| // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_HTTP_HTTP_AUTH_HANDLER_H_ |
| #define NET_HTTP_HTTP_AUTH_HANDLER_H_ |
| |
| #include <string> |
| |
| #include "base/ref_counted.h" |
| #include "net/http/http_auth.h" |
| |
| namespace net { |
| |
| class HttpRequestInfo; |
| class ProxyInfo; |
| |
| // HttpAuthHandler is the interface for the authentication schemes |
| // (basic, digest, ...) |
| // The registry mapping auth-schemes to implementations is hardcoded in |
| // HttpAuth::CreateAuthHandler(). |
| class HttpAuthHandler : public base::RefCounted<HttpAuthHandler> { |
| public: |
| virtual ~HttpAuthHandler() { } |
| |
| // Initialize the handler by parsing a challenge string. |
| bool InitFromChallenge(std::string::const_iterator begin, |
| std::string::const_iterator end, |
| HttpAuth::Target target); |
| |
| // Lowercase name of the auth scheme |
| const std::string& scheme() const { |
| return scheme_; |
| } |
| |
| // The realm value that was parsed during Init(). |
| const std::string& realm() const { |
| return realm_; |
| } |
| |
| // Numeric rank based on the challenge's security level. Higher |
| // numbers are better. Used by HttpAuth::ChooseBestChallenge(). |
| int score() const { |
| return score_; |
| } |
| |
| HttpAuth::Target target() const { |
| return target_; |
| } |
| |
| // Returns true if the authentication scheme does not send the username and |
| // password in the clear. |
| bool encrypts_identity() const { |
| return (properties_ & ENCRYPTS_IDENTITY) != 0; |
| } |
| |
| // Returns true if the authentication scheme is connection-based, for |
| // example, NTLM. A connection-based authentication scheme does not support |
| // preemptive authentication, and must use the same handler object |
| // throughout the life of an HTTP transaction. |
| bool is_connection_based() const { |
| return (properties_ & IS_CONNECTION_BASED) != 0; |
| } |
| |
| // Returns true if the response to the current authentication challenge |
| // requires an identity. |
| // TODO(wtc): Find a better way to handle a multi-round challenge-response |
| // sequence used by a connection-based authentication scheme. |
| virtual bool NeedsIdentity() { return true; } |
| |
| // Generate the Authorization header value. |
| virtual std::string GenerateCredentials(const std::wstring& username, |
| const std::wstring& password, |
| const HttpRequestInfo* request, |
| const ProxyInfo* proxy) = 0; |
| |
| protected: |
| enum Property { |
| ENCRYPTS_IDENTITY = 1 << 0, |
| IS_CONNECTION_BASED = 1 << 1, |
| }; |
| |
| // Initialize the handler by parsing a challenge string. |
| // Implementations are expcted to initialize the following members: |
| // scheme_, realm_, score_, properties_ |
| virtual bool Init(std::string::const_iterator challenge_begin, |
| std::string::const_iterator challenge_end) = 0; |
| |
| // The lowercase auth-scheme {"basic", "digest", "ntlm", ...} |
| std::string scheme_; |
| |
| // The realm. |
| std::string realm_; |
| |
| // The score for this challenge. Higher numbers are better. |
| int score_; |
| |
| // Whether this authentication request is for a proxy server, or an |
| // origin server. |
| HttpAuth::Target target_; |
| |
| // A bitmask of the properties of the authentication scheme. |
| int properties_; |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_HTTP_HTTP_AUTH_HANDLER_H_ |