| // Copyright 2011 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_ENVIRONMENT_H_ |
| #define BASE_ENVIRONMENT_H_ |
| |
| #include <map> |
| #include <memory> |
| #include <optional> |
| #include <string> |
| |
| #include "base/base_export.h" |
| #include "base/strings/cstring_view.h" |
| #include "build/build_config.h" |
| |
| namespace base { |
| |
| namespace env_vars { |
| |
| #if BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA) |
| // On Posix systems, this variable contains the location of the user's home |
| // directory. (e.g, /home/username/). |
| inline constexpr char kHome[] = "HOME"; |
| #endif |
| |
| } // namespace env_vars |
| |
| class BASE_EXPORT Environment { |
| public: |
| virtual ~Environment(); |
| |
| // Returns the appropriate platform-specific instance. |
| static std::unique_ptr<Environment> Create(); |
| |
| // Returns an environment variable's value. |
| // Returns std::nullopt if the key is unset. |
| // Note that the variable may be set to an empty string. |
| virtual std::optional<std::string> GetVar(cstring_view variable_name) = 0; |
| |
| // Syntactic sugar for GetVar(variable_name).has_value(); |
| bool HasVar(cstring_view variable_name); |
| |
| // Returns true on success, otherwise returns false. This method should not |
| // be called in a multi-threaded process. |
| virtual bool SetVar(cstring_view variable_name, |
| const std::string& new_value) = 0; |
| |
| // Returns true on success, otherwise returns false. This method should not |
| // be called in a multi-threaded process. |
| virtual bool UnSetVar(cstring_view variable_name) = 0; |
| }; |
| |
| #if BUILDFLAG(IS_WIN) |
| using NativeEnvironmentString = std::wstring; |
| #elif BUILDFLAG(IS_POSIX) || BUILDFLAG(IS_FUCHSIA) |
| using NativeEnvironmentString = std::string; |
| #endif |
| using EnvironmentMap = |
| std::map<NativeEnvironmentString, NativeEnvironmentString>; |
| |
| } // namespace base |
| |
| #endif // BASE_ENVIRONMENT_H_ |