<content::WebUIMessageHandler*>* handlers) const = 0;
// Get the size of the dialog.
virtual void GetDialogSize(gfx::Size* size) const = 0;
// Gets the JSON string input to use when showing the dialog.
virtual std::string GetDialogArgs() const = 0;
// A callback to notify the delegate that |source|'s loading state has
// changed.
virtual void OnLoadingStateChanged(content::WebContents* source) {}
// A callback to notify the delegate that the dialog closed.
// IMPORTANT: Implementations should delete |this| here (unless they've
// arranged for the delegate to be deleted in some other way, e.g. by
// registering it as a message handler in the WebUI object).
virtual void OnDialogClosed(const std::string& json_retval) = 0;
// A callback to notify the delegate that the contents have gone
// away. Only relevant if your dialog hosts code that calls
// windows.close() and you've allowed that. If the output parameter
// is set to true, then the dialog is closed. The default is false.
virtual void OnCloseContents(content::WebContents* source,
bool* out_close_dialog) = 0;
// A callback to allow the delegate to dictate that the window should not
// have a title bar. This is useful when presenting branded interfaces.
virtual bool ShouldShowDialogTitle() const = 0;
// A callback to allow the delegate to inhibit context menu or show
// customized menu.
// Returns true iff you do NOT want the standard context menu to be
// shown (because you want to handle it yourself).
virtual bool HandleContextMenu(const ContextMenuParams& params);
// A callback to allow the delegate to open a new URL inside |source|.
// On return |out_new_contents| should contain the WebContents the URL
// is opened in. Return false to use the default handler.
virtual bool HandleOpenURLFromTab(content::WebContents* source,
const content::OpenURLParams& params,
content::WebContents** out_new_contents);
// A callback to create a new tab with |new_contents|. |source| is the
// WebContent where the operation originated. |disposition| controls how the
// new tab should be opened. |initial_pos| is the position of the window if a
// new window is created. |user_gesture| is true if the operation was started
// by a user gesture. Return false to use the default handler.
virtual bool HandleAddNewContents(content::WebContents* source,
content::WebContents* new_contents,
WindowOpenDisposition disposition,
const gfx::Rect& initial_pos,
bool user_gesture);
// Stores the dialog bounds.
virtual void StoreDialogSize(const gfx::Size& dialog_size) {}
protected:
virtual ~HtmlDialogUIDelegate() {}
};
// Displays file URL contents inside a modal HTML dialog.
//
// This application really should not use WebContents + WebUI. It should instead
// just embed a RenderView in a dialog and be done with it.
//
// Before loading a URL corresponding to this WebUI, the caller should set its
// delegate as a property on the WebContents. This WebUI will pick it up from
// there and call it back. This is a bit of a hack to allow the dialog to pass
// its delegate to the Web UI without having nasty accessors on the WebContents.
// The correct design using RVH directly would avoid all of this.
class HtmlDialogUI : public content::WebUIController {
public:
struct HtmlDialogParams {
// The URL for the content that will be loaded in the dialog.
GURL url;
// Width of the dialog.
int width;
// Height of the dialog.
int height;
// The JSON input to pass to the dialog when showing it.
std::string json_input;
};
// When created, the property should already be set on the WebContents.
explicit HtmlDialogUI(content::WebUI* web_ui);
virtual ~HtmlDialogUI();
// Close the dialog, passing the specified arguments to the close handler.
void CloseDialog(const base::ListValue* args);
// Returns the PropertyBag accessor object used to write the delegate pointer
// into the WebContents (see class-level comment above).
static base::PropertyAccessor<HtmlDialogUIDelegate*>& GetPropertyAccessor();
private:
// WebUIController
virtual void RenderViewCreated(RenderViewHost* render_view_host) OVERRIDE;
// JS message handler.
void OnDialogClosed(const base::ListValue* args);
DISALLOW_COPY_AND_ASSIGN(HtmlDialogUI);
};
// Displays external URL contents inside a modal HTML dialog.
//
// Intended to be the place to collect the settings and lockdowns
// necessary for running external UI components securely (e.g., the
// cloud print dialog).
class ExternalHtmlDialogUI : public HtmlDialogUI {
public:
explicit ExternalHtmlDialogUI(content::WebUI* web_ui);
virtual ~ExternalHtmlDialogUI();
};
#endif // CHROME_BROWSER_UI_WEBUI_HTML_DIALOG_UI_H_